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arXiv 2005.10547eess.IVcs.CV
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运动摄像机视频全方位图像的感知质量评价

Perceptual Quality Assessment of Omnidirectional Images as Moving Camera Videos

Jiangxi University of Finance and Economics(江西财经大学);City University of Hong Kong(香港城市大学)

Xiangjie Sui, Kede Ma, Yiru Yao, Yuming Fang

摘要:

全向图像(也称为静态360 °全景)施加的观看条件与常规2D图像的观看条件大不相同。人类如何感知沉浸式虚拟现实环境中的图像失真是一个重要的问题,但很少受到关注。我们认为,除了扭曲的全景本身,两种类型的VR观看条件是至关重要的,在决定用户的观看行为和感知质量的全景:起点和探索时间。我们首先进行了一个心理物理实验,以调查VR观看条件,用户观看行为和360 °图像感知质量之间的相互作用。然后,我们对收集的人类数据进行了全面分析,得出了几个有趣的发现。此外,我们提出了一个计算框架的客观质量评估的360 °图像,体现在一个愉快的方式观看条件和行为。具体来说,我们首先将一个全向图像转换为几个视频表示使用不同的用户观看行为在不同的观看条件下。然后,我们利用先进的2D全参考视频质量模型来计算感知质量。我们在建议的框架内构建了一套具体的质量指标,并在三个VR质量数据库上展示了它们的承诺。

英文摘要:

Omnidirectional images (also referred to as static 360° panoramas) impose viewing conditions much different from those of regular 2D images. How do humans perceive image distortions in immersive virtual reality (VR) environments is an important problem which receives less attention. We argue that, apart from the distorted panorama itself, two types of VR viewing conditions are crucial in determining the viewing behaviors of users and the perceived quality of the panorama: the starting point and the exploration time. We first carry out a psychophysical experiment to investigate the interplay among the VR viewing conditions, the user viewing behaviors, and the perceived quality of 360° images. Then, we provide a thorough analysis of the collected human data, leading to several interesting findings. Moreover, we propose a computational framework for objective quality assessment of 360° images, embodying viewing conditions and behaviors in a delightful way. Specifically, we first transform an omnidirectional image to several video representations using different user viewing behaviors under different viewing conditions. We then leverage advanced 2D full-reference video quality models to compute the perceived quality. We construct a set of specific quality measures within the proposed framework, and demonstrate their promises on three VR quality databases.

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