一个简短的虚拟现实正念冥想训练恢复持续注意力
A Short Virtual Reality Mindfulness Meditation Training For Regaining Sustained Attention
摘要:
集中注意力的能力是在许多日常任务中取得成功的基础,但自愿的注意力不能持续很长一段时间。一些研究表明,使用基于计算机的练习进行注意力训练可以提高儿童和成人的注意力。最近研究的一个主要目标是创建一个短的(10分钟)和有效的VR正念冥想,特别是设计用于恢复或改善持续的注意力。在这项研究中,我们已经创建了一个自定义的几乎放松的环境,包括射箭游戏与多个目标。在实验中,12名成年人的注意力持续时间在虚拟现实会议之前和之后通过非动作视频游戏([19])评分和Muse头带EEG信号进行测试。在10分钟的虚拟现实课程后,参与者的游戏分数增加了(根据游戏经验):初学者增加了275%,中级增加了107%,专家增加了17%。对于Muse头带数据,无论参与者的游戏体验如何,平静点都增加了250%。实验结束后,所有参与者都报告说,他们感到精力充沛,可以继续他们的日常活动。
英文摘要:
The ability to focus one's attention underlies success in many everyday tasks, but voluntary attention cannot be sustained for a long period of time. Several studies indicate that attention training using computer-based exercises can lead to improved attention in children and adults. a major goal of recent research is to create a short (10 minutes) and effective VR Mindfulness meditation particularly designed for regaining or improving sustained attention. In this study, we have created a custom virtually relaxing environment including an archery game with multiple targets. In the experiment, the attention span of 12 adults are tested before and after the virtual reality session by a non-action video game ([19]) score and Muse headband EEG-signals. After the 10-minute virtual reality session participants' game scores increased (according to game experience): for the beginner by 275%, for intermediate by 107%, and for an expert by 17%. For Muse headband data, calm points increased by 250% irrespective of the participants gaming experiences. After the experiment, all participants reported feeling recharged to continue their daily activities.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。