Reinforcement learning has shown great promise in the training of robot behavior due to the sequential decision making characteristics. However, the required enormous amount of interactive and informative training data provides the major stumbling block for progress. In this study, we focus on accelerating reinforcement learning (RL) training and improving the performance of multi-goal reaching tasks. Specifically, we propose a precision-based continuous curriculum learning (PCCL) method in which the requirements are gradually adjusted during the training process, instead of fixing the parameter in a static schedule. To this end, we explore various continuous curriculum strategies for controlling a training process. This approach is tested using a Universal Robot 5e in both simulation and real-world multi-goal reach experiments. Experimental results support the hypothesis that a static training schedule is suboptimal, and using an appropriate decay function for curriculum learning provides superior results in a faster way.
Goal-conditioned reinforcement learning (RL) can solve tasks in a wide range of domains, including navigation and manipulation, but learning to reach distant goals remains a central challenge to the field. Learning to reach such goals is particularly hard without any offline data, expert demonstrations, and reward shaping. In this paper, we propose an algorithm to solve the distant goal-reaching task by using search at training time to automatically generate a curriculum of intermediate states. Our algorithm, Classifier-Planning (C-Planning), frames the learning of the goal-conditioned policie…
CQM: Curriculum Reinforcement Learning with a Quantized World Model
Seoul National University(首尔大学);Automation and Systems Research Institute (ASRI)(自动化与系统研究所(ASRI));Artificial Intelligence Institute of Seoul National University (AIIS)(首尔大学人工智能研究所(AIIS))
University of Southern California(南加州大学);Nvidia(英伟达)
Learning a policy capable of moving an agent between any two states in the environment is important for many robotics problems involving navigation and manipulation. Due to the sparsity of rewards in such tasks, applying reinforcement learning in these scenarios can be challenging. Common approaches for tackling this problem include reward engineering with auxiliary rewards, requiring domain-specific knowledge or changing the objective. In this work, we introduce a method based on region-growing that allows learning in an environment with any pair of initial and goal states. Our algorithm firs…
LyriCAR: A Difficulty-Aware Curriculum Reinforcement Learning Framework For Controllable Lyric Translation
School of Informatics, Xiamen University(厦门大学信息学院);School of Journalism and Communication, Xiamen University(厦门大学新闻传播学院);School of Film, Xiamen University(厦门大学电影学院);Xiamen Key Laboratory of Intelligent Storage and Computing, Xiamen University(厦门大学智能存储与计算重点实验室);Institute of Artificial Intelligence, Xiamen University(厦门大学人工智能研究院)
Osaka University(大阪大学);National Institute of Advanced Industrial Science and Technology (AIST)(日本产业技术综合研究所(AIST))
The Reinforcement Learning (RL) paradigm has been an essential tool for automating robotic tasks. Despite the advances in RL, it is still not widely adopted in the industry due to the need for an expensive large amount of robot interaction with its environment. Curriculum Learning (CL) has been proposed to expedite learning. However, most research works have been only evaluated in simulated environments, from video games to robotic toy tasks. This paper presents a study for accelerating robot learning of contact-rich manipulation tasks based on Curriculum Learning combined with Domain Randomiz…
Eindhoven University of Technology(埃因霍温理工大学);University of Twente(特文特大学);The University of Texas at Austin(德克萨斯大学奥斯汀分校);Sony AI(索尼人工智能研究院)
Deep reinforcement learning (DRL) agents are trained through trial-and-error interactions with the environment. This leads to a long training time for dense neural networks to achieve good performance. Hence, prohibitive computation and memory resources are consumed. Recently, learning efficient DRL agents has received increasing attention. Yet, current methods focus on accelerating inference time. In this paper, we introduce for the first time a dynamic sparse training approach for deep reinforcement learning to accelerate the training process. The proposed approach trains a sparse neural net…
RxnNano:Training Compact LLMs for Chemical Reaction and Retrosynthesis Prediction via Hierarchical Curriculum Learning
The Hong Kong University of Science and Technology(香港科技大学);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));Southeast University(东南大学);Zhejiang University(浙江大学)
Self-supervised goal proposal and reaching is a key component for exploration and efficient policy learning algorithms. Such a self-supervised approach without access to any oracle goal sampling distribution requires deep exploration and commitment so that long horizon plans can be efficiently discovered. In this paper, we propose an exploration framework, which learns a dynamics-aware manifold of reachable states. For a goal, our proposed method deterministically visits a state at the current frontier of reachable states (commitment/reaching) and then stochastically explores to reach the goal…
Nanjing University of Posts and Telecommunications(南京邮电大学);Nanjing Normal University(南京师范大学)
Graph neural networks (GNNs) have been widely applied to numerous fields. A recent work which combines layered structure and residual connection proposes an improved deep architecture to extend CAmouflage-REsistant GNN (CARE-GNN) to deep models named as Residual Layered CARE-GNN (RLC-GNN), which forms self-correcting and incremental learning mechanism, and achieves significant performance improvements on fraud detection task. However, we spot three issues of RLC-GNN, which are the usage of neighboring information reaching limitation, the training difficulty which is inherent problem to deep mo…
Mobile Manipulation (MM) systems are ideal candidates for taking up the role of a personal assistant in unstructured real-world environments. Among other challenges, MM requires effective coordination of the robot's embodiments for executing tasks that require both mobility and manipulation. Reinforcement Learning (RL) holds the promise of endowing robots with adaptive behaviors, but most methods require prohibitively large amounts of data for learning a useful control policy. In this work, we study the integration of robotic reachability priors in actor-critic RL methods for accelerating the …