This paper studies the statistical theory of batch data reinforcement learning with function approximation. Consider the off-policy evaluation problem, which is to estimate the cumulative value of a new target policy from logged history generated by unknown behavioral policies. We study a regression-based fitted Q iteration method, and show that it is equivalent to a model-based method that estimates a conditional mean embedding of the transition operator. We prove that this method is information-theoretically optimal and has nearly minimal estimation error. In particular, by leveraging contraction property of Markov processes and martingale concentration, we establish a finite-sample instance-dependent error upper bound and a nearly-matching minimax lower bound. The policy evaluation error depends sharply on a restricted $χ^2$-divergence over the function class between the long-term distribution of the target policy and the distribution of past data. This restricted $χ^2$-divergence is both instance-dependent and function-class-dependent. It characterizes the statistical limit of off-policy evaluation. Further, we provide an easily computable confidence bound for the policy evaluator, which may be useful for optimistic planning and safe policy improvement.
We study the problem of off-policy evaluation in the multi-armed bandit model with bounded rewards, and develop minimax rate-optimal procedures under three settings. First, when the behavior policy is known, we show that the Switch estimator, a method that alternates between the plug-in and importance sampling estimators, is minimax rate-optimal for all sample sizes. Second, when the behavior policy is unknown, we analyze performance in terms of the competitive ratio, thereby revealing a fundamental gap between the settings of known and unknown behavior policies. When the behavior policy is un…
We study the stochastic Multi-Armed Bandit (MAB) problem under worst-case regret and heavy-tailed reward distribution. We modify the minimax policy MOSS for the sub-Gaussian reward distribution by using saturated empirical mean to design a new algorithm called Robust MOSS. We show that if the moment of order $1+ε$ for the reward distribution exists, then the refined strategy has a worst-case regret matching the lower bound while maintaining a distribution-dependent logarithm regret.
Cowles Foundation for Research in Economics, Yale University(耶鲁大学考尔斯经济学研究基金会);George Washington University(乔治华盛顿大学)
We study the off-policy evaluation (OPE) problem in an infinite-horizon Markov decision process with continuous states and actions. We recast the $Q$-function estimation into a special form of the nonparametric instrumental variables (NPIV) estimation problem. We first show that under one mild condition the NPIV formulation of $Q$-function estimation is well-posed in the sense of $L^2$-measure of ill-posedness with respect to the data generating distribution, bypassing a strong assumption on the discount factor $γ$ imposed in the recent literature for obtaining the $L^2$ convergence rates of v…
Reinforcement learning (RL) has achieved remarkable performance in numerous sequential decision making and control tasks. However, a common problem is that learned nearly optimal policy always overfits to the training environment and may not be extended to situations never encountered during training. For practical applications, the randomness of environment usually leads to some devastating events, which should be the focus of safety-critical systems such as autonomous driving. In this paper, we introduce the minimax formulation and distributional framework to improve the generalization abili…
London School of Economics and Political Science(伦敦政治经济学院);Cornell University(康奈尔大学);University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We consider off-policy evaluation (OPE) in Partially Observable Markov Decision Processes (POMDPs), where the evaluation policy depends only on observable variables and the behavior policy depends on unobservable latent variables. Existing works either assume no unmeasured confounders, or focus on settings where both the observation and the state spaces are tabular. In this work, we first propose novel identification methods for OPE in POMDPs with latent confounders, by introducing bridge functions that link the target policy's value and the observed data distribution. We next propose minimax …
Harvard University(哈佛大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We provide theoretical investigations into off-policy evaluation in reinforcement learning using function approximators for (marginalized) importance weights and value functions. Our contributions include: (1) A new estimator, MWL, that directly estimates importance ratios over the state-action distributions, removing the reliance on knowledge of the behavior policy as in prior work (Liu et al., 2018). (2) Another new estimator, MQL, obtained by swapping the roles of importance weights and value-functions in MWL. MQL has an intuitive interpretation of minimizing average Bellman errors and can …
We present a novel off-policy loss function for learning a transition model in model-based reinforcement learning. Notably, our loss is derived from the off-policy policy evaluation objective with an emphasis on correcting distribution shift. Compared to previous model-based techniques, our approach allows for greater robustness under model misspecification or distribution shift induced by learning/evaluating policies that are distinct from the data-generating policy. We provide a theoretical analysis and show empirical improvements over existing model-based off-policy evaluation methods. We p…
The Hong Kong University of Science and Technology(香港科技大学);Peking University(北京大学);Fudan University(复旦大学);Northwestern University(西北大学);Yale University(耶鲁大学)
We study episodic two-player zero-sum Markov games (MGs) in the offline setting, where the goal is to find an approximate Nash equilibrium (NE) policy pair based on a dataset collected a priori. When the dataset does not have uniform coverage over all policy pairs, finding an approximate NE involves challenges in three aspects: (i) distributional shift between the behavior policy and the optimal policy, (ii) function approximation to handle large state space, and (iii) minimax optimization for equilibrium solving. We propose a pessimism-based algorithm, dubbed as pessimistic minimax value iter…
Cornell University(康奈尔大学);The University of Tokyo(东京大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
We offer a theoretical characterization of off-policy evaluation (OPE) in reinforcement learning using function approximation for marginal importance weights and $q$-functions when these are estimated using recent minimax methods. Under various combinations of realizability and completeness assumptions, we show that the minimax approach enables us to achieve a fast rate of convergence for weights and quality functions, characterized by the critical inequality \citep{bartlett2005}. Based on this result, we analyze convergence rates for OPE. In particular, we introduce novel alternative complete…
Multi-Armed Bernoulli Bandits via Minimax Single-Arm Stopping
Shanghai Jiao Tong University(上海交通大学);The University of Sydney(悉尼大学);École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院);Imperial College Business School(帝国理工学院商学院)
We study the problem of online learning with dynamics, where a learner interacts with a stateful environment over multiple rounds. In each round of the interaction, the learner selects a policy to deploy and incurs a cost that depends on both the chosen policy and current state of the world. The state-evolution dynamics and the costs are allowed to be time-varying, in a possibly adversarial way. In this setting, we study the problem of minimizing policy regret and provide non-constructive upper bounds on the minimax rate for the problem. Our main results provide sufficient conditions for onlin…
University of Alberta(阿尔伯塔大学);Peking University(北京大学);Google Research(谷歌研究院);Université de Lorraine(洛林大学);CNRS(法国国家科学研究中心);INRIA(法国国家信息与自动化研究所);IECL(洛林计算机科学及其应用实验室);University of Tokyo(东京大学);DeepMind(深度思维);Otto von Guericke University Magdeburg(奥托·冯·格里克马格德堡大学)
In this work, we consider and analyze the sample complexity of model-free reinforcement learning with a generative model. Particularly, we analyze mirror descent value iteration (MDVI) by Geist et al. (2019) and Vieillard et al. (2020a), which uses the Kullback-Leibler divergence and entropy regularization in its value and policy updates. Our analysis shows that it is nearly minimax-optimal for finding an $\varepsilon$-optimal policy when $\varepsilon$ is sufficiently small. This is the first theoretical result that demonstrates that a simple model-free algorithm without variance-reduction can…
We propose a robust regression approach to off-policy evaluation (OPE) for contextual bandits. We frame OPE as a covariate-shift problem and leverage modern robust regression tools. Ours is a general approach that can be used to augment any existing OPE method that utilizes the direct method. When augmenting doubly robust methods, we call the resulting method Triply Robust. We prove upper bounds on the resulting bias and variance, as well as derive novel minimax bounds based on robust minimax analysis for covariate shift. Our robust regression method is compatible with deep learning, and is th…
Microsoft(微软);University of Washington(华盛顿大学);University of California, Los Angeles(加州大学洛杉矶分校)
This work considers the sample and computational complexity of obtaining an $ε$-optimal policy in a discounted Markov Decision Process (MDP), given only access to a generative model. In this work, we study the effectiveness of the most natural plug-in approach to model-based planning: we build the maximum likelihood estimate of the transition model in the MDP from observations and then find an optimal policy in this empirical MDP. We ask arguably the most basic and unresolved question in model based planning: is the naive "plug-in" approach, non-asymptotically, minimax optimal in the quality o…
We study the nonstationary stochastic Multi-Armed Bandit (MAB) problem in which the distribution of rewards associated with each arm are assumed to be time-varying and the total variation in the expected rewards is subject to a variation budget. The regret of a policy is defined by the difference in the expected cumulative rewards obtained using the policy and using an oracle that selects the arm with the maximum mean reward at each time. We characterize the performance of the proposed policies in terms of the worst-case regret, which is the supremum of the regret over the set of reward distri…
Under mild Markov assumptions, sufficient conditions for strict minimax optimality of sequential tests for multiple hypotheses under distributional uncertainty are derived. First, the design of optimal sequential tests for simple hypotheses is revisited and it is shown that the partial derivatives of the corresponding cost function are closely related to the performance metrics of the underlying sequential test. Second, an implicit characterization of the least favorable distributions for a given testing policy is stated. By combining the results on optimal sequential tests and least favorable…
The performance of a reinforcement learning algorithm can vary drastically during learning because of exploration. Existing algorithms provide little information about the quality of their current policy before executing it, and thus have limited use in high-stakes applications like healthcare. We address this lack of accountability by proposing that algorithms output policy certificates. These certificates bound the sub-optimality and return of the policy in the next episode, allowing humans to intervene when the certified quality is not satisfactory. We further introduce two new algorithms w…
University of California, Berkeley(加州大学伯克利分校);Peking University(北京大学);Peng Cheng Laboratory(鹏城实验室);University of Washington(华盛顿大学)
Policy optimization methods are one of the most widely used classes of Reinforcement Learning (RL) algorithms. However, theoretical understanding of these methods remains insufficient. Even in the episodic (time-inhomogeneous) tabular setting, the state-of-the-art theoretical result of policy-based method in \citet{shani2020optimistic} is only $\tilde{O}(\sqrt{S^2AH^4K})$ where $S$ is the number of states, $A$ is the number of actions, $H$ is the horizon, and $K$ is the number of episodes, and there is a $\sqrt{SH}$ gap compared with the information theoretic lower bound $\tildeΩ(\sqrt{SAH^3K}…
The Hong Kong University of Science Technology(香港科技大学);Peking University(北京大学);University of Virginia(弗吉尼亚大学)
Offline reinforcement learning (RL) aims at learning an optimal strategy using a pre-collected dataset without further interactions with the environment. While various algorithms have been proposed for offline RL in the previous literature, the minimax optimality has only been (nearly) established for tabular Markov decision processes (MDPs). In this paper, we focus on offline RL with linear function approximation and propose a new pessimism-based algorithm for offline linear MDP. At the core of our algorithm is the uncertainty decomposition via a reference function, which is new in the litera…
Deepmind(深度思维);Princeton University(普林斯顿大学);University of Alberta(阿尔伯塔大学)
Bootstrapping provides a flexible and effective approach for assessing the quality of batch reinforcement learning, yet its theoretical property is less understood. In this paper, we study the use of bootstrapping in off-policy evaluation (OPE), and in particular, we focus on the fitted Q-evaluation (FQE) that is known to be minimax-optimal in the tabular and linear-model cases. We propose a bootstrapping FQE method for inferring the distribution of the policy evaluation error and show that this method is asymptotically efficient and distributionally consistent for off-policy statistical infer…
Online imitation learning is the problem of how best to mimic expert demonstrations, given access to the environment or an accurate simulator. Prior work has shown that in the infinite sample regime, exact moment matching achieves value equivalence to the expert policy. However, in the finite sample regime, even if one has no optimization error, empirical variance can lead to a performance gap that scales with $H^2 / N$ for behavioral cloning and $H / \sqrt{N}$ for online moment matching, where $H$ is the horizon and $N$ is the size of the expert dataset. We introduce the technique of replay e…
Tsinghua University(清华大学);University of Washington(华盛顿大学)
We study the reward-free reinforcement learning framework, which is particularly suitable for batch reinforcement learning and scenarios where one needs policies for multiple reward functions. This framework has two phases. In the exploration phase, the agent collects trajectories by interacting with the environment without using any reward signal. In the planning phase, the agent needs to return a near-optimal policy for arbitrary reward functions. We give a new efficient algorithm, \textbf{S}taged \textbf{S}ampling + \textbf{T}runcated \textbf{P}lanning (\algoname), which interacts with the …
In this paper, we propose new problem-independent lower bounds on the sample complexity and regret in episodic MDPs, with a particular focus on the non-stationary case in which the transition kernel is allowed to change in each stage of the episode. Our main contribution is a novel lower bound of $Ω((H^3SA/ε^2)\log(1/δ))$ on the sample complexity of an $(\varepsilon,δ)$-PAC algorithm for best policy identification in a non-stationary MDP. This lower bound relies on a construction of "hard MDPs" which is different from the ones previously used in the literature. Using this same class of MDPs, w…
We study the stochastic shortest path problem with adversarial costs and known transition, and show that the minimax regret is $\widetilde{O}(\sqrt{DT^\star K})$ and $\widetilde{O}(\sqrt{DT^\star SA K})$ for the full-information setting and the bandit feedback setting respectively, where $D$ is the diameter, $T^\star$ is the expected hitting time of the optimal policy, $S$ is the number of states, $A$ is the number of actions, and $K$ is the number of episodes. Our results significantly improve upon the existing work of (Rosenberg and Mansour, 2020) which only considers the full-information se…
We consider the problem of two-player zero-sum games. This problem is formulated as a min-max Markov game in the literature. The solution of this game, which is the min-max payoff, starting from a given state is called the min-max value of the state. In this work, we compute the solution of the two-player zero-sum game utilizing the technique of successive relaxation that has been successfully applied in the literature to compute a faster value iteration algorithm in the context of Markov Decision Processes. We extend the concept of successive relaxation to the setting of two-player zero-sum g…
University of Alberta(阿尔伯塔大学);Carnegie Mellon University(卡内基梅隆大学);Google Research, Brain Team(谷歌研究院,大脑团队);DeepMind;Amazon(亚马逊)
Batch policy optimization considers leveraging existing data for policy construction before interacting with an environment. Although interest in this problem has grown significantly in recent years, its theoretical foundations remain under-developed. To advance the understanding of this problem, we provide three results that characterize the limits and possibilities of batch policy optimization in the finite-armed stochastic bandit setting. First, we introduce a class of confidence-adjusted index algorithms that unifies optimistic and pessimistic principles in a common framework, which enable…
We study the offline reinforcement learning (offline RL) problem, where the goal is to learn a reward-maximizing policy in an unknown Markov Decision Process (MDP) using the data coming from a policy $μ$. In particular, we consider the sample complexity problems of offline RL for finite-horizon MDPs. Prior works study this problem based on different data-coverage assumptions, and their learning guarantees are expressed by the covering coefficients which lack the explicit characterization of system quantities. In this work, we analyze the Adaptive Pessimistic Value Iteration (APVI) algorithm an…
Green security domains feature defenders who plan patrols in the face of uncertainty about the adversarial behavior of poachers, illegal loggers, and illegal fishers. Importantly, the deterrence effect of patrols on adversaries' future behavior makes patrol planning a sequential decision-making problem. Therefore, we focus on robust sequential patrol planning for green security following the minimax regret criterion, which has not been considered in the literature. We formulate the problem as a game between the defender and nature who controls the parameter values of the adversarial behavior a…
Statistical inference for sparse covariance matrices is crucial to reveal dependence structure of large multivariate data sets, but lacks scalable and theoretically supported Bayesian methods. In this paper, we propose beta-mixture shrinkage prior, computationally more efficient than the spike and slab prior, for sparse covariance matrices and establish its minimax optimality in high-dimensional settings. The proposed prior consists of beta-mixture shrinkage and gamma priors for off-diagonal and diagonal entries, respectively. To ensure positive definiteness of the resulting covariance matrix,…
University of Oslo(奥斯陆大学);University of Neuchatel(纳沙泰尔大学);Zenseact;Chalmers University of Technology(查尔姆斯理工大学)
While the Bayesian decision-theoretic framework offers an elegant solution to the problem of decision making under uncertainty, one question is how to appropriately select the prior distribution. One idea is to employ a worst-case prior. However, this is not as easy to specify in sequential decision making as in simple statistical estimation problems. This paper studies (sometimes approximate) minimax-Bayes solutions for various reinforcement learning problems to gain insights into the properties of the corresponding priors and policies. We find that while the worst-case prior depends on the s…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);The University of Chicago(芝加哥大学);Stanford University(斯坦福大学);Google Research(谷歌研究院)
Although parallelism has been extensively used in reinforcement learning (RL), the quantitative effects of parallel exploration are not well understood theoretically. We study the benefits of simple parallel exploration for reward-free RL in linear Markov decision processes (MDPs) and two-player zero-sum Markov games (MGs). In contrast to the existing literature, which focuses on approaches that encourage agents to explore a diverse set of policies, we show that using a single policy to guide exploration across all agents is sufficient to obtain an almost-linear speedup in all cases compared t…
We study a non-parametric multi-armed bandit problem with stochastic covariates, where a key complexity driver is the smoothness of payoff functions with respect to covariates. Previous studies have focused on deriving minimax-optimal algorithms in cases where it is a priori known how smooth the payoff functions are. In practice, however, the smoothness of payoff functions is typically not known in advance, and misspecification of smoothness may severely deteriorate the performance of existing methods. In this work, we consider a framework where the smoothness of payoff functions is not known,…
Princeton University(普林斯顿大学);Università degli Studi di Milano(米兰大学);Microsoft Research New England(微软新英格兰研究院);Wharton School, University of Pennsylvania(宾夕法尼亚大学沃顿商学院)
We address the online linear optimization problem with bandit feedback. Our contribution is twofold. First, we provide an algorithm (based on exponential weights) with a regret of order $\sqrt{d n \log N}$ for any finite action set with $N$ actions, under the assumption that the instantaneous loss is bounded by 1. This shaves off an extraneous $\sqrt{d}$ factor compared to previous works, and gives a regret bound of order $d \sqrt{n \log n}$ for any compact set of actions. Without further assumptions on the action set, this last bound is minimax optimal up to a logarithmic factor. Interestingl…
Institute for Computational and Mathematical Engineering(计算与数学工程研究所);Stanford University(斯坦福大学);Department of Computer Science(计算机科学系)
In the stochastic linear contextual bandit setting there exist several minimax procedures for exploration with policies that are reactive to the data being acquired. In practice, there can be a significant engineering overhead to deploy these algorithms, especially when the dataset is collected in a distributed fashion or when a human in the loop is needed to implement a different policy. Exploring with a single non-reactive policy is beneficial in such cases. Assuming some batch contexts are available, we design a single stochastic policy to collect a good dataset from which a near-optimal po…