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arXiv 1504.01665cs.CY
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游戏有助于提高认知能力吗?

Does Gaming Help Improve Cognitive Skills?

Mohnish Chakravarti, Arati Chakravarti

摘要:

一项关于美国青少年视频游戏的全国代表性研究表明,97%的12至17岁青少年玩电脑、网络和便携式(或控制台)视频游戏(Lenhart et al.,2008年)。我们假设,如果人们把玩游戏作为一种常规的锻炼方式,那么游戏将与他们认知技能的提高相关。在这个实验中,一些测试逻辑推理和批判性分析技能的游戏在给定的时间限制下使用Pygame在Python中编码,并由一组7年级的学生玩。为了检验游戏和考试成绩之间是否存在关系,我们将学生分为两组,并在实验期前后对他们进行测试,以衡量他们的进步。一组玩游戏,另一组不玩。在玩游戏的学生组中,平均提高了62.19%(p < 0.0001)。不玩游戏的那组人的成绩平均提高了18.51%(p = 0.0882)。

英文摘要:

A nationally representative study of video game play among adolescents in the United States showed that 97% of adolescents aged 12 to 17 years play computer, web, and portable (or console) video games (Lenhart et al., 2008). We hypothesized that if people play games as a regular exercise regime, gaming will correlate with an improvement in their cognitive skills. For this experiment, a few games that tested the logical reasoning and critical analysis skills under a given time constraint were coded in Python using Pygame and were played by a group of 7th grade students. In order to test whether there is a relationship between gaming and test performance, we divided the students into two groups and gave them tests before and after the experimentation period in order to measure their improvement. One group played the games while the other did not. In the group of students that played the games, an average improvement of 62.19% was seen (p < 0.0001). The group that did not play the games only improved their performance by an average of 18.51% (p = 0.0882).

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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