We consider caching of video streams in a cellular network in which each base station is equipped with a cache. Video streams are partitioned into multiple substreams and the goal is to place substreams in caches such that the residual backhaul load is minimized. We consider two coding mechanisms for the substreams: Layered coding (LC) mechanism and Multiple Description Coding (MDC). We develop a distributed asynchronous algorithm for deciding which files to store in which cache to minimize the residual bandwidth, i.e., the cost for downloading the missing substreams of the user's requested video with a certain video quality from the gateway (i.e., the main server). We show that our algorithm converges rapidly. Also, we show that MDC partitioning is better than LC mechanism when the most popular content is stored in caches; however, our algorithm diminishes this difference.
Video on Demand (VoD) services like Netflix and YouTube account for ever increasing fractions of Internet traffic. It is estimated that this fraction will cross 80% in the next three years. Most popular VoD services have recommendation engines which recommend videos to users based on their viewing history, thus introducing time-correlation in user requests. Understanding and modeling this time-correlation in user requests is critical for network traffic engineering. The primary goal of this work is to use empirically observed properties of user requests to model the effect of recommendation en…
Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can be improved through video segment pre-caching. In this paper, we address the performance limits of client caching enabled VoD schemes in wireless multicast networks with asynchronous requests. Both reactive and proactive systems are investigated. Specifically, for the reactive system where videos are transmitted on demand, we propose a joint cache allocatio…
-- Within the Future Internet, a new trend is foreseen with the creation of overlay networks composed of residential gateways (i.e. Home-Box), leveraging their storage and upload capacity in order to achieve scalable and cost-efficient content distribution. In this paper, we highlight an architecture of such a home-box overlay for Video On Demand (VOD) services, in cooperation with a network-aware request redirection and content caching strategy that optimize the resource usage at both network and client side to reduce the overall distribution cost. The proposed system is compared to existing …
This paper examines the reduction in brown power consumption of transport networks and data centres achieved by caching Video-on-Demand (VoD) contents in solar-powered fog data centers with Energy Storage Devices (ESDs). A Mixed Integer Linear Programming (MILP) model was utilized to optimize the delivery from cloud or fog data centres. The results reveal that for brown-powered cloud and fog data centres with same Power Usage Effectiveness (PUE), a saving by up to 77% in transport network power consumption can be achieved by delivering VoD demands from fog data centres. With fully renewable-po…
Edge caching can significantly improve the 5G networks' performance both in terms of delay and backhaul traffic. We use a reinforcement learning-based (RL-based) caching technique that can adapt to time-location-dependent popularity patterns for on-demand video contents. In a private 5G, we implement the proposed caching scheme as two virtual network functions (VNFs), edge and remote servers, and measure the cache hit ratio as a KPI. Combined with the HLS protocol, the proposed video-on-demand (VoD) streaming is a reliable and scalable service that can adapt to content popularity.
For a realistic traffic mix, we evaluate the hit rates attained in a two-layer cache hierarchy designed to reduce Internet bandwidth requirements. The model identifies four main types of content, web, file sharing, user generated content and video on demand, distinguished in terms of their traffic shares, their population and object sizes and their popularity distributions. Results demonstrate that caching VoD in access routers offers a highly favorable bandwidth memory tradeoff but that the other types of content would likely be more efficiently handled in very large capacity storage devices …
To assess the performance of caching systems, the definition of a proper process describing the content requests generated by users is required. Starting from the analysis of traces of YouTube video requests collected inside operational networks, we identify the characteristics of real traffic that need to be represented and those that instead can be safely neglected. Based on our observations, we introduce a simple, parsimonious traffic model, named Shot Noise Model (SNM), that allows us to capture temporal and geographical locality of content popularity. The SNM is sufficiently simple to be …
We state and solve a problem of the optimal geographic caching of content in cellular networks, where linear combinations of contents are stored in the caches of base stations. We consider a general content popularity distribution and a general distribution of the number of stations covering the typical location in the network. We are looking for a policy of content caching maximizing the probability of serving the typical content request from the caches of covering stations. The problem has a special form of monotone sub-modular set function maximization. Using dynamic programming, we find a …
In this work we consider the problem of an optimal geographic placement of content in wireless cellular networks modelled by Poisson point processes. Specifically, for the typical user requesting some particular content and whose popularity follows a given law (e.g. Zipf), we calculate the probability of finding the content cached in one of the base stations. Wireless coverage follows the usual signal-to-interference-and noise ratio (SINR) model, or some variants of it. We formulate and solve the problem of an optimal randomized content placement policy, to maximize the user's hit probability.…
Streaming high quality videos consumes significantly large amount of network resources. In this context request to service delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming over the internet that effect the quality of service (QoS). In this paper, we propose an efficient architecture as a cluster of proxy servers and clients that uses a peer to peer (P2P) approach to cooperatively stream the video using chaining technique. We consider the following two key issues in the proposed architecture (1) Prefix caching technique to acc…
Recently, the growing demand for rich multimedia content such as Video on Demand (VoD) has made the data transmission from content delivery networks (CDN) to end-users quite challenging. Edge networks have been proposed as an extension to CDN networks to alleviate this excessive data transfer through caching and to delegate the computation tasks to edge servers. To maximize the caching efficiency in the edge networks, different Mobile Edge Computing (MEC) servers assist each others to effectively select which content to store and the appropriate computation tasks to process. In this paper, we …
Video on Demand system over the wireless mobile network is a system that provides video services to mobile clients.The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite movie.The importance of this paper is based on finding a solution on how to reduce the delay time in the VOD system.This paper introduces a novel caching mechanism named Proxy Server Cache mechanism to tackle the issue of service delay.This delay happens when the broadcasting phase that is related to the first segment is missed by a client from the current bro…
It has been recently advocated that in large communication systems it is beneficial both for the users and for the network as a whole to store content closer to users. One particular implementation of such an approach is to co-locate caches with wireless base stations. In this paper we study geographically distributed caching of a fixed collection of files. We model cache placement with the help of stochastic geometry and optimize the allocation of storage capacity among files in order to minimize the cache miss probability. We consider both per cache capacity constraints as well as an average…
This paper examines the utilization of metro fog data centres and access fog datacentres with integrated solar cells and Energy Storage Devices (ESDs) to assist cloud data centres in caching Video-on-Demand content and hence, reduce the networking power consumption. A Mixed Integer Linear Programming (MILP) model is used to optimize the delivery of the content from cloud, metro fog, or access fog datacentres. The results for a range of data centre parameters show that savings by up to 38% in the transport network power consumption can be achieved when VoD is optimally served from fully renewab…
Cache-enabled device-to-device (D2D) networks turn memory of the devices at the network edge, such as smart phones and tablets, into bandwidth by enabling asynchronous content sharing directly between proximate devices. Limited storage capacity of the mobile devices necessitates the determination of optimal set of contents to be cached on each device. In order to study the problem of optimal cache placement, we model the locations of devices in a finite region (e.g., coffee shop, sports bar, library) as a uniform binomial point process (BPP). For this setup, we first develop a generic framewor…
We consider a geographically constrained caching community where popular data files are cached on mobile terminals and distributed through Device-to-Device (D2D) communications. Further, to ensure availability, data files are protected against user mobility, or churn, with erasure coding. Communication and storage costs (in units of energy) are considered. We focus on finding the coding method that minimizes the overall cost in the network. Closed-form expressions for the expected energy consumption incurred by data delivery and redundancy maintenance are derived, and it is shown that coding s…
Next-generation communication networks are envisioned to extensively utilize storage-enabled caching units to alleviate unfavorable surges of data traffic by pro-actively storing anticipated highly popular contents across geographically distributed storage devices during off-peak periods. This resource pre-allocation is envisioned not only to improve network efficiency, but also to increase user satisfaction. In this context, the present paper designs optimal caching schemes for \textit{distributed caching} scenarios. In particular, we look at networks where a central node (base station) commu…
We consider caching in cellular networks in which each base station is equipped with a cache that can store a limited number of files. The popularity of the files is known and the goal is to place files in the caches such that the probability that a user at an arbitrary location in the plane will find the file that she requires in one of the covering caches is maximized. We develop distributed asynchronous algorithms for deciding which contents to store in which cache. Such cooperative algorithms require communication only between caches with overlapping coverage areas and can operate in async…
University of Minnesota(明尼苏达大学);Bosch Center for Artificial Intelligence(博世人工智能中心)
With the tremendous growth of data traffic over wired and wireless networks along with the increasing number of rich-media applications, caching is envisioned to play a critical role in next-generation networks. To intelligently prefetch and store contents, a cache node should be able to learn what and when to cache. Considering the geographical and temporal content popularity dynamics, the limited available storage at cache nodes, as well as the interactive in uence of caching decisions in networked caching settings, developing effective caching policies is practically challenging. In respons…
We study optimal geographic content placement for device-to-device (D2D) networks in which each file's popularity follows the Zipf distribution. The locations of the D2D users (caches) are modeled by a Poisson point process (PPP) and have limited communication range and finite storage. Inspired by the Matérn hard-core (type II) point process that captures pairwise interactions between nodes, we devise a novel spatially correlated caching strategy called {\em hard-core placement} (HCP) such that the D2D nodes caching the same file are never closer to each other than the {\em exclusion radius}. …
We study the optimal geographic content placement problem for device-to-device (D2D) networks in which the content popularity follows the Zipf law. We consider a D2D caching model where the locations of the D2D users (caches) are modeled by a Poisson point process (PPP) and have limited communication range and finite storage. Unlike most related work which assumes independent placement of content, and does not capture the locations of the users, we model the spatial properties of the network including spatial correlation in terms of the cached content. We propose two novel spatial correlation …
The importance of HTTP in today's networks isundisputed. As a solution to enhance QoS and enhance scalability CDN networks have been designed and deployed. Recently, anew paradigm known as ICN has been envisioned focusing the network routing on the content itself instead of the geographical attachment of addresses. Software Defined Networkings (SDNs) have been researched for the last 10 years as enablers of FutureInternet (FI) architectures in general and of ICN in particular. We have already proposed the Information Centric Network as a Service (ICNaaS) architecture to provide with end-to-end…