Combinatorial Sleeping Bandits with Fairness Constraints
Temple University(天普大学);Iowa State University(爱荷华州立大学)
Fengjiao Li, Jia Liu, Bo Ji
备注:
Fixed one minor mistake in the proofs, which impacts the constant $β_2$ in Theorem 2 only; Updated the reference by adding several highly relevant papers
The multi-armed bandit (MAB) model has been widely adopted for studying many practical optimization problems (network resource allocation, ad placement, crowdsourcing, etc.) with unknown parameters. The goal of the player here is to maximize the cumulative reward in the face of uncertainty. However, the basic MAB model neglects several important factors of the system in many real-world applications, where multiple arms can be simultaneously played and an arm could sometimes be "sleeping". Besides, ensuring fairness is also a key design concern in practice. To that end, we propose a new Combinatorial Sleeping MAB model with Fairness constraints, called CSMAB-F, aiming to address the aforementioned crucial modeling issues. The objective is now to maximize the reward while satisfying the fairness requirement of a minimum selection fraction for each individual arm. To tackle this new problem, we extend an online learning algorithm, UCB, to deal with a critical tradeoff between exploitation and exploration and employ the virtual queue technique to properly handle the fairness constraints. By carefully integrating these two techniques, we develop a new algorithm, called Learning with Fairness Guarantee (LFG), for the CSMAB-F problem. Further, we rigorously prove that not only LFG is feasibility-optimal, but it also has a time-average regret upper bounded by $\frac{N}{2η}+\frac{β_1\sqrt{mNT\log{T}}+β_2 N}{T}$, where N is the total number of arms, m is the maximum number of arms that can be simultaneously played, T is the time horizon, $β_1$ and $β_2$ are constants, and $η$ is a design parameter that we can tune. Finally, we perform extensive simulations to corroborate the effectiveness of the proposed algorithm. Interestingly, the simulation results reveal an important tradeoff between the regret and the speed of convergence to a point satisfying the fairness constraints.
Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);Inria(法国国家信息与自动化研究所);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔国立理工学院);Toyota Technological Institute at Chicago(芝加哥丰田技术研究所);IBM Research(IBM研究院);University of Pennsylvania(宾夕法尼亚大学)
We address the problem of \emph{`Internal Regret'} in \emph{Sleeping Bandits} in the fully adversarial setup, as well as draw connections between different existing notions of sleeping regrets in the multiarmed bandits (MAB) literature and consequently analyze the implications: Our first contribution is to propose the new notion of \emph{Internal Regret} for sleeping MAB. We then proposed an algorithm that yields sublinear regret in that measure, even for a completely adversarial sequence of losses and availabilities. We further show that a low sleeping internal regret always implies a low ext…
University of Victoria(维多利亚大学);Southeast University(东南大学);Harbin Institute of Technology(哈尔滨工业大学)
We study the combinatorial sleeping multi-armed semi-bandit problem with long-term fairness constraints~(CSMAB-F). To address the problem, we adopt Thompson Sampling~(TS) to maximize the total rewards and use virtual queue techniques to handle the fairness constraints, and design an algorithm called \emph{TS with beta priors and Bernoulli likelihoods for CSMAB-F~(TSCSF-B)}. Further, we prove TSCSF-B can satisfy the fairness constraints, and the time-averaged regret is upper bounded by $\frac{N}{2η} + O\left(\frac{\sqrt{mNT\ln T}}{T}\right)$, where $N$ is the total number of arms, $m$ is the ma…
In this paper, we study an interesting combination of sleeping and combinatorial stochastic bandits. In the mixed model studied here, at each discrete time instant, an arbitrary \emph{availability set} is generated from a fixed set of \emph{base} arms. An algorithm can select a subset of arms from the \emph{availability set} (sleeping bandits) and receive the corresponding reward along with semi-bandit feedback (combinatorial bandits). We adapt the well-known CUCB algorithm in the sleeping combinatorial bandits setting and refer to it as \CSUCB. We prove -- under mild smoothness conditions -- …
Indian Institute of Science(印度科学理工学院);Sierra Team, Inria(法国国家信息与自动化研究所 Sierra 团队);DeepMind
In this paper, we consider the problem of sleeping bandits with stochastic action sets and adversarial rewards. In this setting, in contrast to most work in bandits, the actions may not be available at all times. For instance, some products might be out of stock in item recommendation. The best existing efficient (i.e., polynomial-time) algorithms for this problem only guarantee an $O(T^{2/3})$ upper-bound on the regret. Yet, inefficient algorithms based on EXP4 can achieve $O(\sqrt{T})$. In this paper, we provide a new computationally efficient algorithm inspired by EXP3 satisfying a regret o…
Microsoft Research(微软研究院);Laboratoire Jean Kuntzmann(让·孔茨曼实验室)
We introduce the problem of sleeping dueling bandits with stochastic preferences and adversarial availabilities (DB-SPAA). In almost all dueling bandit applications, the decision space often changes over time; eg, retail store management, online shopping, restaurant recommendation, search engine optimization, etc. Surprisingly, this `sleeping aspect' of dueling bandits has never been studied in the literature. Like dueling bandits, the goal is to compete with the best arm by sequentially querying the preference feedback of item pairs. The non-triviality however results due to the non-stationar…
We study an interesting variant of the stochastic multi-armed bandit problem, called the Fair-SMAB problem, where each arm is required to be pulled for at least a given fraction of the total available rounds. We investigate the interplay between learning and fairness in terms of a pre-specified vector denoting the fractions of guaranteed pulls. We define a fairness-aware regret, called r-Regret, that takes into account the above fairness constraints and naturally extends the conventional notion of regret. Our primary contribution is characterizing a class of Fair-SMAB algorithms by two paramet…
We study an interesting variant of the stochastic multi-armed bandit problem, called the Fair-SMAB problem, where each arm is required to be pulled for at least a given fraction of the total available rounds. We investigate the interplay between learning and fairness in terms of a pre-specified vector denoting the fractions of guaranteed pulls. We define a fairness-aware regret, called $r$-Regret, that takes into account the above fairness constraints and naturally extends the conventional notion of regret. Our primary contribution is characterizing a class of Fair-SMAB algorithms by two param…
We introduce the study of fairness in multi-armed bandit problems. Our fairness definition can be interpreted as demanding that given a pool of applicants (say, for college admission or mortgages), a worse applicant is never favored over a better one, despite a learning algorithm's uncertainty over the true payoffs. We prove results of two types. First, in the important special case of the classic stochastic bandits problem (i.e., in which there are no contexts), we provide a provably fair algorithm based on "chained" confidence intervals, and provide a cumulative regret bound with a cubic dep…
Contextual bandit algorithms have become widely used for recommendation in online systems (e.g. marketplaces, music streaming, news), where they now wield substantial influence on which items get exposed to the users. This raises questions of fairness to the items -- and to the sellers, artists, and writers that benefit from this exposure. We argue that the conventional bandit formulation can lead to an undesirable and unfair winner-takes-all allocation of exposure. To remedy this problem, we propose a new bandit objective that guarantees merit-based fairness of exposure to the items while opt…
We revisit the problem of online learning with sleeping experts/bandits: in each time step, only a subset of the actions are available for the algorithm to choose from (and learn about). The work of Kleinberg et al. (2010) showed that there exist no-regret algorithms which perform no worse than the best ranking of actions asymptotically. Unfortunately, achieving this regret bound appears computationally hard: Kanade and Steinke (2014) showed that achieving this no-regret performance is at least as hard as PAC-learning DNFs, a notoriously difficult problem. In the present work, we relax the ori…
Data mining algorithms are increasingly used in automated decision making across all walks of daily life. Unfortunately, as reported in several studies these algorithms inject bias from data and environment leading to inequitable and unfair solutions. To mitigate bias in machine learning, different formalizations of fairness have been proposed that can be categorized into group fairness and individual fairness. Group fairness requires that different groups should be treated similarly which might be unfair to some individuals within a group. On the other hand, individual fairness requires that …
Recent advances in wireless radio frequency (RF) energy harvesting allows sensor nodes to increase their lifespan by remotely charging their batteries. The amount of energy harvested by the nodes varies depending on their ambient environment, and proximity to the source. The lifespan of the sensor network depends on the minimum amount of energy a node can harvest in the network. It is thus important to learn the least amount of energy harvested by nodes so that the source can transmit on a frequency band that maximizes this amount. We model this learning problem as a novel stochastic Maximin M…
University of Arkansas(阿肯色大学);Penn State University(宾夕法尼亚州立大学);Worcester Polytechnic Institute(伍斯特理工学院)
Personalized recommendation based on multi-arm bandit (MAB) algorithms has shown to lead to high utility and efficiency as it can dynamically adapt the recommendation strategy based on feedback. However, unfairness could incur in personalized recommendation. In this paper, we study how to achieve user-side fairness in personalized recommendation. We formulate our fair personalized recommendation as a modified contextual bandit and focus on achieving fairness on the individual whom is being recommended an item as opposed to achieving fairness on the items that are being recommended. We introduc…
Harvard University(哈佛大学);University of Lille(里尔大学);Chalmers University of Technology(查尔姆斯理工大学)
We study fairness within the stochastic, \emph{multi-armed bandit} (MAB) decision making framework. We adapt the fairness framework of "treating similar individuals similarly" to this setting. Here, an `individual' corresponds to an arm and two arms are `similar' if they have a similar quality distribution. First, we adopt a {\em smoothness constraint} that if two arms have a similar quality distribution then the probability of selecting each arm should be similar. In addition, we define the {\em fairness regret}, which corresponds to the degree to which an algorithm is not calibrated, where p…
We study an important variant of the stochastic multi-armed bandit (MAB) problem, which takes penalization into consideration. Instead of directly maximizing cumulative expected reward, we need to balance between the total reward and fairness level. In this paper, we present some new insights in MAB and formulate the problem in the penalization framework, where rigorous penalized regret can be well defined and more sophisticated regret analysis is possible. Under such a framework, we propose a hard-threshold UCB-like algorithm, which enjoys many merits including asymptotic fairness, nearly opt…
We study fairness in linear bandit problems. Starting from the notion of meritocratic fairness introduced in Joseph et al. [2016], we carry out a more refined analysis of a more general problem, achieving better performance guarantees with fewer modelling assumptions on the number and structure of available choices as well as the number selected. We also analyze the previously-unstudied question of fairness in infinite linear bandit problems, obtaining instance-dependent regret upper bounds as well as lower bounds demonstrating that this instance-dependence is necessary. The result is a framew…
Considerable research effort has been guided towards algorithmic fairness but there is still no major breakthrough. In practice, an exhaustive search over all possible techniques and hyperparameters is needed to find optimal fairness-accuracy trade-offs. Hence, coupled with the lack of tools for ML practitioners, real-world adoption of bias reduction methods is still scarce. To address this, we present Fairband, a bandit-based fairness-aware hyperparameter optimization (HO) algorithm. Fairband is conceptually simple, resource-efficient, easy to implement, and agnostic to both the objective met…
Bayesian bandits using Thompson Sampling have seen increasing success in recent years. Yet existing value models (of rewards) are misspecified on many real-world problem. We demonstrate this on the User Experience Optimization (UXO) problem, providing a novel formulation as a restless, sleeping bandit with unobserved confounders plus optional stopping. Our case studies show how common misspecifications can lead to sub-optimal rewards, and we provide model extensions to address these, along with a scientific model building process practitioners can adopt or adapt to solve their own unique probl…
Restless Multi-Armed Bandits (RMAB) is an apt model to represent decision-making problems in public health interventions (e.g., tuberculosis, maternal, and child care), anti-poaching planning, sensor monitoring, personalized recommendations and many more. Existing research in RMAB has contributed mechanisms and theoretical results to a wide variety of settings, where the focus is on maximizing expected value. In this paper, we are interested in ensuring that RMAB decision making is also fair to different arms while maximizing expected value. In the context of public health settings, this would…
University of Maryland(马里兰大学);Tulane University(杜兰大学)
We propose a novel formulation of group fairness with biased feedback in the contextual multi-armed bandit (CMAB) setting. In the CMAB setting, a sequential decision maker must, at each time step, choose an arm to pull from a finite set of arms after observing some context for each of the potential arm pulls. In our model, arms are partitioned into two or more sensitive groups based on some protected feature(s) (e.g., age, race, or socio-economic status). Initial rewards received from pulling an arm may be distorted due to some unknown societal or measurement bias. We assume that in reality th…
The multi-armed bandits' framework is the most common platform to study strategies for sequential decision-making problems. Recently, the notion of fairness has attracted a lot of attention in the machine learning community. One can impose the fairness condition that at any given point of time, even during the learning phase, a poorly performing candidate should not be preferred over a better candidate. This fairness constraint is known to be one of the most stringent and has been studied in the stochastic multi-armed bandits' framework in a stationary setting for which regret bounds have been…
In online recommendation, customers arrive in a sequential and stochastic manner from an underlying distribution and the online decision model recommends a chosen item for each arriving individual based on some strategy. We study how to recommend an item at each step to maximize the expected reward while achieving user-side fairness for customers, i.e., customers who share similar profiles will receive a similar reward regardless of their sensitive attributes and items being recommended. By incorporating causal inference into bandits and adopting soft intervention to model the arm selection st…
Making an informed decision -- for example, when choosing a career or housing -- requires knowledge about the available options. Such knowledge is generally acquired through costly trial and error, but this learning process can be disrupted by competition. In this work, we study how competition affects the long-term outcomes of individuals as they learn. We build on a line of work that models this setting as a two-sided matching market with bandit learners. A recent result in this area states that it is impossible to simultaneously guarantee two natural desiderata: stability and low optimal re…
Restless multi-armed bandits (RMAB) is a framework for allocating limited resources under uncertainty. It is an extremely useful model for monitoring beneficiaries and executing timely interventions to ensure maximum benefit in public health settings (e.g., ensuring patients take medicines in tuberculosis settings, ensuring pregnant mothers listen to automated calls about good pregnancy practices). Due to the limited resources, typically certain communities or regions are starved of interventions that can have follow-on effects. To avoid starvation in the executed interventions across individu…
University of Southern California(南加州大学);Massachusetts Institute of Technology(麻省理工学院)
When an AI system interacts with multiple users, it frequently needs to make allocation decisions. For instance, a virtual agent decides whom to pay attention to in a group setting, or a factory robot selects a worker to deliver a part. Demonstrating fairness in decision making is essential for such systems to be broadly accepted. We introduce a Multi-Armed Bandit algorithm with fairness constraints, where fairness is defined as a minimum rate that a task or a resource is assigned to a user. The proposed algorithm uses contextual information about the users and the task and makes no assumption…
Istituto Italiano di Tecnologia(意大利理工学院);University College London(伦敦大学学院);ENSAE(法国国立统计与经济管理学院);Institut Polytechnique de Paris(巴黎理工学院)
We study the linear contextual bandit problem where an agent has to select one candidate from a pool and each candidate belongs to a sensitive group. In this setting, candidates' rewards may not be directly comparable between groups, for example when the agent is an employer hiring candidates from different ethnic groups and some groups have a lower reward due to discriminatory bias and/or social injustice. We propose a notion of fairness that states that the agent's policy is fair when it selects a candidate with highest relative rank, which measures how good the reward is when compared to ca…
We consider Contextual Bandits with Concave Rewards (CBCR), a multi-objective bandit problem where the desired trade-off between the rewards is defined by a known concave objective function, and the reward vector depends on an observed stochastic context. We present the first algorithm with provably vanishing regret for CBCR without restrictions on the policy space, whereas prior works were restricted to finite policy spaces or tabular representations. Our solution is based on a geometric interpretation of CBCR algorithms as optimization algorithms over the convex set of expected rewards spann…
Simultaneously Achieving Group Exposure Fairness and Within-Group Meritocracy in Stochastic Bandits
Indian Institute of Technology Ropar(印度理工学院罗帕尔分校);Indian Institute of Technology Hyderabad(印度理工学院海得拉巴分校);International Institute of Information Technology, Hyderabad(国际信息技术学院海得拉巴分校)
Fair Distributed Cooperative Bandit Learning on Networks for Intelligent Internet of Things Systems (Technical Report)
School of Electronics and Communication Engineering, Sun Yat-sen University(中山大学电子与通信工程学院);China Academy of Electronics and Information Technology(中国电子科技集团公司电子科学研究院)
Indian Institute of Science(印度科学学院);Indian Institute of Technology, Kharagpur(印度理工学院克勒格布尔分校)
We extend the notion of regret with a welfarist perspective. Focussing on the classic multi-armed bandit (MAB) framework, the current work quantifies the performance of bandit algorithms by applying a fundamental welfare function, namely the Nash social welfare (NSW) function. This corresponds to equating algorithm's performance to the geometric mean of its expected rewards and leads us to the study of Nash regret, defined as the difference between the -- a priori unknown -- optimal mean (among the arms) and the algorithm's performance. Since NSW is known to satisfy fairness axioms, our approa…
The Hebrew University(希伯来大学);University of Pennsylvania(宾夕法尼亚大学)
We consider an online learning problem with one-sided feedback, in which the learner is able to observe the true label only for positively predicted instances. On each round, $k$ instances arrive and receive classification outcomes according to a randomized policy deployed by the learner, whose goal is to maximize accuracy while deploying individually fair policies. We first extend the framework of Bechavod et al. (2020), which relies on the existence of a human fairness auditor for detecting fairness violations, to instead incorporate feedback from dynamically-selected panels of multiple, pos…
Price of Fairness in Bandits: A Tight Minimax Characterization
Indian Institute of Technology Kharagpur(印度理工学院卡拉格浦尔分校);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学);Indian Institute of Technology Kanpur(印度理工学院坎浦尔分校)
The classic cake-cutting problem provides a model for addressing the fair and efficient allocation of a divisible, heterogeneous resource among agents with distinct preferences. Focusing on a standard formulation of cake cutting, in which each agent must receive a contiguous piece of the cake in an offline setting, this work instead focuses on online allocating non-contiguous pieces of cake among agents and establishes algorithmic results for fairness measures. In this regard, we made use of classic adversarial multi-armed bandits to achieve sub-linear Fairness and Revenue Regret at the same t…