Existing mobile devices have the capability to use multiple network technologies simultaneously to help increase performance; but they rarely, if at all, effectively use these technologies in parallel. We first present empirical data to help understand the mobile environment when three heterogeneous networks are available to the mobile device (i.e., a WiFi network, WiMax network, and an Iridium satellite network). We then propose a reliable, multi-path protocol called Multi-Path TCP with Network Coding (MPTCP/NC) that utilizes each of these networks in parallel. An analytical model is developed and a mean-field approximation is derived that gives an estimate of the protocol's achievable throughput. Finally, a comparison between MPTCP and MPTCP/NC is presented using both the empirical data and mean-field approximation. Our results show that network coding can provide users in mobile environments a higher quality of service by enabling the use of multiple network technologies and the capability to overcome packet losses due to lossy, wireless network connections.
We are interested in unicast traffic over wireless networks that employ constructive inter-session network coding, including single-hop and multi-hop schemes. In this setting, TCP flows do not fully exploit the network coding opportunities due to their bursty behavior and due to the fact that TCP is agnostic to the underlying network coding. In order to improve the performance of TCP flows over coded wireless networks, we take the following steps. First, we formulate the problem as network utility maximization and we present a distributed solution. Second, mimicking the structure of the optima…
Multiple accesses are common for most mobile devices today. This technological advance opens up a new design space for improving the communication performance of mobile devices. Multipath TCP is a TCP extension that enables using multiple network paths between two end systems for a single TCP connection, increasing performance and reliability. Meanwhile, when operating multiple active interfaces, multipath-TCP also consumes substantial more power and drains out bettery faster than using one interface. Thus, enabling Multipath TCP on mobile devices brings in new challenges. In this paper, we th…
The congestion control algorithms in TCP may incur inferior performance in a lossy network context like wireless networks. Previous works have shown that random linear network coding can improve the throughput of TCP in such networks, although it introduces extra decoding delay at the destination. In this paper we try to alleviate the decoding delay by replacing random linear network coding with LT Codes. Due to the inherent difference between linear network coding and Fountain Codes, such replacement is not as simple as it sounds. We conquer some practical problems and come up with TCP-Forwar…
With the proliferation of mobile computing devices, the demand for continuous network connectivity regardless of physical location has spurred interest in the use of mobile ad hoc networks. Since Transmission Control Protocol (TCP) is the standard network protocol for communication in the internet, any wireless network with Internet service need to be compatible with TCP. TCP is tuned to perform well in traditional wired networks, where packet losses occur mostly because of congestion. However, TCP connections in Ad-hoc mobile networks are plagued by problems such as high bit error rates, freq…
In a mobile ad hoc network, temporary link failures and route changes occur frequently. With the assumption that all packet losses are due to congestion, TCP performs poorly in such an environment. There are many versions of TCP which modified time to time as per need. In this paper modifications introduced on TCP New Reno over mobile ad-hoc networks using calculation of New Retransmission Time out (RTO), to improve performance in term of congestion control. To calculate New RTO, adaptive backoff response approach (ABRA) in TCP New Reno was applied which suggest ABRA New Reno. It utilizes an A…
Emerging standardization of Geo Mobile Radio (GMR-1) for satellite system is having strong resemblance to terrestrial GSM (Global System for Mobile communications) at the upper protocol layers and TCP (Transmission Control Protocol) is one of them. This space segment technology as well as terrestrial technology, is characterized by periodic variations in communication properties and coverage causing the termination of ongoing call as connections of Mobile Nodes (MN) alter stochastically. Although provisions are made to provide efficient communication infrastructure this hybrid space and terres…
Transmission Control Protocol (TCP) is often preferred to be implemented at the transport layer of a Mobile Ad-hoc Network (MANET) because of its wide range of applications, which enjoys the advantage of reliable data transmission in the Internet. However, because of some unique characteristics of MANET, TCP cannot offer reliable services while using e-mail, internet search and file transmission in such a network. The research investigates how well the different versions of TCP respond to various performance differentials when subjected to different network stresses and topology changes, aside…
Recent advances in high-speed mobile networks have revealed new bottlenecks in ubiquitous TCP protocol deployed in the Internet. In addition to differentiating non-congestive loss from congestive loss, our experiments revealed two significant performance bottlenecks during the loss recovery phase: flow control bottleneck and application stall, resulting in degradation in QoS performance. To tackle these two problems we firstly develop a novel opportunistic retransmission algorithm to eliminate the flow control bottleneck, which enables TCP sender to transmit new packets even if receiver's rece…
A sequence number checking technique is proposed to improve the performance of TCP connections in mobile ad hoc networks. While a TCP connection is initialized, a routing protocol takes the responsibility for checking the hop count between a source and destination pair. If the hop count is greater than a predefined value, the routing protocol decides to use a proxy node. The responsibility of a proxy node is to check the correctness of data packets and inform the missing packets by sending an acknowledgement from a proxy node to the source node. By doing so, the source node is able to retransm…
In previous work (`Network coding meets TCP') we proposed a new protocol that interfaces network coding with TCP by means of a coding layer between TCP and IP. Unlike the usual batch-based coding schemes, the protocol uses a TCP-compatible sliding window code in combination with new rules for acknowledging bytes to TCP that take into account the network coding operations in the lower layer. The protocol was presented in a theoretical framework and considered only in conjunction with TCP Vegas. In this paper we present a real-world implementation of this protocol that addresses several importan…
We introduce CTCP, a novel multi-path transport protocol using network coding. CTCP is designed to incorporate TCP's good features, such as congestion control and reliability, while improving on TCP's performance in lossy and/or dynamic networks. CTCP builds upon the ideas of TCP/NC introduced by Sundararajan et al. and uses network coding to provide robustness against losses. We introduce the use of multiple paths to provide robustness against mobility and network failures. We provide an implementation of CTCP (in userspace) to demonstrate its performance.
In recent years, enormous growth has been witnessed in the computational and storage capabilities of mobile devices. However, much of this computational and storage capabilities are not always fully used. On the other hand, popularity of mobile edge computing which aims to replace the traditional centralized powerful cloud with multiple edge servers is rapidly growing. In particular, applications having strict latency requirements can be best served by the mobile edge clouds due to a reduced round-trip delay. In this paper we propose a Multi-Path TCP (MPTCP) enabled mobile device cloud (MDC) a…
In contrast to the classic fashion for designing distributed end-to-end (e2e) TCP schemes for cellular networks (CN), we explore another design space by having the CN assist the task of the transport control. We show that in the emerging cellular architectures such as mobile/multi-access edge computing (MEC), where the servers are located close to the radio access network (RAN), significant improvements can be achieved by leveraging the nature of the logically centralized network measurements at the RAN and passing information such as its minimum e2e delay and access link capacity to each serv…
We analyze the performance of TCP and TCP with network coding (TCP/NC) in lossy networks. We build upon the framework introduced by Padhye et al. and characterize the throughput behavior of classical TCP and TCP/NC as a function of erasure probability, round-trip time, maximum window size, and duration of the connection. Our analytical results show that network coding masks random erasures from TCP, thus preventing TCP's performance degradation in lossy networks. It is further seen that TCP/NC has significant throughput gains over TCP. In addition, we show that TCP/NC may lead to cost reductio…
Initially TCP was designed with the notion in mind that wired networks are generally reliable and any segment loss in a transmission is due to congestion in the network rather than an unreliable medium (The assumptions is that the packet loss caused by damage is much less than 1 percent) . This notion doesnt hold in wireless parts of the network. Wireless links are highly unreliable and they lose segments all the time due to a number of factors. Very few papers are available which uses TCP for MANET. In this paper, an attempt have been made to justify the use of TCP variants (Tahoe and Reno) f…
In mobile adhoc networks, congestion occurs with limited resources. The standard TCP congestion control mechanism is not able to handle the special properties of a shared wireless channel. TCP congestion control works very well on the Internet. But mobile adhoc networks exhibit some unique properties that greatly affect the design of appropriate protocols and protocol stacks in general, and of congestion control mechanism in particular. As it turned out, the vastly differing environment in a mobile adhoc network is highly problematic for standard TCP. Many approaches have been proposed to over…
Multi-Path TCP (MPTCP) is a new transport protocol that enables systems to exploit available paths through multiple network interfaces. MPTCP is particularly useful for mobile devices, which usually have multiple wireless interfaces. However, these devices have limited power capacity and thus judicious use of these interfaces is required. In this work, we develop a model for MPTCP energy consumption derived from experimental measurements using MPTCP on a mobile device with both cellular and WiFi interfaces. Using our energy model, we identify an operating region where there is scope to improve…
The Transmission Control Protocol (TCP) was designed to provide reliable transport services in wired networks. In such networks, packet losses mainly occur due to congestion. Hence, TCP was designed to apply congestion avoidance techniques to cope with packet losses. Nowadays, TCP is also utilized in wireless networks where, besides congestion, numerous other reasons for packet losses exist. This results in reduced throughput and increased transmission round-trip time when the state of the wireless channel is bad. We propose a new network layer, that transparently sits below the transport laye…
Identifying the occurrence of congestion in a Mobile Ad-hoc Network (MANET) is a major task. The inbuilt congestion control techniques of existing Transmission Control Protocol (TCP) designed for wired networks do not handle the unique properties of shared wireless multi-hop link. There are several approaches proposed for detecting and overcoming the congestion in the mobile ad-hoc network. In this paper we present a Modified AD-hoc Transmission Control Protocol (M-ADTCP) method where the receiver detects the probable current network status and transmits this information to the sender as feedb…
We propose a mechanism that incorporates network coding into TCP with only minor changes to the protocol stack, thereby allowing incremental deployment. In our scheme, the source transmits random linear combinations of packets currently in the congestion window. At the heart of our scheme is a new interpretation of ACKs - the sink acknowledges every degree of freedom (i.e., a linear combination that reveals one unit of new information) even if it does not reveal an original packet immediately. Such ACKs enable a TCP-like sliding-window approach to network coding. Our scheme has the nice proper…
Driven by the primary requirement of emerging 5G mobile services, the demand for concurrent multipath transfer (CMT) is still prominent. Yet, multipath transport protocols are not widely adopted and TCP-based CMT schemes will still be in dominant position in 5G. However, the performance of TCP flow transferred over multiple heterogeneous paths is prone to the link quality asymmetry, the extent of which was revealed to be significant by our field investigation. In this paper, we present a performance analysis model for TCP over multiple heterogeneous paths in 5G scenarios, where both bandwidth …
The advent of fourth generation technologies in wireless networks and the rapid growth of 3G have heralded an era that will require researchers to find reliable and easily implement-able solutions to the problem of poor TCP performance in the wireless environment. Since a large part of the Internet is TCP-based, solving this problem will be instrumental in determining if the move from wired to wireless will be seamless or not. This paper proposes a scheme that uses the base station's ability to predict the time at which the link may be going down and to estimate the period for which the mobile…
Conventional TCP performance is significantly impaired under long latency and/or constrained bandwidth. While small Pacific Island states on satellite links experience this in the extreme, small populations and remoteness often rule out submarine fibre connections and their communities struggle to reap the benefits of the Internet. Network-coded TCP (TCP/NC) can increase goodput under high latency and packet loss, but has not been used to tunnel conventional TCP and UDP across satellite links before. We report on a feasibility study aimed at determining expected goodput gain across such TCP/NC…
We introduce CTCP, a reliable transport protocol using network coding. CTCP is designed to incorporate TCP features such as congestion control, reliability, and fairness while significantly improving on TCP's performance in lossy, interference-limited and/or dynamic networks. A key advantage of adopting a transport layer over a link layer approach is that it provides backward compatibility with wireless equipment installed throughout existing networks. We present a portable userspace implementation of CTCP and extensively evaluate its performance in both testbed and production wireless network…
We show preliminary results for the performance of Network Coded TCP (CTCP) over large latency networks. While CTCP performs very well in networks with relatively short RTT, the slow-start mechanism currently employed does not adequately fill the available bandwidth when the RTT is large. Regardless, we show that CTCP still outperforms current TCP variants (i.e., Cubic TCP and Hybla TCP) for high packet loss rates (e.g., >2.5%). We then explore the possibility of a modified congestion control mechanism based off of H-TCP that opens the congestion window quickly to overcome the challenges of la…
Transmission control protocol (TCP) is a connection oriented protocol for several types of distributed applications. TCP is reliable particularly for traditional fixed networks. With emergence of faster wireless networks, TCP has been performing poorly in its original format. The performance of TCP is affected due to assorted factors including congestion window, maximum packet size, retry limit, recovery mechanism, backup mechanism and mobility. To overcome deficiency of original TCP, Several modifications have been introduced to improve network quality. The mobility is a major hurdle in degra…
We analyze the performance of TCP and TCP with network coding (TCP/NC) in lossy wireless networks. We build upon the simple framework introduced by Padhye et al. and characterize the throughput behavior of classical TCP as well as TCP/NC as a function of erasure rate, round-trip time, maximum window size, and duration of the connection. Our analytical results show that network coding masks erasures and losses from TCP, thus preventing TCP's performance degradation in lossy networks, such as wireless networks. It is further seen that TCP/NC has significant throughput gains over TCP. In addition…
Transmission control protocol (TCP) was originally designed for fixed networks to provide the reliability of the data delivery. The improvement of TCP performance was also achieved with different types of networks with introduction of new TCP variants. However, there are still many factors that affect performance of TCP. Mobility is one of the major affects on TCP performance in wireless networks and MANET (Mobile Ad Hoc Network). To determine the best TCP variant from mobility point of view, we simulate some TCP variants in real life scenario. This paper addresses the performance of TCP varia…
TCP is designed for networks with assumption that major losses occur only due to congestion of network traffic. On a wireless network TCP misinterprets the transmission losses due to bit errors and handoffs as losses caused by congestion, and triggers congestion control mechanisms. Because of its end to end delivery model, congestion handling and avoidance mechanisms, TCP has been widely accepted as Transport layer protocol for internetworks. Extension of Internetworks over wireless links is inevitable with the spread of ubiquitous computing and mobile communications. This paper presents study…
This paper presents the first reliable physical-layer network coding (PNC) system that supports real TCP/IP applications for the two-way relay network (TWRN). Theoretically, PNC could boost the throughput of TWRN by a factor of 2 compared with traditional scheduling (TS) in the high signal-to-noise (SNR) regime. Although there have been many theoretical studies on PNC performance, there have been relatively few experimental and implementation efforts. Our earlier PNC prototype, built in 2012, was an offline system that processed signals offline. For a system that supports real applications, si…
Multipath TCP (MPTCP) is a standardized TCP extension which allows end-hosts to simultaneously exploit all of their network interfaces. The recent proliferation of dual-SIM mobile phones makes multi-LTE MPTCP setup an attractive option. We perform extensive measurements of MPTCP over two LTE connections in low and high-speed mobility scenarios over five months, both in controlled and in-the-wild environments. Our findings indicate that MPTCP performance decreases at high speeds due to increased frequency of signal strength drops and handovers. Both LTE paths experience frequent changes which r…
To meet an increasing demand for multimedia services and electronic connectivity across the world, satellite networks will play an indispensable role in the deployment of global networks. The new services gaining momentum include mobile services, private intranets and high data rate internet access carried over integrated satellite-fiber networks. Several performance issues need to be addressed before a transport layer protocol, like TCP can satisfactorily work over satellite ATM for large delay-bandwidth networks. In this paper, we review the proposed satellite systems and discuss challenges …
Presented in this paper is the solution to the problem that arises when the TCP/IP protocol suite is used to provide Internet connectivity through mobile terminals over emerging 802.11 wireless links. Taking into consideration the strong drive towards wireless Internet access through mobile terminals, the problem of frequent disconnections causing serial timeouts is examined and analyzed, with the help of extensive simulations. After a detailed review of wireless link loss recovery mechanism and identification of related problems, a new scheme with modifications at link layer and transport lay…
Millimeter wave frequencies will likely be part of the fifth generation of mobile networks and of the 3GPP New Radio (NR) standard. MmWave communication indeed provides a very large bandwidth, thus an increased cell throughput, but how to exploit these resources at the higher layers is still an open research question. A very relevant issue is the high variability of the channel, caused by the blockage from obstacles and the human body. This affects the design of congestion control mechanisms at the transport layer, and state-of-the-art TCP schemes such as TCP CUBIC present suboptimal performan…
Experience of live video streaming can be improved if future available bandwidth can be predicted more accurately at the video uploader side. Thus follows a natural question which is how to make predictions both easily and precisely in an ever-changing network. Researchers have developed many prediction algorithms in the literature, from where a simple algorithm, Arithmetic Mean (AM), stands out. Based on that, we are purposing a new method called Empirical Conditional Method (ECM) based on a Markov model, hoping to utilize more information in the past data to get a more accurate prediction wi…
We study the cost of improving the goodput, or the useful data rate, to user in a wireless network. We measure the cost in terms of number of base stations, which is highly correlated to the energy cost as well as capital and operational costs of a network provider.We show that increasing the available bandwidth, or throughput, may not necessarily lead to increase in goodput, particularly in lossy wireless networks in which TCP does not perform well. As a result, much of the resources dedicated to the user may not translate to high goodput, resulting in an inefficient use of the network resour…
With the advent of the wide-spread use of smart phones, video streaming over mobile wireless networks has suddenly taken a huge surge in recent years. Considering its enormous potential, mobile WiMAX is emerging as a viable technology for mobile TV which is expected to become of key importance in the future of mobile indus- try. In this paper, a simulation performance study of Mobile TV over mobile WiMAX is conducted with different types of adaptive modulation and coding taking into account key system and environment parameters which include the variation in the speed of the mobile, path-loss,…
Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network…
Energy efficiency becomes increasingly important due to the limited battery capacity in wireless devices while at the same time user throughput requirements are relentlessly increasing. In this paper, we study an energy efficient cooperation scheme which employs network coding to enhance the energy efficiency for mobile devices. Herein we propose that the mobile devices are clustered into mobile small cells with one of the mobile devices acting as a group head with basic transceiver, coding and relaying functionalities. Group heads coordinate the transmissions from the mobile devices in the mo…
In this paper, we present an identity (ID) based protocol that secures AODV and TCP so that it can be used in dynamic and attack prone environments of mobile ad hoc networks. The proposed protocol protects AODV using Sequential Aggregate Signatures (SAS) based on RSA. It also generates a session key for each pair of source-destination nodes of a MANET for securing the end-to-end transmitted data. Here each node has an ID which is evaluated from its public key and the messages that are sent are authenticated with a signature/ MAC. The proposed scheme does not allow a node to change its ID throu…
The cardinal concept of TCP development was to carry data within the network where network congestion plays a vital role to cause packet loss. On the other hand, there are several other reasons to lose packets in Mobile Ad Hoc Networks due to fading, interfaces, multi-path routing, malicious node, and black hole. Along with throughput, fairness of TCP protocols is important to establish a good communication. In this paper, an empirical study has been done by simulation and analysis of TCP variations under AODV routing protocol. In our simulation, we studied multiple variations of TCP, such as …
MmWave communications, one of the cornerstones of future 5G mobile networks, are characterized at the same time by a potential multi-gigabit capacity and by a very dynamic channel, sensitive to blockage, wide fluctuations in the received signal quality, and possibly also sudden link disruption. While the performance of physical and MAC layer schemes that address these issues has been thoroughly investigated in the literature, the complex interactions between mmWave links and transport layer protocols such as TCP are still relatively unexplored. This paper uses the ns-3 mmWave module, with its …
An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon th…
This study focuses on the mobile video delivery from a video server to a multi-homed client with a network of heterogeneous wireless. Joint Source-Channel Coding is effectively used to transmit video over bandwidth-limited, noisy wireless networks. But most existing JSCC methods only consider single path video transmission of the server and the client network. The problem will become more complicated when consider multi-path video transmission, because involving low-bandwidth, high-drop-rate or high-latency wireless network will only reduce the video quality. To solve this critical problem, we…
The emergence of OpenFlow and Software Defined Networks brings new perspectives into how we design the next generation networks, where the number of base stations/access points as well as the devices per subscriber will be dramatically higher. In such dense environments, devices can communicate with each other directly and can attach to multiple base stations (or access points) for simultaneous data communication over multiple paths. This paper explores how networks can maximally enable this multi-path diversity through network programmability. In particular, we propose programmable flow clust…
Network anomalies are destructive to networks. Intrusion detection systems monitor network component behavior to detect unusual activity (i.e., possible threats). Application-layer Simple Network Management Protocol (SNMP) has been used for decades via TCP/IP protocol to manage network devices. Raw data security evaluation in intrusion detection incurs latency in detection. Management Information Base (MIB) combined with SNMP is a solution for this, the traditional approach of SNMP is centralized. Thus, rendering it unreliable and non-adaptive to network changes when it comes to distributed ne…
Ad-hoc Social Network (ASNET), which explores social connectivity between users of mobile devices, is becoming one of the most important forms of today's internet. In this context, maximum bandwidth utilization of intermediate nodes in resource scarce environments is one of the challenging tasks. Traditional Transport Control Protocol (TCP) uses the round trip time mechanism for sharing bandwidth resources between users. However, it does not explore socially-aware properties between nodes and cannot differentiate effectively between various types of packet losses in wireless networks. In this …
As the demand for mobile connectivity continues to grow, there is a strong need to evaluate the performance of Mobile Broadband (MBB) networks. In the last years, mobile "speed", quantified most commonly by data rate, gained popularity as the widely accepted metric to describe their performance. However, there is a lack of consensus on how mobile speed should be measured. In this paper, we design and implement MONROE-Nettest to dissect mobile speed measurements, and investigate the effect of different factors on speed measurements in the complex mobile ecosystem. MONROE-Nettest is built as an …
Currently, tens of millions of devices around the world communicate with/ each other via cellular networks. In this paper, we study the stability of network content delivery protocols to the effects of network interference. To conduct the research, a tool was developed that allows testing of protocols, such as TCP, UDP, and QUIC. The analysis and comparison of the obtained test results were carried out. In the conclusion, the best protocols for content delivery were shown
In this paper, we discuss latency reduction techniques for mobile backhaul over Data Over Cable Service Interface Specifications (DOCSIS) networks. When the latencies from both the wireless and the DOCSIS networks are added together, it can result in noticeable end-to-end system latency, particularly under network congestion. Previously, we proposed a method to improve upstream user-to-mobile core latency by coordinating the LTE and DOCSIS scheduling. The method reduces the impact on system latency from the DOCSIS network's request-grant-data loop, which is the main contributor of backhaul ups…
Cooperation among mobile devices and utilizing multiple interfaces such as cellular and local area links simultaneously are promising to meet the increasing throughput demand over cellular links. In particular, when mobile devices are in the close proximity of each other and are interested in the same content, device-to-device connections such as WiFi-Direct, in addition to cellular links, can be utilized to construct a cooperative system. However, it is crucial to understand the potential of network coding for cooperating mobile devices with multiple interfaces. In this paper, we consider thi…
A novel Rateless-coding-assisted Multi-Packet Relaying (RMPR) protocol is proposed for large-size data spreading in mobile wireless networks. With this lightweight and robust protocol, the packet redundancy is reduced by a factor of $\sqrt n$, while the spreading time is reduced at least by a factor of $\ln (n)$. Closed-form bounds and explicit non-asymptotic results are presented, which are further validated through simulations. Besides, the packet duplication phenomenon in the network setting is analyzed for the first time.
MPTCP is a new transport protocol that enables mobile devices to use multiple physical paths simultaneously through several network interfaces, such as WiFi and Cellular. However, wireless path capacities change frequently in the mobile environments, causing challenges for path selection. For example, WiFi associated paths often become poor as devices walk away, since WiFi has intermittent connectivity caused by the short signal coverage and stochastic interference. MPTCP's native decision based on hysteretic TCP-layer estimation will miss the real switching point of wireless quality, which ma…
A novel distributed space-time block code (STBC) for the next generation mobile TV broadcasting is proposed. The new code provides efficient performance within a wide range of power imbalance showing strong adaptivity to the single frequency network (SFN) broadcasting deployments. The new code outperforms existing STBCs with equivalent decoding complexity and approaches those with much higher complexities.
Network coding has been successfully used in the past for efficient broadcasting in wireless multi-hop networks. Two coding approaches are suitable for mobile networks; Random Linear Network Coding (RLNC) and XOR-based coding. In this work, we make the observation that RLNC provides increased resilience to packet losses compared to XOR-based coding. We develop an analytical model that justifies our intuition. However, the model also reveals that combining RLNC with probabilistic forwarding, which is the approach taken in the literature, may significantly impact RLNC's performance. Therefore, w…
The wide-band code division multiple access (WCDMA) based 3G and beyond cellular mobile wireless networks are expected to provide a diverse range of multimedia services to mobile users with guaranteed quality of service (QoS). To serve diverse quality of service requirements of these networks it necessitates new radio resource management strategies for effective utilization of network resources with coding schemes. Call admission control (CAC) is a significant component in wireless networks to guarantee quality of service requirements and also to enhance the network resilience. In this paper c…
Network of Information (NetInf) is a term coined for networks which unlike contemporary network are not node centric. As the name indicates, information supersedes nodes in the network. In this report, we propose an architecture of mobile node for NetInf. We call it NetInf Mobile Node. It is an extension of the basic node architecture proposed for NetInf. It is compatible to NetInf and TCP/IP based networks. The Virtual Node Layer modules in the architecture provide support for managing mobility, power consumption of the node as well data relaying/storing services. In- ner/Outer Locator Constr…
Seamless connectivity plays a key role in realising QoS-based delivery in mobile networks. However, current handover mechanisms hinder the ability to meet this target, due to the high ratio of handover failures, packet loss and service interruption. These challenges are further magnified in Heterogeneous Cellular Networks (HCN) such as Advanced Long Term Evolution (LTE-Advanced) and LTE in unlicensed spectrum (LTE-LAA), due to the variation in handover requirements. Although mechanisms, such as Fast Handover for Proxy Mobile IPv6 (PFMIPv6), attempt to tackle these issues; they come at a high c…