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arXiv 2001.02192cs.CVcs.AI

An Exploration of Embodied Visual Exploration

The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(Facebook人工智能研究院);University of Pennsylvania(宾夕法尼亚大学)

Santhosh K. Ramakrishnan, Dinesh Jayaraman, Kristen Grauman

英文摘要:

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite the progress thus far, many basic questions pertinent to this problem remain unanswered: (i) What does it mean for an agent to explore its environment well? (ii) Which methods work well, and under which assumptions and environmental settings? (iii) Where do current approaches fall short, and where might future work seek to improve? Seeking answers to these questions, we first present a taxonomy for existing visual exploration algorithms and create a standard framework for benchmarking them. We then perform a thorough empirical study of the four state-of-the-art paradigms using the proposed framework with two photorealistic simulated 3D environments, a state-of-the-art exploration architecture, and diverse evaluation metrics. Our experimental results offer insights and suggest new performance metrics and baselines for future work in visual exploration. Code, models and data are publicly available: https://github.com/facebookresearch/exploring_exploration

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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