Recognizing every person's action in a crowded and cluttered environment is a challenging task. In this paper, we propose a real-time action recognition method, Action4D, which gives reliable and accurate results in the real-world settings. We propose to tackle the action recognition problem using a holistic 4D "scan" of a cluttered scene to include every detail about the people and environment. Recognizing multiple people's actions in the cluttered 4D representation is a new problem. In this paper, we propose novel methods to solve this problem. We propose a new method to track people in 4D, which can reliably detect and follow each person in real time. We propose a new deep neural network, the Action4D-Net, to recognize the action of each tracked person. The Action4D-Net's novel structure uses both the global feature and the focused attention to achieve state-of-the-art result. Our real-time method is invariant to camera view angles, resistant to clutter and able to handle crowd. The experimental results show that the proposed method is fast, reliable and accurate. Our method paves the way to action recognition in the real-world applications and is ready to be deployed to enable smart homes, smart factories and smart stores.
This paper addresses the problem of tracking moving objects of variable appearance in challenging scenes rich with features and texture. Reliable tracking is of pivotal importance in surveillance applications. It is made particularly difficult by the nature of objects encountered in such scenes: these too change in appearance and scale, and are often articulated (e.g. humans). We propose a method which uses fast motion detection and segmentation as a constraint for both building appearance models and their robust propagation (matching) in time. The appearance model is based on sets of local ap…
National University of Singapore(新加坡国立大学);YITU Technology(依图科技)
Detecting and recognizing human action in videos with crowded scenes is a challenging problem due to the complex environment and diversity events. Prior works always fail to deal with this problem in two aspects: (1) lacking utilizing information of the scenes; (2) lacking training data in the crowd and complex scenes. In this paper, we focus on improving spatio-temporal action recognition by fully-utilizing the information of scenes and collecting new data. A top-down strategy is used to overcome the limitations. Specifically, we adopt a strong human detector to detect the spatial location of…
Recognizing human actions is fundamentally a spatio-temporal reasoning problem, and should be, at least to some extent, invariant to the appearance of the human and the objects involved. Motivated by this hypothesis, in this work, we take an object-centric approach to action recognition. Multiple works have studied this setting before, yet it remains unclear (i) how well a carefully crafted, spatio-temporal layout-based method can recognize human actions, and (ii) how, and when, to fuse the information from layout and appearance-based models. The main focus of this paper is compositional/few-s…
East China Normal University(华东师范大学);Jiangxi Normal University(江西师范大学)
Crowd counting is an important task that shown great application value in public safety-related fields, which has attracted increasing attention in recent years. In the current research, the accuracy of counting numbers and crowd density estimation are the main concerns. Although the emergence of deep learning has greatly promoted the development of this field, crowd counting under cluttered background is still a serious challenge. In order to solve this problem, we propose a ScaleAware Crowd Counting Network (SACCN) with regional and semantic attentions. The proposed SACCN distinguishes crowd…
Peking University(北京大学);Nanyang Technological University(南洋理工大学);University of Central Florida(中佛罗里达大学)
3D action recognition has broad applications in human-computer interaction and intelligent surveillance. However, recognizing similar actions remains challenging since previous literature fails to capture motion and shape cues effectively from noisy depth data. In this paper, we propose a novel two-layer Bag-of-Visual-Words (BoVW) model, which suppresses the noise disturbances and jointly encodes both motion and shape cues. First, background clutter is removed by a background modeling method that is designed for depth data. Then, motion and shape cues are jointly used to generate robust and di…
This paper proposes a two-stream flow-guided convolutional attention networks for action recognition in videos. The central idea is that optical flows, when properly compensated for the camera motion, can be used to guide attention to the human foreground. We thus develop cross-link layers from the temporal network (trained on flows) to the spatial network (trained on RGB frames). These cross-link layers guide the spatial-stream to pay more attention to the human foreground areas and be less affected by background clutter. We obtain promising performances with our approach on the UCF101, HMDB5…
Hakim Sabzevari University(哈基姆萨布泽瓦里大学);DISI, University of Trento(特伦托大学信息工程与计算机科学系)
In crowd behavior understanding, a model of crowd behavior need to be trained using the information extracted from video sequences. Since there is no ground-truth available in crowd datasets except the crowd behavior labels, most of the methods proposed so far are just based on low-level visual features. However, there is a huge semantic gap between low-level motion/appearance features and high-level concept of crowd behaviors. In this paper we propose an attribute-based strategy to alleviate this problem. While similar strategies have been recently adopted for object and action recognition, a…
Kapital Bank(资本银行);Khazar University(哈扎尔大学);Consumer Experience Tribe(消费者体验部落);Lumos Extension(Lumos扩展);School of Data(数据学院)
Recognizing human actions based on videos has became one of the most popular areas of research in computer vision in recent years. This area has many applications such as surveillance, robotics, health care, video search and human-computer interaction. There are many problems associated with recognizing human actions in videos such as cluttered backgrounds, obstructions, viewpoints variation, execution speed and camera movement. A large number of methods have been proposed to solve the problems. This paper focus on spatial and temporal pattern recognition for the classification of videos using…
University of Washington(华盛顿大学);Honda Research Institute(本田研究院)
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to various environments and deal with cluttered backgrounds, occlusions, and viewpoint variations. Among them, methods based on graph convolutional networks that extract features from the skeleton have demonstrated promising performance. In this paper, we propose a novel Spatio-Temporal Pyramid Graph Convolutional Network (ST-PGN) for online action recognition for…
Austrian Institute of Technology (AIT)(奥地利技术研究所(AIT));Massachusetts Institute of Technology (MIT)(麻省理工学院(MIT))
Modeling crowd behavior relies on accurate data of pedestrian movements at a high level of detail. Imaging sensors such as cameras provide a good basis for capturing such detailed pedestrian motion data. However, currently available computer vision technologies, when applied to conventional video footage, still cannot automatically unveil accurate motions of groups of people or crowds from the image sequences. We present a novel data collection approach for studying crowd behavior which uses the increasingly popular low-cost sensor Microsoft Kinect. The Kinect captures both standard camera dat…
Understanding crowd behavior in video is challenging for computer vision. There have been increasing attempts on modeling crowded scenes by introducing ever larger property ontologies (attributes) and annotating ever larger training datasets. However, in contrast to still images, manually annotating video attributes needs to consider spatiotemporal evolution which is inherently much harder and more costly. Critically, the most interesting crowd behaviors captured in surveillance videos (e.g., street fighting, flash mobs) are either rare, thus have few examples for model training, or unseen pre…
Crowd counting is a challenging problem especially in the presence of huge crowd diversity across images and complex cluttered crowd-like background regions, where most previous approaches do not generalize well and consequently produce either huge crowd underestimation or overestimation. To address these challenges, we propose a new image patch rescaling module (PRM) and three independent PRM employed crowd counting methods. The proposed frameworks use the PRM module to rescale the image regions (patches) that require special treatment, whereas the classification process helps in recognizing …
University of Toronto(多伦多大学);Epson(爱普生);Lund University(隆德大学)
The role of symmetry in computer vision has waxed and waned in importance during the evolution of the field from its earliest days. At first figuring prominently in support of bottom-up indexing, it fell out of favor as shape gave way to appearance and recognition gave way to detection. With a strong prior in the form of a target object, the role of the weaker priors offered by perceptual grouping was greatly diminished. However, as the field returns to the problem of recognition from a large database, the bottom-up recovery of the parts that make up the objects in a cluttered scene is critica…
Inria Rennes VRG, FEE, CTU in Prague(法国国家信息与自动化研究所雷恩分所VRG、费尔科学院(FEE)、捷克技术大学布拉格分校(CTU in Prague));Inria(法国国家信息与自动化研究所);CTU in Prague(捷克技术大学布拉格分校)
Severe background clutter is challenging in many computer vision tasks, including large-scale image retrieval. Global descriptors, that are popular due to their memory and search efficiency, are especially prone to corruption by such a clutter. Eliminating the impact of the clutter on the image descriptor increases the chance of retrieving relevant images and prevents topic drift due to actually retrieving the clutter in the case of query expansion. In this work, we propose a novel salient region detection method. It captures, in an unsupervised manner, patterns that are both discriminative an…
We present an integrated framework for simultaneous tracking, group detection and multi-level activity recognition in crowd videos. Instead of solving these problems independently and sequentially, we solve them together in a unified framework to utilize the strong correlation that exists among individual motion, groups, and activities. We explore the hierarchical structure hidden in the video that connects individuals over time to produce tracks, connects individuals to form groups and also connects groups together to form a crowd. We show that estimation of this hidden structure corresponds …
Recognizing objects in dense clutter accurately plays an important role to a wide variety of robotic manipulation tasks including grasping, packing, rearranging and many others. However, conventional visual recognition models usually miss objects because of the significant occlusion among instances and causes incorrect prediction due to the visual ambiguity with the high object crowdedness. In this paper, we propose an interactive exploration framework called Smart Explorer for recognizing all objects in dense clutters. Our Smart Explorer physically interacts with the clutter to maximize the r…
Recognition of occluded objects in unseen indoor environments is a challenging problem for mobile robots. This work proposes a new slicing-based topological descriptor that captures the 3D shape of object point clouds to address this challenge. It yields similarities between the descriptors of the occluded and the corresponding unoccluded objects, enabling object unity-based recognition using a library of trained models. The descriptor is obtained by partitioning an object's point cloud into multiple 2D slices and constructing filtrations (nested sequences of simplicial complexes) on the slice…
Crowd sourcing has become a widely adopted scheme to collect ground truth labels. However, it is a well-known problem that these labels can be very noisy. In this paper, we demonstrate how to learn a deep convolutional neural network (DCNN) from noisy labels, using facial expression recognition as an example. More specifically, we have 10 taggers to label each input image, and compare four different approaches to utilizing the multiple labels: majority voting, multi-label learning, probabilistic label drawing, and cross-entropy loss. We show that the traditional majority voting scheme does not…
Concordia University(康考迪亚大学);University of Arkansas(阿肯色大学);North Carolina A&T State University(北卡罗来纳农业技术州立大学)
Group-level emotion recognition (ER) is a growing research area as the demands for assessing crowds of all sizes are becoming an interest in both the security arena as well as social media. This work extends the earlier ER investigations, which focused on either group-level ER on single images or within a video, by fully investigating group-level expression recognition on crowd videos. In this paper, we propose an effective deep feature level fusion mechanism to model the spatial-temporal information in the crowd videos. In our approach, the fusing process is performed on the deep feature doma…
In this work we tackle the challenging problem of anime character recognition. Anime, referring to animation produced within Japan and work derived or inspired from it. For this purpose we present DAF:re (DanbooruAnimeFaces:revamped), a large-scale, crowd-sourced, long-tailed dataset with almost 500 K images spread across more than 3000 classes. Additionally, we conduct experiments on DAF:re and similar datasets using a variety of classification models, including CNN based ResNets and self-attention based Vision Transformer (ViT). Our results give new insights into the generalization and trans…
New York University(纽约大学);Wikimedia Foundation(维基媒体基金会);University of Turin(都灵大学)
Rendering Wikipedia content through mobile and augmented reality mediums can enable new forms of interaction in urban-focused user communities facilitating learning, communication and knowledge exchange. With this objective in mind, in this work we develop a mobile application that allows for the recognition of notable sites featured on Wikipedia. The application is powered by a deep neural network that has been trained on crowd-sourced imagery describing sites of interest, such as buildings, statues, museums or other physical entities that are present and visually accessible in an urban envir…
Understanding the spatial relations between objects in images is a surprisingly challenging task. A chair may be "behind" a person even if it appears to the left of the person in the image (depending on which way the person is facing). Two students that appear close to each other in the image may not in fact be "next to" each other if there is a third student between them. We introduce SpatialSense, a dataset specializing in spatial relation recognition which captures a broad spectrum of such challenges, allowing for proper benchmarking of computer vision techniques. SpatialSense is constructe…
Jamoum University College(贾穆姆大学学院);Umm Al-Qura University(乌姆·库拉大学);King Abdulaziz University(阿卜杜勒阿齐兹国王大学)
Individual abnormal behaviors vary depending on crowd sizes, contexts, and scenes. Challenges such as partial occlusions, blurring, large-number abnormal behavior, and camera viewing occur in large-scale crowds when detecting, tracking, and recognizing individuals with abnormal behaviors. In this paper, our contribution is twofold. First, we introduce an annotated and labeled large-scale crowd abnormal behaviors Hajj dataset (HAJJv2). Second, we propose two methods of hybrid Convolutional Neural Networks (CNNs) and Random Forests (RFs) to detect and recognize Spatio-temporal abnormal behaviors…
Deep learning models have been used extensively to solve real-world problems in recent years. The performance of such models relies heavily on large amounts of labeled data for training. While the advances of data collection technology have enabled the acquisition of a massive volume of data, labeling the data remains an expensive and time-consuming task. Active learning techniques are being progressively adopted to accelerate the development of machine learning solutions by allowing the model to query the data they learn from. In this paper, we introduce a real-world problem, the recognition …
University of Cambridge(剑桥大学);University of St Andrews(圣安德鲁斯大学)
Visual recognition and vision based retrieval of objects from large databases are tasks with a wide spectrum of potential applications. In this paper we propose a novel recognition method from video sequences suitable for retrieval from databases acquired in highly unconstrained conditions e.g. using a mobile consumer-level device such as a phone. On the lowest level, we represent each sequence as a 3D mesh of densely packed local appearance descriptors. While image plane geometry is captured implicitly by a large overlap of neighbouring regions from which the descriptors are extracted, 3D inf…
Khalifa University(哈利法大学);Durham University(杜伦大学);The University of Western Australia(西澳大学);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学)
Automated systems designed for screening contraband items from the X-ray imagery are still facing difficulties with high clutter, concealment, and extreme occlusion. In this paper, we addressed this challenge using a novel multi-scale contour instance segmentation framework that effectively identifies the cluttered contraband data within the baggage X-ray scans. Unlike standard models that employ region-based or keypoint-based techniques to generate multiple boxes around objects, we propose to derive proposals according to the hierarchy of the regions defined by the contours. The proposed fram…
Xi’an Institute of Optics and Precision Mechanics of CAS(中国科学院西安光学精密机械研究所);University of Chinese Academy of Sciences(中国科学院大学);Fraunhofer IGD(弗劳恩霍夫计算机图形研究所)
3D feature descriptor provide information between corresponding models and scenes. 3D objection recognition in cluttered scenes, however, remains a largely unsolved problem. Practical applications impose several challenges which are not fully addressed by existing methods. Especially in cluttered scenes there are many feature mismatches between scenes and models. We therefore propose Histograms of Gaussian Normal Distribution (HGND) for extracting salient features on a local reference frame (LRF) that enables us to solve this problem. We propose a LRF on each local surface patches using the sc…
This paper addresses the problem of head detection in crowded environments. Our detection is based entirely on the geometric consistency across cameras with overlapping fields of view, and no additional learning process is required. We propose a fully unsupervised method for inferring scene and camera geometry, in contrast to existing algorithms which require specific calibration procedures. Moreover, we avoid relying on the presence of body parts other than heads or on background subtraction, which have limited effectiveness under heavy clutter. We cast the head detection problem as a stereo …
University of Tübingen(图宾根大学);Bernstein Centre for Computational Neuroscience(伯恩斯坦计算神经科学中心);Max Planck Institute for Biological Cybernetics(马克斯·普朗克生物控制论研究所);Baylor College of Medicine(贝勒医学院)
We tackle the problem of one-shot segmentation: finding and segmenting a previously unseen object in a cluttered scene based on a single instruction example. We propose a novel dataset, which we call $\textit{cluttered Omniglot}$. Using a baseline architecture combining a Siamese embedding for detection with a U-net for segmentation we show that increasing levels of clutter make the task progressively harder. Using oracle models with access to various amounts of ground-truth information, we evaluate different aspects of the problem and show that in this kind of visual search task, detection an…
University of Oxford(牛津大学);University of Massachusetts, Amherst(马萨诸塞大学阿默斯特分校)
Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describable texture at- tributes recognition in clutter, using a new dataset derived from the OpenSurface texture repository. Motivated by the challenge posed by this problem, we propose a new texture descriptor, D-CNN, obtained by Fisher Vector pooling of a Convolutional Neural Network (CNN) filter bank. D-CNN substantially improves the state-of-the-art in texture, mate- rial and sce…
In this paper, we present a novel method to recognize the types of crowd movement from crowd trajectories using agent-based motion models (AMMs). Our idea is to apply a number of AMMs, referred to as exemplar-AMMs, to describe the crowd movement. Specifically, we propose an optimization framework that filters out the unknown noise in the crowd trajectories and measures their similarity to the exemplar-AMMs to produce a crowd motion feature. We then address our real-world crowd movement recognition problem as a multi-label classification problem. Our experiments show that the proposed feature o…
Numerous automatic continuous emotion detection system studies have examined mostly use of videos and images containing individual person expressing emotions. This study examines the detection of spontaneous emotions in a group and crowd settings. Edge detection was used with a grid of lines superimposition to extract the features. The feature movement in terms of movement from the reference point was used to track across sequences of images from the color channel. Additionally the video data capturing was done on spontaneous emotions invoked by watching sports events from group of participant…
In high population cities, the gatherings of large crowds in public places and public areas accelerate or jeopardize people safety and transportation, which is a key challenge to the researchers. Although much research has been carried out on crowd analytics, many of existing methods are problem-specific, i.e., methods learned from a specific scene cannot be properly adopted to other videos. Therefore, this presents weakness and the discovery of these researches, since additional training samples have to be found from diverse videos. This paper will investigate diverse scene crowd analytics wi…
Robots working in human environments must be able to perceive and act on challenging objects with articulations, such as a pile of tools. Articulated objects increase the dimensionality of the pose estimation problem, and partial observations under clutter create additional challenges. To address this problem, we present a generative-discriminative parts-based recognition and localization method for articulated objects in clutter. We formulate the problem of articulated object pose estimation as a Markov Random Field (MRF). Hidden nodes in this MRF express the pose of the object parts, and edg…
This paper focuses on robotic picking tasks in cluttered scenario. Because of the diversity of poses, types of stack and complicated background in bin picking situation, it is much difficult to recognize and estimate their pose before grasping them. Here, this paper combines Resnet with U-net structure, a special framework of Convolution Neural Networks (CNN), to predict picking region without recognition and pose estimation. And it makes robotic picking system learn picking skills from scratch. At the same time, we train the network end to end with online samples. In the end of this paper, se…
Studies on microscopic pedestrian requires large amounts of trajectory data from real-world pedestrian crowds. Such data collection, if done manually, needs tremendous effort and is very time consuming. Though many studies have asserted the possibility of automating this task using video cameras, we found that only a few have demonstrated good performance in very crowded situations or from a top-angled view scene. This paper deals with tracking pedestrian crowd under heavy occlusions from an angular scene. Our automated tracking system consists of two modules that perform sequentially. The fir…
Tianjin University(天津大学);University of South Carolina(南卡罗来纳大学)
To obtain a more comprehensive activity understanding for a crowded scene, in this paper, we propose a new problem of panoramic human activity recognition (PAR), which aims to simultaneous achieve the individual action, social group activity, and global activity recognition. This is a challenging yet practical problem in real-world applications. For this problem, we develop a novel hierarchical graph neural network to progressively represent and model the multi-granularity human activities and mutual social relations for a crowd of people. We further build a benchmark to evaluate the proposed …
Object recognition in the presence of background clutter and distractors is a central problem both in neuroscience and in machine learning. However, the performance level of the models that are inspired by cortical mechanisms, including deep networks such as convolutional neural networks and deep belief networks, is shown to significantly decrease in the presence of noise and background objects [19, 24]. Here we develop a computational framework that is hierarchical, relies heavily on key properties of the visual cortex including mid-level feature selectivity in visual area V4 and Inferotempor…
We propose novel real-time algorithm to localize hands and find their associations with multiple people in the cluttered 4D volumetric data (dynamic 3D volumes). Different from the traditional multiple view approaches, which find key points in 2D and then triangulate to recover the 3D locations, our method directly processes the dynamic 3D data that involve both clutter and crowd. The volumetric representation is more desirable than the partial observations from different view points and enables more robust and accurate results. However, due to the large amount of data in the volumetric repres…
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Fraunhofer Institute for Optronics, System Technologies and Image Exploitation IOSB(弗劳恩霍夫光电、系统技术与图像利用研究所IOSB)
Human pose estimation has recently made significant progress with the adoption of deep convolutional neural networks. Its many applications have attracted tremendous interest in recent years. However, many practical applications require pose estimation for human crowds, which still is a rarely addressed problem. In this work, we explore methods to optimize pose estimation for human crowds, focusing on challenges introduced with dense crowds, such as occlusions, people in close proximity to each other, and partial visibility of people. In order to address these challenges, we evaluate three asp…
Recognizing materials in real-world images is a challenging task. Real-world materials have rich surface texture, geometry, lighting conditions, and clutter, which combine to make the problem particularly difficult. In this paper, we introduce a new, large-scale, open dataset of materials in the wild, the Materials in Context Database (MINC), and combine this dataset with deep learning to achieve material recognition and segmentation of images in the wild. MINC is an order of magnitude larger than previous material databases, while being more diverse and well-sampled across its 23 categories. …
Instituto de Telecomunicações(电信研究所);University of Beira Interior(贝拉内大学);Technical University of Cluj-Napoca(克卢日-纳波卡技术大学);TomiWorld
The automatic characterization of pedestrians in surveillance footage is a tough challenge, particularly when the data is extremely diverse with cluttered backgrounds, and subjects are captured from varying distances, under multiple poses, with partial occlusion. Having observed that the state-of-the-art performance is still unsatisfactory, this paper provides a novel solution to the problem, with two-fold contributions: 1) considering the strong semantic correlation between the different full-body attributes, we propose a multi-task deep model that uses an element-wise multiplication layer to…
Drishti AI-Event Guardian: An Intelligent Real-Time Crowd Monitoring and Emergency Response System for Mass Gathering Events
School of Computer Engineering, Kalinga Institute of Industrial Technology(计算机工程学院,凯林加工业技术学院);School of Electronics Engineering, Kalinga Institute of Industrial Technology(电子工程学院,凯林加工业技术学院)
We present MaskFusion, a real-time, object-aware, semantic and dynamic RGB-D SLAM system that goes beyond traditional systems which output a purely geometric map of a static scene. MaskFusion recognizes, segments and assigns semantic class labels to different objects in the scene, while tracking and reconstructing them even when they move independently from the camera. As an RGB-D camera scans a cluttered scene, image-based instance-level semantic segmentation creates semantic object masks that enable real-time object recognition and the creation of an object-level representation for the world…
Facial action unit (AU) recognition is essential to facial expression analysis. Since there are highly positive or negative correlations between AUs, some existing AU recognition works have focused on modeling AU relations. However, previous relationship-based approaches typically embed predefined rules into their models and ignore the impact of various AU relations in different crowds. In this paper, we propose a novel Attention Based Relation Network (ABRNet) for AU recognition, which can automatically capture AU relations without unnecessary or even disturbing predefined rules. ABRNet uses …