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arXiv 1909.11203math.OCcs.GT
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异步时变邻近型动态多智能体网络对策

Asynchronous and time-varying proximal type dynamics multi-agent network games

Carlo Cenedese, Giuseppe Belgioioso, Yu Kawano, Sergio Grammatico, Ming Cao

摘要:

在本文中,我们研究了非合作多智能体网络游戏的背景下,邻近型动力学。这些动态出现在不同的应用中,因为它们描述了多代理网络中的分布式决策,例如,在意见动力学、分布式模型拟合和网络信息融合中,每个代理的目标是仅使用本地信息来寻求均衡。我们分析了这类游戏的几个共轭,提供收敛结果,或设计寻求平衡的算法时,原来的动态无法收敛。对于仅受局部约束的游戏,我们研究了同步/异步动态和时变通信网络。对于除耦合约束外的博弈问题,我们设计了一个收敛于一类特殊博弈均衡的均衡搜索算法。最后,我们通过数值模拟的意见动力学和分布式模型拟合的理论结果进行了验证。

英文摘要:

In this paper, we study proximal type dynamics in the context of noncooperative multi-agent network games. These dynamics arise in different applications, since they describe distributed decision making in multi-agent networks, e.g., in opinion dynamics, distributed model fitting and network information fusion, where the goal of each agent is to seek an equilibrium using local information only. We analyse several conjugations of this class of games, providing convergence results, or designing equilibrium seeking algorithms when the original dynamics fail to converge. For the games subject only to local constraints we look into both synchronous/asynchronous dynamics and time-varying communication networks. For games subject in addition to coupling constraints, we design an equilibrium seeking algorithm converging to a special class of game equilibria. Finally, we validate the theoretical results via numerical simulations on opinion dynamics and distributed model fitting.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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