We humans can impeccably search for a target object, given its name only, even in an unseen environment. We argue that this ability is largely due to three main reasons: the incorporation of prior knowledge (or experience), the adaptation of it to the new environment using the observed visual cues and most importantly optimistically searching without giving up early. This is currently missing in the state-of-the-art visual navigation methods based on Reinforcement Learning (RL). In this paper, we propose to use externally learned prior knowledge of the relative object locations and integrate it into our model by constructing a neural graph. In order to efficiently incorporate the graph without increasing the state-space complexity, we propose our Graph-based Value Estimation (GVE) module. GVE provides a more accurate baseline for estimating the Advantage function in actor-critic RL algorithm. This results in reduced value estimation error and, consequently, convergence to a more optimal policy. Through empirical studies, we show that our agent, dubbed as the optimistic agent, has a more realistic estimate of the state value during a navigation episode which leads to a higher success rate. Our extensive ablation studies show the efficacy of our simple method which achieves the state-of-the-art results measured by the conventional visual navigation metrics, e.g. Success Rate (SR) and Success weighted by Path Length (SPL), in AI2THOR environment.
Zhejiang University(浙江大学);Huzhou Institute of Zhejiang University(浙江大学湖州研究院)
In autonomous navigation of mobile robots, sensors suffer from massive occlusion in cluttered environments, leaving significant amount of space unknown during planning. In practice, treating the unknown space in optimistic or pessimistic ways both set limitations on planning performance, thus aggressiveness and safety cannot be satisfied at the same time. However, humans can infer the exact shape of the obstacles from only partial observation and generate non-conservative trajectories that avoid possible collisions in occluded space. Mimicking human behavior, in this paper, we propose a method…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(Facebook 人工智能研究院)
State-of-the-art navigation methods leverage a spatial memory to generalize to new environments, but their occupancy maps are limited to capturing the geometric structures directly observed by the agent. We propose occupancy anticipation, where the agent uses its egocentric RGB-D observations to infer the occupancy state beyond the visible regions. In doing so, the agent builds its spatial awareness more rapidly, which facilitates efficient exploration and navigation in 3D environments. By exploiting context in both the egocentric views and top-down maps our model successfully anticipates a br…
Deep neural networks trained on demonstrations of human actions give robot the ability to perform self-driving on the road. However, navigation in a pedestrian-rich environment, such as a campus setup, is still challenging---one needs to take frequent interventions to the robot and take control over the robot from early steps leading to a mistake. An arduous burden is, hence, placed on the learning framework design and data acquisition. In this paper, we propose a new learning-from-intervention Dataset Aggregation (DAgger) algorithm to overcome the limitations brought by applying imitation lea…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Army Research Laboratory(陆军研究实验室);Sony AI(索尼人工智能)
While imitation learning for vision based autonomous mobile robot navigation has recently received a great deal of attention in the research community, existing approaches typically require state action demonstrations that were gathered using the deployment platform. However, what if one cannot easily outfit their platform to record these demonstration signals or worse yet the demonstrator does not have access to the platform at all? Is imitation learning for vision based autonomous navigation even possible in such scenarios? In this work, we hypothesize that the answer is yes and that recent …
Stanford University(斯坦福大学);Everyday Robots(Everyday机器人公司);Robotics at Google(谷歌机器人部门);Apple ML Research(苹果机器学习研究院);Adobe Research(奥多比研究院)
As robots increasingly enter human-centered environments, they must not only be able to navigate safely around humans, but also adhere to complex social norms. Humans often rely on non-verbal communication through gestures and facial expressions when navigating around other people, especially in densely occupied spaces. Consequently, robots also need to be able to interpret gestures as part of solving social navigation tasks. To this end, we present Gesture2Path, a novel social navigation approach that combines image-based imitation learning with model-predictive control. Gestures are interpre…
In recent years several learning approaches to point goal navigation in previously unseen environments have been proposed. They vary in the representations of the environments, problem decomposition, and experimental evaluation. In this work, we compare the state-of-the-art Deep Reinforcement Learning based approaches with Partially Observable Markov Decision Process (POMDP) formulation of the point goal navigation problem. We adapt the (POMDP) sub-goal framework proposed by [1] and modify the component that estimates frontier properties by using partial semantic maps of indoor scenes built fr…
Vision-and-Language Navigation (VLN) is a natural language grounding task where agents have to interpret natural language instructions in the context of visual scenes in a dynamic environment to achieve prescribed navigation goals. Successful agents must have the ability to parse natural language of varying linguistic styles, ground them in potentially unfamiliar scenes, plan and react with ambiguous environmental feedback. Generalization ability is limited by the amount of human annotated data. In particular, \emph{paired} vision-language sequence data is expensive to collect. We develop a di…
In this work, we propose a novel method for performing inertial aided navigation, by using deep neural networks (DNNs). To date, most DNN inertial navigation methods focus on the task of inertial odometry, by taking gyroscope and accelerometer readings as input and regressing for integrated IMU poses (i.e., position and orientation). While this design has been successfully applied on a number of applications, it is not of theoretical performance guarantee unless patterned motion is involved. This inevitably leads to significantly reduced accuracy and robustness in certain use cases. To solve t…
How can a robot navigate successfully in rich and diverse environments, indoors or outdoors, along office corridors or trails on the grassland, on the flat ground or the staircase? To this end, this work aims to address three challenges: (i) complex visual observations, (ii) partial observability of local visual sensing, and (iii) multimodal robot behaviors conditioned on both the local environment and the global navigation objective. We propose to train a neural network (NN) controller for local navigation via imitation learning. To tackle complex visual observations, we extract multi-scale s…
Columbia University(哥伦比亚大学);U.S. Army Research Laboratory(美国陆军研究实验室)
We present a robot navigation system that uses an imitation learning framework to successfully navigate in complex environments. Our framework takes a pre-built 3D scan of a real environment and trains an agent from pre-generated expert trajectories to navigate to any position given a panoramic view of the goal and the current visual input without relying on map, compass, odometry, or relative position of the target at runtime. Our end-to-end trained agent uses RGB and depth (RGBD) information and can handle large environments (up to $1031m^2$) across multiple rooms (up to $40$) and generalize…
Korea Advanced Institute of Science and Technology(韩国科学技术院)
This paper presents a vision-based modularized drone racing navigation system that uses a customized convolutional neural network (CNN) for the perception module to produce high-level navigation commands and then leverages a state-of-the-art planner and controller to generate low-level control commands, thus exploiting the advantages of both data-based and model-based approaches. Unlike the state-of-the-art method which only takes the current camera image as the CNN input, we further add the latest three drone states as part of the inputs. Our method outperforms the state-of-the-art method in …
Georgia Institute of Technology(佐治亚理工学院);Facebook AI Research(脸书人工智能研究院);Oregon State University(俄勒冈州立大学);Google(谷歌)
We study the challenging problem of releasing a robot in a previously unseen environment, and having it follow unconstrained natural language navigation instructions. Recent work on the task of Vision-and-Language Navigation (VLN) has achieved significant progress in simulation. To assess the implications of this work for robotics, we transfer a VLN agent trained in simulation to a physical robot. To bridge the gap between the high-level discrete action space learned by the VLN agent, and the robot's low-level continuous action space, we propose a subgoal model to identify nearby waypoints, an…
Vision-and-Language Navigation (VLN) tasks such as Room-to-Room (R2R) require machine agents to interpret natural language instructions and learn to act in visually realistic environments to achieve navigation goals. The overall task requires competence in several perception problems: successful agents combine spatio-temporal, vision and language understanding to produce appropriate action sequences. Our approach adapts pre-trained vision and language representations to relevant in-domain tasks making them more effective for VLN. Specifically, the representations are adapted to solve both a cr…
Sun Yat-sen University(中山大学);University of Chinese Academy of Sciences(中国科学院大学)
Language instruction plays an essential role in the natural language grounded navigation tasks. However, navigators trained with limited human-annotated instructions may have difficulties in accurately capturing key information from the complicated instruction at different timesteps, leading to poor navigation performance. In this paper, we exploit to train a more robust navigator which is capable of dynamically extracting crucial factors from the long instruction, by using an adversarial attacking paradigm. Specifically, we propose a Dynamic Reinforced Instruction Attacker (DR-Attacker), whic…
Queensland University of Technology(昆士兰科技大学);Universidad Nacional de Ingeniería(国立工程大学)
Autonomous navigation emerges from both motion and local visual perception in real-world environments. However, most successful robotic motion estimation methods (e.g. VO, SLAM, SfM) and vision systems (e.g. CNN, visual place recognition-VPR) are often separately used for mapping and localization tasks. Conversely, recent reinforcement learning (RL) based methods for visual navigation rely on the quality of GPS data reception, which may not be reliable when directly using it as ground truth across multiple, month-spaced traversals in large environments. In this paper, we propose a novel motion…
Swinburne University of Technology(斯威本科技大学);Melbourne University(墨尔本大学)
Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and selection of relevant features in pixel space upon which to base action choices, for which Machine Learning techniques are well suited. However, Deep Reinforcement Learning agents trained in simulation often exhibit unsatisfactory results when deployed in the real-world due to perceptual differences known as the $\textit{reality gap}$. An approach that is yet t…
UC Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院);UIUC(伊利诺伊大学厄巴纳-香槟分校)
Planning at a higher level of abstraction instead of low level torques improves the sample efficiency in reinforcement learning, and computational efficiency in classical planning. We propose a method to learn such hierarchical abstractions, or subroutines from egocentric video data of experts performing tasks. We learn a self-supervised inverse model on small amounts of random interaction data to pseudo-label the expert egocentric videos with agent actions. Visuomotor subroutines are acquired from these pseudo-labeled videos by learning a latent intent-conditioned policy that predicts the inf…
What is a good visual representation for autonomous agents? We address this question in the context of semantic visual navigation, which is the problem of a robot finding its way through a complex environment to a target object, e.g. go to the refrigerator. Instead of acquiring a metric semantic map of an environment and using planning for navigation, our approach learns navigation policies on top of representations that capture spatial layout and semantic contextual cues. We propose to using high level semantic and contextual features including segmentation and detection masks obtained by off…
We propose a light-weight, self-supervised adaptation for a visual navigation agent to generalize to unseen environment. Given an embodied agent trained in a noiseless environment, our objective is to transfer the agent to a noisy environment where actuation and odometry sensor noise is present. Our method encourages the agent to maximize the consistency between the global maps generated at different time steps in a round-trip trajectory. The proposed task is completely self-supervised, not requiring any supervision from ground-truth pose data or explicit noise model. In addition, optimization…
Heriot-Watt University(赫瑞-瓦特大学);Amazon Alexa AI(亚马逊 Alexa AI);University of Southern California(南加州大学)
Language-guided robots performing home and office tasks must navigate in and interact with the world. Grounding language instructions against visual observations and actions to take in an environment is an open challenge. We present Embodied BERT (EmBERT), a transformer-based model which can attend to high-dimensional, multi-modal inputs across long temporal horizons for language-conditioned task completion. Additionally, we bridge the gap between successful object-centric navigation models used for non-interactive agents and the language-guided visual task completion benchmark, ALFRED, by int…
Mila - Quebec AI Institute(米拉-魁北克人工智能研究所);Université de Montréal(蒙特利尔大学)
In this work, we consider the problem of learning a perception model for monocular robot navigation using few annotated images. Using a Vision Transformer (ViT) pretrained with a label-free self-supervised method, we successfully train a coarse image segmentation model for the Duckietown environment using 70 training images. Our model performs coarse image segmentation at the 8x8 patch level, and the inference resolution can be adjusted to balance prediction granularity and real-time perception constraints. We study how best to adapt a ViT to our task and environment, and find that some lightw…