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arXiv 1409.3554cs.HC
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用于非触控系统的手指触笔

Finger-Stylus for Non Touch-Enable Systems

Ankit Chaudhary

摘要:

自从计算机被发明以来,人们使用各种设备与计算机进行交互。最初有键盘,鼠标等,但随着技术的进步,新的方式正在被发现,这是非常常见的和自然的人类一样,手写笔,触摸系统。在当前的技术时代,用户被期望触摸机器界面来给出输入。手势是一种与机器进行交互的方式,其中使用自然的裸手进行通信而不接触机器界面。它给用户一种感觉,他正在以自然的方式与一些人互动,而不是与传统的机器。本文提出了一种用户不需要触摸机器界面就可以在屏幕上绘图的技术。在这里,手指像手写笔一样在显示器上绘制形状,而不接触显示器。这种方法可以用于许多应用程序,包括游戏。手指被用作输入设备,就像画笔或手指笔一样,用于在相机前制作形状。在Matlab环境下,利用实时的【形状】约束,完成了指尖的提取和运动跟踪。这项工作是一个早期的尝试,以取代手写笔与自然的手指没有触摸屏幕。

英文摘要:

Since computer was invented, people are using many devices to interact with computer. Initially there were keyboard, mouse etc. but with the advancement of technology, new ways are being discovered that are quite usual and natural to the humans like stylus, touch-enable systems. In the current age of technology, user is expected to touch the machine interface to give input. Hand gesture is such a way to interact with machines where natural bare hand is used to communicate without touching machine interface. It gives a feeling to user that he is interacting in natural way to some human, not with traditional machines. This paper presents a technique where user needs not to touch the machine interface to draw on screen. Here hand finger draws shapes on monitor like stylus, without touching the monitor. This method can be used in many applications including games. The finger was used as an input device that acts like paint-brush or finger-stylus and is used to make shapes in front of the camera. Fingertip extraction and motion tracking were done in Matlab with real time constraints. This work is an early attempt to replace stylus with the natural finger without touching screen.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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