arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2003.13195eess.SYcs.MAcs.SY
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离散时间线性二次平均场对策的近似均衡计算

Approximate Equilibrium Computation for Discrete-Time Linear-Quadratic Mean-Field Games

Muhammad Aneeq uz Zaman, Kaiqing Zhang, Erik Miehling, Tamer Başar

摘要:

虽然平均场博弈(MFG)的主题有一个相对较长的历史,迄今为止,已经有有限的工作有关算法的平衡控制策略的计算。在本文中,我们开发了一个可计算的政策迭代算法近似的平均场平衡的线性二次MFG折扣成本。给定平均场,每个智能体面临一个线性二次跟踪问题,其解涉及一个在逆行时间演化的动力系统。这使得时间向前算法更新的开发具有挑战性。通过识别平均场更新算子的结构性质,即它保留了特定形式的序列,我们开发了一个向前的时间平衡计算算法。作为算法的停止条件的函数,量化计算的平均场平衡的准确性的界限。计算的平衡的最优性进行了数值验证。在最近/并发的结果相比,我们的算法似乎是第一个研究无限地平线MFG与非平稳平均场平衡,但重点是线性二次设置。

英文摘要:

While the topic of mean-field games (MFGs) has a relatively long history, heretofore there has been limited work concerning algorithms for the computation of equilibrium control policies. In this paper, we develop a computable policy iteration algorithm for approximating the mean-field equilibrium in linear-quadratic MFGs with discounted cost. Given the mean-field, each agent faces a linear-quadratic tracking problem, the solution of which involves a dynamical system evolving in retrograde time. This makes the development of forward-in-time algorithm updates challenging. By identifying a structural property of the mean-field update operator, namely that it preserves sequences of a particular form, we develop a forward-in-time equilibrium computation algorithm. Bounds that quantify the accuracy of the computed mean-field equilibrium as a function of the algorithm's stopping condition are provided. The optimality of the computed equilibrium is validated numerically. In contrast to the most recent/concurrent results, our algorithm appears to be the first to study infinite-horizon MFGs with non-stationary mean-field equilibria, though with focus on the linear quadratic setting.

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