关于选择GUI元素的发明
Inventions on selecting GUI elements
摘要:
选择对象或元素是任何图形用户界面中的基本操作。在进行任何操作(如拖动、复制、打开、删除等)之前,必须先选择对象。在这个物体上。GUI可以提供选择任何单个对象或甚至多个对象的特征。选择多个对象的功能可以为GUI提供巨大的功能,因为用户可以一次性对多个对象进行复杂的操作。然而,选择的过程并不像GUI的用户看起来那么简单。在某些情况下,甄选机制的内在逻辑可能非常复杂。本文介绍了与选择机制相关的一些基本困难,并举例说明了从美国专利数据库中选择的不同发明所提供的解决方案。
英文摘要:
Selecting an object or element is a fundamental operation in any graphic user interface. It is necessary to select an object before doing any operation (such as, dragging, copying, opening, deleting etc.) on that object. The GUI may provide features to select any single object or even multiple objects. The feature of selecting multiple objects can provides tremendous power to the GUI as the user can do complex operations on multiple objects in one go. However, the process of selection is not as simple as it appears to the user of a GUI. The internal logic of a selection mechanism can be very complex in some situations. The article describes some fundamental difficulties associated with the selection mechanism, and illustrates the solutions provided by different inventions selected from US patent database.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。