We explore a collaborative and cooperative multi-agent reinforcement learning setting where a team of reinforcement learning agents attempt to solve a single cooperative task in a multi-scenario setting. We propose a novel multi-agent reinforcement learning algorithm inspired by universal value function approximators that not only generalizes over state space but also over a set of different scenarios. Additionally, to prove our claim, we are introducing a challenging 2D multi-agent urban security environment where the learning agents are trying to protect a person from nearby bystanders in a variety of scenarios. Our study shows that state-of-the-art multi-agent reinforcement learning algorithms fail to generalize a single task over multiple scenarios while our proposed solution works equally well as scenario-dependent policies.
Aalto University(阿尔托大学);University of Waterloo(滑铁卢大学);WithSecure Corporation(WithSecure公司)
Deep reinforcement learning (DRL) is vulnerable to adversarial perturbations. Adversaries can mislead the policies of DRL agents by perturbing the state of the environment observed by the agents. Existing attacks are feasible in principle, but face challenges in practice, either by being too slow to fool DRL policies in real time or by modifying past observations stored in the agent's memory. We show that Universal Adversarial Perturbations (UAP), independent of the individual inputs to which they are applied, can fool DRL policies effectively and in real time. We introduce three attack varian…
Google(谷歌);CMU(卡内基梅隆大学);Facebook AI Research(Facebook人工智能研究院)
Reinforcement learning is typically concerned with learning control policies tailored to a particular agent. We investigate whether there exists a single global policy that can generalize to control a wide variety of agent morphologies -- ones in which even dimensionality of state and action spaces changes. We propose to express this global policy as a collection of identical modular neural networks, dubbed as Shared Modular Policies (SMP), that correspond to each of the agent's actuators. Every module is only responsible for controlling its corresponding actuator and receives information from…
University of Southern California(南加州大学);Tencent AI Lab(腾讯人工智能实验室);Netflix(奈飞)
The ability to transfer in reinforcement learning is key towards building an agent of general artificial intelligence. In this paper, we consider the problem of learning to simultaneously transfer across both environments (ENV) and tasks (TASK), probably more importantly, by learning from only sparse (ENV, TASK) pairs out of all the possible combinations. We propose a novel compositional neural network architecture which depicts a meta rule for composing policies from the environment and task embeddings. Notably, one of the main challenges is to learn the embeddings jointly with the meta rule.…
Cambridge University(剑桥大学);Imperial College London(伦敦帝国学院);MIT(麻省理工学院)
Sepsis is a leading cause of mortality in intensive care units and costs hospitals billions annually. Treating a septic patient is highly challenging, because individual patients respond very differently to medical interventions and there is no universally agreed-upon treatment for sepsis. In this work, we propose an approach to deduce treatment policies for septic patients by using continuous state-space models and deep reinforcement learning. Our model learns clinically interpretable treatment policies, similar in important aspects to the treatment policies of physicians. The learned policie…
Smart modular freight containers -- as propagated in the Physical Internet paradigm -- are equipped with sensors, data storage capability and intelligence that enable them to route themselves from origin to destination without manual intervention or central governance. In this self-organizing setting, containers can autonomously place bids on transport services in a spot market setting. However, for individual containers it may be difficult to learn good bidding policies due to limited observations. By sharing information and costs between one another, smart containers can jointly learn biddin…
TU Darmstadt(达姆施塔特工业大学);University of Washington(华盛顿大学);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所)
Reactive motion generation problems are usually solved by computing actions as a sum of policies. However, these policies are independent of each other and thus, they can have conflicting behaviors when summing their contributions together. We introduce Composable Energy Policies (CEP), a novel framework for modular reactive motion generation. CEP computes the control action by optimization over the product of a set of stochastic policies. This product of policies will provide a high probability to those actions that satisfy all the components and low probability to the others. Optimizing over…
University of Oxford(牛津大学);Delft University of Technology(代尔夫特理工大学)
VDN and QMIX are two popular value-based algorithms for cooperative MARL that learn a centralized action value function as a monotonic mixing of per-agent utilities. While this enables easy decentralization of the learned policy, the restricted joint action value function can prevent them from solving tasks that require significant coordination between agents at a given timestep. We show that this problem can be overcome by improving the joint exploration of all agents during training. Specifically, we propose a novel MARL approach called Universal Value Exploration (UneVEn) that learns a set …
In this work, we provide theoretical guarantees for reward decomposition in deterministic MDPs. Reward decomposition is a special case of Hierarchical Reinforcement Learning, that allows one to learn many policies in parallel and combine them into a composite solution. Our approach builds on mapping this problem into a Reward Discounted Traveling Salesman Problem, and then deriving approximate solutions for it. In particular, we focus on approximate solutions that are local, i.e., solutions that only observe information about the current state. Local policies are easy to implement and do not r…
Univ. Lille, CNRS, Inria, Centrale Lille, UMR 9189 CRIStAL(里尔大学、法国国家科学研究中心、法国国家信息与自动化研究所、里尔中央理工学院、CRISTAL实验室);Google Research, Brain Team(谷歌研究院大脑团队);DeepMind Paris(巴黎深度思维)
Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of agents. Yet, most of the literature assumes a single initial distribution for the agents, which limits the practical applications of MFGs. Machine Learning has the potential to solve a wider diversity of MFG problems thanks to generalizations capacities. We study how to leverage these generalization properties to learn policies enabling a typical agent to behave optimally against any population distribution. In reference to the Master equation in MFGs, we coin the term ``Master policies'' to des…
University of California, Santa Barbara(加州大学圣巴巴拉分校)
Researchers have demonstrated that Deep Reinforcement Learning (DRL) is a powerful tool for finding policies that perform well on complex robotic systems. However, these policies are often unpredictable and can induce highly variable behavior when evaluated with only slightly different initial conditions. Training considerations constrain DRL algorithm designs in that most algorithms must use stochastic policies during training. The resulting policy used during deployment, however, can and frequently is a deterministic one that uses the Maximum Likelihood Action (MLA) at each step. In this wor…
Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
Model-free or learning-based control, in particular, reinforcement learning (RL), is expected to be applied for complex robotic tasks. Traditional RL requires a policy to be optimized is state-dependent, that means, the policy is a kind of feedback (FB) controllers. Due to the necessity of correct state observation in such a FB controller, it is sensitive to sensing failures. To alleviate this drawback of the FB controllers, feedback error learning integrates one of them with a feedforward (FF) controller. RL can be improved by dealing with the FB/FF policies, but to the best of our knowledge,…
University of Oxford(牛津大学);University of Cambridge(剑桥大学);causaLens(causaLens公司);King’s College London(伦敦国王学院);Queen’s University Belfast(贝尔法斯特女王大学);Amazon(亚马逊)
Policies trained via Reinforcement Learning (RL) are often needlessly complex, making them difficult to analyse and interpret. In a run with $n$ time steps, a policy will make $n$ decisions on actions to take; we conjecture that only a small subset of these decisions delivers value over selecting a simple default action. Given a trained policy, we propose a novel black-box method based on statistical fault localisation that ranks the states of the environment according to the importance of decisions made in those states. We argue that among other things, the ranked list of states can help expl…
Adapting an agent's behaviour to new environments has been one of the primary focus areas of physics based reinforcement learning. Although recent approaches such as universal policy networks partially address this issue by enabling the storage of multiple policies trained in simulation on a wide range of dynamic/latent factors, efficiently identifying the most appropriate policy for a given environment remains a challenge. In this work, we propose a Gaussian Process-based prior learned in simulation, that captures the likely performance of a policy when transferred to a previously unseen envi…
Retrosynthesis is a technique to plan the chemical synthesis of organic molecules, for example drugs, agro- and fine chemicals. In retrosynthesis, a search tree is built by analysing molecules recursively and dissecting them into simpler molecular building blocks until one obtains a set of known building blocks. The search space is intractably large, and it is difficult to determine the value of retrosynthetic positions. Here, we propose to model retrosynthesis as a Markov Decision Process. In combination with a Deep Neural Network policy learned from essentially the complete published knowled…
Istituto Italiano di Tecnologia(意大利技术研究院);Università di Genova(热那亚大学);Bosch Center for Artificial Intelligence(博世人工智能中心)
A common strategy to deal with the expensive reinforcement learning (RL) of complex tasks is to decompose them into a collection of subtasks that are usually simpler to learn as well as reusable for new problems. However, when a robot learns the policies for these subtasks, common approaches treat every policy learning process separately. Therefore, all these individual (composable) policies need to be learned before tackling the learning process of the complex task through policies composition. Moreover, such composition of individual policies is usually performed sequentially, which is not s…
The challenge in the widely applicable online matching problem lies in making irrevocable assignments while there is uncertainty about future inputs. Most theoretically-grounded policies are myopic or greedy in nature. In real-world applications where the matching process is repeated on a regular basis, the underlying data distribution can be leveraged for better decision-making. We present an end-to-end Reinforcement Learning framework for deriving better matching policies based on trial-and-error on historical data. We devise a set of neural network architectures, design feature representati…
Sepsis is a dangerous condition that is a leading cause of patient mortality. Treating sepsis is highly challenging, because individual patients respond very differently to medical interventions and there is no universally agreed-upon treatment for sepsis. In this work, we explore the use of continuous state-space model-based reinforcement learning (RL) to discover high-quality treatment policies for sepsis patients. Our quantitative evaluation reveals that by blending the treatment strategy discovered with RL with what clinicians follow, we can obtain improved policies, potentially allowing f…
Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction
Technical University of Darmstadt(达姆施塔特工业大学);National Research Center for Applied Cybersecurity(国家应用网络安全研究中心);Eindhoven University of Technology(埃因霍温理工大学);Hessian Center for AI (hessian.AI)(黑森人工智能中心);German Research Center for AI (DFKI)(德国人工智能研究中心)
Carnegie Mellon University(卡内基梅隆大学);Facebook AI Research(脸书人工智能研究院)
A key challenge in reinforcement learning (RL) is environment generalization: a policy trained to solve a task in one environment often fails to solve the same task in a slightly different test environment. A common approach to improve inter-environment transfer is to learn policies that are invariant to the distribution of testing environments. However, we argue that instead of being invariant, the policy should identify the specific nuances of an environment and exploit them to achieve better performance. In this work, we propose the 'Environment-Probing' Interaction (EPI) policy, a policy t…
Distributing entanglement over long distances is one of the central tasks in quantum networks. An important problem, especially for near-term quantum networks, is to develop optimal entanglement distribution protocols that take into account the limitations of current and near-term hardware, such as quantum memories with limited coherence time. We address this problem by initiating the study of quantum network protocols for entanglement distribution using the theory of decision processes, such that optimal protocols (referred to as policies in the context of decision processes) can be found usi…