Time-frequency (TF) representations provide powerful and intuitive features for the analysis of time series such as audio. But still, generative modeling of audio in the TF domain is a subtle matter. Consequently, neural audio synthesis widely relies on directly modeling the waveform and previous attempts at unconditionally synthesizing audio from neurally generated invertible TF features still struggle to produce audio at satisfying quality. In this article, focusing on the short-time Fourier transform, we discuss the challenges that arise in audio synthesis based on generated invertible TF features and how to overcome them. We demonstrate the potential of deliberate generative TF modeling by training a generative adversarial network (GAN) on short-time Fourier features. We show that by applying our guidelines, our TF-based network was able to outperform a state-of-the-art GAN generating waveforms directly, despite the similar architecture in the two networks.
Efficient audio synthesis is an inherently difficult machine learning task, as human perception is sensitive to both global structure and fine-scale waveform coherence. Autoregressive models, such as WaveNet, model local structure at the expense of global latent structure and slow iterative sampling, while Generative Adversarial Networks (GANs), have global latent conditioning and efficient parallel sampling, but struggle to generate locally-coherent audio waveforms. Herein, we demonstrate that GANs can in fact generate high-fidelity and locally-coherent audio by modeling log magnitudes and in…
We study the ability of Wasserstein Generative Adversarial Network (WGAN) to generate missing audio content which is, in context, (statistically similar) to the sound and the neighboring borders. We deal with the challenge of audio inpainting long range gaps (500 ms) using WGAN models. We improved the quality of the inpainting part using a new proposed WGAN architecture that uses a short-range and a long-range neighboring borders compared to the classical WGAN model. The performance was compared with two different audio instruments (piano and guitar) and on virtuoso pianists together with a st…
Arizona State University(亚利桑那州立大学);Shanghai Jiao Tong University(上海交通大学);NVIDIA(英伟达)
Deep learning models have been widely used in commercial acoustic systems in recent years. However, adversarial audio examples can cause abnormal behaviors for those acoustic systems, while being hard for humans to perceive. Various methods, such as transformation-based defenses and adversarial training, have been proposed to protect acoustic systems from adversarial attacks, but they are less effective against adaptive attacks. Furthermore, directly applying the methods from the image domain can lead to suboptimal results because of the unique properties of audio data. In this paper, we propo…
Nokia Bell Labs(诺基亚贝尔实验室);University College London(伦敦大学学院);University of Oxford(牛津大学)
Mobile and embedded devices are increasingly using microphones and audio-based computational models to infer user context. A major challenge in building systems that combine audio models with commodity microphones is to guarantee their accuracy and robustness in the real-world. Besides many environmental dynamics, a primary factor that impacts the robustness of audio models is microphone variability. In this work, we propose Mic2Mic -- a machine-learned system component -- which resides in the inference pipeline of audio models and at real-time reduces the variability in audio data caused by m…
Sony CSL(索尼计算机科学实验室);CentraleSupélec(巴黎中央理工-高等电力学院)
In this paper, we propose a novel score-base generative model for unconditional raw audio synthesis. Our proposal builds upon the latest developments on diffusion process modeling with stochastic differential equations, which already demonstrated promising results on image generation. We motivate novel heuristics for the choice of the diffusion processes better suited for audio generation, and consider the use of a conditional U-Net to approximate the score function. While previous approaches on diffusion models on audio were mainly designed as speech vocoders in medium resolution, our method …
IRCAM - Sorbonne Université(IRCAM - 索邦大学);CNRS UMR 9912(法国国家科学研究中心 UMR 9912)
Deep generative models applied to audio have improved by a large margin the state-of-the-art in many speech and music related tasks. However, as raw waveform modelling remains an inherently difficult task, audio generative models are either computationally intensive, rely on low sampling rates, are complicated to control or restrict the nature of possible signals. Among those models, Variational AutoEncoders (VAE) give control over the generation by exposing latent variables, although they usually suffer from low synthesis quality. In this paper, we introduce a Realtime Audio Variational autoE…
Kyungpook National University(庆北国立大学);Electronics and Telecommunications Research Institute(韩国电子通信研究院)
Deep generative models for audio synthesis have recently been significantly improved. However, the task of modeling raw-waveforms remains a difficult problem, especially for audio waveforms and music signals. Recently, the realtime audio variational autoencoder (RAVE) method was developed for high-quality audio waveform synthesis. The RAVE method is based on the variational autoencoder and utilizes the two-stage training strategy. Unfortunately, the RAVE model is limited in reproducing wide-pitch polyphonic music sound. Therefore, to enhance the reconstruction performance, we adopt the pitch a…
Audio signals are sampled at high temporal resolutions, and learning to synthesize audio requires capturing structure across a range of timescales. Generative adversarial networks (GANs) have seen wide success at generating images that are both locally and globally coherent, but they have seen little application to audio generation. In this paper we introduce WaveGAN, a first attempt at applying GANs to unsupervised synthesis of raw-waveform audio. WaveGAN is capable of synthesizing one second slices of audio waveforms with global coherence, suitable for sound effect generation. Our experiment…
Indian Institute of Technology Bombay(印度理工学院孟买分校);ENS Paris-Saclay(巴黎-萨克雷高等师范学院)
With the advent of data-driven statistical modeling and abundant computing power, researchers are turning increasingly to deep learning for audio synthesis. These methods try to model audio signals directly in the time or frequency domain. In the interest of more flexible control over the generated sound, it could be more useful to work with a parametric representation of the signal which corresponds more directly to the musical attributes such as pitch, dynamics and timbre. We present VaPar Synth - a Variational Parametric Synthesizer which utilizes a conditional variational autoencoder (CVAE…
In this work, we propose DiffWave, a versatile diffusion probabilistic model for conditional and unconditional waveform generation. The model is non-autoregressive, and converts the white noise signal into structured waveform through a Markov chain with a constant number of steps at synthesis. It is efficiently trained by optimizing a variant of variational bound on the data likelihood. DiffWave produces high-fidelity audios in different waveform generation tasks, including neural vocoding conditioned on mel spectrogram, class-conditional generation, and unconditional generation. We demonstrat…
Sony Computer Science Laboratory(索尼计算机科学实验室);LTCI, Télécom Paris, Institut Polytechnique de Paris(LTCI,巴黎电信学院,巴黎综合理工学院)
Influenced by the field of Computer Vision, Generative Adversarial Networks (GANs) are often adopted for the audio domain using fixed-size two-dimensional spectrogram representations as the "image data". However, in the (musical) audio domain, it is often desired to generate output of variable duration. This paper presents VQCPC-GAN, an adversarial framework for synthesizing variable-length audio by exploiting Vector-Quantized Contrastive Predictive Coding (VQCPC). A sequence of VQCPC tokens extracted from real audio data serves as conditional input to a GAN architecture, providing step-wise t…
University of Science and Technology of China(中国科学技术大学);Imperial College London(帝国理工学院);Microsoft Research Asia(微软亚洲研究院);Microsoft Azure Speech(微软Azure语音部门);University of Surrey(萨里大学);South China University of Technology(华南理工大学)
Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This synthesis process involves not only the basic physical warping of the mono audio, but also room reverberations and head/ear related filtrations, which, however, are difficult to accurately simulate in traditional digital signal processing. In this paper, we formulate the synthesis process from a different perspective by decomposing the binaural audio into a c…
Simon Fraser University(西蒙弗雷泽大学);Zurich University of the Arts(苏黎世艺术大学)
We present the Latent Timbre Synthesis (LTS), a new audio synthesis method using Deep Learning. The synthesis method allows composers and sound designers to interpolate and extrapolate between the timbre of multiple sounds using the latent space of audio frames. We provide the details of two Variational Autoencoder architectures for LTS, and compare their advantages and drawbacks. The implementation includes a fully working application with graphical user interface, called \textit{interpolate\_two}, which enables practitioners to explore the timbre between two audio excerpts of their selection…
Korea University(高丽大学);Netmarble Corporation(网石公司)
Although recent works on neural vocoder have improved the quality of synthesized audio, there still exists a gap between generated and ground-truth audio in frequency space. This difference leads to spectral artifacts such as hissing noise or reverberation, and thus degrades the sample quality. In this paper, we propose Fre-GAN which achieves frequency-consistent audio synthesis with highly improved generation quality. Specifically, we first present resolution-connected generator and resolution-wise discriminators, which help learn various scales of spectral distributions over multiple frequen…
Singapore University of Technology and Design(新加坡科技设计大学);Institute of High Performance Computing, A*STAR(新加坡A*STAR高性能计算研究院)
We present a controllable neural audio synthesizer based on Gaussian Mixture Variational Autoencoders (GM-VAE), which can generate realistic piano performances in the audio domain that closely follows temporal conditions of two essential style features for piano performances: articulation and dynamics. We demonstrate how the model is able to apply fine-grained style morphing over the course of synthesizing the audio. This is based on conditions which are latent variables that can be sampled from the prior or inferred from other pieces. One of the envisioned use cases is to inspire creative and…
KTH Royal Institute of Technology(KTH皇家理工学院);EPFL(洛桑联邦理工学院)
Time-frequency (TF) representations in audio synthesis have been increasingly modeled with real-valued networks. However, overlooking the complex-valued nature of TF representations can result in suboptimal performance and require additional modules (e.g., for modeling the phase). To this end, we introduce complex-valued polynomial networks, called APOLLO, that integrate such complex-valued representations in a natural way. Concretely, APOLLO captures high-order correlations of the input elements using high-order tensors as scaling parameters. By leveraging standard tensor decompositions, we d…
Rutgers University(罗格斯大学);The University of Tennessee, Knoxville(田纳西大学诺克斯维尔分校)
Recently, the vulnerability of DNN-based audio systems to adversarial attacks has obtained the increasing attention. However, the existing audio adversarial attacks allow the adversary to possess the entire user's audio input as well as granting sufficient time budget to generate the adversarial perturbations. These idealized assumptions, however, makes the existing audio adversarial attacks mostly impossible to be launched in a timely fashion in practice (e.g., playing unnoticeable adversarial perturbations along with user's streaming input). To overcome these limitations, in this paper we pr…
Audio processing models based on deep neural networks are susceptible to adversarial attacks even when the adversarial audio waveform is 99.9% similar to a benign sample. Given the wide application of DNN-based audio recognition systems, detecting the presence of adversarial examples is of high practical relevance. By applying anomalous pattern detection techniques in the activation space of these models, we show that 2 of the recent and current state-of-the-art adversarial attacks on audio processing systems systematically lead to higher-than-expected activation at some subset of nodes and we…
University of Tsukuba(筑波大学);RIKEN Center for Advanced Intelligence Project(理化学研究所先进智能项目中心)
We propose a method to generate audio adversarial examples that can attack a state-of-the-art speech recognition model in the physical world. Previous work assumes that generated adversarial examples are directly fed to the recognition model, and is not able to perform such a physical attack because of reverberation and noise from playback environments. In contrast, our method obtains robust adversarial examples by simulating transformations caused by playback or recording in the physical world and incorporating the transformations into the generation process. Evaluation and a listening experi…
University of Maryland, College Park(马里兰大学帕克分校);Johns Hopkins University(约翰斯·霍普金斯大学)
We propose using a computational model of the auditory cortex as a defense against adversarial attacks on audio. We apply several white-box iterative optimization-based adversarial attacks to an implementation of Amazon Alexa's HW network, and a modified version of this network with an integrated cortical representation, and show that the cortical features help defend against universal adversarial examples. At the same level of distortion, the adversarial noises found for the cortical network are always less effective for universal audio attacks. We make our code publicly available at https://…
McGill University(麦吉尔大学);École de Technologie Superiéure, Université du Québec(魁北克大学高等技术学院);Pontifical Catholic University of Paraná(巴拉那天主教大学)
This paper shows the susceptibility of spectrogram-based audio classifiers to adversarial attacks and the transferability of such attacks to audio waveforms. Some commonly used adversarial attacks to images have been applied to Mel-frequency and short-time Fourier transform spectrograms, and such perturbed spectrograms are able to fool a 2D convolutional neural network (CNN). Such attacks produce perturbed spectrograms that are visually imperceptible by humans. Furthermore, the audio waveforms reconstructed from the perturbed spectrograms are also able to fool a 1D CNN trained on the original …
Differentiable Wavetable Synthesis (DWTS) is a technique for neural audio synthesis which learns a dictionary of one-period waveforms i.e. wavetables, through end-to-end training. We achieve high-fidelity audio synthesis with as little as 10 to 20 wavetables and demonstrate how a data-driven dictionary of waveforms opens up unprecedented one-shot learning paradigms on short audio clips. Notably, we show audio manipulations, such as high quality pitch-shifting, using only a few seconds of input audio. Lastly, we investigate performance gains from using learned wavetables for realtime and intera…
The application of deep recurrent networks to audio transcription has led to impressive gains in automatic speech recognition (ASR) systems. Many have demonstrated that small adversarial perturbations can fool deep neural networks into incorrectly predicting a specified target with high confidence. Current work on fooling ASR systems have focused on white-box attacks, in which the model architecture and parameters are known. In this paper, we adopt a black-box approach to adversarial generation, combining the approaches of both genetic algorithms and gradient estimation to solve the task. We a…
Faculty of Informatics(信息学院);University of the Basque Country (UPV/EHU)(巴斯克大学)
Human-machine interaction is increasingly dependent on speech communication. Machine Learning models are usually applied to interpret human speech commands. However, these models can be fooled by adversarial examples, which are inputs intentionally perturbed to produce a wrong prediction without being noticed. While much research has been focused on developing new techniques to generate adversarial perturbations, less attention has been given to aspects that determine whether and how the perturbations are noticed by humans. This question is relevant since high fooling rates of proposed adversa…
In this paper, we investigate the potential effect of the adversarially training on the robustness of six advanced deep neural networks against a variety of targeted and non-targeted adversarial attacks. We firstly show that, the ResNet-56 model trained on the 2D representation of the discrete wavelet transform appended with the tonnetz chromagram outperforms other models in terms of recognition accuracy. Then we demonstrate the positive impact of adversarially training on this model as well as other deep architectures against six types of attack algorithms (white and black-box) with the cost …
There has been a recent surge in adversarial attacks on deep learning based automatic speech recognition (ASR) systems. These attacks pose new challenges to deep learning security and have raised significant concerns in deploying ASR systems in safety-critical applications. In this work, we introduce WaveGuard: a framework for detecting adversarial inputs that are crafted to attack ASR systems. Our framework incorporates audio transformation functions and analyses the ASR transcriptions of the original and transformed audio to detect adversarial inputs. We demonstrate that our defense framewor…
École de Technologie Supérieure (ÉTS), University of Quebec(魁北克大学高等技术学院)
Adversarial audio attacks can be considered as a small perturbation unperceptive to human ears that is intentionally added to the audio signal and causes a machine learning model to make mistakes. This poses a security concern about the safety of machine learning models since the adversarial attacks can fool such models toward the wrong predictions. In this paper we first review some strong adversarial attacks that may affect both audio signals and their 2D representations and evaluate the resiliency of the most common machine learning model, namely deep learning models and support vector mach…
Shanghai Jiao Tong University(上海交通大学);University of Illinois at Urbana–Champaign(伊利诺伊大学厄巴纳-香槟分校);IBM Research(IBM研究院);UC, Berkeley(加州大学伯克利分校)
Recent studies have highlighted adversarial examples as a ubiquitous threat to different neural network models and many downstream applications. Nonetheless, as unique data properties have inspired distinct and powerful learning principles, this paper aims to explore their potentials towards mitigating adversarial inputs. In particular, our results reveal the importance of using the temporal dependency in audio data to gain discriminate power against adversarial examples. Tested on the automatic speech recognition (ASR) tasks and three recent audio adversarial attacks, we find that (i) input t…
University of Southern Queensland(南昆士兰大学);University of Texas at Dallas(德克萨斯大学达拉斯分校);Imperial College London(帝国理工学院);University of Augsburg(奥格斯堡大学)
Recent improvements in Generative Adversarial Neural Networks (GANs) have shown their ability to generate higher quality samples as well as to learn good representations for transfer learning. Most of the representation learning methods based on GANs learn representations ignoring their post-use scenario, which can lead to increased generalisation ability. However, the model can become redundant if it is intended for a specific task. For example, assume we have a vast unlabelled audio dataset, and we want to learn a representation from this dataset so that it can be used to improve the emotion…
University of Electronic Science and Technology of China(电子科技大学)
With the development of deep learning and artificial intelligence, audio synthesis has a pivotal role in the area of machine learning and shows strong applicability in the industry. Meanwhile, significant efforts have been dedicated by researchers to handle multimodal tasks at present such as audio-visual multimodal processing. In this paper, we conduct a survey on audio synthesis and audio-visual multimodal processing, which helps understand current research and future trends. This review focuses on text to speech(TTS), music generation and some tasks that combine visual and acoustic informat…
We construct audio adversarial examples on automatic Speech-To-Text systems . Given any audio waveform, we produce an another by overlaying an audio vocal mask generated from the original audio. We apply our audio adversarial attack to five SOTA STT systems: DeepSpeech, Julius, Kaldi, wav2letter@anywhere and CMUSphinx. In addition, we engaged human annotators to transcribe the adversarial audio. Our experiments show that these adversarial examples fool State-Of-The-Art Speech-To-Text systems, yet humans are able to consistently pick out the speech. The feasibility of this attack introduces a n…
Deep learning models are mostly used in an offline inference fashion. However, this strongly limits the use of these models inside audio generation setups, as most creative workflows are based on real-time digital signal processing. Although approaches based on recurrent networks can be naturally adapted to this buffer-based computation, the use of convolutions still poses some serious challenges. To tackle this issue, the use of causal streaming convolutions have been proposed. However, this requires specific complexified training and can impact the resulting audio quality. In this paper, we …
Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and propagation, assembling signal generating and processing elements to capture acoustic features, and manipulating collections of recorded audio samples. While each of these approaches has been able to achieve high-quality synthesis and interaction for specific applications, they are all labour-intensive and each comes with its own challenges for designing arbitrary c…
Adversarial attacks pose a threat to deep learning models. However, research on adversarial detection methods, especially in the multi-modal domain, is very limited. In this work, we propose an efficient and straightforward detection method based on the temporal correlation between audio and video streams. The main idea is that the correlation between audio and video in adversarial examples will be lower than benign examples due to added adversarial noise. We use the synchronisation confidence score as a proxy for audiovisual correlation and based on it we can detect adversarial attacks. To th…
University of Southern Queensland(南昆士兰大学);Imperial College London(帝国理工学院);University of Augsburg(奥格斯堡大学)
Unsupervised disentangled representation learning from the unlabelled audio data, and high fidelity audio generation have become two linchpins in the machine learning research fields. However, the representation learned from an unsupervised setting does not guarantee its' usability for any downstream task at hand, which can be a wastage of the resources, if the training was conducted for that particular posterior job. Also, during the representation learning, if the model is highly biased towards the downstream task, it losses its generalisation capability which directly benefits the downstrea…
Speech synthesis and music audio generation from symbolic input differ in many aspects but share some similarities. In this study, we investigate how text-to-speech synthesis techniques can be used for piano MIDI-to-audio synthesis tasks. Our investigation includes Tacotron and neural source-filter waveform models as the basic components, with which we build MIDI-to-audio synthesis systems in similar ways to TTS frameworks. We also include reference systems using conventional sound modeling techniques such as sample-based and physical-modeling-based methods. The subjective experimental results…
National Taiwan University(国立台湾大学);The Chinese University of Hong Kong(香港中文大学)
Audio-visual active speaker detection (AVASD) is well-developed, and now is an indispensable front-end for several multi-modal applications. However, to the best of our knowledge, the adversarial robustness of AVASD models hasn't been investigated, not to mention the effective defense against such attacks. In this paper, we are the first to reveal the vulnerability of AVASD models under audio-only, visual-only, and audio-visual adversarial attacks through extensive experiments. What's more, we also propose a novel audio-visual interaction loss (AVIL) for making attackers difficult to find feas…
Sony Corporation(索尼公司);University of Tsukuba(筑波大学)
Despite the excellent performance of neural-network-based audio source separation methods and their wide range of applications, their robustness against intentional attacks has been largely neglected. In this work, we reformulate various adversarial attack methods for the audio source separation problem and intensively investigate them under different attack conditions and target models. We further propose a simple yet effective regularization method to obtain imperceptible adversarial noise while maximizing the impact on separation quality with low computational complexity. Experimental resul…
Automatic speech recognition (ASR) systems are vulnerable to audio adversarial examples that attempt to deceive ASR systems by adding perturbations to benign speech signals. Although an adversarial example and the original benign wave are indistinguishable to humans, the former is transcribed as a malicious target sentence by ASR systems. Several methods have been proposed to generate audio adversarial examples and feed them directly into the ASR system (over-line). Furthermore, many researchers have demonstrated the feasibility of robust physical audio adversarial examples(over-air). To defen…
Recent works have shown the capability of deep generative models to tackle general audio synthesis from a single label, producing a variety of impulsive, tonal, and environmental sounds. Such models operate on band-limited signals and, as a result of an autoregressive approach, they are typically conformed by pre-trained latent encoders and/or several cascaded modules. In this work, we propose a diffusion-based generative model for general audio synthesis, named DAG, which deals with full-band signals end-to-end in the waveform domain. Results show the superiority of DAG over existing label-co…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and musical notes from virtual instruments. However, the most suitable deep learning architecture is still under investigation. The choice of architecture is tightly coupled to the audio representations. A sound's original waveform can be too dense and rich for deep learning models to deal with efficiently - and complexity increases training time and computational cos…
A number of recent advances in neural audio synthesis rely on upsampling layers, which can introduce undesired artifacts. In computer vision, upsampling artifacts have been studied and are known as checkerboard artifacts (due to their characteristic visual pattern). However, their effect has been overlooked so far in audio processing. Here, we address this gap by studying this problem from the audio signal processing perspective. We first show that the main sources of upsampling artifacts are: (i) the tonal and filtering artifacts introduced by problematic upsampling operators, and (ii) the sp…
Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from rain, wind, and engines. Given that these complex sounds contain patterns on multiple timescales, they are a challenge to model with traditional methods. We introduce a novel modelling approach for textures, combining recurrent neural networks trained at different levels of abstraction with a conditioning strategy that allows for user-directed synthesis. We demo…
Swinburne University of Technology(斯威本科技大学);James Cook University(詹姆斯·库克大学);Deakin University(迪肯大学)
Automatic Speech Recognition services (ASRs) inherit deep neural networks' vulnerabilities like crafted adversarial examples. Existing methods often suffer from low efficiency because the target phases are added to the entire audio sample, resulting in high demand for computational resources. This paper proposes a novel scheme named FAAG as an iterative optimization-based method to generate targeted adversarial examples quickly. By injecting the noise over the beginning part of the audio, FAAG generates adversarial audio in high quality with a high success rate timely. Specifically, we use aud…
Spooky Audio;University of Victoria(维多利亚大学);McGill University(麦吉尔大学)
We release synth1B1, a multi-modal audio corpus consisting of 1 billion 4-second synthesized sounds, paired with the synthesis parameters used to generate them. The dataset is 100x larger than any audio dataset in the literature. We also introduce torchsynth, an open source modular synthesizer that generates the synth1B1 samples on-the-fly at 16200x faster than real-time (714MHz) on a single GPU. Finally, we release two new audio datasets: FM synth timbre and subtractive synth pitch. Using these datasets, we demonstrate new rank-based evaluation criteria for existing audio representations. Fin…
University of Surrey(萨里大学);Centre for Vision, Speech and Signal Processing (CVSSP)(视觉、语音与信号处理中心(CVSSP))
Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum likelihood estimation (MLE),which tends to make captions generic, simple and deterministic. As different people may describe an audio clip from different aspects using distinct words and grammars, we argue that an audio captioning system should have the ability to generate diverse captions for a fixed audio clip and across similar audio clips. To address this probl…
Georgia Institute of Technology(佐治亚理工学院);Intel Corporation(英特尔公司)
Adversarial machine learning research has recently demonstrated the feasibility to confuse automatic speech recognition (ASR) models by introducing acoustically imperceptible perturbations to audio samples. To help researchers and practitioners gain better understanding of the impact of such attacks, and to provide them with tools to help them more easily evaluate and craft strong defenses for their models, we present ADAGIO, the first tool designed to allow interactive experimentation with adversarial attacks and defenses on an ASR model in real time, both visually and aurally. ADAGIO incorpo…
University of Southern California(南加州大学);National Institute of Informatics(国立信息学研究所)
With the similarity between music and speech synthesis from symbolic input and the rapid development of text-to-speech (TTS) techniques, it is worthwhile to explore ways to improve the MIDI-to-audio performance by borrowing from TTS techniques. In this study, we analyze the shortcomings of a TTS-based MIDI-to-audio system and improve it in terms of feature computation, model selection, and training strategy, aiming to synthesize highly natural-sounding audio. Moreover, we conducted an extensive model evaluation through listening tests, pitch measurement, and spectrogram analysis. This work dem…