Inference and decision making under uncertainty are key processes in every autonomous system and numerous robotic problems. In recent years, the similarities between inference and decision making triggered much work, from developing unified computational frameworks to pondering about the duality between the two. In spite of these efforts, inference and control, as well as inference and belief space planning (BSP) are still treated as two separate processes. In this paper we propose a paradigm shift, a novel approach which deviates from conventional Bayesian inference and utilizes the similarities between inference and BSP. We make the key observation that inference can be efficiently updated using predictions made during the decision making stage, even in light of inconsistent data association between the two. We developed a two staged process that implements our novel approach and updates inference using calculations from the precursory planning phase. Using autonomous navigation in an unknown environment along with iSAM2 efficient methodologies as a test case, we benchmarked our novel approach against standard Bayesian inference, both with synthetic and real-world data (KITTI dataset). Results indicate that not only our approach improves running time by at least a factor of two while providing the same estimation accuracy, but it also alleviates the computational burden of state dimensionality and loop closures.
We are interested in the problem of planning for factored POMDPs. Building on the recent results of Kearns, Mansour and Ng, we provide a planning algorithm for factored POMDPs that exploits the accuracy-efficiency tradeoff in the belief state simplification introduced by Boyen and Koller.
Partially Observable Markov Decision Processes (POMDP) is a widely used model to represent the interaction of an environment and an agent, under state uncertainty. Since the agent does not observe the environment state, its uncertainty is typically represented through a probabilistic belief. While the set of possible beliefs is infinite, making exact planning intractable, the belief space's complexity (and hence planning complexity) is characterized by its covering number. Many POMDP solvers uniformly discretize the belief space and give the planning error in terms of the (typically unknown) c…
School of Computing Queen’s University(女王大学计算机学院);University of Edinburgh(爱丁堡大学);Alan Turing Institute(艾伦图灵研究所);Faculty of Computer Science University of Bozen-Bolzano(博岑-博尔扎诺大学计算机学院);Department of Computer Science University of Toronto(多伦多大学计算机科学系);School of Computing and Information Systems University of Melbourne(墨尔本大学计算与信息系统学院)
Many AI applications involve the interaction of multiple autonomous agents, requiring those agents to reason about their own beliefs, as well as those of other agents. However, planning involving nested beliefs is known to be computationally challenging. In this work, we address the task of synthesizing plans that necessitate reasoning about the beliefs of other agents. We plan from the perspective of a single agent with the potential for goals and actions that involve nested beliefs, non-homogeneous agents, co-present observations, and the ability for one agent to reason as if it were another…
We propose a new point-based method for approximate planning in Dec-POMDP which outperforms the state-of-the-art approaches in terms of solution quality. It uses a heuristic estimation of the prior probability of beliefs to choose a bounded number of policy trees: this choice is formulated as a combinatorial optimisation problem minimising the error induced by pruning.
Autonomous agents operating in perceptually aliased environments should ideally be able to solve the data association problem. Yet, planning for future actions while considering this problem is not trivial. State of the art approaches therefore use multi-modal hypotheses to represent the states of the agent and of the environment. However, explicitly considering all possible data associations, the number of hypotheses grows exponentially with the planning horizon. As such, the corresponding Belief Space Planning problem quickly becomes unsolvable. Moreover, under hard computational budget cons…
Istituto Italiano di Tecnologia(意大利理工学院);Università di Genova(热那亚大学)
Task planning in a probabilistic belief state domains allows generating complex and robust execution policies in those domains affected by state uncertainty. The performance of a task planner relies on the belief state representation. However, current belief state representation becomes easily intractable as the number of variables and execution time grows. To address this problem, we developed a novel belief state representation based on cartesian product and union operations over belief substates. These two operations and single variable assignment nodes form And-Or directed acyclic graph of…
We present a major improvement to the incremental pruning algorithm for solving partially observable Markov decision processes. Our technique targets the cross-sum step of the dynamic programming (DP) update, a key source of complexity in POMDP algorithms. Instead of reasoning about the whole belief space when pruning the cross-sums, our algorithm divides the belief space into smaller regions and performs independent pruning in each region. We evaluate the benefits of the new technique both analytically and experimentally, and show that it produces very significant performance gains. The resul…
Arizona State University(亚利桑那州立大学);NASA Ames Research Center(美国国家航空航天局艾姆斯研究中心)
Some recent works in conditional planning have proposed reachability heuristics to improve planner scalability, but many lack a formal description of the properties of their distance estimates. To place previous work in context and extend work on heuristics for conditional planning, we provide a formal basis for distance estimates between belief states. We give a definition for the distance between belief states that relies on aggregating underlying state distance measures. We give several techniques to aggregate state distances and their associated properties. Many existing heuristics exhibit…
Certain classes of problems, including perceptual data understanding, robotics, discovery, and learning, can be represented as incremental, dynamically constructed belief networks. These automatically constructed networks can be dynamically extended and modified as evidence of new individuals becomes available. The main result of this paper is the incremental extension of the singly connected polytree network in such a way that the network retains its singly connected polytree structure after the changes. The algorithm is deterministic and is guaranteed to have a complexity of single node addi…
Vienna University of Technology(维也纳工业大学);University of Siegen(锡根大学)
We consider planning with uncertainty in the initial state as a case study of incremental quantified Boolean formula (QBF) solving. We report on experiments with a workflow to incrementally encode a planning instance into a sequence of QBFs. To solve this sequence of incrementally constructed QBFs, we use our general-purpose incremental QBF solver DepQBF. Since the generated QBFs have many clauses and variables in common, our approach avoids redundancy both in the encoding phase and in the solving phase. Experimental results show that incremental QBF solving outperforms non-incremental QBF sol…
Technion - Israel Institute of Technology(以色列理工学院)
Deciding what's next? is a fundamental problem in robotics and Artificial Intelligence. Under belief space planning (BSP), in a partially observable setting, it involves calculating the expected accumulated belief-dependent reward, where the expectation is with respect to all future measurements. Since solving this general un-approximated problem quickly becomes intractable, state of the art approaches turn to approximations while still calculating planning sessions from scratch. In this work we propose a novel paradigm, Incremental BSP (iX-BSP), based on the key insight that calculations acro…
Technion - Israel Institute of Technology(以色列理工学院)
One of the most complex tasks of decision making and planning is to gather information. This task becomes even more complex when the state is high-dimensional and its belief cannot be expressed with a parametric distribution. Although the state is high-dimensional, in many problems only a small fraction of it might be involved in transitioning the state and generating observations. We exploit this fact to calculate an information-theoretic expected reward, mutual information (MI), over a much lower-dimensional subset of the state, to improve efficiency and without sacrificing accuracy. A simil…
Exact inference in Bayesian networks is intractable and has an exponential dependence on the size of the largest clique in the corresponding clique tree (CT), necessitating approximations. Factor based methods to bound clique sizes are more accurate than structure based methods, but expensive since they involve inference of beliefs in a large number of candidate structure or region graphs. We propose an alternative approach for approximate inference based on an incremental build-infer-approximate (IBIA) paradigm, which converts the Bayesian network into a data structure containing a sequence o…
Technion - Israel Institute of Technology(以色列理工学院)
Unresolved data association in ambiguous and perceptually aliased environments leads to multi-modal hypotheses on both the robot's and the environment state. To avoid catastrophic results, when operating in such ambiguous environments, it is crucial to reason about data association within Belief Space Planning (BSP). However, explicitly considering all possible data associations, the number of hypotheses grows exponentially with the planning horizon and determining the optimal action sequence quickly becomes intractable. Moreover, with hard budget constraints where some non-negligible hypothes…
Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the real word and the states is implicitly assumed or learned offline, and it is not part of the planning domain. Consequently, the focus is on learning the transitions between states. In this paper, we drop such assumptions. We provide a formal framework in which (i) the agent can learn dynamically new states of the planning domain; (ii) the mapping between ab…
Maastricht University(马斯特里赫特大学);Delft University of Technology(代尔夫特理工大学);Massachusetts Institute of Technology(麻省理工学院);University of Amsterdam(阿姆斯特丹大学)
This article presents the state-of-the-art in optimal solution methods for decentralized partially observable Markov decision processes (Dec-POMDPs), which are general models for collaborative multiagent planning under uncertainty. Building off the generalized multiagent A* (GMAA*) algorithm, which reduces the problem to a tree of one-shot collaborative Bayesian games (CBGs), we describe several advances that greatly expand the range of Dec-POMDPs that can be solved optimally. First, we introduce lossless incremental clustering of the CBGs solved by GMAA*, which achieves exponential speedups w…
We propose a framework for learning discrete deterministic planning domains. In this framework, an agent learns the domain by observing the action effects through continuous features that describe the state of the environment after the execution of each action. Besides, the agent learns its perception function, i.e., a probabilistic mapping between state variables and sensor data represented as a vector of continuous random variables called perception variables. We define an algorithm that updates the planning domain and the perception function by (i) introducing new states, either by extendin…
Autonomous Systems Program, Technion –- Israel Institute of Technology. 2 Department of Aerospace Engineering, Technion –- Israel Institute of Technology
In this work, we examine the problem of online decision making under uncertainty, which we formulate as planning in the belief space. Maintaining beliefs (i.e., distributions) over high-dimensional states (e.g., entire trajectories) was not only shown to significantly improve accuracy, but also allows planning with information-theoretic objectives, as required for the tasks of active SLAM and information gathering. Nonetheless, planning under this "smoothing" paradigm holds a high computational complexity, which makes it challenging for online solution. Thus, we suggest the following idea: bef…
Technion - Israel Institute of Technology(以色列理工学院)
Online decision making under uncertainty in partially observable domains, also known as Belief Space Planning, is a fundamental problem in robotics and Artificial Intelligence. Due to an abundance of plausible future unravelings, calculating an optimal course of action inflicts an enormous computational burden on the agent. Moreover, in many scenarios, e.g., information gathering, it is required to introduce a belief-dependent constraint. Prompted by this demand, in this paper, we consider a recently introduced probabilistic belief-dependent constrained POMDP. We present a technique to adaptiv…
In recent years, multi-agent epistemic planning has received attention from both dynamic logic and planning communities. Existing implementations of multi-agent epistemic planning are based on compilation into classical planning and suffer from various limitations, such as generating only linear plans, restriction to public actions, and incapability to handle disjunctive beliefs. In this paper, we propose a general representation language for multi-agent epistemic planning where the initial KB and the goal, the preconditions and effects of actions can be arbitrary multi-agent epistemic formula…
REBA: A Revealed Belief Automaton Framework for Online Planning in Continuous POMDPs
School of Computer Science and Technology, Dalian University of Technology(大连理工大学计算机科学与技术学院);School of Computer Science and Artificial Intelligence, Liaoning Normal University(辽宁师范大学计算机科学与人工智能学院);Human-Centered AI Lab, Department of Ecosystem Management, Climate and Biodiversity, BOKU University(BOKU大学生态系统管理与气候生物多样性系人本人工智能实验室);Institute of Human-Centered Computing, Graz University of Technology(格拉茨技术大学人本计算研究所)
Critical to successful human interaction is a capacity for empathy - the ability to understand and share the thoughts and feelings of another. As Artificial Intelligence (AI) systems are increasingly required to interact with humans in a myriad of settings, it is important to enable AI to wield empathy as a tool to benefit those it interacts with. In this paper, we work towards this goal by bringing together a number of important concepts: empathy, AI planning, and reasoning in the presence of knowledge and belief. We formalize the notion of Empathetic Planning which is informed by the beliefs…
Universidad Simón Bolívar(西蒙·玻利瓦尔大学);ICREA & Universitat Pompeu Fabra(加泰罗尼亚研究与高级研究所暨庞培法布拉大学)
Belief tracking is a basic problem in planning with sensing. While the problem is intractable, it has been recently shown that for both deterministic and non-deterministic systems expressed in compact form, it can be done in time and space that are exponential in the problem width. The width measures the maximum number of state variables that are all relevant to a given precondition or goal. In this work, we extend this result both theoretically and practically. First, we introduce an alternative decomposition scheme and algorithm with the same time complexity but different completeness guaran…
University of Birmingham(伯明翰大学);Queensland University of Technology(昆士兰科技大学)
Belief space planning is a viable alternative to formalise partially observable control problems and, in the recent years, its application to robot manipulation problems has grown. However, this planning approach was tried successfully only on simplified control problems. In this paper, we apply belief space planning to the problem of planning dexterous reach-to-grasp trajectories under object pose uncertainty. In our framework, the robot perceives the object to be grasped on-the-fly as a point cloud and compute a full 6D, non-Gaussian distribution over the object's pose (our belief space). Th…
This paper presents a sampling-based method for optimal motion planning in non-holonomic systems in the absence of known cost functions. It uses the principle of learning through experience to deduce the cost-to-go of regions within the workspace. This cost information is used to bias an incremental graph-based search algorithm that produces solution trajectories. Iterative improvement of cost information and search biasing produces solutions that are proven to be asymptotically optimal. The proposed framework builds on incremental Rapidly-exploring Random Trees (RRT) for random sampling-based…
For motion planning in high dimensional configuration spaces, a significant computational bottleneck is collision detection. Our aim is to reduce the expected number of collision checks by creating a belief model of the configuration space using results from collision tests. We assume the robot's configuration space to be a continuous ambient space whereby neighbouring points tend to share the same collision state. This enables us to formulate a probabilistic model that assigns to unevaluated configurations a belief estimate of being collision-free. We have presented a detailed comparative ana…
We present an integrated Task-Motion Planning (TMP) framework for navigation in large-scale environment. Autonomous robots operating in real world complex scenarios require planning in the discrete (task) space and the continuous (motion) space. In knowledge intensive domains, on the one hand, a robot has to reason at the highest-level, for example the regions to navigate to; on the other hand, the feasibility of the respective navigation tasks have to be checked at the execution level. This presents a need for motion-planning-aware task planners. We discuss a probabilistically complete approa…
Precise coordinated planning over a forward time window enables safe and highly efficient motion when many robots must work together in tight spaces, but this would normally require centralised control of all devices which is difficult to scale. We demonstrate GBP Planning, a new purely distributed technique based on Gaussian Belief Propagation for multi-robot planning problems, formulated by a generic factor graph defining dynamics and collision constraints over a forward time window. In simulations, we show that our method allows high performance collaborative planning where robots are able …
Autonomous agents are limited in their ability to observe the world state. Partially observable Markov decision processes (POMDPs) formally model the problem of planning under world state uncertainty, but POMDPs with continuous actions and nonlinear dynamics suitable for robotics applications are challenging to solve. In this paper, we present an efficient differential dynamic programming (DDP) algorithm for belief space planning in POMDPs with uncertainty over a discrete latent state, and continuous states, actions, observations, and nonlinear dynamics. This representation allows planning of …
Autonomous robots operating in large knowledgeintensive domains require planning in the discrete (task) space and the continuous (motion) space. In knowledge-intensive domains, on the one hand, robots have to reason at the highestlevel, for example the regions to navigate to or objects to be picked up and their properties; on the other hand, the feasibility of the respective navigation tasks have to be checked at the controller execution level. Moreover, employing multiple robots offer enhanced performance capabilities over a single robot performing the same task. To this end, we present an in…
SAP Research(SAP研究院);Fondazione Bruno Kessler(布鲁诺·凯斯勒基金会)
Thanks to recent advances, AI Planning has become the underlying technique for several applications. Figuring prominently among these is automated Web Service Composition (WSC) at the "capability" level, where services are described in terms of preconditions and effects over ontological concepts. A key issue in addressing WSC as planning is that ontologies are not only formal vocabularies; they also axiomatize the possible relationships between concepts. Such axioms correspond to what has been termed "integrity constraints" in the actions and change literature, and applying a web service is es…
Technion - Israel Institute of Technology(以色列理工学院);Department of Aerospace Engineering(航空航天工程系);Technion Autonomous Systems Program(以色列理工学院自主系统项目)
Reasoning about uncertainty is vital in many real-life autonomous systems. However, current state-of-the-art planning algorithms cannot either reason about uncertainty explicitly, or do so with a high computational burden. Here, we focus on making informed decisions efficiently, using reward functions that explicitly deal with uncertainty. We formulate an approximation, namely an abstract observation model, that uses an aggregation scheme to alleviate computational costs. We derive bounds on the expected information-theoretic reward function and, as a consequence, on the value function. We the…
University of Genoa(热那亚大学);Arizona State University(亚利桑那州立大学)
We present an integrated Task-Motion Planning framework for robot navigation in belief space. Autonomous robots operating in real world complex scenarios require planning in the discrete (task) space and the continuous (motion) space. To this end, we propose a framework for integrating belief space reasoning within a hybrid task planner. The expressive power of PDDL+ combined with heuristic-driven semantic attachments performs the propagated and posterior belief estimates while planning. The underlying methodology for the development of the combined hybrid planner is discussed, providing sugge…
Department of Computer Science(计算机科学系);Department of Aerospace EngineeringTechnion - Israel Institute of Technology(以色列理工学院航空航天工程系);Technion - Israel Institute of Technology(以色列理工学院);Technion - Israel Institute of Technology, Haifa 32000, Israel(以色列理工学院(海法))
In this paper, we consider online planning in partially observable domains. Solving the corresponding POMDP problem is a very challenging task, particularly in an online setting. Our key contribution is a novel algorithmic approach, Simplified Information Theoretic Belief Space Planning (SITH-BSP), which aims to speed-up POMDP planning considering belief-dependent rewards, without compromising on the solution's accuracy. We do so by mathematically relating the simplified elements of the problem to the corresponding counterparts of the original problem. Specifically, we focus on belief simplifi…
Adaptive mine planning under geological uncertainty: A POMDP framework for sequential decision-making
Geology & Sustainable Mining Institute (GSMI), University Mohammed VI Polytechnic (UM6P)(地质与可持续采矿研究所(GSMI),穆罕默德六世理工学院(UM6P));Department of Earth and Planetary Sciences, Stanford University(地球与行星科学系,斯坦福大学)
We present an integrated Task-Motion Planning (TMP) framework for navigation in large-scale environments. Of late, TMP for manipulation has attracted significant interest resulting in a proliferation of different approaches. In contrast, TMP for navigation has received considerably less attention. Autonomous robots operating in real-world complex scenarios require planning in the discrete (task) space and the continuous (motion) space. In knowledge-intensive domains, on the one hand, a robot has to reason at the highest-level, for example, the objects to procure, the regions to navigate to in …
McGill University(麦吉尔大学);Universita di Pavia(帕维亚大学)
Bayesian Belief Networks (BBNs) are a powerful formalism for reasoning under uncertainty but bear some severe limitations: they require a large amount of information before any reasoning process can start, they have limited contradiction handling capabilities, and their ability to provide explanations for their conclusion is still controversial. There exists a class of reasoning systems, called Truth Maintenance Systems (TMSs), which are able to deal with partially specified knowledge, to provide well-founded explanation for their conclusions, and to detect and handle contradictions. TMSs inco…
Université de Lorraine(洛林大学);INRIA(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);LORIA(洛林计算机科学与应用实验室);École Normale Supérieure de Lyon(里昂高等师范学校)
In this article, we discuss how to solve information-gathering problems expressed as rho-POMDPs, an extension of Partially Observable Markov Decision Processes (POMDPs) whose reward rho depends on the belief state. Point-based approaches used for solving POMDPs have been extended to solving rho-POMDPs as belief MDPs when its reward rho is convex in B or when it is Lipschitz-continuous. In the present paper, we build on the POMCP algorithm to propose a Monte Carlo Tree Search for rho-POMDPs, aiming for an efficient on-line planner which can be used for any rho function. Adaptations are required…
In various scenarios, a single phase of modelling and solving is either not sufficient or not feasible to solve the problem at hand. A standard approach to solving AI planning problems, for example, is to incrementally extend the planning horizon and solve the problem of trying to find a plan of a particular length. Indeed, any optimization problem can be solved as a sequence of decision problems in which the objective value is incrementally updated. Another example is constraint dominance programming (CDP), in which search is organized into a sequence of levels. The contribution of this work …
Tru-POMDP: Task Planning Under Uncertainty via Tree of Hypotheses and Open-Ended POMDPs
Shanghai Jiao Tong University(上海交通大学);Shanghai Innovation Institute(上海创新研究院);East China Normal University(华东师范大学);Beijing University of Posts and Telecommunications(北京邮电大学)
Technion - Israel Institute of Technology(以色列理工学院)
Partially Observable Markov Decision Processes (POMDPs) are notoriously hard to solve. Most advanced state-of-the-art online solvers leverage ideas of Monte Carlo Tree Search (MCTS). These solvers rapidly converge to the most promising branches of the belief tree, avoiding the suboptimal sections. Most of these algorithms are designed to utilize straightforward access to the state reward and assume the belief-dependent reward is nothing but expectation over the state reward. Thus, they are inapplicable to a more general and essential setting of belief-dependent rewards. One example of such rew…