arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2003.01927cs.LGstat.ML

DefogGAN: Predicting Hidden Information in the StarCraft Fog of War with Generative Adversarial Nets

Samsung SDS(三星 SDS)

Yonghyun Jeong, Hyunjin Choi, Byoungjip Kim, Youngjune Gwon

英文摘要:

We propose DefogGAN, a generative approach to the problem of inferring state information hidden in the fog of war for real-time strategy (RTS) games. Given a partially observed state, DefogGAN generates defogged images of a game as predictive information. Such information can lead to create a strategic agent for the game. DefogGAN is a conditional GAN variant featuring pyramidal reconstruction loss to optimize on multiple feature resolution scales.We have validated DefogGAN empirically using a large dataset of professional StarCraft replays. Our results indicate that DefogGAN can predict the enemy buildings and combat units as accurately as professional players do and achieves a superior performance among state-of-the-art defoggers.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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