In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to maximize choosing their best strategies. The geometry of the data is modeled with a weighted graph that encodes the pairwise similarity among documents, so that similar players are constrained to choose similar strategies, updating their strategy preferences at each iteration of the games. We used different approaches to find the prototypical elements of the clusters and with this information we divided the players into two disjoint sets, one collecting players with a definite strategy and the other one collecting players that try to learn from others the correct strategy to play. The latter set of players can be considered as new data points that have to be clustered according to previous information. This representation is useful in scenarios in which the data are streamed continuously. The evaluation of the system was conducted on 13 document datasets using different settings. It shows that the proposed method performs well compared to different document clustering algorithms.
The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective clustering methods in large-sized data sets. Here, we have developed a method which selects a subset of strategies from strategies profile for each player. In this case, the size of payoff matrices reduces significantly which has a remarkable impact on time complexity. Therefore, practical problems with more data are tractable with less computational complexity. …
National University of Computer & Emerging Sciences NU-FAST(国家计算机与新兴科学大学 NU-FAST)
Document clustering as an unsupervised approach extensively used to navigate, filter, summarize and manage large collection of document repositories like the World Wide Web (WWW). Recently, focuses in this domain shifted from traditional vector based document similarity for clustering to suffix tree based document similarity, as it offers more semantic representation of the text present in the document. In this paper, we compare and contrast two recently introduced approaches to document clustering based on suffix tree data model. The first is an Efficient Phrase based document clustering, whi…
Purdue School of Engineering and Technology, IUPUI(印第安纳大学与普渡大学印第安纳波利斯联合分校普渡工程与技术学院)
Document clustering is a text mining technique used to provide better document search and browsing in digital libraries or online corpora. A lot of research has been done on biomedical document clustering that is based on using existing ontology. But, associations and co-occurrences of the medical concepts are not well represented by using ontology. In this research, a vector representation of concepts of diseases and similarity measurement between concepts are proposed. They identify the closest concepts of diseases in the context of a corpus. Each document is represented by using the vector …
Contrastive learning is a promising approach to unsupervised learning, as it inherits the advantages of well-studied deep models without a dedicated and complex model design. In this paper, based on bidirectional encoder representations from transformers, we propose self-supervised contrastive learning (SCL) as well as few-shot contrastive learning (FCL) with unsupervised data augmentation (UDA) for text clustering. SCL outperforms state-of-the-art unsupervised clustering approaches for short texts and those for long texts in terms of several clustering evaluation measures. FCL achieves perfor…
National University of Computer & Emerging Sciences(国家计算机与新兴科学大学)
Importance of document clustering is now widely acknowledged by researchers for better management, smart navigation, efficient filtering, and concise summarization of large collection of documents like World Wide Web (WWW). The next challenge lies in semantically performing clustering based on the semantic contents of the document. The problem of document clustering has two main components: (1) to represent the document in such a form that inherently captures semantics of the text. This may also help to reduce dimensionality of the document, and (2) to define a similarity measure based on the …
This paper describes the approach taken to the XML Mining track at INEX 2008 by a group at the Queensland University of Technology. We introduce the K-tree clustering algorithm in an Information Retrieval context by adapting it for document clustering. Many large scale problems exist in document clustering. K-tree scales well with large inputs due to its low complexity. It offers promising results both in terms of efficiency and quality. Document classification was completed using Support Vector Machines.
We present a method for encoding game logs as numeric features in the card game Dominion. We then run the manifold learning algorithm t-SNE on these encodings to visualize the landscape of player strategies. By quantifying game states as the relative prevalence of cards in a player's deck, we create visualizations that capture qualitative differences in player strategies. Different ways of deviating from the starting game state appear as different rays in the visualization, giving it an intuitive explanation. This is a promising new direction for understanding player strategies across games th…
Queensland University of Technology(昆士兰科技大学);University of Otago(奥塔哥大学)
Divergence from a random baseline is a technique for the evaluation of document clustering. It ensures cluster quality measures are performing work that prevents ineffective clusterings from giving high scores to clusterings that provide no useful result. These concepts are defined and analysed using intrinsic and extrinsic approaches to the evaluation of document cluster quality. This includes the classical clusters to categories approach and a novel approach that uses ad hoc information retrieval. The divergence from a random baseline approach is able to differentiate ineffective clusterings…
We propose a method for online news stream clustering that is a variant of the non-parametric streaming K-means algorithm. Our model uses a combination of sparse and dense document representations, aggregates document-cluster similarity along these multiple representations and makes the clustering decision using a neural classifier. The weighted document-cluster similarity model is learned using a novel adaptation of the triplet loss into a linear classification objective. We show that the use of a suitable fine-tuning objective and external knowledge in pre-trained transformer models yields s…
We introduce K-tree in an information retrieval context. It is an efficient approximation of the k-means clustering algorithm. Unlike k-means it forms a hierarchy of clusters. It has been extended to address issues with sparse representations. We compare performance and quality to CLUTO using document collections. The K-tree has a low time complexity that is suitable for large document collections. This tree structure allows for efficient disk based implementations where space requirements exceed that of main memory.
University of Belgrade(贝尔格莱德大学);University of Calabria(卡拉布里亚大学);College of Applied Technical Sciences(应用技术学院)
The paper introduces a new method for discrimination of documents given in different scripts. The document is mapped into a uniformly coded text of numerical values. It is derived from the position of the letters in the text line, based on their typographical characteristics. Each code is considered as a gray level. Accordingly, the coded text determines a 1-D image, on which texture analysis by run-length statistics and local binary pattern is performed. It defines feature vectors representing the script content of the document. A modified clustering approach employed on document feature vect…
Université de Franche-Comté(弗朗什-孔泰大学);LORIA(洛里亚实验室);INIST/CNRS(法国国家科学研究中心科学技术信息研究所)
We address here two major challenges presented by dynamic data mining: 1) the stability challenge: we have implemented a rigorous incremental density-based clustering algorithm, independent from any initial conditions and ordering of the data-vectors stream, 2) the cognitive challenge: we have implemented a stringent selection process of association rules between clusters at time t-1 and time t for directly generating the main conclusions about the dynamics of a data-stream. We illustrate these points with an application to a two years and 2600 documents scientific information database.
Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points in a dataset are considered as players who can make decisions and implement quantum strategies in quantum games. After each round of a quantum game, each player's expected payoff is calculated. Later, he uses a link-removing-and-rewiring (LRR) function to change his neighbors and adjust the strength of links connecting to them in order to maximize his payof…
An important issue in public goods game is whether player's behaviour changes over time, and if so, how significant it is. In this game players can be classified into different groups according to the level of their participation in the public good. This problem can be considered as a concept drift problem by asking the amount of change that happens to the clusters of players over a sequence of game rounds. In this study we present a method for measuring changes in clusters with the same items over discrete time points using external clustering validation indices and area under the curve. Exte…
Universidad Politécnica de Madrid(马德里理工大学);Amazon Research(亚马逊研究院)
There are many scenarios where we may want to find pairs of textually similar documents in a large corpus (e.g. a researcher doing literature review, or an R&D project manager analyzing project proposals). To programmatically discover those connections can help experts to achieve those goals, but brute-force pairwise comparisons are not computationally adequate when the size of the document corpus is too large. Some algorithms in the literature divide the search space into regions containing potentially similar documents, which are later processed separately from the rest in order to reduce th…
This paper investigates the application of consensus clustering and meta-clustering to the set of all possible partitions of a data set. We show that when using a "complement" of Rand Index as a measure of cluster similarity, the total-separation partition, putting each element in a separate set, is chosen.
Spherical k-Means is frequently used to cluster document collections because it performs reasonably well in many settings and is computationally efficient. However, the time complexity increases linearly with the number of clusters k, which limits the suitability of the algorithm for larger values of k depending on the size of the collection. Optimizations targeted at the Euclidean k-Means algorithm largely do not apply because the cosine distance is not a metric. We therefore propose an efficient indexing structure to improve the scalability of Spherical k-Means with respect to k. Our approac…
Collège de France(法兰西公学院);CNRS(法国国家科学研究中心);Grenoble University(格勒诺布尔大学);LIG(格勒诺布尔信息学实验室)
This paper advocates the exploration of the full state of recorded real-time strategy (RTS) games, by human or robotic players, to discover how to reason about tactics and strategy. We present a dataset of StarCraft games encompassing the most of the games' state (not only player's orders). We explain one of the possible usages of this dataset by clustering armies on their compositions. This reduction of armies compositions to mixtures of Gaussian allow for strategic reasoning at the level of the components. We evaluated this clustering method by predicting the outcomes of battles based on arm…
College of Engineering & Informatics, National University of Ireland, Galway(爱尔兰国立大学戈尔韦工程与信息学院)
While reinforcement learning (RL) has been applied to turn-based board games for many years, more complex games involving decision-making in real-time are beginning to receive more attention. A challenge in such environments is that the time that elapses between deciding to take an action and receiving a reward based on its outcome can be longer than the interval between successive decisions. We explore this in the context of a non-player character (NPC) in a modern first-person shooter game. Such games take place in 3D environments where players, both human and computer-controlled, compete by…
University of Guelph(圭尔夫大学);Chongqing University(重庆大学)
Trustworthy and reliable data delivery is a challenging task in Wireless Sensor Networks (WSNs) due to unique characteristics and constraints. To acquire secured data delivery and address the conflict between security and energy, in this paper we present an evolutionary game based secure clustering protocol with fuzzy trust evaluation and outlier detection for WSNs. Firstly, a fuzzy trust evaluation method is presented to transform the transmission evidences into trust values while effectively alleviating the trust uncertainty. And then, a K-Means based outlier detection scheme is proposed to …
Social insect societies and more specifically ant colonies, are distributed systems that, in spite of the simplicity of their individuals, present a highly structured social organization. As a result of this organization, ant colonies can accomplish complex tasks that in some cases exceed the individual capabilities of a single ant. The study of ant colonies behavior and of their self-organizing capabilities is of interest to knowledge retrieval/management and decision support systems sciences, because it provides models of distributed adaptive organization which are useful to solve difficult …
VERSE: Visual Embedding Reduction and Space Exploration. Clustering-Guided Insights for Training Data Enhancement in Visually-Rich Document Understanding
Institute for Research in Technology, ICAI School of Engineering, Comillas Pontifical University(技术研究所、ICAI工程学院、科利马斯天主教大学)
School of Electronic Engineering and Computer Science, Queen Mary University of London(伦敦玛丽女王大学电子工程与计算机科学学院)
This document describes the design and implementation of the Tabletop Games framework (TAG), a Java-based benchmark for developing modern board games for AI research. TAG provides a common skeleton for implementing tabletop games based on a common API for AI agents, a set of components and classes to easily add new games and an import module for defining data in JSON format. At present, this platform includes the implementation of seven different tabletop games that can also be used as an example for further developments. Additionally, TAG also incorporates logging functionality that allows th…
Otto von Guericke University Magdeburg(马格德堡奥托·冯·格里克大学)
Authorial clustering involves the grouping of documents written by the same author or team of authors without any prior positive examples of an author's writing style or thematic preferences. For authorial clustering on shorter texts (paragraph-length texts that are typically shorter than conventional documents), the document representation is particularly important: very high-dimensional feature spaces lead to data sparsity and suffer from serious consequences like the curse of dimensionality, while feature selection may lead to information loss. We propose a high-level framework which utiliz…
We propose modeling designer style in mixed-initiative game content creation tools as archetypical design traces. These design traces are formulated as transitions between design styles; these design styles are in turn found through clustering all intermediate designs along the way to making a complete design. This method is implemented in the Evolutionary Dungeon Designer, a research platform for mixed-initiative systems to create adventure and dungeon crawler games. We present results both in the form of design styles for rooms, which can be analyzed to better understand the kind of rooms de…