Gesture recognition is a very essential technology for many wearable devices. While previous algorithms are mostly based on statistical methods including the hidden Markov model, we develop two dynamic hand gesture recognition techniques using low complexity recurrent neural network (RNN) algorithms. One is based on video signal and employs a combined structure of a convolutional neural network (CNN) and an RNN. The other uses accelerometer data and only requires an RNN. Fixed-point optimization that quantizes most of the weights into two bits is conducted to optimize the amount of memory size for weight storage and reduce the power consumption in hardware and software based implementations.
Wellcome/EPSRC Centre for Interventional and Surgical Sciences (WEISS)(惠康/工程与物理科学研究委员会介入与外科科学中心(WEISS));University College London(伦敦大学学院)
Surgical gesture recognition is important for surgical data science and computer-aided intervention. Even with robotic kinematic information, automatically segmenting surgical steps presents numerous challenges because surgical demonstrations are characterized by high variability in style, duration and order of actions. In order to extract discriminative features from the kinematic signals and boost recognition accuracy, we propose a multi-task recurrent neural network for simultaneous recognition of surgical gestures and estimation of a novel formulation of surgical task progress. To show the…
Dynamic hand gesture recognition has attracted increasing interests because of its importance for human computer interaction. In this paper, we propose a new motion feature augmented recurrent neural network for skeleton-based dynamic hand gesture recognition. Finger motion features are extracted to describe finger movements and global motion features are utilized to represent the global movement of hand skeleton. These motion features are then fed into a bidirectional recurrent neural network (RNN) along with the skeleton sequence, which can augment the motion features for RNN and improve the…
The use of sensors has pervaded everyday life in several applications including human activity monitoring, healthcare, and social networks. In this study, we focus on the use of smartwatch sensors to recognize smoking activity. More specifically, we have reformulated the previous work in detection of smoking to include in-context recognition of smoking. Our presented reformulation of the smoking gesture as a state-transition model that consists of the mini-gestures hand-to-lip, hand-on-lip, and hand-off-lip, has demonstrated improvement in detection rates nearing 100% using conventional neural…
In human interactions, hands are a powerful way of expressing information that, in some cases, can be used as a valid substitute for voice, as it happens in Sign Language. Hand gesture recognition has always been an interesting topic in the areas of computer vision and multimedia. These gestures can be represented as sets of feature vectors that change over time. Recurrent Neural Networks (RNNs) are suited to analyse this type of sets thanks to their ability to model the long term contextual information of temporal sequences. In this paper, a RNN is trained by using as features the angles form…
Chinese Academy of Science(中国科学院);Royal Institute of Technology (KTH)(瑞典皇家理工学院)
This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet gestures in front of the camera. Several proof-of-concept prototypes with eleven dynamic gestures are developed based on the touch-less interaction. At last, a comparing user study evaluation is proposed to demonstrate the usability of the touch-less approach, as well as the impact on user's emotion, running on a wearable framework or Google Glass.
We apply recurrent neural networks to the task of recognizing surgical activities from robot kinematics. Prior work in this area focuses on recognizing short, low-level activities, or gestures, and has been based on variants of hidden Markov models and conditional random fields. In contrast, we work on recognizing both gestures and longer, higher-level activites, or maneuvers, and we model the mapping from kinematics to gestures/maneuvers with recurrent neural networks. To our knowledge, we are the first to apply recurrent neural networks to this task. Using a single model and a single set of …
The Arabic Sign Language has endorsed outstanding research achievements for identifying gestures and hand signs using the deep learning methodology. The term "forms of communication" refers to the actions used by hearing-impaired people to communicate. These actions are difficult for ordinary people to comprehend. The recognition of Arabic Sign Language (ArSL) has become a difficult study subject due to variations in Arabic Sign Language (ArSL) from one territory to another and then within states. The Convolution Neural Network has been encapsulated in the proposed system which is based on the…
Carnegie Mellon University(卡内基梅隆大学);Michigan State University(密歇根州立大学)
Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate robust hand detectors. However, these approaches still face challenges as the appearance of the hand varies greatly across users, tasks, environments or illumination conditions. A key observation in the case of many wearable applications and interfaces is that, it is only necessary to accurately detect the user's hands in a specific situational context. Bas…
Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite the robustness of these deep learning models, they are generally computationally expensive and obtaining real-time performance on-device is still a challenge. To this end, we propose a novel lightweight hand gesture recognition framework that works in First Person View for wearable devices. The models are trained on a GPU machine and ported on an Android sma…
Institute of Neuroinformatics, University of Zurich and ETH Zurich(苏黎世大学与苏黎世联邦理工学院神经信息学研究所)
The discrimination of human gestures using wearable solutions is extremely important as a supporting technique for assisted living, healthcare of the elderly and neurorehabilitation. This paper presents a mobile electromyography (EMG) analysis framework to be an auxiliary component in physiotherapy sessions or as a feedback for neuroprosthesis calibration. We implemented a framework that allows the integration of multisensors, EMG and visual information, to perform sensor fusion and to improve the accuracy of hand gesture recognition tasks. In particular, we used an event-based camera adapted …
Beihang University(北京航空航天大学);China University of Mining and Technology(中国矿业大学);University of Central Florida(中佛罗里达大学);Nortumbria Univesity(诺森比亚大学)
Gesture recognition is a challenging problem in the field of biometrics. In this paper, we integrate Fisher criterion into Bidirectional Long-Short Term Memory (BLSTM) network and Bidirectional Gated Recurrent Unit (BGRU),thus leading to two new deep models termed as F-BLSTM and F-BGRU. BothFisher discriminative deep models can effectively classify the gesture based on analyzing the acceleration and angular velocity data of the human gestures. Moreover, we collect a large Mobile Gesture Database (MGD) based on the accelerations and angular velocities containing 5547 sequences of 12 gestures. E…
Trinity College Dublin(都柏林圣三一学院);Intel Labs China(英特尔中国研究院)
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary to add new gestures to the system e.g., a proper VR system should allow users to customize gestures incrementally. Traditional deep learning methods require storing all previous class samples in the system and training the model again from scratch by incorporating previous samples and new samples, which costs humongous memory and significantly increases compu…
Aalto University(阿尔托大学);University of Bergen(卑尔根大学);Aalborg University(奥尔堡大学)
We present Tesla-Rapture, a gesture recognition interface for point clouds generated by mmWave Radars. State of the art gesture recognition models are either too resource consuming or not sufficiently accurate for integration into real-life scenarios using wearable or constrained equipment such as IoT devices (e.g. Raspberry PI), XR hardware (e.g. HoloLens), or smart-phones. To tackle this issue, we developed Tesla, a Message Passing Neural Network (MPNN) graph convolution approach for mmWave radar point clouds. The model outperforms the state of the art on two datasets in terms of accuracy wh…
Trinity College Dublin(都柏林圣三一学院);University of California Davis(加利福尼亚大学戴维斯分校)
Gesture behavior is a natural part of human conversation. Much work has focused on removing the need for tedious hand-animation to create embodied conversational agents by designing speech-driven gesture generators. However, these generators often work in a black-box manner, assuming a general relationship between input speech and output motion. As their success remains limited, we investigate in more detail how speech may relate to different aspects of gesture motion. We determine a number of parameters characterizing gesture, such as speed and gesture size, and explore their relationship to …
Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal features relevant to gestures and hands in ego-view is the primary challenge for recognising egocentric gestures. In this work we propose a data driven end-to-end deep learning approach to address the problem of egocentric gesture recognition, which combines an ego-hand encoder network to find ego-hand features, and a recurrent neural network to discern tempora…
A car driver knows how to react on the gestures of the traffic officers. Clearly, this is not the case for the autonomous vehicle, unless it has road traffic control gesture recognition functionalities. In this work, we address the limitation of the existing autonomous driving datasets to provide learning data for traffic control gesture recognition. We introduce a dataset that is based on 3D body skeleton input to perform traffic control gesture classification on every time step. Our dataset consists of 250 sequences from several actors, ranging from 16 to 90 seconds per sequence. To evaluate…
Human activity and gesture recognition is an important component of rapidly growing domain of ambient intelligence, in particular in assisting living and smart homes. In this paper, we propose to combine the power of two deep learning techniques, the convolutional neural networks (CNN) and the recurrent neural networks (RNN), for automated hand gesture recognition using both depth and skeleton data. Each of these types of data can be used separately to train neural networks to recognize hand gestures. While RNN were reported previously to perform well in recognition of sequences of movement fo…
Recent studies have demonstrated the power of recurrent neural networks for machine translation, image captioning and speech recognition. For the task of capturing temporal structure in video, however, there still remain numerous open research questions. Current research suggests using a simple temporal feature pooling strategy to take into account the temporal aspect of video. We demonstrate that this method is not sufficient for gesture recognition, where temporal information is more discriminative compared to general video classification tasks. We explore deep architectures for gesture reco…
North University of China(中北大学);Shandong University(山东大学);University of Electronic Science and Technology of China(电子科技大学);University of Wollongong(伍伦贡大学)
Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature requires a different approach from action recognition to capturing the complex spatial features. Many gesture categories, such as "Grab" and "Pinch", have very similar motion or temporal patterns posing a challenge on temporal processing. To address these challenges, this paper proposes a two-stream neural network with one stream being a self-attention based …
Recognition of surgical gesture is crucial for surgical skill assessment and efficient surgery training. Prior works on this task are based on either variant graphical models such as HMMs and CRFs, or deep learning models such as Recurrent Neural Networks and Temporal Convolutional Networks. Most of the current approaches usually suffer from over-segmentation and therefore low segment-level edit scores. In contrast, we present an essentially different methodology by modeling the task as a sequential decision-making process. An intelligent agent is trained using reinforcement learning with hier…
Fast Real-Time Pipeline for Robust Arm Gesture Recognition
ELTE Eötvös Loránd University Faculty of Informatics(埃斯特赫·洛朗德大学信息学院);Institute for Clarity in Documentation(文档清晰研究所);Inria Paris-Rocquencourt(巴黎-罗克琴堡研究所);Rajiv Gandhi University(拉贾夫·甘地大学);Tsinghua University(清华大学);Palmer Research Laboratories(帕勒研究中心)
The Human-Machine Interaction (HMI) research field is an important topic in machine learning that has been deeply investigated thanks to the rise of computing power in the last years. The first time, it is possible to use machine learning to classify images and/or videos instead of the traditional computer vision algorithms. The aim of this paper is to build a symbiosis between a convolutional neural network (CNN) and a recurrent neural network (RNN) to recognize cultural/anthropological Italian sign language gestures from videos. The CNN extracts important features that later are used by the …
Active Inference for Micro-Gesture Recognition: EFE-Guided Temporal Sampling and Adaptive Learning
Tianjin Normal University(天津师范大学);Shenzhen University(深圳大学);The State Key Laboratory of Blockchain and Data Security, Zhejiang University(浙江大学区块链与数据安全国家重点实验室);Hangzhou High-Tech Zone (Binjiang) Institute of Blockchain and Data Security(杭州高新技术区(滨江)区块链与数据安全研究院);School of New Media and Communications, Tianjin University(天津大学新媒体与传播学院)
Many machine learning problems such as speech recognition, gesture recognition, and handwriting recognition are concerned with simultaneous segmentation and labeling of sequence data. Latent-dynamic conditional random field (LDCRF) is a well-known discriminative method that has been successfully used for this task. However, LDCRF can only be trained with pre-segmented data sequences in which the label of each frame is available apriori. In the realm of neural networks, the invention of connectionist temporal classification (CTC) made it possible to train recurrent neural networks on unsegmente…
Our previous work classified a taxonomy of suturing gestures during a vesicourethral anastomosis of robotic radical prostatectomy in association with tissue tears and patient outcomes. Herein, we train deep-learning based computer vision (CV) to automate the identification and classification of suturing gestures for needle driving attempts. Using two independent raters, we manually annotated live suturing video clips to label timepoints and gestures. Identification (2395 videos) and classification (511 videos) datasets were compiled to train CV models to produce two- and five-class label predi…
Centre for Mechanical Engineering, Materials and Processes, University of Coimbra(科英布拉大学机械工程、材料与过程中心)
Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which are drawn from the skeleton data provided by the Kinect sensor. The module for gesture detection relies on a feedforward neural network which performs framewise binary classification. The method for gesture recognition applies a sliding window, which extracts information from both the spatial and temporal dimensions. Then we combine windows of varying durat…
University College London(伦敦大学学院);University of Oxford(牛津大学)
This paper contributes to the challenge of skeleton-based human action recognition in videos. The key step is to develop a generic network architecture to extract discriminative features for the spatio-temporal skeleton data. In this paper, we propose a novel module, namely Logsig-RNN, which is the combination of the log-signature layer and recurrent type neural networks (RNNs). The former one comes from the mathematically principled technology of signatures and log-signatures as representations for streamed data, which can manage high sample rate streams, non-uniform sampling and time series …
Detecting when eating occurs is an essential step toward automatic dietary monitoring, medication adherence assessment, and diet-related health interventions. Wearable technologies play a central role in designing unubtrusive diet monitoring solutions by leveraging machine learning algorithms that work on time-series sensor data to detect eating moments. While much research has been done on developing activity recognition and eating moment detection algorithms, the performance of the detection algorithms drops substantially when the model trained with one user is utilized by a new user. To fac…
The University of Adelaide(阿德莱德大学);China University of Mining and Technology(中国矿业大学)
Recognizing human activities in a sequence is a challenging area of research in ubiquitous computing. Most approaches use a fixed size sliding window over consecutive samples to extract features---either handcrafted or learned features---and predict a single label for all samples in the window. Two key problems emanate from this approach: i) the samples in one window may not always share the same label. Consequently, using one label for all samples within a window inevitably lead to loss of information; ii) the testing phase is constrained by the window size selected during training while the …
The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage a robust feature descriptor, path signature (PS), and propose three PS features to explicitly represent the spatial and temporal motion characteristics, i.e., spatial PS (S_PS), temporal PS (T_PS) and temporal spatial PS (T_S_PS). Considering the significance of fine hand movements in the gesture, we propose an "attention on hand" (AOH) principle to define j…
Human activity recognition is an emerging and important area in computer vision which seeks to determine the activity an individual or group of individuals are performing. The applications of this field ranges from generating highlight videos in sports, to intelligent surveillance and gesture recognition. Most activity recognition systems rely on a combination of convolutional neural networks (CNNs) to perform feature extraction from the data and recurrent neural networks (RNNs) to determine the time dependent nature of the data. This paper proposes and designs two transformer neural networks …
Sign language recognition from skeletal data using graph and recurrent neural networks
Department of Mathematics, Universidad Autónoma de Ciudad Juárez (UACJ)(数学系,自治城朱埃雷斯大学);Department of Electrical ingeniering, Universidad Autónoma de Ciudad Juárez (UACJ)(电气工程系,自治城朱埃雷斯大学);Instituto Iberoamericano San Patricio(伊比利亚美洲圣帕特里克研究所)
Nanjing Normal University(南京师范大学);Nanjing University of Information Science and Technology(南京信息工程大学);Yunnan University(云南大学)
Human activity recognition (HAR) in ubiquitous computing has been beginning to incorporate attention into the context of deep neural networks (DNNs), in which the rich sensing data from multimodal sensors such as accelerometer and gyroscope is used to infer human activities. Recently, two attention methods are proposed via combining with Gated Recurrent Units (GRU) and Long Short-Term Memory (LSTM) network, which can capture the dependencies of sensing signals in both spatial and temporal domains simultaneously. However, recurrent networks often have a weak feature representing power compared …
California State University, Northridge(加州州立大学北岭分校)
Wearable computing is one of the fastest growing technologies today. Smart watches are poised to take over at least of half the wearable devices market in the near future. Smart watch screen size, however, is a limiting factor for growth, as it restricts practical text input. On the other hand, wearable devices have some features, such as consistent user interaction and hands-free, heads-up operations, which pave the way for gesture recognition methods of text entry. This paper proposes a new text input method for smart watches, which utilizes motion sensor data and machine learning approaches…
NVIDIA(英伟达);University of Central Florida(中佛罗里达大学)
We propose DeepGRU, a novel end-to-end deep network model informed by recent developments in deep learning for gesture and action recognition, that is streamlined and device-agnostic. DeepGRU, which uses only raw skeleton, pose or vector data is quickly understood, implemented, and trained, and yet achieves state-of-the-art results on challenging datasets. At the heart of our method lies a set of stacked gated recurrent units (GRU), two fully-connected layers and a novel global attention model. We evaluate our method on seven publicly available datasets, containing various number of samples an…
Goldsmiths, University of London(伦敦大学金史密斯学院);Ecole Polytechnique de Montréal(蒙特利尔理工学院)
We propose a computational framework to learn stylisation patterns from example drawings or writings, and then generate new trajectories that possess similar stylistic qualities. We particularly focus on the generation and stylisation of trajectories that are similar to the ones that can be seen in calligraphy and graffiti art. Our system is able to extract and learn dynamic and visual qualities from a small number of user defined examples which can be recorded with a digitiser device, such as a tablet, mouse or motion capture sensors. Our system is then able to transform new user drawn traces…
Xerox Research Centre India(施乐印度研究中心);Amazon Development Center India(亚马逊印度研发中心)
Data generated from real world events are usually temporal and contain multimodal information such as audio, visual, depth, sensor etc. which are required to be intelligently combined for classification tasks. In this paper, we propose a novel generalized deep neural network architecture where temporal streams from multiple modalities are combined. There are total M+1 (M is the number of modalities) components in the proposed network. The first component is a novel temporally hybrid Recurrent Neural Network (RNN) that exploits the complimentary nature of the multimodal temporal information by …
Department of Electrical and Computer Engineering, University of Arizona(电子与计算机工程系,亚利桑那大学);Department of Computing and Data Science, University of California, Berkeley(计算与数据科学系,加州大学伯克利分校);Quandary Peak Research(Quandary Peak研究公司);Department of Systems and Industrial Engineering, University of Arizona(系统与工业工程系,亚利桑那大学);College of Information Sciences, University of Arizona(信息科学学院,亚利桑那大学)