Domain adaptation performance of a learning algorithm on a target domain is a function of its source domain error and a divergence measure between the data distribution of these two domains. We present a study of various distance-based measures in the context of NLP tasks, that characterize the dissimilarity between domains based on sample estimates. We first conduct analysis experiments to show which of these distance measures can best differentiate samples from same versus different domains, and are correlated with empirical results. Next, we develop a DistanceNet model which uses these distance measures, or a mixture of these distance measures, as an additional loss function to be minimized jointly with the task's loss function, so as to achieve better unsupervised domain adaptation. Finally, we extend this model to a novel DistanceNet-Bandit model, which employs a multi-armed bandit controller to dynamically switch between multiple source domains and allow the model to learn an optimal trajectory and mixture of domains for transfer to the low-resource target domain. We conduct experiments on popular sentiment analysis datasets with several diverse domains and show that our DistanceNet model, as well as its dynamic bandit variant, can outperform competitive baselines in the context of unsupervised domain adaptation.
This work explores adaptations of successful multi-armed bandits policies to the online contextual bandits scenario with binary rewards using binary classification algorithms such as logistic regression as black-box oracles. Some of these adaptations are achieved through bootstrapping or approximate bootstrapping, while others rely on other forms of randomness, resulting in more scalable approaches than previous works, and the ability to work with any type of classification algorithm. In particular, the Adaptive-Greedy algorithm shows a lot of promise, in many cases achieving better performanc…
From Theory to Practice with RAVEN-UCB: Addressing Non-Stationarity in Multi-Armed Bandits through Variance Adaptation
School of Business, Central South University(中南大学商学院);School of Finance and Statistics, Hunan University(湖南大学金融与统计学院);Wisdom Lake Academy of Pharmacy, Xi’an Jiaotong-Liverpool University(西安交通大学利物浦大学智慧湖药学院)
Columbia University(哥伦比亚大学);IBM Thomas J. Watson Research Center(IBM托马斯·J·沃森研究中心)
We consider an online decision making setting known as contextual bandit problem, and propose an approach for improving contextual bandit performance by using an adaptive feature extraction (representation learning) based on online clustering. Our approach starts with an off-line pre-training on unlabeled history of contexts (which can be exploited by our approach, but not by the standard contextual bandit), followed by an online selection and adaptation of encoders. Specifically, given an input sample (context), the proposed approach selects the most appropriate encoding function to extract a…
Recommender systems should adapt to user interests as the latter evolve. A prevalent cause for the evolution of user interests is the influence of their social circle. In general, when the interests are not known, online algorithms that explore the recommendation space while also exploiting observed preferences are preferable. We present online recommendation algorithms rooted in the linear multi-armed bandit literature. Our bandit algorithms are tailored precisely to recommendation scenarios where user interests evolve under social influence. In particular, we show that our adaptations of the…
Best-of-both-worlds algorithms for online learning which achieve near-optimal regret in both the adversarial and the stochastic regimes have received growing attention recently. Existing techniques often require careful adaptation to every new problem setup, including specialised potentials and careful tuning of algorithm parameters. Yet, in domains such as linear bandits, it is still unknown if there exists an algorithm that can simultaneously obtain $O(\log(T))$ regret in the stochastic regime and $\tilde{O}(\sqrt{T})$ regret in the adversarial regime. In this work, we resolve this question …
In this paper we initiate a study of non parametric contextual bandits under shape constraints on the mean reward function. Specifically, we study a setting where the context is one dimensional, and the mean reward function is isotonic with respect to this context. We propose a policy for this problem and show that it attains minimax rate optimal regret. Moreover, we show that the same policy enjoys automatic adaptation; that is, for subclasses of the parameter space where the true mean reward functions are also piecewise constant with $k$ pieces, this policy remains minimax rate optimal simul…
Wireless systems perform rate adaptation to transmit at highest possible instantaneous rates. Rate adaptation has been increasingly granular over generations of wireless systems. The base-station uses SINR and packet decode feedback called acknowledgement/no acknowledgement (ACK/NACK) to perform rate adaptation. SINR is used for rate anchoring called inner look adaptation and ACK/NACK is used for fine offset adjustments called Outer Loop Link Adaptation (OLLA). We cast the OLLA as a reinforcement learning problem of the class of Multi-Armed Bandits (MAB) where the different offset values are t…
POSTECH(浦项科技大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);University of Arizona(亚利桑那大学)
Structured stochastic multi-armed bandits provide accelerated regret rates over the standard unstructured bandit problems. Most structured bandits, however, assume the knowledge of the structural parameter such as Lipschitz continuity, which is often not available. To cope with the latent structural parameter, we consider a transfer learning setting in which an agent must learn to transfer the structural information from the prior tasks to the next task, which is inspired by practical problems such as rate adaptation in wireless link. We propose a novel framework to provably and accurately est…
Microsoft Research(微软研究院);Tsinghua University(清华大学)
In this paper, we study combinatorial pure exploration for dueling bandits (CPE-DB): we have multiple candidates for multiple positions as modeled by a bipartite graph, and in each round we sample a duel of two candidates on one position and observe who wins in the duel, with the goal of finding the best candidate-position matching with high probability after multiple rounds of samples. CPE-DB is an adaptation of the original combinatorial pure exploration for multi-armed bandit (CPE-MAB) problem to the dueling bandit setting. We consider both the Borda winner and the Condorcet winner cases. F…
Statistical Inference for Misspecified Contextual Bandits
Department of Statistics, University of Wisconsin–Madison(威斯康星大学麦迪逊分校统计系);School of Data Science and Society, University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校数据科学与社会学院)
College of Information and Computer Sciences(信息与计算机科学学院);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);Inria Lille - Nord Europe(法国国家信息与自动化研究所里尔-北欧洲分所)
We consider the setup of stochastic multi-armed bandits in the case when reward distributions are piecewise i.i.d. and bounded with unknown changepoints. We focus on the case when changes happen simultaneously on all arms, and in stark contrast with the existing literature, we target gap-dependent (as opposed to only gap-independent) regret bounds involving the magnitude of changes $(Δ^{chg}_{i,g})$ and optimality-gaps ($Δ^{opt}_{i,g}$). Diverging from previous works, we assume the more realistic scenario that there can be undetectable changepoint gaps and under a different set of assumptions,…
Determining what experience to generate to best facilitate learning (i.e. exploration) is one of the distinguishing features and open challenges in reinforcement learning. The advent of distributed agents that interact with parallel instances of the environment has enabled larger scales and greater flexibility, but has not removed the need to tune exploration to the task, because the ideal data for the learning algorithm necessarily depends on its process of learning. We propose to dynamically adapt the data generation by using a non-stationary multi-armed bandit to optimize a proxy of the lea…
We describe the University of Maryland machine translation systems submitted to the WMT17 German-English Bandit Learning Task. The task is to adapt a translation system to a new domain, using only bandit feedback: the system receives a German sentence to translate, produces an English sentence, and only gets a scalar score as feedback. Targeting these two challenges (adaptation and bandit learning), we built a standard neural machine translation system and extended it in two ways: (1) robust reinforcement learning techniques to learn effectively from the bandit feedback, and (2) domain adaptat…
LLMs for Bayesian Optimization in Scientific Domains: Are We There Yet?
DIRO, Université de Montréal & Institut Courtois(蒙特利尔大学DIRO与Courtois研究所);Mila - Quebec AI Institute(魁北克人工智能研究所);The University of Manchester(曼彻斯特大学);Valence Labs(Valence实验室);Canada CIFAR AI Chair(加拿大CIFAR人工智能主席)