Many real-world reinforcement learning tasks require multiple agents to make sequential decisions under the agents' interaction, where well-coordinated actions among the agents are crucial to achieve the target goal better at these tasks. One way to accelerate the coordination effect is to enable multiple agents to communicate with each other in a distributed manner and behave as a group. In this paper, we study a practical scenario when (i) the communication bandwidth is limited and (ii) the agents share the communication medium so that only a restricted number of agents are able to simultaneously use the medium, as in the state-of-the-art wireless networking standards. This calls for a certain form of communication scheduling. In that regard, we propose a multi-agent deep reinforcement learning framework, called SchedNet, in which agents learn how to schedule themselves, how to encode the messages, and how to select actions based on received messages. SchedNet is capable of deciding which agents should be entitled to broadcasting their (encoded) messages, by learning the importance of each agent's partially observed information. We evaluate SchedNet against multiple baselines under two different applications, namely, cooperative communication and navigation, and predator-prey. Our experiments show a non-negligible performance gap between SchedNet and other mechanisms such as the ones without communication and with vanilla scheduling methods, e.g., round robin, ranging from 32% to 43%.
We propose ScheduleNet, a RL-based real-time scheduler, that can solve various types of multi-agent scheduling problems. We formulate these problems as a semi-MDP with episodic reward (makespan) and learn ScheduleNet, a decentralized decision-making policy that can effectively coordinate multiple agents to complete tasks. The decision making procedure of ScheduleNet includes: (1) representing the state of a scheduling problem with the agent-task graph, (2) extracting node embeddings for agent and tasks nodes, the important relational information among agents and tasks, by employing the type-aw…
Optical Earth observation satellites acquire images worldwide , covering up to several million square kilometers every day. The complexity of scheduling acquisitions for such systems increases exponentially when considering the interoperabil-ity of several satellite constellations together with the uncertainties from weather forecasts. In order to deliver valid images to customers as fast as possible, it is crucial to acquire cloud-free images. Depending on weather forecasts, up to 50% of images acquired by operational satellites can be trashed due to excessive cloud covers, showing there is r…
As intelligent transportation systems been implemented broadly and unmanned arial vehicles (UAVs) can assist terrestrial base stations acting as multi-access edge computing (MEC) to provide a better wireless network communication for Internet of Vehicles (IoVs), we propose a UAVs-assisted approach to help provide a better wireless network service retaining the maximum Quality of Experience(QoE) of the IoVs on the lane. In the paper, we present a Multi-Agent Graph Convolutional Deep Reinforcement Learning (M-AGCDRL) algorithm which combines local observations of each agent with a low-resolution…
University of North Carolina at Charlotte(北卡罗来纳大学夏洛特分校);Iowa State University(爱荷华州立大学);Oak Ridge National Laboratory(橡树岭国家实验室)
Today high-performance computing (HPC) platforms are still dominated by batch jobs. Accordingly, effective batch job scheduling is crucial to obtain high system efficiency. Existing HPC batch job schedulers typically leverage heuristic priority functions to prioritize and schedule jobs. But, once configured and deployed by the experts, such priority functions can hardly adapt to the changes of job loads, optimization goals, or system settings, potentially leading to degraded system efficiency when changes occur. To address this fundamental issue, we present RLScheduler, an automated HPC batch …
Huawei Technologies German Research Center(华为技术德国研究中心)
Radio resources in vehicle-to-vehicle (V2V) communication can be scheduled either by a centralized scheduler residing in the network (e.g., a base station in case of cellular systems) or a distributed scheduler, where the resources are autonomously selected by the vehicles. The former approach yields a considerably higher resource utilization in case the network coverage is uninterrupted. However, in case of intermittent or out-of-coverage, due to not having input from centralized scheduler, vehicles need to revert to distributed scheduling. Motivated by recent advances in reinforcement learni…
US Air Force-MIT AI Accelerator(美国空军-麻省理工学院人工智能加速器);MIT(麻省理工学院)
Integer programs provide a powerful abstraction for representing a wide range of real-world scheduling problems. Despite their ability to model general scheduling problems, solving large-scale integer programs (IP) remains a computational challenge in practice. The incorporation of more complex objectives such as robustness to disruptions further exacerbates the computational challenge. We present NICE (Neural network IP Coefficient Extraction), a novel technique that combines reinforcement learning and integer programming to tackle the problem of robust scheduling. More specifically, NICE use…
Huawei Technologies Duesseldorf GmbH(华为技术杜塞尔多夫有限公司);Technische Universität Berlin(柏林工业大学)
Vehicle-to-vehicle (V2V) communications have distinct challenges that need to be taken into account when scheduling the radio resources. Although centralized schedulers (e.g., located on base stations) could be utilized to deliver high scheduling performance, they cannot be employed in case of coverage gaps. To address the issue of reliable scheduling of V2V transmissions out of coverage, we propose Vehicular Reinforcement Learning Scheduler (VRLS), a centralized scheduler that predictively assigns the resources for V2V communication while the vehicle is still in cellular network coverage. VRL…
National University of Singapore(新加坡国立大学);Neuron Mobility Pte. Ltd.(Neuron Mobility私人有限公司)
To efficiently perform inference with neural networks, the underlying tensor programs require sufficient tuning efforts before being deployed into production environments. Usually, enormous tensor program candidates need to be sufficiently explored to find the one with the best performance. This is necessary to make the neural network products meet the high demand of real-world applications such as natural language processing, auto-driving, etc. Auto-schedulers are being developed to avoid the need for human intervention. However, due to the gigantic search space and lack of intelligent search…
Model-based reinforcement learning has attracted wide attention due to its superior sample efficiency. Despite its impressive success so far, it is still unclear how to appropriately schedule the important hyperparameters to achieve adequate performance, such as the real data ratio for policy optimization in Dyna-style model-based algorithms. In this paper, we first theoretically analyze the role of real data in policy training, which suggests that gradually increasing the ratio of real data yields better performance. Inspired by the analysis, we propose a framework named AutoMBPO to automatic…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
The problem of scheduling of workloads onto heterogeneous processors (e.g., CPUs, GPUs, FPGAs) is of fundamental importance in modern data centers. Current system schedulers rely on application/system-specific heuristics that have to be built on a case-by-case basis. Recent work has demonstrated ML techniques for automating the heuristic search by using black-box approaches which require significant training data and time, which make them challenging to use in practice. This paper presents Symphony, a scheduling framework that addresses the challenge in two ways: (i) a domain-driven Bayesian r…
We propose a practical non-episodic PSRL algorithm that unlike recent state-of-the-art PSRL algorithms uses a deterministic, model-independent episode switching schedule. Our algorithm termed deterministic schedule PSRL (DS-PSRL) is efficient in terms of time, sample, and space complexity. We prove a Bayesian regret bound under mild assumptions. Our result is more generally applicable to multiple parameters and continuous state action problems. We compare our algorithm with state-of-the-art PSRL algorithms on standard discrete and continuous problems from the literature. Finally, we show how t…
University of Sydney(悉尼大学);Telstra Corporation Ltd(澳大利亚电信公司)
In this paper, we develop a knowledge-assisted deep reinforcement learning (DRL) algorithm to design wireless schedulers in the fifth-generation (5G) cellular networks with time-sensitive traffic. Since the scheduling policy is a deterministic mapping from channel and queue states to scheduling actions, it can be optimized by using deep deterministic policy gradient (DDPG). We show that a straightforward implementation of DDPG converges slowly, has a poor quality-of-service (QoS) performance, and cannot be implemented in real-world 5G systems, which are non-stationary in general. To address th…
Stanford University(斯坦福大学);MIT Lincoln Lab(麻省理工学院林肯实验室)
Communication is a important factor that enables agents work cooperatively in multi-agent reinforcement learning (MARL). Most previous work uses continuous message communication whose high representational capacity comes at the expense of interpretability. Allowing agents to learn their own discrete message communication protocol emerged from a variety of domains can increase the interpretability for human designers and other agents.This paper proposes a method to generate discrete messages analogous to human languages, and achieve communication by a broadcast-and-listen mechanism based on sel…
We consider the problem of the limited-bandwidth communication for multi-agent reinforcement learning, where agents cooperate with the assistance of a communication protocol and a scheduler. The protocol and scheduler jointly determine which agent is communicating what message and to whom. Under the limited bandwidth constraint, a communication protocol is required to generate informative messages. Meanwhile, an unnecessary communication connection should not be established because it occupies limited resources in vain. In this paper, we develop an Informative Multi-Agent Communication (IMAC) …
EpiSys Science(EpiSys科学公司);University of Alberta(阿尔伯塔大学)
Access to parallel and distributed computation has enabled researchers and developers to improve algorithms and performance in many applications. Recent research has focused on next generation special purpose systems with multiple kinds of coprocessors, known as heterogeneous system-on-chips (SoC). In this paper, we introduce a method to intelligently schedule--and learn to schedule--a stream of tasks to available processing elements in such a system. We use deep reinforcement learning enabling complex sequential decision making and empirically show that our reinforcement learning system provi…
In Multi-Agent Reinforcement Learning, communication is critical to encourage cooperation among agents. Communication in realistic wireless networks can be highly unreliable due to network conditions varying with agents' mobility, and stochasticity in the transmission process. We propose a framework to learn practical communication strategies by addressing three fundamental questions: (1) When: Agents learn the timing of communication based on not only message importance but also wireless channel conditions. (2) What: Agents augment message contents with wireless network measurements to better…
University of Liverpool(利物浦大学);DeepMind(深度思维);Centrum Wiskunde & Informatica(数学与计算机科学中心)
Much of the success of single agent deep reinforcement learning (DRL) in recent years can be attributed to the use of experience replay memories (ERM), which allow Deep Q-Networks (DQNs) to be trained efficiently through sampling stored state transitions. However, care is required when using ERMs for multi-agent deep reinforcement learning (MA-DRL), as stored transitions can become outdated because agents update their policies in parallel [11]. In this work we apply leniency [23] to MA-DRL. Lenient agents map state-action pairs to decaying temperature values that control the amount of leniency…
Universidade do Algarve(阿尔加维大学);Instituto de Telecomunicações(电信研究所);Universidade de Aveiro(阿威罗大学)
Network management tools are usually inherited from one generation to another. This was successful since these tools have been kept in check and updated regularly to fit new networking goals and service requirements. Unfortunately, new networking services will render this approach obsolete and handcrafting new tools or upgrading the current ones may lead to complicated systems that will be extremely difficult to maintain and improve. Fortunately, recent advances in AI have provided new promising tools that can help solving many network management problems. Following this interesting trend, the…
Deep Reinforcement Learning (DRL) underlies in a simulated environment and optimizes objective goals. By extending the conventional interaction scheme, this paper proffers gym-ds3, a scalable and reproducible open environment tailored for a high-fidelity Domain-Specific System-on-Chip (DSSoC) application. The simulation corroborates to schedule hierarchical jobs onto heterogeneous System-on-Chip (SoC) processors and bridges the system to reinforcement learning research. We systematically analyze the representative SoC simulator and discuss the primary challenging aspects that the system (1) co…
TempoNet: Slack-Quantized Transformer-Guided Reinforcement Scheduler for Adaptive Deadline-Centric Real-Time Dispatchs
University of Macau(澳门大学);Tsinghua University(清华大学);Northeast Normal University(东北师范大学);Shanghai AI Laboratory(上海人工智能实验室);The Australian National University(澳大利亚国立大学);Peking University(北京大学);Harbin University of Science and Technology(哈尔滨理工大学);Renmin University of China(中国人民大学);Adelaide University(阿德莱德大学)
Evolutionary Discovery of Developmental Reward Schedules in Deep Reinforcement Learning
College of Computing at the Georgia Institute of Technology(佐治亚理工学院计算学院);School of Engineering and Applied Science at the University of Pennsylvania(宾夕法尼亚大学工程与应用科学学院)
For orthogonal multiple access (OMA) systems, the number of served user equipments (UEs) is limited to the number of available orthogonal resources. On the other hand, non-orthogonal multiple access (NOMA) schemes allow multiple UEs to use the same orthogonal resource. This extra degree of freedom introduces new challenges for resource allocation. Buffer state information (BSI), like the size and age of packets waiting for transmission, can be used to improve scheduling in OMA systems. In this paper, we investigate the impact of BSI on the performance of a centralized scheduler in an uplink mu…
NEC-AIST AI Cooperative Research Laboratory, National Institute of Advanced Industrial Science and Technology(日本产业技术综合研究所 NEC-AIST 人工智能合作研究实验室);Data Science Research Laboratories, NEC Corporation(日本电气株式会社数据科学研究实验室);Graduate School of Information Science and Technology, The University of Tokyo(东京大学信息科学与技术研究生院)
The number of railway service disruptions has been increasing owing to intensification of natural disasters. In addition, abrupt changes in social situations such as the COVID-19 pandemic require railway companies to modify the traffic schedule frequently. Therefore, automatic support for optimal scheduling is anticipated. In this study, an automatic railway scheduling system is presented. The system leverages reinforcement learning and a dynamic simulator that can simulate the railway traffic and passenger flow of a whole line. The proposed system enables rapid generation of the traffic sched…
Inspired by recent advances in agent communication with graph neural networks, this work proposes the representation of multi-agent communication capabilities as a directed labeled heterogeneous agent graph, in which node labels denote agent classes and edge labels, the communication type between two classes of agents. We also introduce a neural network architecture that specializes communication in fully cooperative heterogeneous multi-agent tasks by learning individual transformations to the exchanged messages between each pair of agent classes. By also employing encoding and action selectio…
ART for Diffusion Sampling: A Reinforcement Learning Approach to Timestep Schedule
Department of Industrial Engineering and Operations Research, Columbia University, New York, NY 10027, USA(工业工程与运筹学系,哥伦比亚大学,纽约,NY 10027,美国);Department of Industrial Engineering and Operations Research & Data Science Institute, Columbia University, New York, NY 10027, USA(工业工程与运筹学系及数据科学研究所,哥伦比亚大学,纽约,NY 10027,美国)
University of Klagenfurt(克拉根福大学);Graz University of Technology(格拉茨技术大学)
Scheduling is a fundamental task occurring in various automated systems applications, e.g., optimal schedules for machines on a job shop allow for a reduction of production costs and waste. Nevertheless, finding such schedules is often intractable and cannot be achieved by Combinatorial Optimization Problem (COP) methods within a given time limit. Recent advances of Deep Reinforcement Learning (DRL) in learning complex behavior enable new COP application possibilities. This paper presents an efficient DRL environment for Job-Shop Scheduling -- an important problem in the field. Furthermore, we…
Indiana University(印第安纳大学);University of California, Irvine(加利福尼亚大学欧文分校)
Social network structure is one of the key determinants of human language evolution. Previous work has shown that the network of social interactions shapes decentralized learning in human groups, leading to the emergence of different kinds of communicative conventions. We examined the effects of social network organization on the properties of communication systems emerging in decentralized, multi-agent reinforcement learning communities. We found that the global connectivity of a social network drives the convergence of populations on shared and symmetric communication systems, preventing the…
MIT Department of Aeronautics and Astronautics(麻省理工学院航空航天系);MIT Department of Applied Mathematics(麻省理工学院应用数学系)
Reinforcement learning algorithms are gaining popularity in fields in which optimal scheduling is important, and oncology is not an exception. The complex and uncertain dynamics of cancer limit the performance of traditional model-based scheduling strategies like Optimal Control. Motivated by the recent success of model-free Deep Reinforcement Learning (DRL) in challenging control tasks and in the design of medical treatments, we use Deep Q-Network (DQN) and Deep Deterministic Policy Gradient (DDPG) to design a personalized cancer chemotherapy schedule. We show that both of them succeed in the…
In deep reinforcement learning (RL), data augmentation is widely considered as a tool to induce a set of useful priors about semantic consistency and improve sample efficiency and generalization performance. However, even when the prior is useful for generalization, distilling it to RL agent often interferes with RL training and degenerates sample efficiency. Meanwhile, the agent is forgetful of the prior due to the non-stationary nature of RL. These observations suggest two extreme schedules of distillation: (i) over the entire training; or (ii) only at the end. Hence, we devise a stand-alone…
Multi-agent reinforcement learning has shown promise on a variety of cooperative tasks as a consequence of recent developments in differentiable inter-agent communication. However, most architectures are limited to pools of homogeneous agents, limiting their applicability. Here we propose a modular framework for learning complex tasks in which a traditional monolithic agent is framed as a collection of cooperating heterogeneous agents. We apply this approach to model sensorimotor coordination in the neocortex as a multi-agent reinforcement learning problem. Our results demonstrate proof-of-con…
Communication in multi-agent reinforcement learning has been drawing attention recently for its significant role in cooperation. However, multi-agent systems may suffer from limitations on communication resources and thus need efficient communication techniques in real-world scenarios. According to the Shannon-Hartley theorem, messages to be transmitted reliably in worse channels require lower entropy. Therefore, we aim to reduce message entropy in multi-agent communication. A fundamental challenge is that the gradients of entropy are either 0 or infinity, disabling gradient-based methods. To …
In deep reinforcement learning (RL), data augmentation is widely considered as a tool to induce a set of useful priors about semantic consistency and improve sample efficiency and generalization performance. However, even when the prior is useful for generalization, distilling it to RL agent often interferes with RL training and degenerates sample efficiency. Meanwhile, the agent is forgetful of the prior due to the non-stationary nature of RL. These observations suggest two extreme schedules of distillation: (i) over the entire training; or (ii) only at the end. Hence, we devise a stand-alone…
Multi-Agent Reinforcement Learning with Communication-Constrained Priors
State Key Laboratory for Novel Software Technology, Nanjing University(南京大学新型软件技术国家重点实验室);School of Intelligence Science and Technology, Nanjing University(南京大学智能科学与技术学院);School of Network Security and Information Technology, YiLi Normal University(伊犁师范学院网络安全与信息技术学院);Nanjing University of Posts and Telecommunications(南京邮电大学)
INESC-ID(里斯本系统与计算机工程研究所);Instituto Superior Técnico, University of Lisbon(里斯本大学高等技术学院);Zebra Technologies(斑马技术公司)
In a warehouse environment, tasks appear dynamically. Consequently, a task management system that matches them with the workforce too early (e.g., weeks in advance) is necessarily sub-optimal. Also, the rapidly increasing size of the action space of such a system consists of a significant problem for traditional schedulers. Reinforcement learning, however, is suited to deal with issues requiring making sequential decisions towards a long-term, often remote, goal. In this work, we set ourselves on a problem that presents itself with a hierarchical structure: the task-scheduling, by a centralise…
Jet Propulsion Laboratory, California Institute of Technology(喷气推进实验室,加州理工学院)
With three complexes spread evenly across the Earth, NASA's Deep Space Network (DSN) is the primary means of communications as well as a significant scientific instrument for dozens of active missions around the world. A rapidly rising number of spacecraft and increasingly complex scientific instruments with higher bandwidth requirements have resulted in demand that exceeds the network's capacity across its 12 antennae. The existing DSN scheduling process operates on a rolling weekly basis and is time-consuming; for a given week, generation of the final baseline schedule of spacecraft tracking…
In this extended abstract, we propose a new technique for query scheduling with the explicit goal of reducing disk reads and thus implicitly increasing query performance. We introduce SmartQueue, a learned scheduler that leverages overlapping data reads among incoming queries and learns a scheduling strategy that improves cache hits. SmartQueue relies on deep reinforcement learning to produce workload-specific scheduling strategies that focus on long-term performance benefits while being adaptive to previously-unseen data access patterns. We present results from a proof-of-concept prototype, d…
Stony Brook University(石溪大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Princeton University(普林斯顿大学);Northwestern University(西北大学)
This paper considers a distributed reinforcement learning problem in which a network of multiple agents aim to cooperatively maximize the globally averaged return through communication with only local neighbors. A randomized communication-efficient multi-agent actor-critic algorithm is proposed for possibly unidirectional communication relationships depicted by a directed graph. It is shown that the algorithm can solve the problem for strongly connected graphs by allowing each agent to transmit only two scalar-valued variables at one time.
We study the problem of emergent communication, in which language arises because speakers and listeners must communicate information in order to solve tasks. In temporally extended reinforcement learning domains, it has proved hard to learn such communication without centralized training of agents, due in part to a difficult joint exploration problem. We introduce inductive biases for positive signalling and positive listening, which ease this problem. In a simple one-step environment, we demonstrate how these biases ease the learning problem. We also apply our methods to a more extended envir…
University of Oslo(奥斯陆大学);NOOT Tech. Co., Ltd.(NOOT科技有限公司);Beijing University of Posts and Telecommunications(北京邮电大学)
Communication is supposed to improve multi-agent collaboration and overall performance in cooperative Multi-agent reinforcement learning (MARL). However, such improvements are prevalently limited in practice since most existing communication schemes ignore communication overheads (e.g., communication delays). In this paper, we demonstrate that ignoring communication delays has detrimental effects on collaborations, especially in delay-sensitive tasks such as autonomous driving. To mitigate this impact, we design a delay-aware multi-agent communication model (DACOM) to adapt communication to de…
Indian Institute of Science, Bangalore(印度科学院(班加罗尔))
Learning the value function of a given policy from data samples is an important problem in Reinforcement Learning. TD($λ$) is a popular class of algorithms to solve this problem. However, the weights assigned to different $n$-step returns in TD($λ$), controlled by the parameter $λ$, decrease exponentially with increasing $n$. In this paper, we present a $λ$-schedule procedure that generalizes the TD($λ$) algorithm to the case when the parameter $λ$ could vary with time-step. This allows flexibility in weight assignment, i.e., the user can specify the weights assigned to different $n$-step retu…