Model-free deep reinforcement learning (RL) agents can learn an effective policy directly from repeated interactions with a black-box environment. However in practice, the algorithms often require large amounts of training experience to learn and generalize well. In addition, classic model-free learning ignores the domain information contained in the state transition tuples. Model-based RL, on the other hand, attempts to learn a model of the environment from experience and is substantially more sample efficient, but suffers from significantly large asymptotic bias owing to the imperfect dynamics model. In this paper, we propose a gradient matching algorithm to improve sample efficiency by utilizing target slope information from the dynamics predictor to aid the model-free learner. We demonstrate this by presenting a technique for matching the gradient information from the model-based learner with the model-free component in an abstract low-dimensional space and validate the proposed technique through experimental results that demonstrate the efficacy of this approach.
Multiagent reinforcement learning algorithms (MARL) have been demonstrated on complex tasks that require the coordination of a team of multiple agents to complete. Existing works have focused on sharing information between agents via centralized critics to stabilize learning or through communication to increase performance, but do not generally look at how information can be shared between agents to address the curse of dimensionality in MARL. We posit that a multiagent problem can be decomposed into a multi-task problem where each agent explores a subset of the state space instead of explorin…
Reformulating the history matching problem from a least-square mathematical optimization problem into a Markov Decision Process introduces a method in which reinforcement learning can be utilized to solve the problem. This method provides a mechanism where an artificial deep neural network agent can interact with the reservoir simulator and find multiple different solutions to the problem. Such formulation allows for solving the problem in parallel by launching multiple concurrent environments enabling the agent to learn simultaneously from all the environments at once, achieving significant s…
Integration of reinforcement learning and imitation learning is an important problem that has been studied for a long time in the field of intelligent robotics. Reinforcement learning optimizes policies to maximize the cumulative reward, whereas imitation learning attempts to extract general knowledge about the trajectories demonstrated by experts, i.e., demonstrators. Because each of them has their own drawbacks, methods combining them and compensating for each set of drawbacks have been explored thus far. However, many of the methods are heuristic and do not have a solid theoretical basis. I…
The challenge in the widely applicable online matching problem lies in making irrevocable assignments while there is uncertainty about future inputs. Most theoretically-grounded policies are myopic or greedy in nature. In real-world applications where the matching process is repeated on a regular basis, the underlying data distribution can be leveraged for better decision-making. We present an end-to-end Reinforcement Learning framework for deriving better matching policies based on trial-and-error on historical data. We devise a set of neural network architectures, design feature representati…
UC Santa Cruz(加州大学圣克鲁兹分校);Northwestern University(西北大学);Yale University(耶鲁大学)
We propose an optimistic model-based algorithm, dubbed SMRL, for finite-horizon episodic reinforcement learning (RL) when the transition model is specified by exponential family distributions with $d$ parameters and the reward is bounded and known. SMRL uses score matching, an unnormalized density estimation technique that enables efficient estimation of the model parameter by ridge regression. Under standard regularity assumptions, SMRL achieves $\tilde O(d\sqrt{H^3T})$ online regret, where $H$ is the length of each episode and $T$ is the total number of interactions (ignoring polynomial depe…
FlowCritic: Bridging Value Estimation with Flow Matching in Reinforcement Learning
School of Mechanical and Electrical Engineering, University of Electronic Science and Technology of China(电子科技大学机械与电子工程学院);School of Information Science and Technology, ShanghaiTech University(上海科技大学信息科学与技术学院);School of Electrical and Electronic Engineering, Nanyang Technological University(南洋理工大学电子与电气工程学院)
We consider the problem of learning a set of probability distributions from the empirical Bellman dynamics in distributional reinforcement learning (RL), a class of state-of-the-art methods that estimate the distribution, as opposed to only the expectation, of the total return. We formulate a method that learns a finite set of statistics from each return distribution via neural networks, as in (Bellemare, Dabney, and Munos 2017; Dabney et al. 2018b). Existing distributional RL methods however constrain the learned statistics to \emph{predefined} functional forms of the return distribution whic…
Zhejiang Gongshang University(浙江工商大学);University of New South Wales(新南威尔士大学);University of Technology Sydney(悉尼科技大学);Hong Kong University of Science and Technology(香港科技大学)
Subgraph matching is a fundamental problem in various fields that use graph structured data. Subgraph matching algorithms enumerate all isomorphic embeddings of a query graph q in a data graph G. An important branch of matching algorithms exploit the backtracking search approach which recursively extends intermediate results following a matching order of query vertices. It has been shown that the matching order plays a critical role in time efficiency of these backtracking based subgraph matching algorithms. In recent years, many advanced techniques for query vertex ordering (i.e., matching or…
Northwestern University(西北大学);Yale University(耶鲁大学);University of California, Berkeley(加州大学伯克利分校)
We study a Markov matching market involving a planner and a set of strategic agents on the two sides of the market. At each step, the agents are presented with a dynamical context, where the contexts determine the utilities. The planner controls the transition of the contexts to maximize the cumulative social welfare, while the agents aim to find a myopic stable matching at each step. Such a setting captures a range of applications including ridesharing platforms. We formalize the problem by proposing a reinforcement learning framework that integrates optimistic value iteration with maximum we…
In the real world, people/entities usually find matches independently and autonomously, such as finding jobs, partners, roommates, etc. It is possible that this search for matches starts with no initial knowledge of the environment. We propose the use of a multi-agent reinforcement learning (MARL) paradigm for a spatially formulated decentralized two-sided matching market with independent and autonomous agents. Having autonomous agents acting independently makes our environment very dynamic and uncertain. Moreover, agents lack the knowledge of preferences of other agents and have to explore th…
National Taiwan University(台湾大学);University of California San Diego(加利福尼亚大学圣地亚哥分校);Princeton University(普林斯顿大学)
Model-based reinforcement learning (MBRL) aims to learn a dynamic model to reduce the number of interactions with real-world environments. However, due to estimation error, rollouts in the learned model, especially those of long horizons, fail to match the ones in real-world environments. This mismatching has seriously impacted the sample complexity of MBRL. The phenomenon can be attributed to the fact that previous works employ supervised learning to learn the one-step transition models, which has inherent difficulty ensuring the matching of distributions from multi-step rollouts. Based on th…
Tokyo Institute of Technology(东京工业大学);Mitsubishi Electric Corporation(三菱电机株式会社)
Inverse Reinforcement Learning (IRL) is attractive in scenarios where reward engineering can be tedious. However, prior IRL algorithms use on-policy transitions, which require intensive sampling from the current policy for stable and optimal performance. This limits IRL applications in the real world, where environment interactions can become highly expensive. To tackle this problem, we present Off-Policy Inverse Reinforcement Learning (OPIRL), which (1) adopts off-policy data distribution instead of on-policy and enables significant reduction of the number of interactions with the environment…
Boosting Maximum Entropy Reinforcement Learning via One-Step Flow Matching
Tianjin Key Laboratory of Intelligent Unmanned Swarm Technology(天津智能无人群技术与系统重点实验室);School of Electrical and Information Engineering(电气与信息工程学院);Tianjin University(天津大学)
The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many real-world scenarios, however, examples of truly optimal behavior are scarce, and it is desirable to effectively leverage sets of demonstrations of suboptimal or heterogeneous performance, which are easier to obtain. We propose an algorithm that learns a reward function from such demonstrations together with a weak supervision signal in the form of a distributi…
Shanghai Jiao Tong University(上海交通大学);Shanghai AI Laboratory(上海人工智能实验室);Nanjing University(南京大学);Shanghai University of Finance and Economics(上海财经大学);Huawei(华为技术有限公司)
Graph matching (GM) has been a building block in various areas including computer vision and pattern recognition. Despite recent impressive progress, existing deep GM methods often have obvious difficulty in handling outliers, which are ubiquitous in practice. We propose a deep reinforcement learning based approach RGM, whose sequential node matching scheme naturally fits the strategy for selective inlier matching against outliers. A revocable action framework is devised to improve the agent's flexibility against the complex constrained GM. Moreover, we propose a quadratic approximation techni…
A Reinforcement Learning-assisted Genetic Programming Algorithm for Team Formation Problem Considering Person-Job Matching
National University of Defense Technology(国防科技大学);Dalian Maritime University(大连海事大学);University of Alberta(阿尔伯塔大学);Qatar University(卡塔尔大学);Nanyang Technological University(南洋理工大学)
Max-Entropy Reinforcement Learning with Flow Matching and A Case Study on LQR
School of Engineering and Applied Sciences, Harvard University(哈佛大学工程与应用科学学院);Harvard University(哈佛大学);College of Computing, Georgia Institute of Technology(佐治亚理工学院计算机学院)
Sequential decision making, commonly formalized as Markov Decision Process (MDP) optimization, is a important challenge in artificial intelligence. Two key approaches to this problem are reinforcement learning (RL) and planning. This paper presents a survey of the integration of both fields, better known as model-based reinforcement learning. Model-based RL has two main steps. First, we systematically cover approaches to dynamics model learning, including challenges like dealing with stochasticity, uncertainty, partial observability, and temporal abstraction. Second, we present a systematic ca…
While reinforcement learning (RL) provides a framework for learning through trial and error, translating RL algorithms into the real world has remained challenging. A major hurdle to real-world application arises from the development of algorithms in an episodic setting where the environment is reset after every trial, in contrast with the continual and non-episodic nature of the real-world encountered by embodied agents such as humans and robots. Prior works have considered an alternating approach where a forward policy learns to solve the task and the backward policy learns to reset the envi…
University of Sussex(萨塞克斯大学);Naver Labs Europe(Naver欧洲实验室)
The availability of large pre-trained models is changing the landscape of Machine Learning research and practice, moving from a training-from-scratch to a fine-tuning paradigm. While in some applications the goal is to "nudge" the pre-trained distribution towards preferred outputs, in others it is to steer it towards a different distribution over the sample space. Two main paradigms have emerged to tackle this challenge: Reward Maximization (RM) and, more recently, Distribution Matching (DM). RM applies standard Reinforcement Learning (RL) techniques, such as Policy Gradients, to gradually inc…
Sharif University of Technology(谢里夫理工大学);Iran University of Science and Technology(伊朗科技大学);Ferdowsi University of Mashhad(马什哈德菲尔多西大学)
This paper proposes a novel fuzzy action selection method to leverage human knowledge in reinforcement learning problems. Based on the estimates of the most current action-state values, the proposed fuzzy nonlinear mapping as-signs each member of the action set to its probability of being chosen in the next step. A user tunable parameter is introduced to control the action selection policy, which determines the agent's greedy behavior throughout the learning process. This parameter resembles the role of the temperature parameter in the softmax action selection policy, but its tuning process ca…
Significant development of ride-sharing services presents a plethora of opportunities to transform urban mobility by providing personalized and convenient transportation while ensuring efficiency of large-scale ride pooling. However, a core problem for such services is route planning for each driver to fulfill the dynamically arriving requests while satisfying given constraints. Current models are mostly limited to static routes with only two rides per vehicle (optimally) or three (with heuristics). In this paper, we present a dynamic, demand aware, and pricing-based vehicle-passenger matching…
Existing reinforcement learning environment libraries use monolithic environment classes, provide shallow methods for altering agent observation and action spaces, and/or are tied to a specific simulation environment. The Core Reinforcement Learning library (CoRL) is a modular, composable, and hyper-configurable environment creation tool. It allows minute control over agent observations, rewards, and done conditions through the use of easy-to-read configuration files, pydantic validators, and a functor design pattern. Using integration pathways allows agents to be quickly implemented in new si…
Differential equations in general and neural ODEs in particular are an essential technique in continuous-time system identification. While many deterministic learning algorithms have been designed based on numerical integration via the adjoint method, many downstream tasks such as active learning, exploration in reinforcement learning, robust control, or filtering require accurate estimates of predictive uncertainties. In this work, we propose a novel approach towards estimating epistemically uncertain neural ODEs, avoiding the numerical integration bottleneck. Instead of modeling uncertainty …