Trajectory Optimization for Unknown Constrained Systems using Reinforcement Learning
Information Technology R&D Center, Mitsubishi Electric Corporation(三菱电机公司信息技术研发中心);Mitsubishi Electric Research Labs(三菱电机研究实验室);Mitsubishi Electric Corp(三菱电机公司)
Kei Ota, Devesh K. Jha, Tomoaki Oiki, Mamoru Miura, Takashi Nammoto, Daniel Nikovski, Toshisada Mariyama
In this paper, we propose a reinforcement learning-based algorithm for trajectory optimization for constrained dynamical systems. This problem is motivated by the fact that for most robotic systems, the dynamics may not always be known. Generating smooth, dynamically feasible trajectories could be difficult for such systems. Using sampling-based algorithms for motion planning may result in trajectories that are prone to undesirable control jumps. However, they can usually provide a good reference trajectory which a model-free reinforcement learning algorithm can then exploit by limiting the search domain and quickly finding a dynamically smooth trajectory. We use this idea to train a reinforcement learning agent to learn a dynamically smooth trajectory in a curriculum learning setting. Furthermore, for generalization, we parameterize the policies with goal locations, so that the agent can be trained for multiple goals simultaneously. We show result in both simulated environments as well as real experiments, for a $6$-DoF manipulator arm operated in position-controlled mode to validate the proposed idea. We compare the proposed ideas against a PID controller which is used to track a designed trajectory in configuration space. Our experiments show that our RL agent trained with a reference path outperformed a model-free PID controller of the type commonly used on many robotic platforms for trajectory tracking.
Technion – Israel Institute of Technology(以色列理工学院);Microsoft Research(微软研究院);Nvidia Research(英伟达研究院)
The standard feedback model of reinforcement learning requires revealing the reward of every visited state-action pair. However, in practice, it is often the case that such frequent feedback is not available. In this work, we take a first step towards relaxing this assumption and require a weaker form of feedback, which we refer to as \emph{trajectory feedback}. Instead of observing the reward obtained after every action, we assume we only receive a score that represents the quality of the whole trajectory observed by the agent, namely, the sum of all rewards obtained over this trajectory. We …
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Robert Bosch GmbH(罗伯特·博世有限公司)
Cooperative trajectory planning methods for automated vehicles can solve traffic scenarios that require a high degree of cooperation between traffic participants. However, for cooperative systems to integrate into human-centered traffic, the automated systems must behave human-like so that humans can anticipate the system's decisions. While Reinforcement Learning has made remarkable progress in solving the decision-making part, it is non-trivial to parameterize a reward model that yields predictable actions. This work employs feature-based Maximum Entropy Inverse Reinforcement Learning combine…
UTA Research Institute, University of Texas at Arlington(德克萨斯大学阿灵顿分校UTA研究所);Mitsubishi Electric Research Laboratories (MERL)(三菱电机研究实验室(MERL));University of Texas at Arlington(德克萨斯大学阿灵顿分校)
The goal of this paper is to present a method for simultaneous trajectory and local stabilizing policy optimization to generate local policies for trajectory-centric model-based reinforcement learning (MBRL). This is motivated by the fact that global policy optimization for non-linear systems could be a very challenging problem both algorithmically and numerically. However, a lot of robotic manipulation tasks are trajectory-centric, and thus do not require a global model or policy. Due to inaccuracies in the learned model estimates, an open-loop trajectory optimization process mostly results i…
University of California, Berkeley(加利福尼亚大学伯克利分校);Google Brain(谷歌大脑)
In this work, we take a representation learning perspective on hierarchical reinforcement learning, where the problem of learning lower layers in a hierarchy is transformed into the problem of learning trajectory-level generative models. We show that we can learn continuous latent representations of trajectories, which are effective in solving temporally extended and multi-stage problems. Our proposed model, SeCTAR, draws inspiration from variational autoencoders, and learns latent representations of trajectories. A key component of this method is to learn both a latent-conditioned policy and …
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);New York University(纽约大学)
We present a general, two-stage reinforcement learning approach to create robust policies that can be deployed on real robots without any additional training using a single demonstration generated by trajectory optimization. The demonstration is used in the first stage as a starting point to facilitate initial exploration. In the second stage, the relevant task reward is optimized directly and a policy robust to environment uncertainties is computed. We demonstrate and examine in detail the performance and robustness of our approach on highly dynamic hopping and bounding tasks on a quadruped r…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents are trying to solve. To do so, we extend previous probabilistic approaches for inverse reinforcement learning in known MDPs to the case of unknown dynamics or opponents. We do this by deriving two simplified probabilistic models of the demonstrator's policy and utility. For tractability, we use maximum a posteriori estimation rather than full Bayesian inferen…
Key Lab of Machine Perception (MOE), Peking University(北京大学机器感知重点实验室(教育部))
Terrain traversability analysis is a fundamental issue to achieve the autonomy of a robot at off-road environments. Geometry-based and appearance-based methods have been studied in decades, while behavior-based methods exploiting learning from demonstration (LfD) are new trends. Behavior-based methods learn cost functions that guide trajectory planning in compliance with experts' demonstrations, which can be more scalable to various scenes and driving behaviors. This research proposes a method of off-road traversability analysis and trajectory planning using Deep Maximum Entropy Inverse Reinfo…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents are trying to solve. To do so, we extend previous probabilistic approaches for inverse reinforcement learning in known MDPs to the case of unknown dynamics or opponents. We do this by deriving two simplified probabilistic models of the demonstrator's policy and utility. For tractability, we use maximum a posteriori estimation rather than full Bayesian inferen…
Google AI(谷歌人工智能);Technion, Israel Institute of Technology(以色列理工学院);Tel Aviv University(特拉维夫大学)
We derive and analyze learning algorithms for apprenticeship learning, policy evaluation, and policy gradient for average reward criteria. Existing algorithms explicitly require an upper bound on the mixing time. In contrast, we build on ideas from Markov chain theory and derive sampling algorithms that do not require such an upper bound. For these algorithms, we provide theoretical bounds on their sample-complexity and running time.
In this work, we present a novel Reinforcement Learning (RL) algorithm for the off-road trajectory tracking problem. Off-road environments involve varying terrain types and elevations, and it is difficult to model the interaction dynamics of specific off-road vehicles with such a diverse and complex environment. Standard RL policies trained on a simulator will fail to operate in such challenging real-world settings. Instead of using a naive domain randomization approach, we propose an innovative supervised-learning based approach for overcoming the sim-to-real gap problem. Our approach efficie…
High-speed trajectory planning through unknown environments requires algorithmic techniques that enable fast reaction times while maintaining safety as new information about the operating environment is obtained. The requirement of computational tractability typically leads to optimization problems that do not include the obstacle constraints (collision checks are done on the solutions) or use a convex decomposition of the free space and then impose an ad-hoc time allocation scheme for each interval of the trajectory. Moreover, safety guarantees are usually obtained by having a local planner t…
SRM Institute of Science and Technology(SRM科学技术研究所)
Multi robot systems have the potential to be utilized in a variety of applications. In most of the previous works, the trajectory generation for multi robot systems is implemented in known environments. To overcome that we present an online trajectory optimization algorithm that utilizes communication of robots' current states to account to the other robots while using local object based maps for identifying obstacles. Based upon this data, we predict the trajectory expected to be traversed by the robots and utilize that to avoid collisions by formulating regions of free space that the robot c…
Collision avoidance is a crucial task in vision-guided autonomous navigation. Solutions based on deep reinforcement learning (DRL) has become increasingly popular. In this work, we proposed several novel agent state and reward function designs to tackle two critical issues in DRL-based navigation solutions: 1) smoothness of the trained flight trajectories; and 2) model generalization to handle unseen environments. Formulated under a DRL framework, our model relies on margin reward and smoothness constraints to ensure UAVs fly smoothly while greatly reducing the chance of collision. The propose…
The goal of this paper is to develop a continuous optimization-based refinement of the reference trajectory to 'push it out' of the obstacle-occupied space in the global phase for Multi-rotor Aerial Vehicles in unknown environments. Our proposed approach comprises two planners: a global planner and a local planner. The global planner refines the initial reference trajectory when the trajectory goes either through an obstacle or near an obstacle and lets the local planner calculate a near-optimal control policy. The global planner comprises two convex programming approaches: the first one helps…
University of Warwick(华威大学);Alan Turing Institute(艾伦·图灵研究所)
In many real-world applications, collecting large and high-quality datasets may be too costly or impractical. Offline reinforcement learning (RL) aims to infer an optimal decision-making policy from a fixed set of data. Getting the most information from historical data is then vital for good performance once the policy is deployed. We propose a model-based data augmentation strategy, Trajectory Stitching (TS), to improve the quality of sub-optimal historical trajectories. TS introduces unseen actions joining previously disconnected states: using a probabilistic notion of state reachability, it…
University of California at Santa Barbara(加州大学圣巴巴拉分校)
Recent breakthroughs both in reinforcement learning and trajectory optimization have made significant advances towards real world robotic system deployment. Reinforcement learning (RL) can be applied to many problems without needing any modeling or intuition about the system, at the cost of high sample complexity and the inability to prove any metrics about the learned policies. Trajectory optimization (TO) on the other hand allows for stability and robustness analyses on generated motions and trajectories, but is only as good as the often over-simplified derived model, and may have prohibitiv…
Reinforcement Learning (RL) has been shown effective in domains where the agent can learn policies by actively interacting with its operating environment. However, if we change the RL scheme to offline setting where the agent can only update its policy via static datasets, one of the major issues in offline reinforcement learning emerges, i.e. distributional shift. We propose a Pessimistic Offline Reinforcement Learning (PessORL) algorithm to actively lead the agent back to the area where it is familiar by manipulating the value function. We focus on problems caused by out-of-distribution (OOD…
The Charles Stark Draper Laboratory, Inc.(查尔斯·斯塔克·德雷珀实验室公司)
Knowledge of the symmetries of reinforcement learning (RL) systems can be used to create compressed and semantically meaningful representations of a low-level state space. We present a method of automatically detecting RL symmetries directly from raw trajectory data without requiring active control of the system. Our method generates candidate symmetries and trains a recurrent neural network (RNN) to discriminate between the original trajectories and the transformed trajectories for each candidate symmetry. The RNN discriminator's accuracy for each candidate reveals how symmetric the system is…
SafeMove-RL: A Certifiable Reinforcement Learning Framework for Dynamic Motion Constraints in Trajectory Planning
Sino-German College of Intelligent Manufacturing, Shenzhen Technology University(深圳技术大学中德智能制造学院);Faculty of Science and Technology, University of Macau(澳门大学科技学院)
Microsoft Research(微软研究院);TTI Chicago(芝加哥丰田理工学院);Stanford University(斯坦福大学)
We consider the problem of preference based reinforcement learning (PbRL), where, unlike traditional reinforcement learning, an agent receives feedback only in terms of a 1 bit (0/1) preference over a trajectory pair instead of absolute rewards for them. The success of the traditional RL framework crucially relies on the underlying agent-reward model, which, however, depends on how accurately a system designer can express an appropriate reward function and often a non-trivial task. The main novelty of our framework is the ability to learn from preference-based trajectory feedback that eliminat…
University of California, Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院)
Accurately predicting the dynamics of robotic systems is crucial for model-based control and reinforcement learning. The most common way to estimate dynamics is by fitting a one-step ahead prediction model and using it to recursively propagate the predicted state distribution over long horizons. Unfortunately, this approach is known to compound even small prediction errors, making long-term predictions inaccurate. In this paper, we propose a new parametrization to supervised learning on state-action data to stably predict at longer horizons -- that we call a trajectory-based model. This trajec…
Self-driving vehicles must be able to act intelligently in diverse and difficult environments, marked by high-dimensional state spaces, a myriad of optimization objectives and complex behaviors. Traditionally, classical optimization and search techniques have been applied to the problem of self-driving; but they do not fully address operations in environments with high-dimensional states and complex behaviors. Recently, imitation learning has been proposed for the task of self-driving; but it is labor-intensive to obtain enough training data. Reinforcement learning has been proposed as a way t…
This paper addresses the problem of estimating link flows in a road network by combining limited traffic volume and vehicle trajectory data. While traffic volume data from loop detectors have been the common data source for link flow estimation, the detectors only cover a subset of links. Vehicle trajectory data collected from vehicle tracking sensors are also incorporated these days. However, trajectory data are often sparse in that the observed trajectories only represent a small subset of the whole population, where the exact sampling rate is unknown and may vary over space and time. This s…
In this paper, we introduce the first learning-based planner to drive a car in dense, urban traffic using Inverse Reinforcement Learning (IRL). Our planner, DriveIRL, generates a diverse set of trajectory proposals, filters these trajectories with a lightweight and interpretable safety filter, and then uses a learned model to score each remaining trajectory. The best trajectory is then tracked by the low-level controller of our self-driving vehicle. We train our trajectory scoring model on a 500+ hour real-world dataset of expert driving demonstrations in Las Vegas within the maximum entropy I…
We propose SwitchTT, a multi-task extension to Trajectory Transformer but enhanced with two striking features: (i) exploiting a sparsely activated model to reduce computation cost in multi-task offline model learning and (ii) adopting a distributional trajectory value estimator that improves policy performance, especially in sparse reward settings. These two enhancements make SwitchTT suitable for solving multi-task offline reinforcement learning problems, where model capacity is critical for absorbing the vast quantities of knowledge available in the multi-task dataset. More specifically, Swi…
Similar trajectory search is a fundamental problem and has been well studied over the past two decades. However, the similar subtrajectory search (SimSub) problem, aiming to return a portion of a trajectory (i.e., a subtrajectory) which is the most similar to a query trajectory, has been mostly disregarded despite that it could capture trajectory similarity in a finer-grained way and many applications take subtrajectories as basic units for analysis. In this paper, we study the SimSub problem and develop a suite of algorithms including both exact and approximate ones. Among those approximate a…
RINGO: Real-time Navigation with a Guiding Trajectory for Aerial Manipulators in Unknown Environments
Institute of Robotics and Automatic Information System(机器人与自动信息系统研究所);College of Artificial Intelligence(人工智能学院);Tianjin Key Laboratory of Intelligent Robotics(天津市智能机器人重点实验室);Nankai University(南开大学);Institute of Intelligence Technology and Robotic Systems(智能技术与机器人系统研究所);Shenzhen Research Institute of Nankai University(南开大学深圳研究院)
Hong Kong University of Science and Technology(香港科技大学);Tsinghua University(清华大学);Stanford University(斯坦福大学);New York University(纽约大学);Arena Technologies(Arena Technologies公司)
Bosch Center for Artificial Intelligence(博世人工智能中心);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Stuttgart(斯图加特大学)
Policy gradient methods are powerful reinforcement learning algorithms and have been demonstrated to solve many complex tasks. However, these methods are also data-inefficient, afflicted with high variance gradient estimates, and frequently get stuck in local optima. This work addresses these weaknesses by combining recent improvements in the reuse of off-policy data and exploration in parameter space with deterministic behavioral policies. The resulting objective is amenable to standard neural network optimization strategies like stochastic gradient descent or stochastic gradient Hamiltonian …
This paper investigates the use of Reinforcement Learning for the robust design of low-thrust interplanetary trajectories in presence of severe disturbances, modeled alternatively as Gaussian additive process noise, observation noise, control actuation errors on thrust magnitude and direction, and possibly multiple missed thrust events. The optimal control problem is recast as a time-discrete Markov Decision Process to comply with the standard formulation of reinforcement learning. An open-source implementation of the state-of-the-art algorithm Proximal Policy Optimization is adopted to carry …
Huazhong University of Science and Technology(华中科技大学);South East University(东南大学);Central Queensland University(中央昆士兰大学)
(This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible.) To improve the efficiency of deep reinforcement learning (DRL)-based methods for robot manipulator trajectory planning in random working environments, we present three dense reward functions. These rewards differ from the traditional sparse reward. First, a posture reward function is proposed to speed up the learning process with a more reasonable trajectory by modeling the distance and direction constraints, which can reduce th…
Motion planners for mobile robots in unknown environments face the challenge of simultaneously maintaining both robustness against unmodeled uncertainties and persistent feasibility of the trajectory-finding problem. That is, while dealing with uncertainties, a motion planner must update its trajectory, adapting to the newly revealed environment in real-time; failing to do so may involve unsafe circumstances. Many existing planning algorithms guarantee these by maintaining the clearance needed to perform an emergency brake, which is itself a robust and persistently feasible maneuver. However, …
Northumbria University(诺森比亚大学);Queen Mary University of London(伦敦玛丽女王大学);Zhengzhou University(郑州大学)
In this paper, we consider a platform of flying mobile edge computing (F-MEC), where unmanned aerial vehicles (UAVs) serve as equipment providing computation resource, and they enable task offloading from user equipment (UE). We aim to minimize energy consumption of all the UEs via optimizing the user association, resource allocation and the trajectory of UAVs. To this end, we first propose a Convex optimizAtion based Trajectory control algorithm (CAT), which solves the problem in an iterative way by using block coordinate descent (BCD) method. Then, to make the real-time decision while taking…
University of Toronto(多伦多大学);Vector Institute(向量研究所);University of Wisconsin-Madison(威斯康星大学麦迪逊分校);Max Planck Institute for Software Systems (MPI-SWS)(马克斯·普朗克软件系统研究所(MPI-SWS))
We study black-box reward poisoning attacks against reinforcement learning (RL), in which an adversary aims to manipulate the rewards to mislead a sequence of RL agents with unknown algorithms to learn a nefarious policy in an environment unknown to the adversary a priori. That is, our attack makes minimum assumptions on the prior knowledge of the adversary: it has no initial knowledge of the environment or the learner, and neither does it observe the learner's internal mechanism except for its performed actions. We design a novel black-box attack, U2, that can provably achieve a near-matching…
Virginia Tech(弗吉尼亚理工大学);Princeton University(普林斯顿大学)
In this paper, the design of an optimal trajectory for an energy-constrained drone operating in dynamic network environments is studied. In the considered model, a drone base station (DBS) is dispatched to provide uplink connectivity to ground users whose demand is dynamic and unpredictable. In this case, the DBS's trajectory must be adaptively adjusted to satisfy the dynamic user access requests. To this end, a meta-learning algorithm is proposed in order to adapt the DBS's trajectory when it encounters novel environments, by tuning a reinforcement learning (RL) solution. The meta-learning al…
In this paper, the trajectory optimization problem for a multi-aerial base station (ABS) communication network is investigated. The objective is to find the trajectory of the ABSs so that the sum-rate of the users served by each ABS is maximized. To reach this goal, along with the optimal trajectory design, optimal power and sub-channel allocation is also of great importance to support the users with the highest possible data rates. To solve this complicated problem, we divide it into two sub-problems: ABS trajectory optimization sub-problem, and joint power and sub-channel assignment sub-prob…
Because of disaster, terrestrial base stations (TBS) would be partly crashed. Some user equipments (UE) would be unserved. Deploying unmanned aerial vehicles (UAV) as aerial base stations is a method to cover UEs quickly. But existing methods solely refer to the coverage of UAVs. In those scenarios, they focus on the deployment of UAVs in the post-disaster area where all TBSs do not work any longer. There is limited research about the combination of available TBSs and UAVs. We propose the method to deploy UAVs cooperating with available TBSs as aerial base stations. And improve the coverage by…