With the tremendous growth of data traffic over wired and wireless networks along with the increasing number of rich-media applications, caching is envisioned to play a critical role in next-generation networks. To intelligently prefetch and store contents, a cache node should be able to learn what and when to cache. Considering the geographical and temporal content popularity dynamics, the limited available storage at cache nodes, as well as the interactive in uence of caching decisions in networked caching settings, developing effective caching policies is practically challenging. In response to these challenges, this chapter presents a versatile reinforcement learning based approach for near-optimal caching policy design, in both single-node and network caching settings under dynamic space-time popularities. The herein presented policies are complemented using a set of numerical tests, which showcase the merits of the presented approach relative to several standard caching policies.
Tandon School of Engineering, New York University(纽约大学坦登工程学院);New York Institute of Technology(纽约理工学院)
Edge caching will play a critical role in facilitating the emerging content-rich applications. However, it faces many new challenges, in particular, the highly dynamic content popularity and the heterogeneous caching configurations. In this paper, we propose Cocktail Edge Caching, that tackles the dynamic popularity and heterogeneity through ensemble learning. Instead of trying to find a single dominating caching policy for all the caching scenarios, we employ an ensemble of constituent caching policies and adaptively select the best-performing policy to control the cache. Towards this goal, w…
Multi-Time Scale Service Caching and Pricing in MEC Systems with Dynamic Program Popularity
School of Intelligent Systems Engineering, Shenzhen Campus of Sun Yat-sen University(中山大学深圳校区智能系统工程学院);School of Cyber Science and Engineering, Xi’an Jiaotong University(西安交通大学网络空间安全学院)
Caching is envisioned to play a critical role in next-generation content delivery infrastructure, cellular networks, and Internet architectures. By smartly storing the most popular contents at the storage-enabled network entities during off-peak demand instances, caching can benefit both network infrastructure as well as end users, during on-peak periods. In this context, distributing the limited storage capacity across network entities calls for decentralized caching schemes. Many practical caching systems involve a parent caching node connected to multiple leaf nodes to serve user file reque…
The growing demand on high-quality and low-latency multimedia services has led to much interest in edge caching techniques. Motivated by this, we in this paper consider edge caching at the base stations with unknown content popularity distributions. To solve the dynamic control problem of making caching decisions, we propose a deep actor-critic reinforcement learning based multi-agent framework with the aim to minimize the overall average transmission delay. To evaluate the proposed framework, we compare the learning-based performance with three other caching policies, namely least recently us…
IRIDA Research Centre for Communication Technologies(IRIDA通信技术研究中心);University of Cyprus(塞浦路斯大学);Ionian University(爱奥尼亚大学);Aalto University(阿尔托大学);Rutgers University(罗格斯大学)
Mobile networks are experiencing tremendous increase in data volume and user density. An efficient technique to alleviate this issue is to bring the data closer to the users by exploiting the caches of edge network nodes, such as fixed or mobile access points and even user devices. Meanwhile, the fusion of machine learning and wireless networks offers a viable way for network optimization as opposed to traditional optimization approaches which incur high complexity, or fail to provide optimal solutions. Among the various machine learning categories, reinforcement learning operates in an online…
Southeast University(东南大学);Purple Mountain Laboratories(紫金山实验室);Georgia Institute of Technology(佐治亚理工学院)
For ultra-dense networks with wireless backhaul, caching strategy at small base stations (SBSs), usually with limited storage, is critical to meet massive high data rate requests. Since the content popularity profile varies with time in an unknown way, we exploit reinforcement learning (RL) to design a cooperative caching strategy with maximum-distance separable (MDS) coding. We model the MDS coding based cooperative caching as a Markov decision process to capture the popularity dynamics and maximize the long-term expected cumulative traffic load served directly by the SBSs without accessing t…
The Internet of Things (IoT) has been continuously rising in the past few years, and its potentials are now more apparent. However, transient data generation and limited energy resources are the major bottlenecks of these networks. Besides, minimum delay and other conventional quality of service measurements are still valid requirements to meet. An efficient caching policy can help meet the standard quality of service requirements while bypassing IoT networks' specific limitations. Adopting deep reinforcement learning (DRL) algorithms enables us to develop an effective caching scheme without t…
Intel Corporation(英特尔公司);University of Southern California(南加州大学)
We consider a system comprising a file library and a network with a server and multiple users equipped with cache memories. The system operates in two phases: a prefetching phase, where users load their caches with parts of contents from the library, and a delivery phase, where users request files from the library and the server needs to send the uncached parts of the requested files to the users. For the case where the users' caches are arbitrarily loaded, we propose an algorithm based on deep reinforcement learning to minimize the delay of delivering requested contents to the users in the de…
360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact that users are interested in viewing only a part of the video scene and that users request viewports that overlap with each other. Motivated by the findings of recent works where the benefits of caching video tiles at edge servers instead of caching entire 360$^o$ videos were shown, in this paper, we introduce the concept of virtual viewports that have the …
University of Electronic Science and Technology of China(电子科技大学);Simula Metropolitan Center for Digital Engineering(Simula都市数字工程中心);University of Oslo(奥斯陆大学)
Vehicular Edge Computing (VEC) is a promising paradigm to enable huge amount of data and multimedia content to be cached in proximity to vehicles. However, high mobility of vehicles and dynamic wireless channel condition make it challenge to design an optimal content caching policy. Further, with much sensitive personal information, vehicles may be not willing to caching their contents to an untrusted caching provider. Deep Reinforcement Learning (DRL) is an emerging technique to solve the problem with high-dimensional and time-varying features. Permission blockchain is able to establish a sec…
Southeast University(东南大学);Xidian University(西安电子科技大学);Shanghai Institute of Microsystem and Information Technology, Chinese Academy of Sciences(中国科学院上海微系统与信息技术研究所);University of Oulu(奥卢大学);University of Manchester(曼彻斯特大学);Harbin Institute of Technology(哈尔滨工业大学)
In this paper, the distributed edge caching problem in fog radio access networks (F-RANs) is investigated. By considering the unknown spatio-temporal content popularity and user preference, a user request model based on hidden Markov process is proposed to characterize the fluctuant spatio-temporal traffic demands in F-RANs. Then, the Q-learning method based on the reinforcement learning (RL) framework is put forth to seek the optimal caching policy in a distributed manner, which enables fog access points (F-APs) to learn and track the potential dynamic process without extra communications cos…
University of Minnesota(明尼苏达大学);King Juan Carlos University(胡安·卡洛斯国王大学)
Small base stations (SBs) of fifth-generation (5G) cellular networks are envisioned to have storage devices to locally serve requests for reusable and popular contents by \emph{caching} them at the edge of the network, close to the end users. The ultimate goal is to shift part of the predictable load on the back-haul links, from on-peak to off-peak periods, contributing to a better overall network performance and service experience. To enable the SBs with efficient \textit{fetch-cache} decision-making schemes operating in dynamic settings, this paper introduces simple but flexible generic time…
Performance metrics-driven context caching has a profound impact on throughput and response time in distributed context management systems for real-time context queries. This paper proposes a reinforcement learning based approach to adaptively cache context with the objective of minimizing the cost incurred by context management systems in responding to context queries. Our novel algorithms enable context queries and sub-queries to reuse and repurpose cached context in an efficient manner. This approach is distinctive to traditional data caching approaches by three main features. First, we mak…
With data durability, high access speed, low power efficiency and byte addressability, NVMe and SSD, which are acknowledged representatives of emerging storage technologies, have been applied broadly in many areas. However, one key issue with high-performance adoption of these technologies is how to properly define intelligent cache layers such that the performance gap between emerging technologies and main memory can be well bridged. To this end, we propose Phoebe, a reuse-aware reinforcement learning framework for the optimal online caching that is applicable for a wide range of emerging sto…
Southeast University(东南大学);Purple Mountain Laboratories(紫金山实验室);Singapore University of Technology and Design(新加坡科技设计大学)
Mobile edge computing (MEC) is a prominent computing paradigm which expands the application fields of wireless communication. Due to the limitation of the capacities of user equipments and MEC servers, edge caching (EC) optimization is crucial to the effective utilization of the caching resources in MEC-enabled wireless networks. However, the dynamics and complexities of content popularities over space and time as well as the privacy preservation of users pose significant challenges to EC optimization. In this paper, a privacy-preserving distributed deep deterministic policy gradient (P2D3PG) …
Jiangnan University(江南大学);State Key Laboratory of Integrated Services Networks (Xidian University)(综合业务网理论及关键技术国家重点实验室(西安电子科技大学));Qualcomm(高通公司);Tsinghua University(清华大学);University of Kent(肯特大学);Banma Network Technology Co., Ltd.(斑马网络技术有限公司)
The vehicular edge computing (VEC) can cache contents in different RSUs at the network edge to support the real-time vehicular applications. In VEC, owing to the high-mobility characteristics of vehicles, it is necessary to cache the user data in advance and learn the most popular and interesting contents for vehicular users. Since user data usually contains privacy information, users are reluctant to share their data with others. To solve this problem, traditional federated learning (FL) needs to update the global model synchronously through aggregating all users' local models to protect user…
Cooperative Edge Caching Based on Elastic Federated and Multi-Agent Deep Reinforcement Learning in Next-Generation Network
School of Internet of Things Engineering, Jiangnan University(江南大学物联网工程学院);State Key Laboratory of Integrated Services Networks (Xidian University)(西安电子科技大学综合业务网理论及关键技术国家重点实验室);Qualcomm(高通公司);School of Engineering, University of Kent(肯特大学工程学院);School of Engineering, Hong Kong University of Science and Technology(香港科技大学工程学院)
In this paper, we propose PopNetCod, a popularity-based caching policy for network coding enabled Named Data Networking. PopNetCod is a distributed caching policy, in which each router measures the local popularity of the content objects by analyzing the requests that it receives. It then uses this information to decide which Data packets to cache or evict from its content store. Since network coding is used, partial caching of content objects is supported, which facilitates the management of the content store. The routers decide the Data packets that they cache or evict in an online manner wh…
In this paper, the edge caching problem in fog radio access network (F-RAN) is investigated. By maximizing the overall cache hit rate, the edge caching optimization problem is formulated to find the optimal policy. Content popularity in terms of time and space is considered from the perspective of regional users. We propose an online content popularity prediction algorithm by leveraging the content features and user preferences, and an offline user preference learning algorithm by using the {online gradient descent} (OGD) method and the {follow the (proximally) regularized leader} (FTRL-Proxim…
In heterogeneous cellular networks with caching capability, due to mobility of users and storage constraints of small-cell base stations (SBSs), users may not be able to download all of their requested content from the SBSs within the delay deadline of the content. In that case, the users are directed to the macro-cell base station (MBS) in order to satisfy the service quality requirement. Coded caching is exploited here to minimize the amount of data downloaded from the MBS taking into account the mobility of the users as well as the popularity of the contents. An optimal distributed caching …
For caching with nonuniform file popularity, we aim to characterize the memory-rate tradeoff under uncoded cache placement. We consider the recently proposed Modified Coded Caching Scheme (MCCS) with the optimized cache placement based on the popularity-first approach to minimize the average delivery rate. We introduce two information-theoretic lower bounds on the average rate for caching under uncoded placement. For $K = 2$ users, we show that the optimized MCCS attains the lower bound and is optimal for caching with uncoded placement. For general $K$ users with distinct file requests, the op…
Caching at the network edge devices such as wireless caching stations (WCS) is a key technology in the 5G network. The spatial-temporal diversity of content popularity requires different content to be cached in different WCSs and periodically updated to adapt to temporal changes. In this paper, we study how the popularity drifting speed affects the number of required broadcast transmissions by the MBS and then design coded transmission schemes by leveraging the broadcast advantage under the index coding framework. The key idea is that files already cached in WCSs, which although may be current…
This work presents a new way of exploiting non-uniform file popularity in coded caching networks. Focusing on a fully-connected fully-interfering wireless setting with multiple cache-enabled transmitters and receivers, we show how non-uniform file popularity can be used very efficiently to accelerate the impact of transmitter-side data redundancy on receiver-side coded caching. This approach is motivated by the recent discovery that, under any realistic file-size constraint, having content appear in multiple transmitters can in fact dramatically boost the speed-up factor attributed to coded ca…
Proactive content caching at user devices and coded delivery is studied considering a non-uniform file popularity distribution. A novel centralized uncoded caching and coded delivery scheme, which can be applied to large file libraries, is proposed. The proposed cross-level coded delivery (CLCD) scheme is shown to achieve a lower average delivery rate than the state of art. In the proposed CLCD scheme, the same subpacketization is used for all the files in the library in order to prevent additional zero-padding in the delivery phase, and unlike the existing schemes in the literature, two users…
Fog Radio Access Network (F-RAN) architectures can leverage both cloud processing and edge caching for content delivery to the users. To this end, F-RAN utilizes caches at the edge nodes (ENs) and fronthaul links connecting a cloud processor to ENs. Assuming time-invariant content popularity, existing information-theoretic analyses of content delivery in F-RANs rely on offline caching with separate content placement and delivery phases. In contrast, this work focuses on the scenario in which the set of popular content is time-varying, hence necessitating the online replenishment of the ENs' ca…
Content caching at the small-cell base stations (sBSs) in a heterogeneous wireless network is considered. A cost function is proposed that captures the backhaul link load called the `offloading loss', which measures the fraction of the requested files that are not available in the sBS caches. As opposed to the previous approaches that consider time-invariant and perfectly known popularity profile, caching with non-stationary and statistically dependent popularity profiles (assumed unknown, and hence, estimated) is studied from a learning-theoretic perspective. A probably approximately correct …
A heterogenous network is considered where the base stations (BSs), small base stations (SBSs) and users are distributed according to independent Poisson point processes (PPPs). We let the SBS nodes to posses high storage capacity and are assumed to form a distributed caching network. Popular data files are stored in the local cache of SBS, so that users can download the desired files from one of the SBS in the vicinity subject to availability. The offloading-loss is captured via a cost function that depends on a random caching strategy proposed in this paper. The cost function depends on the …
We consider a hierarchical network that consists of mobile users, a two-tiered cellular network (namely small cells and macro cells) and central routers, each of which follows a Poisson point process (PPP). In this scenario, small cells with limited-capacity backhaul are able to cache content under a given set of randomized caching policies and storage constraints. Moreover, we consider three different content popularity models, namely fixed content popularity, distance-dependent and load-dependent, in order to model the spatio-temporal behavior of users' content request patterns. We derive ex…
Caching contents at the network edge is an efficient mean for offloading traffic, reducing latency and improving users' quality-of-experience. In this letter, we focus on aspects of storage-bandwidth tradeoffs in which small cell base stations are distributed according to a homogeneous Poisson point process and cache contents according to a given content popularity distribution, subject to storage constraints. We provide a closed-form expression of the cache-miss probability, defined as the probability of not satisfying users' requests over a given coverage area, as a function of signal-to-int…
It has been recently established that joint design of content delivery and storage (coded caching) can significantly improve performance over conventional caching. This has also been extended to the case when content has non-uniform popularity through several models. In this paper we focus on a multi-level popularity model, where content is divided into levels based on popularity. We consider two extreme cases of user distribution across caches for the multi-level popularity model: a single user per cache (single-user setup) versus a large number of users per cache (multi-user setup). When the…
Most existing caching solutions for wireless networks rest on an unrealistic assumption that the file popularity distribution is perfectly known. In this paper, we consider optimal caching designs for perfect, imperfect and unknown file popularity distributions in large-scale multi-tier wireless networks. First, in the case of perfect file popularity distribution, we formulate the optimization problem to maximize the successful transmission probability (STP), which is a nonconvex problem. We develop an efficient parallel iterative algorithm to obtain a stationary point using parallel successiv…
To address the exponentially rising demand for wireless content, use of caching is emerging as a potential solution. It has been recently established that joint design of content delivery and storage (coded caching) can significantly improve performance over conventional caching. Coded caching is well suited to emerging heterogeneous wireless architectures which consist of a dense deployment of local-coverage wireless access points (APs) with high data rates, along with sparsely-distributed, large-coverage macro-cell base stations (BS). This enables design of coded caching-and-delivery schemes…
For a caching system with multiple users, we aim to characterize the memory-rate tradeoff for caching with uncoded cache placement, under nonuniform file popularity. Focusing on the modified coded caching scheme (MCCS) recently proposed by Yu, etal., we formulate the cache placement optimization problem for the MCCS to minimize the average delivery rate under nonuniform file popularity, restricting to a class of popularity-first placements. We then present two information-theoretic lower bounds on the average rate for caching with uncoded placement, one for general cache placements and the oth…
This paper investigates a cellular edge caching problem under a very large number of small base stations (SBSs) and users. In this ultra-dense edge caching network (UDCN), conventional caching algorithms are inapplicable as their complexity increases with the number of small base stations (SBSs). Furthermore, the performance of UDCN is highly sensitive to the dynamics of user demand and inter-SBS interference. To overcome such difficulties, we propose a distributed caching algorithm under a stochastic geometric network model, as well as a spatio-temporal user demand model that characterizes th…
Cache-enabled device-to-device (D2D) communications can boost network throughput. By pre-downloading contents to local caches of users, the content requested by a user can be transmitted via D2D links by other users in proximity. Prior works optimize the caching policy at users with the knowledge of content popularity, defined as the probability distribution of request for every file in a library from by all users. However, content popularity can not reflect the interest of each individual user and thus popularity-based caching policy may not fully capture the performance gain introduced by ca…
Fog Radio Access Network (F-RAN) exploits cached contents at edge nodes (ENs) and fronthaul connection to the cloud for content delivery. Assuming dedicated fronthaul links between cloud and each EN, previous works focused on analyses of F-RANs using offline or online caching depending whether the content popularity is time-invariant or time-variant. Extension has been done for multicast fronthaul link connecting cloud to only two ENs and time-invariant popularity. In contrast, the scope of this work is on the case where multicast fronthaul link connects arbitrary number of ENs to the cloud an…
Caching popular contents in advance is an important technique to achieve the low latency requirement and to reduce the backhaul costs in future wireless communications. Considering a network with base stations distributed as a Poisson point process (PPP), optimal content placement caching probabilities are derived for known popularity profile, which is unknown in practice. In this paper, online prediction (OP) and online learning (OL) methods are presented based on popularity prediction model (PPM) and Grassmannian prediction model (GPM), to predict the content profile for future time slots fo…
Content caching is a widely studied technique aimed to reduce the network load imposed by data transmission during peak time while ensuring users' quality of experience. It has been shown that when there is a common link between caches and the server, delivering contents via the coded caching scheme can significantly improve performance over conventional caching. However, finding the optimal content placement is a challenge in the case of heterogeneous users' behaviours. In this paper we consider heterogeneous number of demands and non-uniform content popularity distribution in the case of hom…
This chapter provides an overview of coded caching in the context of heterogeneous wireless networks. We begin by briefly describing the key idea behind coded caching and then discuss in detail the impact of various aspects such as non-uniform content popularity, multiple cache access, and interference.
This paper investigates a cellular edge caching design under an extremely large number of small base stations (SBSs) and users. In this ultra-dense edge caching network (UDCN), SBS-user distances shrink, and each user can request a cached content from multiple SBSs. Unfortunately, the complexity of existing caching controls' mechanisms increases with the number of SBSs, making them inapplicable for solving the fundamental caching problem: How to maximize local caching gain while minimizing the replicated content caching? Furthermore, spatial dynamics of interference is no longer negligible in …
Prior works in designing caching policy do not distinguish content popularity with user preference. In this paper, we illustrate the caching gain by exploiting individual user behavior in sending requests. After showing the connection between the two concepts, we provide a model for synthesizing user preference from content popularity. We then optimize the caching policy with the knowledge of user preference and active level to maximize the offloading probability for cache-enabled device-to-device communications, and develop a low-complexity algorithm to find the solution. In order to learn us…
Caching popular contents at base stations (BSs) can reduce the backhaul cost and improve the network throughput. Yet whether locally caching at the BSs can improve the energy efficiency (EE), a major goal for 5th generation cellular networks, remains unclear. Due to the entangled impact of various factors on EE such as interference level, backhaul capacity, BS density, power consumption parameters, BS sleeping, content popularity and cache capacity, another important question is what are the key factors that contribute more to the EE gain from caching. In this paper, we attempt to explore the …
In this work a novel family of decentralised caching policies for wireless networks is introduced, referred to as spatial multi-LRU. These improve cache-hit probability by exploiting multi-coverage. Two variations are proposed, the multi-LRU-One and -All, which differ in the number of replicas inserted in the covering edge-caches. The evaluation is done under spatial traffic that exhibits temporal locality, with varying content catalogue and dependent demands. The performance metric is hit probability and the policies are compared to (1) the single-LRU and (2) an upper bound for all centralise…
A centralized coded caching scheme has been proposed by Maddah-Ali and Niesen to reduce the worst-case load of a network consisting of a server with access to N files and connected through a shared link to K users, each equipped with a cache of size M. However, this centralized coded caching scheme is not able to take advantage of a non-uniform, possibly very skewed, file popularity distribution. In this work, we consider the same network setting but aim to reduce the average load under an arbitrary (known) file popularity distribution. First, we consider a class of centralized coded caching s…
Emerging heterogeneous wireless architectures consist of a dense deployment of local-coverage wireless access points (APs) with high data rates, along with sparsely-distributed, large-coverage macro-cell base stations (BS). We design a coded caching-and-delivery scheme for such architectures that equips APs with storage, enabling content pre-fetching prior to knowing user demands. Users requesting content are served by connecting to local APs with cached content, as well as by listening to a BS broadcast transmission. For any given content popularity profile, the goal is to design the caching-…
A heterogenous network with base stations (BSs), small base stations (SBSs) and users distributed according to independent Poisson point processes is considered. SBS nodes are assumed to possess high storage capacity and to form a distributed caching network. Popular files are stored in local caches of SBSs, so that a user can download the desired files from one of the SBSs in its vicinity. The offloading-loss is captured via a cost function that depends on the random caching strategy proposed here. The popularity profile of cached content is unknown and estimated using instantaneous demands f…
In this paper, the placement strategy design of coded caching in fog-radio access networks (F-RANs) is investigated. By considering time-variant content popularity, federated deep reinforcement learning is exploited to learn the placement strategy for our coded caching scheme. Initially, the placement problem is modeled as a Markov decision process (MDP) to capture the popularity variations and minimize the long-term content access delay. The reformulated sequential decision problem is solved by dueling double deep Q-learning (dueling DDQL). Then, federated learning is applied to learn the rel…
Recently, physical layer (PHY) caching has been proposed to exploit the dynamic side information induced by caches at base stations (BSs) to support Coordinated Multi-Point (CoMP) and achieve huge degrees of freedom (DoF) gains. Due to the limited cache storage capacity, the performance of PHY caching depends heavily on the cache content placement algorithm. In existing algorithms, the cache content placement is adaptive to the long-term popularity distribution in an offline manner. We propose an online PHY caching framework which adapts the cache content placement to microscopic spatial and t…
To achieve the potential in providing high throughput for cellular networks by device-to-device (D2D) communications, the interference among D2D links should be carefully managed. In this paper, we propose an opportunistic cooperation strategy for D2D transmission by exploiting the caching capability at the users to control the interference among D2D links. We consider overlay inband D2D, divide the D2D users into clusters, and assign different frequency bands to cooperative and non-cooperative D2D links. To provide high opportunity for cooperative transmission, we introduce a caching policy. …
Next generation of cellular networks deploying wireless distributed femtocaching infrastructure proposed by Golrezaei et. al. are studied. By taking advantage of multihop communications in each cell, the number of required femtocaching helpers is significantly reduced. This reduction of femtocaches is achieved by using the underutilized storage and communication capabilities in the User Terminals (UTs), which results in reducing the deployment costs of distributed femtocaches. A multihop index coding technique is proposed to code the cached contents in helpers to achieve order optimal capacity…
Existing proactive caching policies are designed by assuming that all users request contents with identical activity level at uniformly-distributed or known locations, among which most of the policies are optimized by assuming that user preference is identical to content popularity. However, these assumptions are not true based on recent data analysis. In this paper, we investigate what happens without these assumptions. To this end, we establish a framework to optimize caching policy for base stations exploiting heterogeneous user preference, activity level, and spatial locality. We derive su…
Introducing cooperative coded caching into small cell networks is a promising approach to reducing traffic loads. By encoding content via maximum distance separable (MDS) codes, coded fragments can be collectively cached at small-cell base stations (SBSs) to enhance caching efficiency. However, content popularity is usually time-varying and unknown in practice. As a result, cache contents are anticipated to be intelligently updated by taking into account limited caching storage and interactive impacts among SBSs. In response to these challenges, we propose a multi-agent deep reinforcement lear…
Caching popular content in the storage of small cells is being considered as an efficient technique to complement limited backhaul of small cells in ultra-dense heterogeneous cellular networks. Limited storage capacity of the small cells renders it important to determine the optimal set of files (cache) to be placed on each small cell. In contrast to prior works on optimal caching, in this work we study the effect of retransmissions on the optimal cache placement policy for both static and mobile user scenarios. With the popularity of files modeled as a Zipf distribution and a maximum n transm…
Most results on coded caching focus on a static scenario, in which a fixed number of users synchronously place their requests from a content library, and the performance is measured in terms of the latency in satisfying all of these demands. In practice, however, users start watching an online video content asynchronously over time, and often abort watching a video before it is completed. The latter behaviour is captured by the notion of audience retention rate, which measures the portion of a video content watched on average. In order to bring coded caching one step closer to practice, asynch…
Existing decentralized coded caching solutions cannot guarantee small loads in the general scenario with arbitrary file sizes and cache sizes. In this paper, we propose an optimization framework for decentralized coded caching in the general scenario to minimize the worst-case load and average load (under an arbitrary file popularity), respectively. Specifically, we first propose a class of decentralized coded caching schemes for the general scenario, which are specified by a general caching parameter and include several known schemes as special cases. Then, we optimize the caching parameter t…
We consider distributed caching of content across several small base stations (SBSs) in a wireless network, where the content is encoded using a maximum distance separable code. Specifically, we apply soft time-to-live (STTL) cache management policies, where coded packets may be evicted from the caches at periodic times. We propose a reinforcement learning (RL) approach to find coded STTL policies minimizing the overall network load. We demonstrate that such caching policies achieve almost the same network load as policies obtained through optimization, where the latter assumes perfect knowled…