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arXiv 1204.3283cs.GTcs.LO
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通过博弈论自动综合可靠和有效的系统:案例研究

Automated synthesis of reliable and efficient systems through game theory: a case study

Mickael Randour

摘要:

反应式计算机系统由于与其环境的连续交互而具有固有的复杂性。虽然这种环境通常被证明是不可控的,但我们仍然希望确保关键的计算机系统不会出现故障,无论它们面临什么。例子不胜枚举:铁路交通、发电厂、飞机导航系统等。系统的形式化验证可确保其满足给定规范,但仅适用于系统的已存在模型。在这项工作中,我们解决的问题的合成:从规范所需的行为,我们展示了如何建立一个合适的系统控制器,将执行此规范。特别是,我们讨论了最近的发展,该方法的系统,必须确保布尔行为(例如,可达性,活性)以及对它们的执行的定量要求(例如,永远不要掉出燃料,确保适当的平均响应时间)。我们特别说明了一个强大的,实际上可用的算法自动合成的可证明安全的反应系统。

英文摘要:

Reactive computer systems bear inherent complexity due to continuous interactions with their environment. While this environment often proves to be uncontrollable, we still want to ensure that critical computer systems will not fail, no matter what they face. Examples are legion: railway traffic, power plants, plane navigation systems, etc. Formal verification of a system may ensure that it satisfies a given specification, but only applies to an already existing model of a system. In this work, we address the problem of synthesis: starting from a specification of the desired behavior, we show how to build a suitable system controller that will enforce this specification. In particular, we discuss recent developments of that approach for systems that must ensure Boolean behaviors (e.g., reachability, liveness) along with quantitative requirements over their execution (e.g., never drop out of fuel, ensure a suitable mean response time). We notably illustrate a powerful, practically useable algorithm for the automated synthesis of provably safe reactive systems.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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