Complementing images with inertial measurements has become one of the most popular approaches to achieve highly accurate and robust real-time camera pose tracking. In this paper, we present a keyframe-based approach to visual-inertial simultaneous localization and mapping (SLAM) for monocular and stereo cameras. Our visual-inertial SLAM system is based on a real-time capable visual-inertial odometry method that provides locally consistent trajectory and map estimates. We achieve global consistency in the estimate through online loop-closing and non-linear optimization. Furthermore, our system supports relocalization in a map that has been previously obtained and allows for continued SLAM operation. We evaluate our approach in terms of accuracy, relocalization capability and run-time efficiency on public indoor benchmark datasets and on newly recorded outdoor sequences. We demonstrate state-of-the-art performance of our system compared to a visual-inertial odometry method and baseline visual SLAM approaches in recovering the trajectory of the camera.
Université de Lorraine(洛林大学);Inria(法国国家信息与自动化研究所);LORIA(洛林计算机科学及其应用研究所);CNRS(法国国家科学研究中心)
In this work, we explore the use of objects in Simultaneous Localization and Mapping in unseen worlds and propose an object-aided system (OA-SLAM). More precisely, we show that, compared to low-level points, the major benefit of objects lies in their higher-level semantic and discriminating power. Points, on the contrary, have a better spatial localization accuracy than the generic coarse models used to represent objects (cuboid or ellipsoid). We show that combining points and objects is of great interest to address the problem of camera pose recovery. Our main contributions are: (1) we improv…
Hong Kong University of Science and Technology(香港科技大学)
The monocular visual-inertial system (VINS), which consists one camera and one low-cost inertial measurement unit (IMU), is a popular approach to achieve accurate 6-DOF state estimation. However, such locally accurate visual-inertial odometry is prone to drift and cannot provide absolute pose estimation. Leveraging history information to relocalize and correct drift has become a hot topic. In this paper, we propose a monocular visual-inertial SLAM system, which can relocalize camera and get the absolute pose in a previous-built map. Then 4-DOF pose graph optimization is performed to correct dr…
State Key Lab of CAD&CG, Zhejiang University(浙江大学CAD&CG国家重点实验室);Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所)
In this paper, we present RKD-SLAM, a robust keyframe-based dense SLAM approach for an RGB-D camera that can robustly handle fast motion and dense loop closure, and run without time limitation in a moderate size scene. It not only can be used to scan high-quality 3D models, but also can satisfy the demand of VR and AR applications. First, we combine color and depth information to construct a very fast keyframe-based tracking method on a CPU, which can work robustly in challenging cases (e.g.~fast camera motion and complex loops). For reducing accumulation error, we also introduce a very effici…
Fast and Accurate Deep Loop Closing and Relocalization for Reliable LiDAR SLAM
College of Intelligence Science and Technology, National University of Defense Technology(国防科技大学智能科学与技术学院);National Innovation Institution of Defense Technology(国防科技国家创新研究院)
本文提出统一框架 LCR-Net,通过特征提取和位姿感知注意力机制精确估计 LiDAR 扫描相似度与 6-DoF 位姿,实现快速准确的深度闭环与重定位,并集成至 SLAM 系统提升在线可靠性。
Instituto de Investigacion en Ingenieria de Aragon(阿拉贡工程研究所);Universidad de Zaragoza(萨拉戈萨大学)
In this paper we present a complete SLAM system for RGB-D cameras, namely RGB-iD SLAM. The presented approach is a dense direct SLAM method with the main characteristic of working with the depth maps in inverse depth parametrisation for the routines of dense alignment or keyframe fusion. The system consists in 2 CPU threads working in parallel, which share the use of the GPU for dense alignment and keyframe fusion routines. The first thread is a front-end operating at frame rate, which processes every incoming frame from the RGB-D sensor to compute the incremental odometry and integrate it in …
Technical University of Munich(慕尼黑工业大学);Artisense GmbH
In this paper we propose a framework for integrating map-based relocalization into online direct visual odometry. To achieve map-based relocalization for direct methods, we integrate image features into Direct Sparse Odometry (DSO) and rely on feature matching to associate online visual odometry (VO) with a previously built map. The integration of the relocalization poses is threefold. Firstly, they are incorporated as pose priors in the direct image alignment of the front-end tracking. Secondly, they are tightly integrated into the back-end bundle adjustment. Thirdly, an online fusion module …
With the dominance of keyframe-based SLAM in the field of robotics, the relative frame poses between keyframes have typically been sacrificed for a faster algorithm to achieve online applications. However, those approaches can become insufficient for applications that may require refined poses of all frames, not just keyframes which are relatively sparse compared to all input frames. This paper proposes a novel algorithm to correct the relative frames between keyframes after the keyframes have been updated by a back-end optimization process. The correction model is derived using conservation o…
GOReloc: Graph-based Object-Level Relocalization for Visual SLAM
School of Mechanical Engineering, Beijing Institute of Technology(北京理工大学机械工程学院);Yangtze Delta Region Academy of Beijing Institute of Technology(北京理工大学长三角研究院);College of Intelligence Science and Technology, National University of Defense Technology(国防科技大学智能科学学院)
This paper reports on a robust RGB-D SLAM system that performs well in scarcely textured and structured environments. We present a novel keyframe-based continuous visual odometry that builds on the recently developed continuous sensor registration framework. A joint geometric and appearance representation is the result of transforming the RGB-D images into functions that live in a Reproducing Kernel Hilbert Space (RKHS). We solve both registration and keyframe selection problems via the inner product structure available in the RKHS. We also extend the proposed keyframe-based odometry method to…
American University of Beirut(贝鲁特美国大学);University of Waterloo(滑铁卢大学)
Extensive research in the field of monocular SLAM for the past fifteen years has yielded workable systems that found their way into various applications in robotics and augmented reality. Although filter-based monocular SLAM systems were common at some time, the more efficient keyframe-based solutions are becoming the de facto methodology for building a monocular SLAM system. The objective of this paper is threefold: first, the paper serves as a guideline for people seeking to design their own monocular SLAM according to specific environmental constraints. Second, it presents a survey that cov…
Midea Robozone Inc(美的机器人公司);Massachusetts Institute of Technology(麻省理工学院)
Camera relocalization is the key component of simultaneous localization and mapping (SLAM) systems. This paper proposes a learning-based approach, named Sparse Spatial Scene Embedding with Graph Neural Networks (S3E-GNN), as an end-to-end framework for efficient and robust camera relocalization. S3E-GNN consists of two modules. In the encoding module, a trained S3E network encodes RGB images into embedding codes to implicitly represent spatial and semantic embedding code. With embedding codes and the associated poses obtained from a SLAM system, each image is represented as a graph node in a p…
Instituto de Investigación en Ingeniería de Aragón (I3A)(阿拉贡工程研究院(I3A));Universidad de Zaragoza(萨拉戈萨大学)
This paper presents ORB-SLAM, a feature-based monocular SLAM system that operates in real time, in small and large, indoor and outdoor environments. The system is robust to severe motion clutter, allows wide baseline loop closing and relocalization, and includes full automatic initialization. Building on excellent algorithms of recent years, we designed from scratch a novel system that uses the same features for all SLAM tasks: tracking, mapping, relocalization, and loop closing. A survival of the fittest strategy that selects the points and keyframes of the reconstruction leads to excellent r…
Hong Kong University of Science and Technology(香港科技大学);ETH Zurich(苏黎世联邦理工学院)
In this paper, we introduce a method for visual relocalization using the geometric information from a 3D surfel map. A visual database is first built by global indices from the 3D surfel map rendering, which provides associations between image points and 3D surfels. Surfel reprojection constraints are utilized to optimize the keyframe poses and map points in the visual database. A hierarchical camera relocalization algorithm then utilizes the visual database to estimate 6-DoF camera poses. Learned descriptors are further used to improve the performance in challenging cases. We present evaluati…
In modern visual SLAM systems, it is a standard practice to retrieve potential candidate map points from overlapping keyframes for further feature matching or direct tracking. In this work, we argue that keyframes are not the optimal choice for this task, due to several inherent limitations, such as weak geometric reasoning and poor scalability. We propose a voxel-map representation to efficiently retrieve map points for visual SLAM. In particular, we organize the map points in a regular voxel grid. Visible points from a camera pose are queried by sampling the camera frustum in a raycasting ma…
University of Alberta(阿尔伯塔大学);Universiti Putra Malaysia(马来西亚博特拉大学)
In this paper, we propose a dense monocular SLAM system, named DeepRelativeFusion, that is capable to recover a globally consistent 3D structure. To this end, we use a visual SLAM algorithm to reliably recover the camera poses and semi-dense depth maps of the keyframes, and then use relative depth prediction to densify the semi-dense depth maps and refine the keyframe pose-graph. To improve the semi-dense depth maps, we propose an adaptive filtering scheme, which is a structure-preserving weighted average smoothing filter that takes into account the pixel intensity and depth of the neighbourin…
DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior
Department of Computer Science, Dalian University of Technology(大连理工大学计算机科学系);Department of Mechano-informatics, Information Science and Technology, The University of Tokyo(东京大学机械信息学系、信息科学与技术系);Institute of Medical Robotics and Department of Automation, Shanghai Jiao Tong University(上海交通大学医学机器人研究所、自动化系);Key Laboratory of System Control and Information Processing, Ministry of Education(教育部系统控制与信息处理重点实验室)
We propose a novel semi-direct approach for monocular simultaneous localization and mapping (SLAM) that combines the complementary strengths of direct and feature-based methods. The proposed pipeline loosely couples direct odometry and feature-based SLAM to perform three levels of parallel optimizations: (1) photometric bundle adjustment (BA) that jointly optimizes the local structure and motion, (2) geometric BA that refines keyframe poses and associated feature map points, and (3) pose graph optimization to achieve global map consistency in the presence of loop closures. This is achieved in …
Multicam-SLAM: Non-overlapping Multi-camera SLAM for Indirect Visual Localization and Navigation
School of Electronic Information and Electrical Engineering, Shanghai Jiao Tong University(上海交通大学电子信息与电气工程学院);School of Mechanical and Power Engineering, East China University of Science and Technology(华东理工大学机械与动力工程学院)
The representation of geometry in real-time 3D perception systems continues to be a critical research issue. Dense maps capture complete surface shape and can be augmented with semantic labels, but their high dimensionality makes them computationally costly to store and process, and unsuitable for rigorous probabilistic inference. Sparse feature-based representations avoid these problems, but capture only partial scene information and are mainly useful for localisation only. We present a new compact but dense representation of scene geometry which is conditioned on the intensity data from a si…
An analysis of the relative motion and point feature model configurations leading to solution degeneracy is presented, for the case of a Simultaneous Localization and Mapping system using multicamera clusters with non-overlapping fields-of-view. The SLAM optimization system seeks to minimize image space reprojection error and is formulated for a cluster containing any number of component cameras, observing any number of point features over two keyframes. The measurement Jacobian is transformed to expose a reduced-dimension representation such that the degeneracy of the system can be determined…
Dyson Technology Ltd.(戴森技术有限公司);Imperial College London(帝国理工学院)
We propose a novel dense mapping framework for sparse visual SLAM systems which leverages a compact scene representation. State-of-the-art sparse visual SLAM systems provide accurate and reliable estimates of the camera trajectory and locations of landmarks. While these sparse maps are useful for localization, they cannot be used for other tasks such as obstacle avoidance or scene understanding. In this paper we propose a dense mapping framework to complement sparse visual SLAM systems which takes as input the camera poses, keyframes and sparse points produced by the SLAM system and predicts a…
Instituto de Investigación en Ingeniería de Aragón (I3A), Universidad de Zaragoza(萨拉戈萨大学阿拉贡工程研究所(I3A));Oculus Research
We present ORB-SLAM2 a complete SLAM system for monocular, stereo and RGB-D cameras, including map reuse, loop closing and relocalization capabilities. The system works in real-time on standard CPUs in a wide variety of environments from small hand-held indoors sequences, to drones flying in industrial environments and cars driving around a city. Our back-end based on bundle adjustment with monocular and stereo observations allows for accurate trajectory estimation with metric scale. Our system includes a lightweight localization mode that leverages visual odometry tracks for unmapped regions …
School of Computer Science, The University of Adelaide(阿德莱德大学计算机科学学院);School of Electrical Engineering and Computer Science, Queensland University of Technology(昆士兰科技大学电气与计算机科学学院)
Bundle adjustment plays a vital role in feature-based monocular SLAM. In many modern SLAM pipelines, bundle adjustment is performed to estimate the 6DOF camera trajectory and 3D map (3D point cloud) from the input feature tracks. However, two fundamental weaknesses plague SLAM systems based on bundle adjustment. First, the need to carefully initialise bundle adjustment means that all variables, in particular the map, must be estimated as accurately as possible and maintained over time, which makes the overall algorithm cumbersome. Second, since estimating the 3D structure (which requires suffi…
In this paper, we consider the problems in the practical application of visual simultaneous localization and mapping (SLAM). With the popularization and application of the technology in wide scope, the practicability of SLAM system has become a new hot topic after the accuracy and robustness, e.g., how to keep the stability of the system and achieve accurate pose estimation in the low-texture and dynamic environment, and how to improve the universality and real-time performance of the system in the real scenes, etc. This paper proposes a real-time stereo indirect visual SLAM system, PLD-SLAM, …
Handong Global University(韩东国际大学);Sungkyunkwan University(成均馆大学);Institute for Basic Science(基础科学研究院)
Monocular simultaneous localization and mapping (SLAM) is emerging in advanced driver assistance systems and autonomous driving, because a single camera is cheap and easy to install. Conventional monocular SLAM has two major challenges leading inaccurate localization and mapping. First, it is challenging to estimate scales in localization and mapping. Second, conventional monocular SLAM uses inappropriate mapping factors such as dynamic objects and low-parallax areas in mapping. This paper proposes an improved real-time monocular SLAM that resolves the aforementioned challenges by efficiently …
University of Malaga(马拉加大学);University of Zurich(苏黎世大学);ETH Zurich(苏黎世联邦理工学院)
Traditional approaches to stereo visual SLAM rely on point features to estimate the camera trajectory and build a map of the environment. In low-textured environments, though, it is often difficult to find a sufficient number of reliable point features and, as a consequence, the performance of such algorithms degrades. This paper proposes PL-SLAM, a stereo visual SLAM system that combines both points and line segments to work robustly in a wider variety of scenarios, particularly in those where point features are scarce or not well-distributed in the image. PL-SLAM leverages both points and se…
The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and trajectory tracking in a dense way. However, they lack flexibility of seamless switch between different scaled environments, i.e., indoor and outdoor scenes. In addition, semantic information are still hard to acquire in a 3D mapping. We address this challenge by combining the state-of-art deep learning method and semi-dense Simultaneous Localisation and Mapping (SL…
Camera pose estimation or camera relocalization is the centerpiece in numerous computer vision tasks such as visual odometry, structure from motion (SfM) and SLAM. In this paper we propose a neural network approach with a graph transformer backbone, namely TransCamP, to address the camera relocalization problem. In contrast with prior work where the pose regression is mainly guided by photometric consistency, TransCamP effectively fuses the image features, camera pose information and inter-frame relative camera motions into encoded graph attributes and is trained towards the graph consistency …
Imperial College London(伦敦帝国理工学院);Dyson Technology Ltd.(戴森科技有限公司)
While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras are limited in range and to indoor spaces, and dense reconstruction systems based on minimising the photometric error between frames are typically poorly constrained and suffer from scale ambiguity. To address these issues, we propose a 3D reconstruction system that leverages the output of a convolutional neural network (CNN) to produce fully dense depth ma…
We show for the first time that a multilayer perceptron (MLP) can serve as the only scene representation in a real-time SLAM system for a handheld RGB-D camera. Our network is trained in live operation without prior data, building a dense, scene-specific implicit 3D model of occupancy and colour which is also immediately used for tracking. Achieving real-time SLAM via continual training of a neural network against a live image stream requires significant innovation. Our iMAP algorithm uses a keyframe structure and multi-processing computation flow, with dynamic information-guided pixel samplin…
University of Zurich(苏黎世大学);ETH Zurich(苏黎世联邦理工学院);Sony R&D Center Europe(索尼欧洲研发中心)
Adding more cameras to SLAM systems improves robustness and accuracy but complicates the design of the visual front-end significantly. Thus, most systems in the literature are tailored for specific camera configurations. In this work, we aim at an adaptive SLAM system that works for arbitrary multi-camera setups. To this end, we revisit several common building blocks in visual SLAM. In particular, we propose an adaptive initialization scheme, a sensor-agnostic, information-theoretic keyframe selection algorithm, and a scalable voxel-based map. These techniques make little assumption about the …
TivNe-SLAM: Dynamic Mapping and Tracking via Time-Varying Neural Radiance Fields
School of Information Science and Engineering, Yunnan University(云南大学信息科学与工程学院);Yunnan Key Laboratory of Intelligent Systems and Computing, Yunnan University(云南大学云南省智能系统与计算重点实验室)
S-Graphs 2.0 -- A Hierarchical-Semantic Optimization and Loop Closure for SLAM
Automation and Robotics Research Group, Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg(自动化与机器人研究组,安全、可靠性与信任跨学科研究中心,卢森堡大学);Faculty of Science, Technology and Medicine, University of Luxembourg(科学、技术与医学学院,卢森堡大学);I3A, Universidad de Zaragoza(I3A,阿拉维萨大学)
AgriGS-SLAM: Orchard Mapping Across Seasons via Multi-View Gaussian Splatting SLAM
Dipartimento di Bioingegneria, Elettronica e Informazione, Politecnico di Milano(生物工程、电子与信息系,米兰理工大学);Agricultural Biosystems Engineering, Wageningen University & Research(农业生物系统工程,瓦赫宁根大学与研究)
Key Laboratory of Brain Machine Collaborative Intelligence of Zhejiang Province, School of Computer Science, Hangzhou Dianzi University(浙江省脑机协同智能重点实验室,计算机科学学院,杭州电子大学);Technion Autonomous Systems Program, Technion - Israel Institute of Technology(技术ion自主系统计划,技术ion-以色列理工学院)
University of Applied Science, Gelsenkirchen(盖尔森基兴应用科学大学);German Rescue Robotic Centre, Dortmund(多特蒙德德国救援机器人中心)
This work proposes a new method for real-time dense 3d reconstruction for common 360° action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM (OpenVSLAM, based on the popular ORB-SLAM) for robust long-term localization on equirectangular video input by adding an additional densification thread that computes dense correspondences for any given keyframe with respect to a local keyframe-neighboorhood using a PatchMatch-Stereo-approach. While PatchMatch-Stereo-types of algorithms are considered state of the ar…
It holds great implications for practical applications to enable centimeter-accuracy positioning for mobile and wearable sensor systems. In this paper, we propose a novel, high-precision, efficient visual-inertial (VI)-SLAM algorithm, termed Schmidt-EKF VI-SLAM (SEVIS), which optimally fuses IMU measurements and monocular images in a tightly-coupled manner to provide 3D motion tracking with bounded error. In particular, we adapt the Schmidt Kalman filter formulation to selectively include informative features in the state vector while treating them as nuisance parameters (or Schmidt states) on…
Neural field-based 3D representations have recently been adopted in many areas including SLAM systems. Current neural SLAM or online mapping systems lead to impressive results in the presence of simple captures, but they rely on a world-centric map representation as only a single neural field model is used. To define such a world-centric representation, accurate and static prior information about the scene, such as its boundaries and initial camera poses, are required. However, in real-time and on-the-fly scene capture applications, this prior knowledge cannot be assumed as fixed or static, si…
University of Alberta(阿尔伯塔大学);Universiti Putra Malaysia(马来西亚博特拉大学)
The ability of accurate depth prediction by a convolutional neural network (CNN) is a major challenge for its wide use in practical visual simultaneous localization and mapping (SLAM) applications, such as enhanced camera tracking and dense mapping. This paper is set out to answer the following question: Can we tune a depth prediction CNN with the help of a visual SLAM algorithm even if the CNN is not trained for the current operating environment in order to benefit the SLAM performance? To this end, we propose a novel online adaptation framework consisting of two complementary processes: a SL…
State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors usually reduce drift in camera tracking by globally optimizing the estimated camera poses in real-time without simultaneously updating the reconstructed surface on pose changes. We propose an efficient on-the-fly surface correction method for globally consistent dense 3D reconstruction of large-scale scenes. Our approach uses a dense Visual RGB-D SLAM system that estimates the camera motion in real-time on a CPU and refines it in a global pose graph optimization. Consecutive RGB-D frames are locally fused into keyfra…
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
School of Advanced Technology, Xi'an Jiaotong Liverpool University(西安交通大学利物浦大学先进技术学院);School of AI and Advanced Computing, Xi'an Jiaotong Liverpool University(西安交通大学利物浦大学人工智能与高级计算学院);School of Physical Sciences, University of Liverpool(利物浦大学物理科学学院);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州))