In this paper we address the problem of view synthesis from large baseline light fields, by turning a sparse set of input views into a Multi-plane Image (MPI). Because available datasets are scarce, we propose a lightweight network that does not require extensive training. Unlike latest approaches, our model does not learn to estimate RGB layers but only encodes the scene geometry within MPI alpha layers, which comes down to a segmentation task. A Learned Gradient Descent (LGD) framework is used to cascade the same convolutional network in a recurrent fashion in order to refine the volumetric representation obtained. Thanks to its low number of parameters, our model trains successfully on a small light field video dataset and provides visually appealing results. It also exhibits convenient generalization properties regarding both the number of input views, the number of depth planes in the MPI, and the number of refinement iterations.
We present a new permutation-invariant network for 3D point cloud processing. Our network is composed of a recurrent set encoder and a convolutional feature aggregator. Given an unordered point set, the encoder firstly partitions its ambient space into parallel beams. Points within each beam are then modeled as a sequence and encoded into subregional geometric features by a shared recurrent neural network (RNN). The spatial layout of the beams is regular, and this allows the beam features to be further fed into an efficient 2D convolutional neural network (CNN) for hierarchical feature aggrega…
Fondazione Bruno Kessler(布鲁诺·凯斯勒基金会);University of Trento(特伦托大学)
Most recent approaches for action recognition from video leverage deep architectures to encode the video clip into a fixed length representation vector that is then used for classification. For this to be successful, the network must be capable of suppressing irrelevant scene background and extract the representation from the most discriminative part of the video. Our contribution builds on the observation that spatio-temporal patterns characterizing actions in videos are highly correlated with objects and their location in the video. We propose Top-down Attention Action VLAD (TA-VLAD), a deep…
Text-to-image synthesis aims to generate natural images conditioned on text descriptions. The main difficulty of this task lies in effectively fusing text information into the image synthesis process. Existing methods usually adaptively fuse suitable text information into the synthesis process with multiple isolated fusion blocks (e.g., Conditional Batch Normalization and Instance Normalization). However, isolated fusion blocks not only conflict with each other but also increase the difficulty of training (see first page of the supplementary). To address these issues, we propose a Recurrent Af…
We propose a recurrent variational auto-encoder for texture synthesis. A novel loss function, FLTBNK, is used for training the texture synthesizer. It is rotational and partially color invariant loss function. Unlike L2 loss, FLTBNK explicitly models the correlation of color intensity between pixels. Our texture synthesizer generates neighboring tiles to expand a sample texture and is evaluated using various texture patterns from Describable Textures Dataset (DTD). We perform both quantitative and qualitative experiments with various loss functions to evaluate the performance of our proposed l…
Samsung Electronics (China) R&D Center(三星电子(中国)研发中心);Samsung Electronics, South Korea(三星电子(韩国))
Flow-guided synthesis provides a common framework for frame interpolation, where optical flow is estimated to guide the synthesis of intermediate frames between consecutive inputs. In this paper, we present UPR-Net, a novel Unified Pyramid Recurrent Network for frame interpolation. Cast in a flexible pyramid framework, UPR-Net exploits lightweight recurrent modules for both bi-directional flow estimation and intermediate frame synthesis. At each pyramid level, it leverages estimated bi-directional flow to generate forward-warped representations for frame synthesis; across pyramid levels, it en…
We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and arbitrary-length sequences. We fill this gap by proposing a novel efficient approach that leverages expressiveness of Recurrent Transformers and generative richness of conditional Variational Autoencoders. The proposed iterative approach is able to generate smooth and realistic human motion sequences with an arbitrary number of actions and frames while doing so in lin…
Samsung AI Center, Cambridge(三星人工智能中心剑桥);University of Nottingham(诺丁汉大学)
This paper addresses a major flaw of the cycle consistency loss when used to preserve the input appearance in the face-to-face synthesis domain. In particular, we show that the images generated by a network trained using this loss conceal a noise that hinders their use for further tasks. To overcome this limitation, we propose a ''recurrent cycle consistency loss" which for different sequences of target attributes minimises the distance between the output images, independent of any intermediate step. We empirically validate not only that our loss enables the re-use of generated images, but tha…
RATLIP: Generative Adversarial CLIP Text-to-Image Synthesis Based on Recurrent Affine Transformations
School of Artificial Intelligence, Guangxi Colleges and Universities Key Laboratory of AI Algorithm Engineering(人工智能学院、广西 Colleges and Universities AI 算法工程重点实验室)
ETH Zurich(苏黎世联邦理工学院);CSEM(瑞士电子与微技术中心);KU Leuven(鲁汶大学)
Positional encodings have enabled recent works to train a single adversarial network that can generate images of different scales. However, these approaches are either limited to a set of discrete scales or struggle to maintain good perceptual quality at the scales for which the model is not trained explicitly. We propose the design of scale-consistent positional encodings invariant to our generator's layers transformations. This enables the generation of arbitrary-scale images even at scales unseen during training. Moreover, we incorporate novel inter-scale augmentations into our pipeline and…
University of Modena and Reggio Emilia(摩德纳-雷焦艾米利亚大学)
The use of Recurrent Neural Networks for video captioning has recently gained a lot of attention, since they can be used both to encode the input video and to generate the corresponding description. In this paper, we present a recurrent video encoding scheme which can discover and leverage the hierarchical structure of the video. Unlike the classical encoder-decoder approach, in which a video is encoded continuously by a recurrent layer, we propose a novel LSTM cell, which can identify discontinuity points between frames or segments and modify the temporal connections of the encoding layer acc…
Novel-view synthesis (NVS) can be tackled through different approaches, depending on the general setting: a single source image to a short video sequence, exact or noisy camera pose information, 3D-based information such as point clouds etc. The most challenging scenario, the one where we stand in this work, only considers a unique source image to generate a novel one from another viewpoint. However, in such a tricky situation, the latest learning-based solutions often struggle to integrate the camera viewpoint transformation. Indeed, the extrinsic information is often passed as-is, through a …
University of California, Merced(加州大学默塞德分校);Adobe Research(奥多比研究院);University of Michigan, Ann Arbor(密歇根大学安娜堡分校)
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space, and the ill-posedness of inferring object shape and pose. However, we can train a neural network to address the problem if we restrict our attention to specific object categories (in our case faces and chairs) for which we can gather ample training data. In this paper, we propose a novel recurrent convolutional encoder-decoder network that is trained end-to-en…
University of British Columbia(不列颠哥伦比亚大学);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Body Labs Inc.(Body Labs公司)
Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following the success of deep learning methods in several computer vision tasks, recent work has focused on using deep recurrent neural networks (RNNs) to model human motion, with the goal of learning time-dependent representations that perform tasks such as short-term motion prediction and long-term human motion synthesis. We examine recent work, with a focus on the e…
Action segmentation as a milestone towards building automatic systems to understand untrimmed videos has received considerable attention in the recent years. It is typically being modeled as a sequence labeling problem but contains intrinsic and sufficient differences than text parsing or speech processing. In this paper, we introduce a novel hybrid temporal convolutional and recurrent network (TricorNet), which has an encoder-decoder architecture: the encoder consists of a hierarchy of temporal convolutional kernels that capture the local motion changes of different actions; the decoder is a …
There has been significant recent interest towards achieving highly efficient deep neural network architectures. A promising paradigm for achieving this is the concept of evolutionary deep intelligence, which attempts to mimic biological evolution processes to synthesize highly-efficient deep neural networks over successive generations. An important aspect of evolutionary deep intelligence is the genetic encoding scheme used to mimic heredity, which can have a significant impact on the quality of offspring deep neural networks. Motivated by the neurobiological phenomenon of synaptic clustering…
We propose a series of recurrent and contextual neural network models for multiple choice visual question answering on the Visual7W dataset. Motivated by divergent trends in model complexities in the literature, we explore the balance between model expressiveness and simplicity by studying incrementally more complex architectures. We start with LSTM-encoding of input questions and answers; build on this with context generation by LSTM-encodings of neural image and question representations and attention over images; and evaluate the diversity and predictive power of our models and the ensemble …
EmbedTalk: Talking Head Synthesis using Gaussian Embeddings
School of Computer Science, University of Leeds(利兹大学计算机科学学院);Leeds Institute of Medical Education, School of Medicine, University of Leeds(利兹大学医学教育研究所)
End-to-End QGAN-Based Image Synthesis via Neural Noise Encoding and Intensity Calibration
Shanghai Maritime University(上海海洋大学);Agency for Science, Technology and Research(科技研究局);Singapore University of Technology and Design(新加坡科技设计大学);Institute of High Performance Computing(高性能计算研究院)
Humans learn to recognize and manipulate new objects in lifelong settings without forgetting the previously gained knowledge under non-stationary and sequential conditions. In autonomous systems, the agents also need to mitigate similar behavior to continually learn the new object categories and adapt to new environments. In most conventional deep neural networks, this is not possible due to the problem of catastrophic forgetting, where the newly gained knowledge overwrites existing representations. Furthermore, most state-of-the-art models excel either in recognizing the objects or in grasp p…
This paper introduces the Deep Recurrent Attentive Writer (DRAW) neural network architecture for image generation. DRAW networks combine a novel spatial attention mechanism that mimics the foveation of the human eye, with a sequential variational auto-encoding framework that allows for the iterative construction of complex images. The system substantially improves on the state of the art for generative models on MNIST, and, when trained on the Street View House Numbers dataset, it generates images that cannot be distinguished from real data with the naked eye.
LIGM, École des Ponts, Univ Gustave Eiffel, CNRS(LIGM, 巴黎综合理工学院桥路学校, 古斯塔夫·埃菲尔大学, 法国国家科学研究中心);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
We tackle the problem of action-conditioned generation of realistic and diverse human motion sequences. In contrast to methods that complete, or extend, motion sequences, this task does not require an initial pose or sequence. Here we learn an action-aware latent representation for human motions by training a generative variational autoencoder (VAE). By sampling from this latent space and querying a certain duration through a series of positional encodings, we synthesize variable-length motion sequences conditioned on a categorical action. Specifically, we design a Transformer-based architectu…
Computer Vision Center(计算机视觉中心);PRHLT Research Center, Universitat Politècnica de València(瓦伦西亚理工大学PRHLT研究中心);Universitat de Barcelona(巴塞罗那大学)
Although traditionally used in the machine translation field, the encoder-decoder framework has been recently applied for the generation of video and image descriptions. The combination of Convolutional and Recurrent Neural Networks in these models has proven to outperform the previous state of the art, obtaining more accurate video descriptions. In this work we propose pushing further this model by introducing two contributions into the encoding stage. First, producing richer image representations by combining object and location information from Convolutional Neural Networks and second, intr…
Washington University School of Medicine(华盛顿大学医学院)
Deep Learning networks have established themselves as providing state of art performance for semantic segmentation. These techniques are widely applied specifically to medical detection, segmentation and classification. The advent of the U-Net based architecture has become particularly popular for this application. In this paper we present the Dense Recurrent Residual Convolutional Neural Network(Dense R2U CNN) which is a synthesis of Recurrent CNN, Residual Network and Dense Convolutional Network based on the U-Net model architecture. The residual unit helps training deeper network, while the…
University of Southern California(南加州大学);USC Institute for Creative Technologies(南加州大学创意技术研究所);Tencent Game AI Research Center(腾讯游戏人工智能研究中心)
Synthesis of ergodic, stationary visual patterns is widely applicable in texturing, shape modeling, and digital content creation. The wide applicability of this technique thus requires the pattern synthesis approaches to be scalable, diverse, and authentic. In this paper, we propose an exemplar-based visual pattern synthesis framework that aims to model the inner statistics of visual patterns and generate new, versatile patterns that meet the aforementioned requirements. To this end, we propose an implicit network based on generative adversarial network (GAN) and periodic encoding, thus callin…
In neural image captioning systems, a recurrent neural network (RNN) is typically viewed as the primary `generation' component. This view suggests that the image features should be `injected' into the RNN. This is in fact the dominant view in the literature. Alternatively, the RNN can instead be viewed as only encoding the previously generated words. This view suggests that the RNN should only be used to encode linguistic features and that only the final representation should be `merged' with the image features at a later stage. This paper compares these two architectures. We find that, in gen…
University of Michigan(密歇根大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed to learn discriminative text feature representations. Meanwhile, deep convolutional generative adversarial networks (GANs) have begun to generate highly compelling images of specific categories, such as faces, album covers, and room interiors. In this work, we develop a novel deep architecture and GAN formulation to effectively bridge these advances in text…