A hybrid map representation, which consists of a modified generalized Voronoi Diagram (GVD)-based topological map and a grid-based metric map, is proposed to facilitate a new frontier-driven exploration strategy. Exploration frontiers are the regions on the boundary between open space and unexplored space. A mobile robot is able to construct its map by adding new space and moving to unvisited frontiers until the entire environment has been explored. The existing exploration methods suffer from low exploration efficiency in complex environments due to the lack of a systematical way to determine and assign optimal exploration command. Leveraging on the abstracted information from the GVD map (global) and the detected frontier in the local sliding window, a global-local exploration strategy is proposed to handle the exploration task in a hierarchical manner. The new exploration algorithm is able to create a modified tree structure to represent the environment while consolidating global frontier information during the self-exploration. The proposed method is verified in simulated environments, and then tested in real-world office environments as well.
Autonomous exploration is one of the important parts to achieve the fast autonomous mapping and target search. However, most of the existing methods are facing low-efficiency problems caused by low-quality trajectory or back-and-forth maneuvers. To improve the exploration efficiency in unknown environments, a fast autonomous exploration planner (FAEP) is proposed in this paper. Different from existing methods, we firstly design a novel frontiers exploration sequence generation method to obtain a more reasonable exploration path, which considers not only the flight-level but frontier-level fact…
Semantic-Aware Autonomous Exploration for UAVs in Unknown Indoor Environments
University of Engineering and Technology, Vietnam National University(越南国立大学工程与技术大学);School of Information Science, Japan Advanced Institute of Science and Technology(日本先端科学技术大学院大学信息科学学院)
Center for Research on Complex Automated Systems (CASY)(复杂自动化系统研究中心(CASY));Department of Electrical, Electronic and Information Engineering (DEI)(电气、电子与信息工程系(DEI));University of Bologna(博洛尼亚大学)
Autonomous exploration is an essential capability for mobile robots, as the majority of their applications require the ability to efficiently collect information about their surroundings. In the literature, there are several approaches, ranging from frontier-based methods to hybrid solutions involving the ability to plan both local and global exploring paths, but only few of them focus on improving local exploration by properly tuning the planned trajectory, often leading to "stop-and-go" like behaviors. In this work we propose a novel RRT-inspired Bézier-based next-best-view trajectory planne…
Finding Things in the Unknown: Semantic Object-Centric Exploration with an MAV
Imperial College London(帝国理工学院);Technical University of Munich(慕尼黑工业大学);Munich Institute of Robotics and Machine Intelligence (MIRMI)(慕尼黑机器人与机器智能研究所);University of Toronto(多伦多大学);University of Toronto Robotics Institute(多伦多大学机器人研究所)
Autonomous exploration in unknown environments using mobile robots is the pillar of many robotic applications. Existing exploration frameworks either select the nearest geometric frontier or the nearest information-theoretic frontier. However, just because a frontier itself is informative does not necessarily mean that the robot will be in an informative area after reaching that frontier. To fill this gap, we propose to use a multi-objective variant of Monte-Carlo tree search that provides a non-myopic Pareto optimal action sequence leading the robot to a frontier with the greatest extent of u…
This study presents a new methodology for learning-based motion planning for autonomous exploration using aerial robots. Through the reinforcement learning method of learning through trial and error, the action policy is derived that can guide autonomous exploration of underground and tunnel environments. A new Markov decision process state is designed to learn the robot's action policy by using simulation only, and the results are applied to the real-world environment without further learning. Reduce the need for the precision map in grid-based path planner and achieve map-less navigation. Th…
Korea Advanced Institute of Science and Technology(韩国科学技术院)
Unmanned Aerial Vehicles have received much attention in recent years due to its wide range of applications, such as exploration of an unknown environment to acquire a 3D map without prior knowledge of it. Existing exploration methods have been largely challenged by computationally heavy probabilistic path planning. Similarly, kinodynamic constraints or proper sensors considering the payload for UAVs were not considered. In this paper, to solve those issues and to consider the limited payload and computational resource of UAVs, we propose "Peacock Exploration": A lightweight exploration method…
Autonomous exploration allows mobile robots to navigate in initially unknown territories in order to build complete representations of the environments. In many real-life applications, environments often contain dynamic obstacles which can compromise the exploration process by temporarily blocking passages, narrow paths, exits or entrances to other areas yet to be explored. In this work, we formulate a novel exploration strategy capable of explicitly handling dynamic obstacles, thus leading to complete and reliable exploration outcomes in populated environments. We introduce the concept of dyn…
Hong Kong University of Science and Technology(香港科技大学)
Although the use of multiple Unmanned Aerial Vehicles (UAVs) has great potential for fast autonomous exploration, it has received far too little attention. In this paper, we present RACER, a RApid Collaborative ExploRation approach using a fleet of decentralized UAVs. To effectively dispatch the UAVs, a pairwise interaction based on an online hgrid space decomposition is used. It ensures that all UAVs simultaneously explore distinct regions, using only asynchronous and limited communication. Further, we optimize the coverage paths of unknown space and balance the workloads partitioned to each …
International Institute of Information Technology Hyderabad(海得拉巴国际信息技术学院)
In this paper, we simulated a distributed, cooperative path planning technique for multiple drones (~200) to explore an unknown region (~10,000 connected units) in the presence of obstacles. The map of an unknown region is dynamically created based on the information obtained from sensors and other drones. The unknown area is considered a connected region made up of hexagonal unit cells. These cells are grouped to form larger cells called sub-areas. We use long range and short range communication. The short-range communication within drones in smaller proximity helps avoid re-exploration of ce…
Luddy School of Informatics, Computing, and Engineering at Indiana University(印第安纳大学卢迪信息、计算与工程学院);University of Sheffield(谢菲尔德大学);TCS Research(塔塔咨询服务研究部)
We propose a novel hybrid system (both hardware and software) of an Unmanned Aerial Vehicle (UAV) carrying a miniature Unmanned Ground Vehicle (miniUGV) to perform a complex search and manipulation task. This system leverages heterogeneous robots to accomplish a task that cannot be done using a single robot system. It enables the UAV to explore a hidden space with a narrow opening through which the miniUGV can easily enter and escape. The hidden space is assumed to be navigable for the miniUGV. The miniUGV uses Infrared (IR) sensors and a monocular camera to search for an object in the hidden …
Central Mechanical Engineering Research Institute (CSIR)(中央机械工程研究所(CSIR));National Institute of Technology Durgapur(杜尔加普尔国家技术学院)
The use of mobile robots is being popular over the world mainly for autonomous explorations in hazardous/ toxic or unknown environments. This exploration will be more effective and efficient if the explorations in unknown environment can be aided with the learning from past experiences. Currently reinforcement learning is getting more acceptances for implementing learning in robots from the system-environment interactions. This learning can be implemented using the concept of both single-agent and multiagent. This paper describes such a multiagent approach for implementing a type of reinforcem…
Università degli Studi di Milano(米兰大学);Politecnico di Milano(米兰理工大学)
We consider exploration tasks in which an autonomous mobile robot incrementally builds maps of initially unknown indoor environments. In such tasks, the robot makes a sequence of decisions on where to move next that, usually, are based on knowledge about the observed parts of the environment. In this paper, we present an approach that exploits a prediction of the geometric structure of the unknown parts of an environment to improve exploration performance. In particular, we leverage an existing method that reconstructs the layout of an environment starting from a partial grid map and that pred…
Czech Technical University in Prague(捷克布拉格技术大学);Brno University of Technology(布尔诺理工大学)
This paper presents a self-contained system for the robust utilization of aerial robots in the autonomous exploration of cave environments to help human explorers, first responders, and speleologists. The proposed system is generally applicable to an arbitrary exploration task within an unknown and unstructured subterranean environment and interconnects crucial robotic subsystems to provide full autonomy of the robots. Such subsystems primarily include mapping, path and trajectory planning, localization, control, and decision making. Due to the diversity, complexity, and structural uncertainty…
This article establishes the Exploration-RRT algorithm: A novel general-purpose combined exploration and pathplanning algorithm, based on a multi-goal Rapidly-Exploring Random Trees (RRT) framework. Exploration-RRT (ERRT) has been specifically designed for utilization in 3D exploration missions, with partially or completely unknown and unstructured environments. The novel proposed ERRT is based on a multi-objective optimization framework and it is able to take under consideration the potential information gain, the distance travelled, and the actuation costs, along trajectories to pseudo-rando…
Exploration and mapping of unknown environments is a fundamental task in applications for autonomous robots. In this article, we present a complete framework for deploying MAVs in autonomous exploration missions in unknown subterranean areas. The main motive of exploration algorithms is to depict the next best frontier for the robot such that new ground can be covered in a fast, safe yet efficient manner. The proposed framework uses a novel frontier selection method that also contributes to the safe navigation of autonomous robots in obstructed areas such as subterranean caves, mines, and urba…
In this paper, we propose a new framework for multi-agent collaborative exploration of unknown environments. The proposed method combines state-of-the-art algorithms in mapping, safe corridor generation and multi-agent planning. It first takes a volume that we want to explore, then proceeds to give the multiple agents different goals in order to explore a voxel grid of that volume. The exploration ends when all voxels are discovered as free or occupied, or there is no path found for the remaining undiscovered voxels. The state-of-the-art planning algorithm uses time-aware Safe Corridors to gua…
Online coverage planning can be useful in applications like field monitoring and search and rescue. Without prior information of the environment, achieving resolution-complete coverage considering the non-holonomic mobility constraints in commonly-used vehicles (e.g., wheeled robots) remains a challenge. In this paper, we propose a hierarchical, hex-decomposition-based coverage planning algorithm for unknown, obstacle-cluttered environments. The proposed approach ensures resolution-complete coverage, can be tuned to achieve fast exploration, and plans smooth paths for Dubins vehicles to follow…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学)
This paper investigates the automatic exploration problem under the unknown environment, which is the key point of applying the robotic system to some social tasks. The solution to this problem via stacking decision rules is impossible to cover various environments and sensor properties. Learning based control methods are adaptive for these scenarios. However, these methods are damaged by low learning efficiency and awkward transferability from simulation to reality. In this paper, we construct a general exploration framework via decomposing the exploration process into the decision, planning,…
ETRI(韩国电子通信研究院);KAIST(韩国科学技术院);NASA-JPL(美国国家航空航天局喷气推进实验室);California Institute of Technology(加州理工学院)
Collision-free path planning is an essential requirement for autonomous exploration in unknown environments, especially when operating in confined spaces or near obstacles. This study presents an autonomous exploration technique using a small drone. A local end-point selection method is designed using LiDAR range measurement and then generates the path from the current position to the selected end-point. The generated path shows the consistent collision-free path in real-time by adopting the Euclidean signed distance field-based grid-search method. The simulation results consistently showed th…
Investigating the Impact of Communication-Induced Action Space on Exploration of Unknown Environments with Decentralized Multi-Agent Reinforcement Learning
At the heart of path-planning methods for autonomous robotic exploration is a heuristic which encourages exploring unknown regions of the environment. Such heuristics are typically computed using frontier-based or information-theoretic methods. Frontier-based methods define the information gain of an exploration path as the number of boundary cells, or frontiers, which are visible from the path. However, the discrete and non-differentiable nature of this measure of information gain makes it difficult to optimize using gradient-based methods. In contrast, information-theoretic methods define in…
The path planning problem for autonomous exploration of an unknown region by a robotic agent typically employs frontier-based or information-theoretic heuristics. Frontier-based heuristics typically evaluate the information gain of a viewpoint by the number of visible frontier voxels, which is a discrete measure that can only be optimized by sampling. On the other hand, information-theoretic heuristics compute information gain as the mutual information between the map and the sensor's measurement. Although the gradient of such measures can be computed, the computation involves costly numerical…
Autonomous Systems Lab, ETH Zürich(苏黎世联邦理工学院自主系统实验室)
In order to enable Micro-Aerial Vehicles (MAVs) to assist in complex, unknown, unstructured environments, they must be able to navigate with guaranteed safety, even when faced with a cluttered environment they have no prior knowledge of. While trajectory optimization-based local planners have been shown to perform well in these cases, prior work either does not address how to deal with local minima in the optimization problem, or solves it by using an optimistic global planner. We present a conservative trajectory optimization-based local planner, coupled with a local exploration strategy that…
University of Pennsylvania(宾夕法尼亚大学);Lehigh University(里海大学)
In recent years Landmark Complexes have been successfully employed for localization-free and metric-free autonomous exploration using a group of sensing-limited and communication-limited robots in a GPS-denied environment. To ensure rapid and complete exploration, existing works make assumptions on the density and distribution of landmarks in the environment. These assumptions may be overly restrictive, especially in hazardous environments where landmarks may be destroyed or completely missing. In this paper, we first propose a deep reinforcement learning framework for multi-agent cooperative …
This work contributes a marsupial robotic system-of-systems involving a legged and an aerial robot capable of collaborative mapping and exploration path planning that exploits the heterogeneous properties of the two systems and the ability to selectively deploy the aerial system from the ground robot. Exploiting the dexterous locomotion capabilities and long endurance of quadruped robots, the marsupial combination can explore within large-scale and confined environments involving rough terrain. However, as certain types of terrain or vertical geometries can render any ground system unable to c…
Visuo-Tactile Exploration of Unknown Rigid 3D Curvatures by Vision-Augmented Unified Force-Impedance Control
Chair of Robotics and Systems Intelligence, MIRMI-Munich Institute of Robotics and Machine Intelligence, Technical University of Munich(慕尼黑工业大学机器人与系统智能教席,慕尼黑机器人与机器智能研究所);Centre for Tactile Internet with Human-in-the-Loop (CeTI)(以人为中心的触觉互联网中心)
Singapore University of Technology and Design(新加坡科技设计大学)
With the increasing need for multi-robot for exploring the unknown region in a challenging environment, efficient collaborative exploration strategies are needed for achieving such feat. A frontier-based Rapidly-Exploring Random Tree (RRT) exploration can be deployed to explore an unknown environment. However, its' greedy behavior causes multiple robots to explore the region with the highest revenue, which leads to massive overlapping in exploration process. To address this issue, we present a temporal memory-based RRT (TM-RRT) exploration strategy for multi-robot to perform robust exploration…
NASA Jet Propulsion Laboratory, California Institute of Technology(美国国家航空航天局喷气推进实验室,加州理工学院);Institute for Robotics and Intelligent Machines, Georgia Institute of Technology(机器人与智能机器研究所,佐治亚理工学院)
Hybrid ground and aerial vehicles can possess distinct advantages over ground-only or flight-only designs in terms of energy savings and increased mobility. In this work we outline our unified framework for controls, planning, and autonomy of hybrid ground/air vehicles. Our contribution is three-fold: 1) We develop a control scheme for the control of passive two-wheeled hybrid ground/aerial vehicles. 2) We present a unified planner for both rolling and flying by leveraging differential flatness mappings. 3) We conduct experiments leveraging mapping and global planning for hybrid mobility in un…
California Institute of Technology(加州理工学院);Stanford University(斯坦福大学);NASA Jet Propulsion Laboratory(美国国家航空航天局喷气推进实验室);University of California Los Angeles(加州大学洛杉矶分校)
We present a method for solving the coverage problem with the objective of autonomously exploring an unknown environment under mission time constraints. Here, the robot is tasked with planning a path over a horizon such that the accumulated area swept out by its sensor footprint is maximized. Because this problem exhibits a diminishing returns property known as submodularity, we choose to formulate it as a tree-based sequential decision making process. This formulation allows us to evaluate the effects of the robot's actions on future world coverage states, while simultaneously accounting for …
Developing Flying Explorer for Autonomous Digital Modelling in Wild Unknowns
College of Civil Aviation, Nanjing University of Aeronautics and Astronautics(南京航空航天大学民航学院);College of Engineering, South China Agriculture University(华南农业大学工程学院)
P2 Explore: Efficient Exploration in Unknown Cluttered Environment with Floor Plan Prediction
School of Mechanical Engineering, Shanghai Jiao Tong University(上海交通大学机械工程学院);Department of Computer Science, The University of Hong Kong(香港大学计算机科学系);Department of Mechanical Engineering, University of California(加州大学机械工程系)
A Skeleton-Based Topological Planner for Exploration in Complex Unknown Environments
Brain-Inspired Application Technology Center (BATC), School of Electronic Information and Electrical Engineering, Shanghai Jiao Tong University(脑启发应用技术中心(BATC)、电子信息与电气工程学院、上海交通大学)
NASA Jet Propulsion Laboratory(NASA喷气推进实验室);California Institute of Technology(加州理工学院);University of Southern California(南加州大学)
In order for an autonomous robot to efficiently explore an unknown environment, it must account for uncertainty in sensor measurements, hazard assessment, localization, and motion execution. Making decisions for maximal reward in a stochastic setting requires value learning and policy construction over a belief space, i.e., probability distribution over all possible robot-world states. However, belief space planning in a large spatial environment over long temporal horizons suffers from severe computational challenges. Moreover, constructed policies must safely adapt to unexpected changes in t…
Voxel grids are a minimal and efficient environment representation that is used for robot motion planning in numerous tasks. Many state-of-the-art planning algorithms use voxel grids composed of free, occupied and unknown voxels. In this paper we propose a new GPU accelerated algorithm for partitioning the space into a voxel grid with occupied, free and unknown voxels. The proposed approach is low latency and suitable for high speed navigation.
DART: Dual-level Autonomous Robotic Topology for Efficient Exploration in Unknown Environments
School of Electronic and Information Engineering, Harbin Institute of Technology(哈尔滨工业大学电子与信息工程学院);School of Electronic and Information Engineering, Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)电子与信息工程学院)
The Hong Kong University of Science and Technology(香港科技大学);Beihang University(北京航空航天大学)
Autonomous exploration of unknown environments has been widely applied in inspection, surveillance, and search and rescue. In exploration task, the basic requirement for robots is to detect the unknown space as fast as possible. In this paper, we propose an autonomous collaborative system consists of an aerial robot and a ground vehicle to explore in unknown environments. We combine the frontier based method and the harmonic field to generate a path. Then, For the ground robot, a minimum jerk piecewise Bezier curve which can guarantee safety and dynamical feasibility is generated amid obstacle…
Carnegie Mellon University(卡内基梅隆大学);UC Santa Barbara(加州大学圣巴巴拉分校);Facebook AI Research(脸书人工智能研究院)
Intricate behaviors an organism can exhibit is predicated on its ability to sense and effectively interpret complexities of its surroundings. Relevant information is often distributed between multiple modalities, and requires the organism to exhibit information assimilation capabilities in addition to information seeking behaviors. While biological beings leverage multiple sensing modalities for decision making, current robots are overly reliant on visual inputs. In this work, we want to augment our robots with the ability to leverage the (relatively under-explored) modality of touch. To focus…