Reliable Intersection Control in Non-cooperative Environments
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Toyota InfoTechnology Center(丰田信息技术中心)
Muhammed O. Sayin, Chung-Wei Lin, Shinichi Shiraishi, Tamer Başar
备注:
Extended version (including proofs of theorems and lemmas) of the paper: M. O. Sayin, C.-W. Lin, S. Shiraishi, and T. Basar, "Reliable intersection control in non-cooperative environments", to appear in the Proceedings of American Control Conference, 2018
We propose a reliable intersection control mechanism for strategic autonomous and connected vehicles (agents) in non-cooperative environments. Each agent has access to his/her earliest possible and desired passing times, and reports a passing time to the intersection manager, who allocates the intersection temporally to the agents in a First-Come-First-Serve basis. However, the agents might have conflicting interests and can take actions strategically. To this end, we analyze the strategic behaviors of the agents and formulate Nash equilibria for all possible scenarios. Furthermore, among all Nash equilibria we identify a socially optimal equilibrium that leads to a fair intersection allocation, and correspondingly we describe a strategy-proof intersection mechanism, which achieves reliable intersection control such that the strategic agents do not have any incentive to misreport their passing times strategically.
Recent reinforcement learning studies extensively explore the interplay between cooperative and competitive behaviour in mixed environments. Unlike cooperative environments where agents strive towards a common goal, mixed environments are notorious for the conflicts of selfish and social interests. As a consequence, purely rational agents often struggle to achieve and maintain cooperation. A prevalent approach to induce cooperative behaviour is to assign additional rewards based on other agents' well-being. However, this approach suffers from the issue of multi-agent credit assignment, which c…
Beijing University of Posts and Telecommunications(北京邮电大学);Beijing Information Science and Technology University(北京信息科技大学);University of Technology Sydney(悉尼科技大学)
Cooperative Intelligent Transportation Systems (C-ITS) will change the modes of road safety and traffic management, especially at intersections without traffic lights, namely unsignalized intersections. Existing researches focus on vehicle control within a small area around an unsignalized intersection. In this paper, we expand the control domain to a large area with multiple intersections. In particular, we propose a Multi-intersection Vehicular Cooperative Control (MiVeCC) to enable cooperation among vehicles in a large area with multiple unsignalized intersections. Firstly, a vehicular end-…
Recently, multiagent deep reinforcement learning (DRL) has received increasingly wide attention. Existing multiagent DRL algorithms are inefficient when facing with the non-stationarity due to agents update their policies simultaneously in stochastic cooperative environments. This paper extends the recently proposed weighted double estimator to the multiagent domain and propose a multiagent DRL framework, named weighted double deep Q-network (WDDQN). By utilizing the weighted double estimator and the deep neural network, WDDQN can not only reduce the bias effectively but also be extended to sc…
Safe and efficient co-planning of multiple robots in pedestrian participation environments is promising for applications. In this work, a novel multi-robot social-aware efficient cooperative planner that on the basis of off-policy multi-agent reinforcement learning (MARL) under partial dimension-varying observation and imperfect perception conditions is proposed. We adopt temporal-spatial graph (TSG)-based social encoder to better extract the importance of social relation between each robot and the pedestrians in its field of view (FOV). Also, we introduce K-step lookahead reward setting in mu…
In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We argue that there is a need for research on the intersection between game theory and artificial intelligence, with the goal of achieving cooperative artificial intelligence that can navigate social dilemmas well. We consider the problem of how an external agent can promote cooperation between artificial learners by distributing additional rewards and punishments based on…
We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment, while policy gradient suffers from a variance that increases as the number of agents grows. We then present an adaptation of actor-critic methods that considers action policies of other agents and is able to successfully learn policies that require complex multi-agent coordination. Additionally, we introduce a training regimen utilizing an ensemble of policies …
University of Tuebingen(图宾根大学);Center on Long-Term Risk(长期风险中心);New York University(纽约大学);Vector Institute(矢量研究所);University of Toronto(多伦多大学);DeepMind
Cooperation in settings where agents have both common and conflicting interests (mixed-motive environments) has recently received considerable attention in multi-agent learning. However, the mixed-motive environments typically studied have a single cooperative outcome on which all agents can agree. Many real-world multi-agent environments are instead bargaining problems (BPs): they have several Pareto-optimal payoff profiles over which agents have conflicting preferences. We argue that typical cooperation-inducing learning algorithms fail to cooperate in BPs when there is room for normative di…
Cooperative Informative Sensing for Monitoring Dynamic Indoor Environments via Multi-Agent Reinforcement Learning
Korea Advanced Institute of Science and Technology(韩国科学技术院);Stanford University(斯坦福大学);University of California, Berkeley(加州大学伯克利分校);University of California, Riverside(加州大学河滨分校)
University of Science and Technology of China(中国科学技术大学);University of Arizona(亚利桑那大学);IFLYTEK Co., Ltd(科大讯飞股份有限公司);Rutgers University(罗格斯大学)
The development of intelligent traffic light control systems is essential for smart transportation management. While some efforts have been made to optimize the use of individual traffic lights in an isolated way, related studies have largely ignored the fact that the use of multi-intersection traffic lights is spatially influenced and there is a temporal dependency of historical traffic status for current traffic light control. To that end, in this paper, we propose a novel SpatioTemporal Multi-Agent Reinforcement Learning (STMARL) framework for effectively capturing the spatio-temporal depen…
K. N. Toosi University of Technology(K. N. 图西理工大学);Polytechnique Montréal(蒙特利尔理工学院);Shahid Beheshti University(沙希德·贝赫什提大学)
Nowadays, cooperative multi-agent systems are used to learn how to achieve goals in large-scale dynamic environments. However, learning in these environments is challenging: from the effect of search space size on learning time to inefficient cooperation among agents. Moreover, reinforcement learning algorithms may suffer from a long time of convergence in such environments. In this paper, a communication framework is introduced. In the proposed communication framework, agents learn to cooperate effectively and also by introduction of a new state calculation method the size of state space will…
DCOP algorithms usually rely on interaction graphs to operate. In open and dynamic environments, such methods need to address how this interaction graph is generated and maintained among agents. Existing methods require reconstructing the entire graph upon detecting changes in the environment or assuming that new agents know potential neighbors to facilitate connection. We propose a novel distributed interaction graph construction algorithm to address this problem. The proposed method does not assume a predefined constraint graph and stabilizes after disruptive changes in the environment. We e…
This work considers the problem of learning cooperative policies in multi-agent settings with partially observable and non-stationary environments without a communication channel. We focus on improving information sharing between agents and propose a new multi-agent actor-critic method called \textit{Multi-Agent Cooperative Recurrent Proximal Policy Optimization} (MACRPO). We propose two novel ways of integrating information across agents and time in MACRPO: First, we use a recurrent layer in critic's network architecture and propose a new framework to use a meta-trajectory to train the recurr…
Training a multi-agent reinforcement learning (MARL) algorithm is more challenging than training a single-agent reinforcement learning algorithm, because the result of a multi-agent task strongly depends on the complex interactions among agents and their interactions with a stochastic and dynamic environment. We propose an algorithm that boosts MARL training using the biased action information of other agents based on a friend-or-foe concept. For a cooperative and competitive environment, there are generally two groups of agents: cooperative-agents and competitive-agents. In the proposed algor…
Future intelligent system will involve very various types of artificial agents, such as mobile robots, smart home infrastructure or personal devices, which share data and collaborate with each other to execute certain tasks.Designing an efficient human-machine interface, which can support users to express needs to the system, supervise the collaboration progress of different entities and evaluate the result, will be challengeable. This paper presents the design and implementation of the human-machine interface of Intelligent Cyber-Physical system (ICPS),which is a multi-entity coordination sys…
Independent reinforcement learning algorithms have no theoretical guarantees for finding the best policy in multi-agent settings. However, in practice, prior works have reported good performance with independent algorithms in some domains and bad performance in others. Moreover, a comprehensive study of the strengths and weaknesses of independent algorithms is lacking in the literature. In this paper, we carry out an empirical comparison of the performance of independent algorithms on four PettingZoo environments that span the three main categories of multi-agent environments, i.e., cooperativ…
Cooperative coordination at unsignalized road intersections, which aims to improve the driving safety and traffic throughput for connected and automated vehicles, has attracted increasing interests in recent years. However, most existing investigations either suffer from computational complexity or cannot harness the full potential of the road infrastructure. To this end, we first present a dedicated intersection coordination framework, where the involved vehicles hand over their control authorities and follow instructions from a centralized coordinator. Then a unified cooperative trajectory o…
Connected and automated vehicles (CAVs) are viewed as a special kind of robots that have the potential to significantly improve the safety and efficiency of traffic. In contrast to many swarm robotics studies that are demonstrated in labs by employing a small number of robots, CAV studies aims to achieve cooperative driving of unceasing robot swarm flows. However, how to get the optimal passing order of such robot swarm flows even for a signal-free intersection is an NP-hard problem (specifically, enumerating based algorithm takes days to find the optimal solution to a 20-CAV scenario). Here, …
Beijing University of Posts and Telecommunications(北京邮电大学);Massachusetts Institute of Technology(麻省理工学院);IFLYTEK Co., Ltd(科大讯飞股份有限公司)
The ever-increasing heavy traffic congestion potentially impedes the accessibility of emergency vehicles (EVs), resulting in detrimental impacts on critical services and even safety of people's lives. Hence, it is significant to propose an efficient scheduling approach to help EVs arrive faster. Existing vehicle-centric scheduling approaches aim to recommend the optimal paths for EVs based on the current traffic status while the road-centric scheduling approaches aim to improve the traffic condition and assign a higher priority for EVs to pass an intersection. With the intuition that real-time…
Traffic signal control is a challenging real-world problem aiming to minimize overall travel time by coordinating vehicle movements at road intersections. Existing traffic signal control systems in use still rely heavily on oversimplified information and rule-based methods. Specifically, the periodicity of green/red light alternations can be considered as a prior for better planning of each agent in policy optimization. To better learn such adaptive and predictive priors, traditional RL-based methods can only return a fixed length from predefined action pool with only local agents. If there is…
Visible light positioning (VLP) has drawn plenty of attention as a promising indoor positioning technique. However, in nonstationary environments, the performance of VLP is limited because of the highly time-varying channels. To improve the positioning accuracy and generalization capability in nonstationary environments, a cooperative VLP scheme based on federated learning (FL) is proposed in this paper. Exploiting the FL framework, a global model adaptive to environmental changes can be jointly trained by users without sharing private data of users. Moreover, a Cooperative Visible-light Posit…
Argonne National Laboratory(阿贡国家实验室);University of South Carolina(南卡罗来纳大学);Missouri University of Science and Technology(密苏里科技大学)
In this paper, we address two key challenges in deep reinforcement learning setting, sample inefficiency and slow learning, with a dual NN-driven learning approach. In the proposed approach, we use two deep NNs with independent initialization to robustly approximate the action-value function in the presence of image inputs. In particular, we develop a temporal difference (TD) error-driven learning approach, where we introduce a set of linear transformations of the TD error to directly update the parameters of each layer in the deep NN. We demonstrate theoretically that the cost minimized by th…
Federal Research Center “Computer Science and Control” of Russian Academy of Sciences(俄罗斯科学院“计算机科学与控制”联邦研究中心);People’s Friendship University of Russia (RUDN University)(俄罗斯人民友谊大学);National Research University Higher School of Economics(国家研究型高等经济大学)
The paper considers the problem of planning a set of non-conflict trajectories for the coalition of intelligent agents (mobile robots). Two divergent approaches, e.g. centralized and decentralized, are surveyed and analyzed. Decentralized planner - MAPP is described and applied to the task of finding trajectories for dozens UAVs performing nap-of-the-earth flight in urban environments. Results of the experimental studies provide an opportunity to claim that MAPP is a highly efficient planner for solving considered types of tasks.
Automated vehicles require the ability to cooperate with humans for smooth integration into today's traffic. While the concept of cooperation is well known, developing a robust and efficient cooperative trajectory planning method is still a challenge. One aspect of this challenge is the uncertainty surrounding the state of the environment due to limited sensor accuracy. This uncertainty can be represented by a Partially Observable Markov Decision Process. Our work addresses this problem by extending an existing cooperative trajectory planning approach based on Monte Carlo Tree Search for conti…
Siemens Technology and Services Pvt. Ltd.(西门子技术服务私人有限公司);International Institute of Information Technology Hyderabad(海得拉巴国际信息技术学院);Indian Institute of Science Bengaluru(班加罗尔印度科学研究所)
We use Asynchronous Advantage Actor Critic (A3C) for implementing an AI agent in the controllers that optimize flow of traffic across a single intersection and then extend it to multiple intersections by considering a multi-agent setting. We explore three different methodologies to address the multi-agent problem - (1) use of asynchronous property of A3C to control multiple intersections using a single agent (2) utilise self/competitive play among independent agents across multiple intersections and (3) ingest a global reward function among agents to introduce cooperative behavior between inte…
Users of AI systems may rely upon them to produce plans for achieving desired objectives. Such AI systems should be able to compute obfuscated plans whose execution in adversarial situations protects privacy, as well as legible plans which are easy for team members to understand in cooperative situations. We develop a unified framework that addresses these dual problems by computing plans with a desired level of comprehensibility from the point of view of a partially informed observer. For adversarial settings, our approach produces obfuscated plans with observations that are consistent with a…
We present a new model-based reinforcement learning algorithm, Cooperative Prioritized Sweeping, for efficient learning in multi-agent Markov decision processes. The algorithm allows for sample-efficient learning on large problems by exploiting a factorization to approximate the value function. Our approach only requires knowledge about the structure of the problem in the form of a dynamic decision network. Using this information, our method learns a model of the environment and performs temporal difference updates which affect multiple joint states and actions at once. Batch updates are addit…