Understanding physical relations between objects, especially their support relations, is crucial for robotic manipulation. There has been work on reasoning about support relations and structural stability of simple configurations in RGB-D images. In this paper, we propose a method for extracting more detailed physical knowledge from a set of RGB-D images taken from the same scene but from different views using qualitative reasoning and intuitive physical models. Rather than providing a simple contact relation graph and approximating stability over convex shapes, our method is able to provide a detailed supporting relation analysis based on a volumetric representation. Specifically, true supporting relations between objects (e.g., if an object supports another object by touching it on the side or if the object above contributes to the stability of the object below) are identified. We apply our method to real-world structures captured in warehouse scenarios and show our method works as desired.
Dalian University of Technology(大连理工大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Liaoning Normal University(辽宁师范大学)
Human emotion recognition is an important direction in the field of biometric and information forensics. However, most existing human emotion research are based on the single RGB view. In this paper, we introduce a RGBD video-emotion dataset and a RGBD face-emotion dataset for research. To our best knowledge, this may be the first RGBD video-emotion dataset. We propose a new supervised nonlinear multi-view laplacian eigenmaps (MvLE) approach and a multihidden-layer out-of-sample network (MHON) for RGB-D humanemotion recognition. To get better representations of RGB view and depth view, MvLE is…
We propose NormalGAN, a fast adversarial learning-based method to reconstruct the complete and detailed 3D human from a single RGB-D image. Given a single front-view RGB-D image, NormalGAN performs two steps: front-view RGB-D rectification and back-view RGBD inference. The final model was then generated by simply combining the front-view and back-view RGB-D information. However, inferring backview RGB-D image with high-quality geometric details and plausible texture is not trivial. Our key observation is: Normal maps generally encode much more information of 3D surface details than RGB and dep…
ICube, University of Strasbourg, CNRS, IHU Strasbourg(ICube实验室,斯特拉斯堡大学,法国国家科学研究中心,斯特拉斯堡大学医院);University Hospital of Strasbourg(斯特拉斯堡大学医院)
Many approaches have been proposed for human pose estimation in single and multi-view RGB images. However, some environments, such as the operating room, are still very challenging for state-of-the-art RGB methods. In this paper, we propose an approach for multi-view 3D human pose estimation from RGB-D images and demonstrate the benefits of using the additional depth channel for pose refinement beyond its use for the generation of improved features. The proposed method permits the joint detection and estimation of the poses without knowing a priori the number of persons present in the scene. W…
Visual scene understanding is an important capability that enables robots to purposefully act in their environment. In this paper, we propose a novel approach to object-class segmentation from multiple RGB-D views using deep learning. We train a deep neural network to predict object-class semantics that is consistent from several view points in a semi-supervised way. At test time, the semantics predictions of our network can be fused more consistently in semantic keyframe maps than predictions of a network trained on individual views. We base our network architecture on a recent single-view de…
University of Electronic Science and Technology of China(电子科技大学);Sun Yat-sen University(中山大学)
Current researches of action recognition mainly focus on single-view and multi-view recognition, which can hardly satisfies the requirements of human-robot interaction (HRI) applications to recognize actions from arbitrary views. The lack of datasets also sets up barriers. To provide data for arbitrary-view action recognition, we newly collect a large-scale RGB-D action dataset for arbitrary-view action analysis, including RGB videos, depth and skeleton sequences. The dataset includes action samples captured in 8 fixed viewpoints and varying-view sequences which covers the entire 360 degree vi…
Anhui University(安徽大学);Institute of Physical Science and Information Technology, Anhui University(安徽大学物质科学与信息技术研究院)
Image salient object detection (SOD) is an active research topic in computer vision and multimedia area. Fusing complementary information of RGB and depth has been demonstrated to be effective for image salient object detection which is known as RGB-D salient object detection problem. The main challenge for RGB-D salient object detection is how to exploit the salient cues of both intra-modality (RGB, depth) and cross-modality simultaneously which is known as cross-modality detection problem. In this paper, we tackle this challenge by designing a novel cross-modality Saliency Generative Adversa…
Princeton University(普林斯顿大学);Stanford University(斯坦福大学);Technical University of Munich(慕尼黑工业大学)
Access to large, diverse RGB-D datasets is critical for training RGB-D scene understanding algorithms. However, existing datasets still cover only a limited number of views or a restricted scale of spaces. In this paper, we introduce Matterport3D, a large-scale RGB-D dataset containing 10,800 panoramic views from 194,400 RGB-D images of 90 building-scale scenes. Annotations are provided with surface reconstructions, camera poses, and 2D and 3D semantic segmentations. The precise global alignment and comprehensive, diverse panoramic set of views over entire buildings enable a variety of supervi…
University of Luxembourg(卢森堡大学);Université de Bourgogne(勃艮第大学);IEE S.A.(IEE公司)
Complete and textured 3D reconstruction of dynamic scenes has been facilitated by mapped RGB and depth information acquired by RGB-D cameras based multi-view systems. One of the most critical steps in such multi-view systems is to determine the relative poses of all cameras via a process known as extrinsic calibration. In this work, we propose a sensor fusion framework based on a weighted bi-objective optimization for refinement of extrinsic calibration tailored for RGB-D multi-view systems. The weighted bi-objective cost function, which makes use of 2D information from RGB images and 3D infor…
Samsung AI Center Moscow(三星人工智能中心莫斯科);Lomonosov Moscow State University(罗蒙诺索夫莫斯科国立大学)
In this paper, we introduce the task of multi-view RGB-based 3D object detection as an end-to-end optimization problem. To address this problem, we propose ImVoxelNet, a novel fully convolutional method of 3D object detection based on monocular or multi-view RGB images. The number of monocular images in each multi-view input can variate during training and inference; actually, this number might be unique for each multi-view input. ImVoxelNet successfully handles both indoor and outdoor scenes, which makes it general-purpose. Specifically, it achieves state-of-the-art results in car detection o…
Neural Radiance Fields (NeRFs), despite their outstanding performance on novel view synthesis, often need dense input views. Many papers train one model for each scene respectively and few of them explore incorporating multi-modal data into this problem. In this paper, we focus on a rarely discussed but important setting: can we train one model that can represent multiple scenes, with 360$^\circ $ insufficient views and RGB-D images? We refer insufficient views to few extremely sparse and almost non-overlapping views. To deal with it, X-NeRF, a fully explicit approach which learns a general sc…
Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
In this work we propose a novel approach to remove undesired objects from RGB-D sequences captured with freely moving cameras, which enables static 3D reconstruction. Our method jointly uses existing information from multiple frames as well as generates new one via inpainting techniques. We use balanced rules to select source frames; local homography based image warping method for alignment and Markov random field (MRF) based approach for combining existing information. For the left holes, we employ exemplar based multi-view inpainting method to deal with the color image and coherently use it …
Dalian University of Technology(大连理工大学);Shenzhen Research Institute of Big Data(深圳大数据研究院);The Chinese University of Hong Kong (ShenZhen)(香港中文大学(深圳));Princeton University(普林斯顿大学)
We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene reconstruction from only a single RGB-D image with severe occlusion. Our approach is end-to-end, consisting of three modules: 3D scene volume reconstruction, 2D RGB-D and segmentation image inpainting, and multi-view selection for completion. Given a single RGB-D image, our method first predicts its semantic segmentation map and goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide…
DogMo: A Large-Scale Multi-View RGB-D Dataset for 4D Canine Motion Recovery
School of Computer Science & Technology, Beijing Institute of Technology(北京理工大学计算机科学与技术学院);Yangtze Delta Region Academy of Beijing Institute of Technology(北京理工大学扬子江地区学院)
JRN-Geo: A Joint Perception Network based on RGB and Normal images for Cross-view Geo-localization
College of Information Science and Engineering, Northeastern University(信息科学与工程学院,东北大学);School of Computer Science, University of Sheffield(计算机科学学院,谢菲尔德大学)
This project integrates infrared and RGB imagery to produce dense 3D environment models reconstructed from multiple views. The resulting 3D map contains both thermal and RGB information which can be used in robotic fire-fighting applications to identify victims and active fire areas.
Stanford University(斯坦福大学);Technical University of Munich(慕尼黑工业大学)
We present 3DMV, a novel method for 3D semantic scene segmentation of RGB-D scans in indoor environments using a joint 3D-multi-view prediction network. In contrast to existing methods that either use geometry or RGB data as input for this task, we combine both data modalities in a joint, end-to-end network architecture. Rather than simply projecting color data into a volumetric grid and operating solely in 3D -- which would result in insufficient detail -- we first extract feature maps from associated RGB images. These features are then mapped into the volumetric feature grid of a 3D network …
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland Informatics Campus(萨尔兰信息学园区);University of Mannheim(曼海姆大学)
We propose a novel superpixel-based multi-view convolutional neural network for semantic image segmentation. The proposed network produces a high quality segmentation of a single image by leveraging information from additional views of the same scene. Particularly in indoor videos such as captured by robotic platforms or handheld and bodyworn RGBD cameras, nearby video frames provide diverse viewpoints and additional context of objects and scenes. To leverage such information, we first compute region correspondences by optical flow and image boundary-based superpixels. Given these region corre…
Human action recognition remains an important yet challenging task. This work proposes a novel action recognition system. It uses a novel Multiple View Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM) formulation combined with appearance information. Multiple stream 3D Convolutional Neural Networks (CNNs) are trained on the different views and time resolutions of the region adaptive Depth Motion Maps. Multiple views are synthesised to enhance the view invariance. The region adaptive weights, based on localised motion, accentuate and differentiate parts of actions possessin…
The rapid development of inexpensive commodity depth sensors has made keypoint detection and matching in the depth image modality an important problem in computer vision. Despite great improvements in recent RGB local feature learning methods, adapting them directly in the depth modality leads to unsatisfactory performance. Most of these methods do not explicitly reason beyond the visible pixels in the images. To address the limitations of these methods, we propose a framework ViewSynth, to jointly learn: (1) viewpoint invariant keypoint-descriptor from depth images using a proposed Contrastiv…
Technical University of Munich(慕尼黑工业大学);Munich Center for Machine Learning(慕尼黑机器学习中心)
Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the representation of a surface needs to be adapted when optimizing different quantities. In this paper, we present a novel multi-view RGB-D based reconstruction method that tackles camera pose, lighting, albedo, and surface normal estimation via the utilization of a gradient signed distance field (gradient-SDF). The proposed method formulates the image rendering process usi…
Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical consumer who, at best, might own a single RGBD sensor. Thus, in this work, we propose a method to synthesize free viewpoint renderings using a single RGBD camera. The key insight is to leverage previously seen "calibration" images of a given user to extrapolate what should be rendered in a novel viewpoint from the data available in the sensor. Given these p…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with non-overlapping fields of view, etc. Further, a calibration-free environment adds additional complexity to both - reconstruction and texture recovery. In this paper, we propose a deep learning based solution for textured 3D reconstruction of human body shapes from a single view RGB image. This is achieved by first recovering the volumetric grid of the non-rigid h…
University of Oulu(奥卢大学);TomTom(TomTom公司);Tampere University(坦佩雷大学);Czech Technical University in Prague(布拉格捷克理工大学)
We propose a new cascaded architecture for novel view synthesis, called RGBD-Net, which consists of two core components: a hierarchical depth regression network and a depth-aware generator network. The former one predicts depth maps of the target views by using adaptive depth scaling, while the latter one leverages the predicted depths and renders spatially and temporally consistent target images. In the experimental evaluation on standard datasets, RGBD-Net not only outperforms the state-of-the-art by a clear margin, but it also generalizes well to new scenes without per-scene optimization. M…
We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images where all factors are varied for every human pose. Capturing such data is prohibitively expensive. Therefore, we develop a framework for synthesizing the training data. First, we learn representative human poses from a large corpus of real motion captured human skeleton data. Next, we fit synthetic 3D humans with different body shapes to each pose and render …
This manuscript presents an efficient approach to map pedestrian surveillance footage to an aerial view for global assessment of features. The analysis of the footages relies on low level computer vision and enable real-time surveillance. While we neglect object tracking, we introduce cumulative grids on top view scene flow visualization to highlight situations of interest in the footage. Our approach is tested on multiview footage both from RGB cameras and, for the first time in the field, on RGB-D-sensors.
ShanghaiTech University(上海科技大学);Degene;Google(谷歌);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与影像工程研究中心)
4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse multi-view RGB cameras. In this paper, we propose NeuralHumanFVV, a real-time neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of human activities in arbitrary novel views. We propose a neural geometry generation scheme with a hierarchical sampling strategy for real-time implicit geometry infere…
A novel approach towards depth map super-resolution using multi-view uncalibrated photometric stereo is presented. Practically, an LED light source is attached to a commodity RGB-D sensor and is used to capture objects from multiple viewpoints with unknown motion. This non-static camera-to-object setup is described with a nonconvex variational approach such that no calibration on lighting or camera motion is required due to the formulation of an end-to-end joint optimization problem. Solving the proposed variational model results in high resolution depth, reflectance and camera pose estimates,…
DKPMV: Dense Keypoints Fusion from Multi-View RGB Frames for 6D Pose Estimation of Textureless Objects
College of Aerospace Science and Engineering, National University of Defense Technology(航空航天科学与工程学院,国防科技大学);Hunan Provincial Key Laboratory of Image Measurement and Vision Navigation(图像测量与视觉导航省级重点实验室)
Aragon Institute of Engineering Research (i3A), Universidad de Zaragoza(阿拉贡工程研究所(i3A),萨拉戈萨大学);University of California, Irvine(加州大学欧文分校)
We focus on the task of everyday hand pose estimation from egocentric viewpoints. For this task, we show that depth sensors are particularly informative for extracting near-field interactions of the camera wearer with his/her environment. Despite the recent advances in full-body pose estimation using Kinect-like sensors, reliable monocular hand pose estimation in RGB-D images is still an unsolved problem. The problem is considerably exacerbated when analyzing hands performing daily activities from a first-person viewpoint, due to severe occlusions arising from object manipulations and a limite…
Trinity College Ireland(爱尔兰三一学院);National University of Singapore(新加坡国立大学)
While recent deep neural networks have achieved promising results for 3D reconstruction from a single-view image, these rely on the availability of RGB textures in images and extra information as supervision. In this work, we propose novel stacked hierarchical networks and an end to end training strategy to tackle a more challenging task for the first time, 3D reconstruction from a single-view 2D silhouette image. We demonstrate that our model is able to conduct 3D reconstruction from a single-view silhouette image both qualitatively and quantitatively. Evaluation is performed using Shapenet f…
ICube, University of Strasbourg, CNRS, IHU Strasbourg(斯特拉斯堡大学ICube实验室,法国国家科学研究中心,斯特拉斯堡大学医院);Radiology Department, University Hospital of Strasbourg(斯特拉斯堡大学医院放射科)
Person detection and pose estimation is a key requirement to develop intelligent context-aware assistance systems. To foster the development of human pose estimation methods and their applications in the Operating Room (OR), we release the Multi-View Operating Room (MVOR) dataset, the first public dataset recorded during real clinical interventions. It consists of 732 synchronized multi-view frames recorded by three RGB-D cameras in a hybrid OR. It also includes the visual challenges present in such environments, such as occlusions and clutter. We provide camera calibration parameters, color a…
National Tsing Hua University(国立清华大学);KAUST(沙特阿拉伯国王科技大学)
We present a deep learning framework, called DuLa-Net, to predict Manhattan-world 3D room layouts from a single RGB panorama. To achieve better prediction accuracy, our method leverages two projections of the panorama at once, namely the equirectangular panorama-view and the perspective ceiling-view, that each contains different clues about the room layouts. Our network architecture consists of two encoder-decoder branches for analyzing each of the two views. In addition, a novel feature fusion structure is proposed to connect the two branches, which are then jointly trained to predict the 2D …
The University of Tokyo(东京大学);Microsoft Research Asia(微软亚洲研究院)
The Multiplane Image (MPI), containing a set of fronto-parallel RGBA layers, is an effective and efficient representation for view synthesis from sparse inputs. Yet, its fixed structure limits the performance, especially for surfaces imaged at oblique angles. We introduce the Structural MPI (S-MPI), where the plane structure approximates 3D scenes concisely. Conveying RGBA contexts with geometrically-faithful structures, the S-MPI directly bridges view synthesis and 3D reconstruction. It can not only overcome the critical limitations of MPI, i.e., discretization artifacts from sloped surfaces …
Meta Reality Labs Research(Meta现实实验室);University of Oulu(奥卢大学)
Capturing and faithfully rendering photo-realistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to achieve casual free-viewpoint human capture and rendering for unseen identities with high fidelity, especially for facial expressions, hands, and clothes. To tackle these challenges we introduce a novel view synthesis framework that generates realistic renders from unseen views of any human captured from a single-view and sparse RGB-D sensor, similar to a low-cos…
Technical University of Munich(慕尼黑工业大学);TUM School of Computation, Information and Technology(慕尼黑工业大学计算、信息与技术学院);ETH Zurich(苏黎世联邦理工学院);Google Zurich(谷歌苏黎世分部);Department of Excellence in Robotics & AI(机器人与人工智能卓越系);Mechanical Intelligence Institute(机械智能研究所)
Tampere University of Technology(坦佩雷理工大学);University of Ljubljana(卢布尔雅那大学);Czech Technical University in Prague(布拉格捷克理工大学)
Standard RGB-D trackers treat the target as an inherently 2D structure, which makes modelling appearance changes related even to simple out-of-plane rotation highly challenging. We address this limitation by proposing a novel long-term RGB-D tracker - Object Tracking by Reconstruction (OTR). The tracker performs online 3D target reconstruction to facilitate robust learning of a set of view-specific discriminative correlation filters (DCFs). The 3D reconstruction supports two performance-enhancing features: (i) generation of accurate spatial support for constrained DCF learning from its 2D proj…
Human action Recognition for unknown views is a challenging task. We propose a view-invariant deep human action recognition framework, which is a novel integration of two important action cues: motion and shape temporal dynamics (STD). The motion stream encapsulates the motion content of action as RGB Dynamic Images (RGB-DIs) which are processed by the fine-tuned InceptionV3 model. The STD stream learns long-term view-invariant shape dynamics of action using human pose model (HPM) based view-invariant features mined from structural similarity index matrix (SSIM) based key depth human pose fram…
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Saarland University(萨尔大学);Saarbrücken Research Center for Visual Computing, Interaction and AI(萨尔布吕肯视觉计算、交互与人工智能研究中心)
In this paper, we propose a novel approach to solve the 3D non-rigid registration problem from RGB images using Convolutional Neural Networks (CNNs). Our objective is to find a deformation field (typically used for transferring knowledge between instances, e.g., grasping skills) that warps a given 3D canonical model into a novel instance observed by a single-view RGB image. This is done by training a CNN that infers a deformation field for the visible parts of the canonical model and by employing a learned shape (latent) space for inferring the deformations of the occluded parts. As result of …
Stanford University(斯坦福大学);Google Research(谷歌研究院);Technical University of Munich(慕尼黑工业大学);UC Berkeley(加州大学伯克利分校)
Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In this work, we present a novel approach for color texture generation using a conditional adversarial loss obtained from weakly-supervised views. Specifically, we propose an approach to produce photorealistic textures for approximate surfaces, even from misaligned images, by learning an objective function that is robust to these errors. The key idea of our appro…