Face images in the wild undergo large intra-personal variations, such as poses, illuminations, occlusions, and low resolutions, which cause great challenges to face-related applications. This paper addresses this challenge by proposing a new deep learning framework that can recover the canonical view of face images. It dramatically reduces the intra-person variances, while maintaining the inter-person discriminativeness. Unlike the existing face reconstruction methods that were either evaluated in controlled 2D environment or employed 3D information, our approach directly learns the transformation from the face images with a complex set of variations to their canonical views. At the training stage, to avoid the costly process of labeling canonical-view images from the training set by hand, we have devised a new measurement to automatically select or synthesize a canonical-view image for each identity. As an application, this face recovery approach is used for face verification. Facial features are learned from the recovered canonical-view face images by using a facial component-based convolutional neural network. Our approach achieves the state-of-the-art performance on the LFW dataset.
Peking University(北京大学);Shanghai AI Laboratory(上海人工智能实验室);SenseTime Research(商汤科技研究院);Southeast University(东南大学);Nanyang Technological University(南洋理工大学)
We present a novel framework that brings the 3D motion retargeting task from controlled environments to in-the-wild scenarios. In particular, our method is capable of retargeting body motion from a character in a 2D monocular video to a 3D character without using any motion capture system or 3D reconstruction procedure. It is designed to leverage massive online videos for unsupervised training, needless of 3D annotations or motion-body pairing information. The proposed method is built upon two novel canonicalization operations, structure canonicalization and view canonicalization. Trained with…
The Chinese University of Hong Kong(香港中文大学);SenseTime Research(商汤科技研究院);Stanford University(斯坦福大学);Nanyang Technological University(南洋理工大学)
Though much progress has been achieved in single-image 3D human recovery, estimating 3D model for in-the-wild images remains a formidable challenge. The reason lies in the fact that obtaining high-quality 3D annotations for in-the-wild images is an extremely hard task that consumes enormous amount of resources and manpower. To tackle this problem, previous methods adopt a hybrid training strategy that exploits multiple heterogeneous types of annotations including 3D and 2D while leaving the efficacy of each annotation not thoroughly investigated. In this work, we aim to perform a comprehensive…
Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D shape prior from either ground truth 3D data or multi-view observations. To achieve state-of-the-art results, these methods assume that the objects are specified with respect to a fixed canonical coordinate frame, where instances of the same category are perfectly aligned. In this work, we present a new method for joint category-specific 3D reconstruction a…
NetEase Fuxi AI Lab(网易伏羲AI实验室);Zhejiang University(浙江大学)
3D Morphable Model (3DMM) based methods have achieved great success in recovering 3D face shapes from single-view images. However, the facial textures recovered by such methods lack the fidelity as exhibited in the input images. Recent work demonstrates high-quality facial texture recovering with generative networks trained from a large-scale database of high-resolution UV maps of face textures, which is hard to prepare and not publicly available. In this paper, we introduce a method to reconstruct 3D facial shapes with high-fidelity textures from single-view images in-the-wild, without the ne…
Xidian University(西安电子科技大学);Tencent AI Lab(腾讯人工智能实验室);Tsinghua University(清华大学)
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this objective into three sequential tasks: (1) face video generation with a canonical expression; (2) audio-driven lip-sync; and (3) face enhancement for improving photo-realism. Given a talking-head video, we first modify the expression of each frame according to the same expression template using the expression editing network, resulting in a video with the canonical…
Carnegie Mellon University(卡内基梅隆大学);Facebook AI Research(脸书人工智能研究院)
We aim to infer 3D shape and pose of object from a single image and propose a learning-based approach that can train from unstructured image collections, supervised by only segmentation outputs from off-the-shelf recognition systems (i.e. 'shelf-supervised'). We first infer a volumetric representation in a canonical frame, along with the camera pose. We enforce the representation geometrically consistent with both appearance and masks, and also that the synthesized novel views are indistinguishable from image collections. The coarse volumetric prediction is then converted to a mesh-based repre…
University of Michigan, Ann Arbor(密歇根大学安娜堡分校);Princeton University(普林斯顿大学)
Single-view 3D is the task of recovering 3D properties such as depth and surface normals from a single image. We hypothesize that a major obstacle to single-image 3D is data. We address this issue by presenting Open Annotations of Single Image Surfaces (OASIS), a dataset for single-image 3D in the wild consisting of annotations of detailed 3D geometry for 140,000 images. We train and evaluate leading models on a variety of single-image 3D tasks. We expect OASIS to be a useful resource for 3D vision research. Project site: https://pvl.cs.princeton.edu/OASIS.
University of California San Diego(加利福尼亚大学圣迭戈分校);Adobe Research(奥多比研究院)
Most 3D reconstruction methods may only recover scene properties up to a global scale ambiguity. We present a novel approach to single view metrology that can recover the absolute scale of a scene represented by 3D heights of objects or camera height above the ground as well as camera parameters of orientation and field of view, using just a monocular image acquired in unconstrained condition. Our method relies on data-driven priors learned by a deep network specifically designed to imbibe weakly supervised constraints from the interplay of the unknown camera with 3D entities such as object he…
This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a smartphone. The key idea is to exploit smartphone's built-in flashlight as a minimally controlled light source, and decompose image intensities into two photometric components -- a static appearance corresponds to ambient flux, plus a dynamic reflection induced by the moving flashlight. Our method does not require flash/non-flash images to be captured in pai…
This paper studies single-image depth perception in the wild, i.e., recovering depth from a single image taken in unconstrained settings. We introduce a new dataset "Depth in the Wild" consisting of images in the wild annotated with relative depth between pairs of random points. We also propose a new algorithm that learns to estimate metric depth using annotations of relative depth. Compared to the state of the art, our algorithm is simpler and performs better. Experiments show that our algorithm, combined with existing RGB-D data and our new relative depth annotations, significantly improves …
We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects. Our method builds in a novel way on concepts from parametric deformation models, non-parametric 3D reconstruction, and canonical embeddings, combining their individual advantages. In particular, it learns to associate each image pixel with a deformation model of the corresponding 3D object point which is canonical, i.e. intrinsic to the identity of the point and shared across objects of the category. The result is …
Carnegie Mellon University(卡内基梅隆大学);Argo AI, LLC(Argo AI 有限责任公司)
The recovery of 3D shape and pose from 2D landmarks stemming from a large ensemble of images can be viewed as a non-rigid structure from motion (NRSfM) problem. Classical NRSfM approaches, however, are problematic as they rely on heuristic priors on the 3D structure (e.g. low rank) that do not scale well to large datasets. Learning-based methods are showing the potential to reconstruct a much broader set of 3D structures than classical methods -- dramatically expanding the importance of NRSfM to atemporal unsupervised 2D to 3D lifting. Hitherto, these learning approaches have not been able to …
City University of Hong Kong(香港城市大学);Huaqiao University(华侨大学)
This paper investigates the problem of reconstructing hyperspectral (HS) images from single RGB images captured by commercial cameras, \textbf{without} using paired HS and RGB images during training. To tackle this challenge, we propose a new lightweight and end-to-end learning-based framework. Specifically, on the basis of the intrinsic imaging degradation model of RGB images from HS images, we progressively spread the differences between input RGB images and re-projected RGB images from recovered HS images via effective unsupervised camera spectral response function estimation. To enable the…
NEC Laboratories America(NEC美国实验室);Michigan State University(密歇根州立大学);University of California, San Diego(加利福尼亚大学圣迭戈分校)
Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled large-scale data and carefully designed feature learning algorithms. In this work, we focus on frontalizing faces in the wild under various head poses, including extreme profile views. We propose a novel deep 3D Morphable Model (3DMM) conditioned Face Frontalization Generative Adversarial Network (GAN), termed as FF-GAN, to generate neutral head pose face image…
Carnegie Mellon University(卡内基梅隆大学);Facebook AI Research(Facebook 人工智能研究院);Argo AI;UC Berkeley(加州大学伯克利分校)
We present a method that infers spatial arrangements and shapes of humans and objects in a globally consistent 3D scene, all from a single image in-the-wild captured in an uncontrolled environment. Notably, our method runs on datasets without any scene- or object-level 3D supervision. Our key insight is that considering humans and objects jointly gives rise to "3D common sense" constraints that can be used to resolve ambiguity. In particular, we introduce a scale loss that learns the distribution of object size from data; an occlusion-aware silhouette re-projection loss to optimize object pose…
We propose a method to learn 3D deformable object categories from raw single-view images, without external supervision. The method is based on an autoencoder that factors each input image into depth, albedo, viewpoint and illumination. In order to disentangle these components without supervision, we use the fact that many object categories have, at least in principle, a symmetric structure. We show that reasoning about illumination allows us to exploit the underlying object symmetry even if the appearance is not symmetric due to shading. Furthermore, we model objects that are probably, but not…
Eyeglasses removal is challenging in removing different kinds of eyeglasses, e.g., rimless glasses, full-rim glasses and sunglasses, and recovering appropriate eyes. Due to the large visual variants, the conventional methods lack scalability. Most existing works focus on the frontal face images in the controlled environment, such as the laboratory, and need to design specific systems for different eyeglass types. To address the limitation, we propose a unified eyeglass removal model called Eyeglasses Removal Generative Adversarial Network (ERGAN), which could handle different types of glasses …
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Max Planck ETH Center for Learning System(马克斯·普朗克-苏黎世联邦理工学院学习系统中心)
While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with expression. Other methods are trained on high-quality face scans and do not generalize well to in-the-wild images. We present the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression. Our model, DECA (Detailed Expression Capture and Animation), is trained to robustly produce a UV displ…
University of California, San Diego(加州大学圣地亚哥分校);Google Research(谷歌研究院)
Recent work in Neural Fields (NFs) learn 3D representations from class-specific single view image collections. However, they are unable to reconstruct the input data preserving high-frequency details. Further, these methods do not disentangle appearance from geometry and hence are not suitable for tasks such as texture transfer and editing. In this work, we propose TEGLO (Textured EG3D-GLO) for learning 3D representations from single view in-the-wild image collections for a given class of objects. We accomplish this by training a conditional Neural Radiance Field (NeRF) without any explicit 3D…
We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods struggle when test input has crowded scenes. The first reason for the failure is a domain gap between training and testing data. A motion capture dataset, which provides accurate 3D labels for training, lacks crowd data and impedes a network from learning crowded scene-robust image features of a target person. The second reason is a feature processing that spatially averages the feature map of a localized bounding box …
Diffusion Models are Efficient Data Generators for Human Mesh Recovery
The University of Adelaide(阿德莱德大学);Zhejiang University(浙江大学);Zhejiang University of Technology(浙江工业大学);The University of Hong Kong(香港大学);SenseTime(秒针科技)
Recognising relevant objects or object states in its environment is a basic capability for an autonomous robot. The dominant approach to object recognition in images and range images is classification by supervised machine learning, nowadays mostly with deep convolutional neural networks (CNNs). This works well for target classes whose variability can be completely covered with training examples. However, a robot moving in the wild, i.e., in an environment that is not known at the time the recognition system is trained, will often face \emph{domain shift}: the training data cannot be assumed t…
Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Space
Department of Electronic Engineering, Tsinghua University(清华大学电子工程系);College of AI, Tsinghua University(清华大学人工智能学院);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心)
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);University of Chinese Academy of Sciences(中国科学院大学);Beihang University(北京航空航天大学)
Typically, the deployment of face recognition models in the wild needs to identify low-resolution faces with extremely low computational cost. To address this problem, a feasible solution is compressing a complex face model to achieve higher speed and lower memory at the cost of minimal performance drop. Inspired by that, this paper proposes a learning approach to recognize low-resolution faces via selective knowledge distillation. In this approach, a two-stream convolutional neural network (CNN) is first initialized to recognize high-resolution faces and resolution-degraded faces with a teach…
Limited by the nature of the low-dimensional representational capacity of 3DMM, most of the 3DMM-based face reconstruction (FR) methods fail to recover high-frequency facial details, such as wrinkles, dimples, etc. Some attempt to solve the problem by introducing detail maps or non-linear operations, however, the results are still not vivid. To this end, we in this paper present a novel hierarchical representation network (HRN) to achieve accurate and detailed face reconstruction from a single image. Specifically, we implement the geometry disentanglement and introduce the hierarchical represe…
Stony Brook University(石溪大学);Institut de Robòtica i Informàtica Industrial, CSIC-UPC(机器人学与信息学研究所(西班牙国家研究委员会-加泰罗尼亚理工大学联合机构))
We present SIDER(Single-Image neural optimization for facial geometric DEtail Recovery), a novel photometric optimization method that recovers detailed facial geometry from a single image in an unsupervised manner. Inspired by classical techniques of coarse-to-fine optimization and recent advances in implicit neural representations of 3D shape, SIDER combines a geometry prior based on statistical models and Signed Distance Functions (SDFs) to recover facial details from single images. First, it estimates a coarse geometry using a morphable model represented as an SDF. Next, it reconstructs fac…
The 3D Morphable Model (3DMM), which is a Principal Component Analysis (PCA) based statistical model that represents a 3D face using linear basis functions, has shown promising results for reconstructing 3D faces from single-view in-the-wild images. However, 3DMM has restricted representation power due to the limited number of 3D scans and the global linear basis. To address the limitations of 3DMM, we propose a straightforward learning-based method that reconstructs a 3D face mesh through Free-Form Deformation (FFD) for the first time. FFD is a geometric modeling method that embeds a referenc…
Google(谷歌);University of Maryland, College Park(马里兰大学帕克分校)
We present a method for joint alignment of sparse in-the-wild image collections of an object category. Most prior works assume either ground-truth keypoint annotations or a large dataset of images of a single object category. However, neither of the above assumptions hold true for the long-tail of the objects present in the world. We present a self-supervised technique that directly optimizes on a sparse collection of images of a particular object/object category to obtain consistent dense correspondences across the collection. We use pairwise nearest neighbors obtained from deep features of a…
In this age of social media, people often look at what others are wearing. In particular, Instagram and Twitter influencers often provide images of themselves wearing different outfits and their followers are often inspired to buy similar clothes.We propose a system to automatically find the closest visually similar clothes in the online Catalog (street-to-shop searching). The problem is challenging since the original images are taken under different pose and lighting conditions. The system initially localizes high-level descriptive regions (top, bottom, wristwear. . . ) using multiple CNN det…
Xi’an Jiaotong University(西安交通大学);Tencent AI Lab(腾讯人工智能实验室)
Neural Radiance Fields (NeRF) has recently gained popularity for its impressive novel view synthesis ability. This paper studies the problem of hallucinated NeRF: i.e., recovering a realistic NeRF at a different time of day from a group of tourism images. Existing solutions adopt NeRF with a controllable appearance embedding to render novel views under various conditions, but they cannot render view-consistent images with an unseen appearance. To solve this problem, we present an end-to-end framework for constructing a hallucinated NeRF, dubbed as Ha-NeRF. Specifically, we propose an appearanc…
Tencent Youtu Lab(腾讯优图实验室);Nanjing University of Science and Technology(南京理工大学)
Non-parametric face modeling aims to reconstruct 3D face only from images without shape assumptions. While plausible facial details are predicted, the models tend to over-depend on local color appearance and suffer from ambiguous noise. To address such problem, this paper presents a novel Learning to Aggregate and Personalize (LAP) framework for unsupervised robust 3D face modeling. Instead of using controlled environment, the proposed method implicitly disentangles ID-consistent and scene-specific face from unconstrained photo set. Specifically, to learn ID-consistent face, LAP adaptively agg…