Egocentric vision holds great promises for increasing access to visual information and improving the quality of life for people with visual impairments, with object recognition being one of the daily challenges for this population. While we strive to improve recognition performance, it remains difficult to identify which object is of interest to the user; the object may not even be included in the frame due to challenges in camera aiming without visual feedback. Also, gaze information, commonly used to infer the area of interest in egocentric vision, is often not dependable. However, blind users often tend to include their hand either interacting with the object that they wish to recognize or simply placing it in proximity for better camera aiming. We propose localization models that leverage the presence of the hand as the contextual information for priming the center area of the object of interest. In our approach, hand segmentation is fed to either the entire localization network or its last convolutional layers. Using egocentric datasets from sighted and blind individuals, we show that the hand-priming achieves higher precision than other approaches, such as fine-tuning, multi-class, and multi-task learning, which also encode hand-object interactions in localization.
Egocentric Co-Pilot: Web-Native Smart-Glasses Agents for Assistive Egocentric AI
Shenzhen International Graduate School Tsinghua University Shenzhen China(深圳国际研究生院清华大学深圳中国);Independent Researcher London United Kingdom(独立研究者伦敦英国);Queen Mary University of London London United Kingdom(女王玛丽大学伦敦英国);Imperial College London London United Kingdom(帝国理工学院伦敦英国);University Of Surrey Guildford United Kingdom(Surrey大学Guildford英国)
EgoTraj: Real-World Egocentric Human Trajectory Dataset for Multimodal Prediction
Department of Civil, Architectural, and Environmental Engineering, The University of Texas at Austin(土木、建筑与环境工程系,德克萨斯大学奥斯汀分校);Meta Reality Labs(Meta现实实验室);School of Architecture, The University of Texas at Austin(建筑学院,德克萨斯大学奥斯汀分校)
University of Catania(卡塔尼亚大学);Philips Research(飞利浦研究院)
Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing rapidly thanks to the increasing availability of wearable devices and the opportunities offered by new large-scale egocentric datasets. As computer vision techniques continue to develop at an increasing pace, the tasks related to the prediction of future are starting to evolve from the need of understanding the present. Predicting future human activities, traje…
This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i) discovers task relevant objects, ii) builds a model for each, iii) distinguishes different ways in which each discovered object has been used and iv) discovers the dependencies between object interactions. The work investigates using appearance, position, motion and attention, and presents results using each and a combination of relevant features. Moreover, an o…
Stanford University(斯坦福大学);NVIDIA Research(英伟达研究院);The University of Hong Kong(香港大学)
The ability to forecast human-environment collisions from egocentric observations is vital to enable collision avoidance in applications such as VR, AR, and wearable assistive robotics. In this work, we introduce the challenging problem of predicting collisions in diverse environments from multi-view egocentric videos captured from body-mounted cameras. Solving this problem requires a generalizable perception system that can classify which human body joints will collide and estimate a collision region heatmap to localize collisions in the environment. To achieve this, we propose a transformer-…
Augmented reality devices have the potential to enhance human perception and enable other assistive functionalities in complex conversational environments. Effectively capturing the audio-visual context necessary for understanding these social interactions first requires detecting and localizing the voice activities of the device wearer and the surrounding people. These tasks are challenging due to their egocentric nature: the wearer's head motion may cause motion blur, surrounding people may appear in difficult viewing angles, and there may be occlusions, visual clutter, audio noise, and bad …
EgoBlind: Towards Egocentric Visual Assistance for the Blind
National University of Singapore(新加坡国立大学);Communication University of China(中国传媒大学);University of Science and Technology of China(中国科学技术大学);Hefei University of Technoloy(合肥工业大学)