We present a generalised self-supervised learning approach for monocular estimation of the real depth across scenes with diverse depth ranges from 1--100s of meters. Existing supervised methods for monocular depth estimation require accurate depth measurements for training. This limitation has led to the introduction of self-supervised methods that are trained on stereo image pairs with a fixed camera baseline to estimate disparity which is transformed to depth given known calibration. Self-supervised approaches have demonstrated impressive results but do not generalise to scenes with different depth ranges or camera baselines. In this paper, we introduce RealMonoDepth a self-supervised monocular depth estimation approach which learns to estimate the real scene depth for a diverse range of indoor and outdoor scenes. A novel loss function with respect to the true scene depth based on relative depth scaling and warping is proposed. This allows self-supervised training of a single network with multiple data sets for scenes with diverse depth ranges from both stereo pair and in the wild moving camera data sets. A comprehensive performance evaluation across five benchmark data sets demonstrates that RealMonoDepth provides a single trained network which generalises depth estimation across indoor and outdoor scenes, consistently outperforming previous self-supervised approaches.
German Research Center for Artificial Intelligence – DFKI(德国人工智能研究中心–DFKI);BMW Group(宝马集团)
Contrary to the ongoing trend in automotive applications towards usage of more diverse and more sensors, this work tries to solve the complex scene flow problem under a monocular camera setup, i.e. using a single sensor. Towards this end, we exploit the latest achievements in single image depth estimation, optical flow, and sparse-to-dense interpolation and propose a monocular combination approach (MonoComb) to compute dense scene flow. MonoComb uses optical flow to relate reconstructed 3D positions over time and interpolates occluded areas. This way, existing monocular methods are outperforme…
Self-supervised monocular depth estimation approaches either ignore independently moving objects in the scene or need a separate segmentation step to identify them. We propose MonoDepthSeg to jointly estimate depth and segment moving objects from monocular video without using any ground-truth labels. We decompose the scene into a fixed number of components where each component corresponds to a region on the image with its own transformation matrix representing its motion. We estimate both the mask and the motion of each component efficiently with a shared encoder. We evaluate our method on thr…
University of California, San Diego(加利福尼亚大学圣地亚哥分校)
Real-scale scene flow estimation has become increasingly important for 3D computer vision. Some works successfully estimate real-scale 3D scene flow with LiDAR. However, these ubiquitous and expensive sensors are still unlikely to be equipped widely for real application. Other works use monocular images to estimate scene flow, but their scene flow estimations are normalized with scale ambiguity, where additional depth or point cloud ground truth are required to recover the real scale. Even though they perform well in 2D, these works do not provide accurate and reliable 3D estimates. We present…
ETH Zurich(苏黎世联邦理工学院);University of Amsterdam(阿姆斯特丹大学);KU Leuven(鲁汶大学)
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no literature addressing the same for dynamic and deformable scenes. In this work, we present an unsupervised monocular framework for dense depth estimation of dynamic scenes, which jointly reconstructs rigid and non-rigid parts without explicitly modelling the camera motion. Using dense correspondences, we derive a training objective that aims to opportunistically pres…
Australian National University(澳大利亚国立大学);Northwestern Polytechnical University(西北工业大学);Australia Centre for Robotic Vision(澳大利亚机器人视觉中心)
This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (hence non-rigid) scene with a piecewise planar and rigid approximation. In this way, we reduce the dynamic reconstruction problem to a "3D jigsaw puzzle" problem which takes pieces from an unorganized "soup of superpixels". We show that our method provides an effective solution to the inherent relative scale ambiguity in structure-from-motion. Since our method does not assume a tem…
BNRist(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Beijing Normal University(北京师范大学);City University of Hong Kong(香港城市大学);Tencent PCG(腾讯平台与内容事业群)
High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have shown a promising ability for complete scene reconstruction, while their results are often over-smooth and lack enough geometric details. This paper introduces a novel neural implicit scene representation with volume rendering for high-fidelity online 3D scene reconstruction from monocular videos. For fine-grained reconstruction, our key insight is to incorpo…
We study the effect of adversarial perturbations on the task of monocular depth prediction. Specifically, we explore the ability of small, imperceptible additive perturbations to selectively alter the perceived geometry of the scene. We show that such perturbations can not only globally re-scale the predicted distances from the camera, but also alter the prediction to match a different target scene. We also show that, when given semantic or instance information, perturbations can fool the network to alter the depth of specific categories or instances in the scene, and even remove them while pr…
Most monocular depth sensing methods use conventionally captured images that are created without considering scene content. In contrast, animal eyes have fast mechanical motions, called saccades, that control how the scene is imaged by the fovea, where resolution is highest. In this paper, we present the SaccadeCam framework for adaptively distributing resolution onto regions of interest in the scene. Our algorithm for adaptive resolution is a self-supervised network and we demonstrate results for end-to-end learning for monocular depth estimation. We also show preliminary results with a real …
Robert Bosch GmbH(罗伯特·博世有限公司);Goethe University(歌德大学)
In this paper we present mono-stixels, a compact environment representation specially designed for dynamic street scenes. Mono-stixels are a novel approach to estimate stixels from a monocular camera sequence instead of the traditionally used stereo depth measurements. Our approach jointly infers the depth, motion and semantic information of the dynamic scene as a 1D energy minimization problem based on optical flow estimates, pixel-wise semantic segmentation and camera motion. The optical flow of a stixel is described by a homography. By applying the mono-stixel model the degrees of freedom o…
ShanghaiTech University(上海科技大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程技术研究中心)
Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of individuals and the 3D pose estimation by providing rich geometry features. Motivated by this, we propose a monocular camera and single LiDAR-based method for 3D multi-person pose estimation in large-scale scenes, which is easy to deploy and insensitive to light. Specifically, we design an effective fusion strategy to take advantage of multi-modal input data, includ…
University of Kaiserslautern(凯泽斯劳滕大学);DFKI(德国人工智能研究中心)
The paper introduces an accurate solution to dense orthographic Non-Rigid Structure from Motion (NRSfM) in scenarios with severe occlusions or, likewise, inaccurate correspondences. We integrate a shape prior term into variational optimisation framework. It allows to penalize irregularities of the time-varying structure on the per-pixel level if correspondence quality indicator such as an occlusion tensor is available. We make a realistic assumption that several non-occluded views of the scene are sufficient to estimate an initial shape prior, though the entire observed scene may exhibit non-r…
Unsupervised methods have showed promising results on monocular depth estimation. However, the training data must be captured in scenes without moving objects. To push the envelope of accuracy, recent methods tend to increase their model parameters. In this paper, an unsupervised learning framework is proposed to jointly predict monocular depth and complete 3D motion including the motions of moving objects and camera. (1) Recurrent modulation units are used to adaptively and iteratively fuse encoder and decoder features. This not only improves the single-image depth inference but also does not…
The University of Adelaide(阿德莱德大学);Zhejiang University(浙江大学);Adobe(奥多比)
Despite significant progress made in the past few years, challenges remain for depth estimation using a single monocular image. First, it is nontrivial to train a metric-depth prediction model that can generalize well to diverse scenes mainly due to limited training data. Thus, researchers have built large-scale relative depth datasets that are much easier to collect. However, existing relative depth estimation models often fail to recover accurate 3D scene shapes due to the unknown depth shift caused by training with the relative depth data. We tackle this problem here and attempt to estimate…
Neural networks have shown great success in extracting geometric information from color images. Especially, monocular depth estimation networks are increasingly reliable in real-world scenes. In this work we investigate the applicability of such monocular depth estimation networks to semi-transparent volume rendered images. As depth is notoriously difficult to define in a volumetric scene without clearly defined surfaces, we consider different depth computations that have emerged in practice, and compare state-of-the-art monocular depth estimation approaches for these different interpretations…
We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical volumetric neural radiance fields. Our insight is that dense monocular SLAM provides the right information to fit a neural radiance field of the scene in real-time, by providing accurate pose estimates and depth-maps with associated uncertainty. With our proposed uncertainty-based depth loss, we achieve not only good photometric accuracy, but also great geometric ac…
National Tsing Hua University(台湾清华大学);Phiar Technologies(Phiar科技公司)
We present 360-DFPE, a sequential floor plan estimation method that directly takes 360-images as input without relying on active sensors or 3D information. Our approach leverages a loosely coupled integration between a monocular visual SLAM solution and a monocular 360-room layout approach, which estimate camera poses and layout geometries, respectively. Since our task is to sequentially capture the floor plan using monocular images, the entire scene structure, room instances, and room shapes are unknown. To tackle these challenges, we first handle the scale difference between visual odometry …
SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
School of Computer Science and Engineering, State Key Laboratory of Complex & Critical Software Environment, Jiangxi Research Institute, Beihang University(计算机科学与工程学院、复杂与关键软件环境国家重点实验室、江西研究院、北航);Macquarie University(麦考瑞大学);Beijing Key Laboratory of Semiconductor Neural Network Intelligent Sensing and Computing Technology(北京半导体神经网络智能感知与计算技术重点实验室)
University of Tübingen(图宾根大学);ETH Zurich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Czech Technical University in Prague(布拉格捷克理工大学)
In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete reconstructions due to the inductive smoothness bias of neural networks. State-of-the-art neural implicit methods allow for high-quality reconstructions of simple scenes from many input views. Yet, their performance drops significantly for larger and more complex scenes and scenes captured from sparse viewpoints. This is caused primarily by the inherent ambiguity in…
Monocular depth estimation can play an important role in addressing the issue of deriving scene geometry from 2D images. It has been used in a variety of industries, including robots, self-driving cars, scene comprehension, 3D reconstructions, and others. The goal of our method is to create a lightweight machine-learning model in order to predict the depth value of each pixel given only a single RGB image as input with the Unet structure of the image segmentation network. We use the NYU Depth V2 dataset to test the structure and compare the result with other methods. The proposed method achiev…
Scene flow estimation has been receiving increasing attention for 3D environment perception. Monocular scene flow estimation -- obtaining 3D structure and 3D motion from two temporally consecutive images -- is a highly ill-posed problem, and practical solutions are lacking to date. We propose a novel monocular scene flow method that yields competitive accuracy and real-time performance. By taking an inverse problem view, we design a single convolutional neural network (CNN) that successfully estimates depth and 3D motion simultaneously from a classical optical flow cost volume. We adopt self-s…
We present a novel method to train machine learning algorithms to estimate scene depths from a single image, by using the information provided by a camera's aperture as supervision. Prior works use a depth sensor's outputs or images of the same scene from alternate viewpoints as supervision, while our method instead uses images from the same viewpoint taken with a varying camera aperture. To enable learning algorithms to use aperture effects as supervision, we introduce two differentiable aperture rendering functions that use the input image and predicted depths to simulate the depth-of-field …
MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction
Columbia University(哥伦比亚大学);Cloudspace Technology(云空间科技);The University of Tokyo(东京大学);Dianjing Ciyuan Culture(电境慈源文化);Dalian University of Technology(大连理工大学)
ETH Zürich(苏黎世联邦理工学院);Australian National University(澳大利亚国立大学);Northwestern Polytechnical University(西北工业大学)
This work addresses the task of dense 3D reconstruction of a complex dynamic scene from images. The prevailing idea to solve this task is composed of a sequence of steps and is dependent on the success of several pipelines in its execution. To overcome such limitations with the existing algorithm, we propose a unified approach to solve this problem. We assume that a dynamic scene can be approximated by numerous piecewise planar surfaces, where each planar surface enjoys its own rigid motion, and the global change in the scene between two frames is as-rigid-as-possible (ARAP). Consequently, our…
Nanjing University of Science and Technology(南京理工大学)
Existing self-supervised monocular depth estimation methods can get rid of expensive annotations and achieve promising results. However, these methods suffer from severe performance degradation when directly adopting a model trained on a fixed resolution to evaluate at other different resolutions. In this paper, we propose a resolution adaptive self-supervised monocular depth estimation method (RA-Depth) by learning the scale invariance of the scene depth. Specifically, we propose a simple yet efficient data augmentation method to generate images with arbitrary scales for the same scene. Then,…