While the topic of mean-field games (MFGs) has a relatively long history, heretofore there has been limited work concerning algorithms for the computation of equilibrium control policies. In this paper, we develop a computable policy iteration algorithm for approximating the mean-field equilibrium in linear-quadratic MFGs with discounted cost. Given the mean-field, each agent faces a linear-quadratic tracking problem, the solution of which involves a dynamical system evolving in retrograde time. This makes the development of forward-in-time algorithm updates challenging. By identifying a structural property of the mean-field update operator, namely that it preserves sequences of a particular form, we develop a forward-in-time equilibrium computation algorithm. Bounds that quantify the accuracy of the computed mean-field equilibrium as a function of the algorithm's stopping condition are provided. The optimality of the computed equilibrium is validated numerically. In contrast to the most recent/concurrent results, our algorithm appears to be the first to study infinite-horizon MFGs with non-stationary mean-field equilibria, though with focus on the linear quadratic setting.
Intent Demonstration in General-Sum Dynamic Games via Iterative Linear-Quadratic Approximations
Oden Institute, University of Texas at Austin(德克萨斯大学奥斯汀分校奥登研究所);Department of Economics, Stanford University(斯坦福大学经济学系);Department of Electrical Engineering and Computer Sciences, University of California, Berkeley(加州大学伯克利分校电气工程和计算机科学系);School of Computer Science, Carnegie Mellon University(卡内基梅隆大学计算机学院)
A Douglas-Rachford Splitting Method for Solving Monotone Variational Inequalities in Linear-quadratic Dynamic Games
Rotterdam School of Management, Erasmus University(鹿特丹管理学院,伊拉斯姆斯大学);Division of Decision and Control Systems, KTH Royal Institute of Technology(决策与控制系,皇家理工学院);Delft Center for Systems and Control, Delft University of Technology(系统与控制中心,代尔夫特理工大学)
Linear-Quadratic Gaussian Games with Distributed Sparse Estimation
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Oden Institute for Computational Engineering and Sciences(奥登计算工程与科学学院);DEVCOM Army Research Laboratory(美军研究开发司令部陆军研究实验室)
Characterization and Computation of Feedback Nash Equilibria in Scalar Discounted N-Player Linear Quadratic Games
IMT School for Advanced Studies Lucca(卢卡高等研究院);Research Unit DYSCO (Dynamical Systems, Control, and Optimization) at IMT School for Advanced Studies Lucca(卢卡高等研究院动态系统、控制与优化研究单元)
Policy Optimization Provably Converges to Nash Equilibria in Zero-Sum Linear Quadratic Games
Department of Electrical and Computer Engineering & Coordinated Science Laboratory, University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校电子工程与协调科学实验室部门);Department of Operations Research and Financial Engineering, Princeton University(普林斯顿大学运筹学与金融工程系)