We introduce a data-driven approach for interactively synthesizing in-the-wild images from semantic label maps. Our approach is dramatically different from recent work in this space, in that we make use of no learning. Instead, our approach uses simple but classic tools for matching scene context, shapes, and parts to a stored library of exemplars. Though simple, this approach has several notable advantages over recent work: (1) because nothing is learned, it is not limited to specific training data distributions (such as cityscapes, facades, or faces); (2) it can synthesize arbitrarily high-resolution images, limited only by the resolution of the exemplar library; (3) by appropriately composing shapes and parts, it can generate an exponentially large set of viable candidate output images (that can say, be interactively searched by a user). We present results on the diverse COCO dataset, significantly outperforming learning-based approaches on standard image synthesis metrics. Finally, we explore user-interaction and user-controllability, demonstrating that our system can be used as a platform for user-driven content creation.
Adobe Research(Adobe研究院);University College London(伦敦大学学院)
Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures and high dynamic motion still remains challenging. In this paper, we propose a video based appearance synthesis method that tackles such challenges and demonstrates high quality results for in-the-wild videos that have not been shown before. Specifically, we adopt a StyleGAN based architecture to the task of person specific video based motion retargeting. We i…
One-Shot Learning for Pose-Guided Person Image Synthesis in the Wild
University of Electronic Science and Technology of China(电子科技大学);China Mobile Zijin (Jiangsu) Innovation Research Institute Co., Ltd(中国移动紫金(江苏)创新研究院有限公司);Zhejiang Sci-Tech University(浙江理工大学);Jilin University(吉林大学);Huawei Canada(华为加拿大公司);Nanjing University(南京大学);China Mobile Research Institute(中国移动研究院)
Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via the learned controls, without explicit 3D mesh reconstruction. At the core of our method is a volumetric 3D human representation reconstructed with a deep network trained on input video, enabling novel pose/view synthesis. Our method is an advance over GAN-based image-to-image translation since it allows image synthesis for any pose and camera via the internal 3D representation, while at the same time it does not requ…
Center for Research on Intelligent Perception and Computing, NLPR, CASIA(中国科学院自动化研究所模式识别国家重点实验室智能感知与计算研究中心);School of Artificial Intelligence, University of Chinese Academy of Sciences (UCAS)(中国科学院大学人工智能学院)
Existing text-to-image synthesis methods generally are only applicable to words in the training dataset. However, human faces are so variable to be described with limited words. So this paper proposes the first free-style text-to-face method namely AnyFace enabling much wider open world applications such as metaverse, social media, cosmetics, forensics, etc. AnyFace has a novel two-stream framework for face image synthesis and manipulation given arbitrary descriptions of the human face. Specifically, one stream performs text-to-face generation and the other conducts face image reconstruction. …
ByteDance Inc.(字节跳动公司);University of Wisconsin-Madison(威斯康星大学麦迪逊分校)
Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial networks (GANs) for 3D human head synthesis are either limited to near-frontal views or hard to preserve 3D consistency in large view angles. We propose PanoHead, the first 3D-aware generative model that enables high-quality view-consistent image synthesis of full heads in $360^\circ$ with diverse appearance and detailed geometry using only in-the-wild unstructured images for training. At its core, we lift up the re…
University of Oxford(牛津大学);University of Bath(巴斯大学)
In this work, we address the problem of generating speech from silent lip videos for any speaker in the wild. In stark contrast to previous works, our method (i) is not restricted to a fixed number of speakers, (ii) does not explicitly impose constraints on the domain or the vocabulary and (iii) deals with videos that are recorded in the wild as opposed to within laboratory settings. The task presents a host of challenges, with the key one being that many features of the desired target speech, like voice, pitch and linguistic content, cannot be entirely inferred from the silent face video. In …
Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have geometrically invalid contents. To provide users with rich controllability on synthesized images in the aspect of 3D geometry, we propose a novel approach to realistic-looking image synthesis based on a configurable 3D scene layout. Our approach takes a 3D scene with semantic class labels as input and trains a 3D scene painting network that synthesizes colo…
We present a novel neural radiance model that is trainable in a self-supervised manner for novel-view synthesis of dynamic unstructured scenes. Our end-to-end trainable algorithm learns highly complex, real-world static scenes within seconds and dynamic scenes with both rigid and non-rigid motion within minutes. By differentiating between static and motion-centric pixels, we create high-quality representations from a sparse set of images. We perform extensive qualitative and quantitative evaluation on existing benchmarks and set the state-of-the-art on performance measures on the challenging N…
Ritchie School of Engineering and Computer Science, University of Denver(丹佛大学里奇工程与计算机科学学院);Department of Psychology, University of Tennessee(田纳西大学心理学系);College of Arts, Humanities and Social Sciences, University of Denver(丹佛大学艺术、人文与社会科学学院)
Generative Adversarial Networks (GANs) are capable of synthesizing high-quality facial images. Despite their success, GANs do not provide any information about the relationship between the input vectors and the generated images. Currently, facial GANs are trained on imbalanced datasets, which generate less diverse images. For example, more than 77% of 100K images that we randomly synthesized using the StyleGAN3 are classified as Happy, and only around 3% are Angry. The problem even becomes worse when a mixture of facial attributes is desired: less than 1% of the generated samples are Angry Wom…
Deformation-Recovery Diffusion Model (DRDM): Instance Deformation for Image Manipulation and Synthesis
The Kennedy Institute of Rheumatology, University of Oxford, U.K.;Chinese Academy of Medical Sciences Oxford Institute, University of Oxford, U.K.;Big Data Institute, University of Oxford, U.K.;edited MRC Laboratory of Medical Sciences, Imperial College London, U.K.;Department of Computer Science, University of Oxford, Oxford, U.K. [12.5pt] Project page: -5pt
VinAI Research(VinAI研究院);MBZUAI(穆罕默德·本·扎耶德人工智能大学);Posts & Telecommunications Institute of Technology(邮政电信技术学院)
The introduction of high-quality image generation models, particularly the StyleGAN family, provides a powerful tool to synthesize and manipulate images. However, existing models are built upon high-quality (HQ) data as desired outputs, making them unfit for in-the-wild low-quality (LQ) images, which are common inputs for manipulation. In this work, we bridge this gap by proposing a novel GAN structure that allows for generating images with controllable quality. The network can synthesize various image degradation and restore the sharp image via a quality control code. Our proposed QC-StyleGAN…
Imperial College London(伦敦帝国理工学院);Samsung AI Centre Cambridge(三星剑桥人工智能中心);University of Augsburg(奥格斯堡大学);Facebook London(脸书伦敦)
Video-to-speech is the process of reconstructing the audio speech from a video of a spoken utterance. Previous approaches to this task have relied on a two-step process where an intermediate representation is inferred from the video, and is then decoded into waveform audio using a vocoder or a waveform reconstruction algorithm. In this work, we propose a new end-to-end video-to-speech model based on Generative Adversarial Networks (GANs) which translates spoken video to waveform end-to-end without using any intermediate representation or separate waveform synthesis algorithm. Our model consist…
In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control sequence of object poses, our goal is to generate a physically reasonable hand-object manipulation sequence that performs like human beings. To address such a challenge, we first design CAnonicalized Manipulation Spaces (CAMS), a two-level space hierarchy that canonicalizes the hand poses in an object-centric and contact-centric view. Benefiting from the repr…
Kinship verification is the task of determining whether a parent-child, sibling, or grandparent-grandchild relationship exists between two people and is important in social media applications, forensic investigations, finding missing children, and reuniting families. We demonstrate high quality kinship verification by participating in the 2021 Recognizing Families in the Wild challenge which provides the largest publicly available dataset in the field. Our approach is among the top 3 winning entries in the competition. We ensemble models written by both human experts and a foundation model, Op…
Recent studies have shown impressive performance in Lip-to-speech synthesis that aims to reconstruct speech from visual information alone. However, they have been suffering from synthesizing accurate speech in the wild, due to insufficient supervision for guiding the model to infer the correct content. Distinct from the previous methods, in this paper, we develop a powerful Lip2Speech method that can reconstruct speech with correct contents from the input lip movements, even in a wild environment. To this end, we design multi-task learning that guides the model using multimodal supervision, i.…
Tsinghua University(清华大学);USTC(中国科学技术大学);Microsoft Research Asia(微软亚洲研究院)
This paper deals with the challenging task of synthesizing novel views for in-the-wild photographs. Existing methods have shown promising results leveraging monocular depth estimation and color inpainting with layered depth representations. However, these methods still have limited capability to handle scenes with complex 3D geometry. We propose a new method based on the multiplane image (MPI) representation. To accommodate diverse scene layouts in the wild and tackle the difficulty in producing high-dimensional MPI contents, we design a network structure that consists of two novel modules, on…
Semantic 3D-aware Portrait Synthesis and Manipulation Based on Compositional Neural Radiance Field
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);ByteDance Ltd(字节跳动公司);Nanjing University(南京大学)
Talking face generation with great practical significance has attracted more attention in recent audio-visual studies. How to achieve accurate lip synchronization is a long-standing challenge to be further investigated. Motivated by xxx, in this paper, an AttnWav2Lip model is proposed by incorporating spatial attention module and channel attention module into lip-syncing strategy. Rather than focusing on the unimportant regions of the face image, the proposed AttnWav2Lip model is able to pay more attention on the lip region reconstruction. To our limited knowledge, this is the first attempt to…
University of Surrey(萨里大学);AWS Tübingen(亚马逊云科技图宾根分部)
We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our renderer makes use of diffuse Gaussian primitives that directly represent the underlying skeletal structure of a human. Rendering these primitives gives results in a high-dimensional latent image, which is then transformed into an RGB image by a decoder network. The formulation gives rise to a fully differentiable framework that can be trained end-to-end. We dem…
Makeup transfer is the task of applying on a source face the makeup style from a reference image. Real-life makeups are diverse and wild, which cover not only color-changing but also patterns, such as stickers, blushes, and jewelries. However, existing works overlooked the latter components and confined makeup transfer to color manipulation, focusing only on light makeup styles. In this work, we propose a holistic makeup transfer framework that can handle all the mentioned makeup components. It consists of an improved color transfer branch and a novel pattern transfer branch to learn all makeu…
University of Science and Technology of China(中国科学技术大学);The University of Sydney(悉尼大学);JD Explore Academy(京东探索研究院)
Affordance detection refers to identifying the potential action possibilities of objects in an image, which is a crucial ability for robot perception and manipulation. To empower robots with this ability in unseen scenarios, we first study the challenging one-shot affordance detection problem in this paper, i.e., given a support image that depicts the action purpose, all objects in a scene with the common affordance should be detected. To this end, we devise a One-Shot Affordance Detection Network (OSAD-Net) that firstly estimates the human action purpose and then transfers it to help detect t…