Vision-and-Language Navigation (VLN) requires an agent to find a specified spot in an unseen environment by following natural language instructions. Dominant methods based on supervised learning clone expert's behaviours and thus perform better on seen environments, while showing restricted performance on unseen ones. Reinforcement Learning (RL) based models show better generalisation ability but have issues as well, requiring large amount of manual reward engineering is one of which. In this paper, we introduce a Soft Expert Reward Learning (SERL) model to overcome the reward engineering designing and generalisation problems of the VLN task. Our proposed method consists of two complementary components: Soft Expert Distillation (SED) module encourages agents to behave like an expert as much as possible, but in a soft fashion; Self Perceiving (SP) module targets at pushing the agent towards the final destination as fast as possible. Empirically, we evaluate our model on the VLN seen, unseen and test splits and the model outperforms the state-of-the-art methods on most of the evaluation metrics.
Reinforcement learning can enable robots to navigate to distant goals while optimizing user-specified reward functions, including preferences for following lanes, staying on paved paths, or avoiding freshly mowed grass. However, online learning from trial-and-error for real-world robots is logistically challenging, and methods that instead can utilize existing datasets of robotic navigation data could be significantly more scalable and enable broader generalization. In this paper, we present ReViND, the first offline RL system for robotic navigation that can leverage previously collected data …
Expert Consensus on Criteria for the Automated Assessment of Laparoscopic Camera Navigation
University Medical Center Göttingen(哥廷根大学医学中心);Fraunhofer Research Institution for Individualized and Cell-based Medical Engineering (IMTE)(弗劳恩霍夫个性化与细胞医学工程研究所)
We investigate the use of animal videos (observations) to improve Reinforcement Learning (RL) efficiency and performance in navigation tasks with sparse rewards. Motivated by theoretical considerations, we make use of weighted policy optimization for off-policy RL and describe the main challenges when learning from animal videos. We propose solutions and test our ideas on a series of 2D navigation tasks. We show how our methods can leverage animal videos to improve performance over RL algorithms that do not leverage such observations.
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Allen Institute for AI(艾伦人工智能研究所)
While deep reinforcement learning (RL) promises freedom from hand-labeled data, great successes, especially for Embodied AI, require significant work to create supervision via carefully shaped rewards. Indeed, without shaped rewards, i.e., with only terminal rewards, present-day Embodied AI results degrade significantly across Embodied AI problems from single-agent Habitat-based PointGoal Navigation (SPL drops from 55 to 0) and two-agent AI2-THOR-based Furniture Moving (success drops from 58% to 1%) to three-agent Google Football-based 3 vs. 1 with Keeper (game score drops from 0.6 to 0.1). As…
From Captions to Rewards (CAREVL): Leveraging Large Language Model Experts for Enhanced Reward Modeling in Large Vision-Language Models
The Institute of Artificial Intelligence (TeleAI), China Telecom(中国电信人工智能研究院(TeleAI));Xiamen University(厦门大学);Peking University(北京大学);The School of Artificial Intelligence, OPtics and ElectroNics (iOPEN), Northwestern Polytechnical University(西北工业大学人工智能、光学与电子学院(iOPEN))
Diffusion Reward: Learning Rewards via Conditional Video Diffusion
Shanghai Qi Zhi Institute(上海期智研究院);The Chinese University of Hong Kong(香港中文大学);Shanghai AI Laboratory(上海人工智能实验室);Sichuan University(四川大学);Tsinghua University(清华大学)
Deep reinforcement Learning for end-to-end driving is limited by the need of complex reward engineering. Sparse rewards can circumvent this challenge but suffers from long training time and leads to sub-optimal policy. In this work, we explore full-control driving with only goal-constrained sparse reward and propose a curriculum learning approach for end-to-end driving using only navigation view maps that benefit from small virtual-to-real domain gap. To address the complexity of multiple driving policies, we learn concurrent individual policies selected at inference by a navigation system. We…