Dynamic Multimedia Content Retrieval System in Distributed Environment
R. Sivaraman, R. Prabakaran, S. Sujatha
备注:
4 Pages IEEE format, International Journal of Computer Science and Information Security, IJCSIS 2009, ISSN 1947 5500, Impact Factor 0.423, http://sites.google.com/site/ijcsis/
发表信息:
International Journal of Computer Science and Information Security, IJCSIS, Vol. 4, No. 1 & 2, August 2009, USA
WiCoM enables remote management of web resources. Our application Mobile reporter is aimed at Journalist, who will be able to capture the events in real-time using their mobile phones and update their web server on the latest event. WiCoM has been developed using J2ME technology on the client side and PHP on the server side. The communication between the client and the server is established through GPRS. Mobile reporter will be able to upload, edit and remove both textual as well as multimedia contents in the server.
The growth of multimedia collections - in terms of size, heterogeneity, and variety of media types - necessitates systems that are able to conjointly deal with several forms of media, especially when it comes to searching for particular objects. However, existing retrieval systems are organized in silos and treat different media types separately. As a consequence, retrieval across media types is either not supported at all or subject to major limitations. In this paper, we present vitrivr, a content-based multimedia information retrieval stack. As opposed to the keyword search approach impleme…
Due to the extensive use of information technology and the recent developments in multimedia systems, the amount of multimedia data available to users has increased exponentially. Video is an example of multimedia data as it contains several kinds of data such as text, image, meta-data, visual and audio. Content based video retrieval is an approach for facilitating the searching and browsing of large multimedia collections over WWW. In order to create an effective video retrieval system, visual perception must be taken into account. We conjectured that a technique which employs multiple featur…
Due to the rapid development of mobile Internet techniques, cloud computation and popularity of online social networking and location-based services, massive amount of multimedia data with geographical information is generated and uploaded to the Internet. In this paper, we propose a novel type of cross-modal multimedia retrieval called geo-multimedia cross-modal retrieval which aims to search out a set of geo-multimedia objects based on geographical distance proximity and semantic similarity between different modalities. Previous studies for cross-modal retrieval and spatial keyword search ca…
Today's Internet traffic is mostly dominated by multimedia content and the prediction is that this trend will intensify in the future. Therefore, main Internet players, such as ISPs, content delivery platforms (e.g. Youtube, Bitorrent, Netflix, etc) or CDN operators, need to understand the evolution of multimedia content availability and popularity in order to adapt their infrastructures and resources to satisfy clients requirements while they minimize their costs. This paper presents a thorough analysis on the evolution of multimedia content available in BitTorrent. Specifically, we analyze t…
The last decade has witnessed a tremendous growth in the volume as well as the diversity of multimedia content generated by a multitude of sources (news agencies, social media, etc.). Faced with a variety of content choices, consumers are exhibiting diverse preferences for content; their preferences often depend on the context in which they consume content as well as various exogenous events. To satisfy the consumers' demand for such diverse content, multimedia content aggregators (CAs) have emerged which gather content from numerous multimedia sources. A key challenge for such systems is to a…
Affective multimedia documents such as images, sounds or videos elicit emotional responses in exposed human subjects. These stimuli are stored in affective multimedia databases and successfully used for a wide variety of research in psychology and neuroscience in areas related to attention and emotion processing. Although important all affective multimedia databases have numerous deficiencies which impair their applicability. These problems, which are brought forward in the paper, result in low recall and precision of multimedia stimuli retrieval which makes creating emotion elicitation proced…
A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless communications. Media and Entertainment fields can take advantage from both paradigms by applying its usage in gaming applications and multimedia data management. Multimedia data has to be stored and retrieved in an efficient and effective manner to put it in use. In this paper, we proposed an application layer protocol for delivery of multimedia data in wireless gi…
In this paper we propose methods to extract geographically relevant information in a multimedia recording using its audio. Our method primarily is based on the fact that urban acoustic environment consists of a variety of sounds. Hence, location information can be inferred from the composition of sound events/classes present in the audio. More specifically, we adopt matrix factorization techniques to obtain semantic content of recording in terms of different sound classes. These semantic information are then combined to identify the location of recording.
The use of Multimedia applications in Learning provides useful concepts for Instructional Content Design. This study aimed to investigate the effect of design electronic curriculum and multimedia applications on acquiring e-content design skills, and improving their attitudes towards e-learning. To achieve the objective of the study, the researchers developed a test to measure the efficiencies of designing electronic content and the measure of attitudes towards e-learning, The results showed that study of both courses contributed positively to the acquisition of design skills of e-content, The…
The use of peer-to-peer (P2P) networks for multimedia distribution has spread out globally in recent years. The mass popularity is primarily driven by cost-effective distribution of content, also giving rise to piracy. An end user (buyer/peer) of a P2P content distribution system does not want to reveal his/her identity during a transaction with a content owner (merchant), whereas the merchant does not want the buyer to further distribute the content illegally. To date, different P2P distribution systems have been proposed that provide copyright and privacy protection at a cost of high computa…
Many electronic content providers today like Flickr and Google, offer space to users to publish their electronic media (e.g. photos and videos) in their cloud infrastructures, so that they can be publicly accessed. Features like including other information, such as keywords or owner information into the digital material is already offered by existing providers. Despite the useful features made available to users by such infrastructures, the authorship of the published content is not protected against various attacks such as compression. In this paper we propose a robust scheme that uses digita…
The ever-increasing amount of user-generated content online has led, in recent years, to an expansion in research and investment in automated content analysis tools. Scrutiny of automated content analysis has accelerated during the COVID-19 pandemic, as social networking services have placed a greater reliance on these tools due to concerns about health risks to their moderation staff from in-person work. At the same time, there are important policy debates around the world about how to improve content moderation while protecting free expression and privacy. In order to advance these debates, …
Due to the rapid growth of internet broadband access and proliferation of modern mobile devices, various types of multimedia (e.g. text, images, audios and videos) have become ubiquitously available anytime. Mobile device users usually store and use multimedia contents based on their personal interests and preferences. Mobile device challenges such as storage limitation have however introduced the problem of mobile multimedia overload to users. In order to tackle this problem, researchers have developed various techniques that recommend multimedia for mobile users. In this survey paper, we exa…
In the search and retrieval of multimedia objects, it is impractical to either manually or automatically extract the contents for indexing since most of the multimedia contents are not machine extractable, while manual extraction tends to be highly laborious and time-consuming. However, by systematically capturing and analyzing the feedback patterns of human users, vital information concerning the multimedia contents can be harvested for effective indexing and subsequent search. By learning from the human judgment and mental evaluation of users, effective search indices can be gradually develo…
INESC ID(葡萄牙系统与计算机工程研究所(里斯本));Instituto Superior Técnico, Universidade de Lisboa(里斯本大学高等技术学院);Instituto Universitário de Lisboa (ISCTE-IUL)(里斯本大学学院(ISCTE-IUL))
We explore methods for content selection and address the issue of coherence in the context of the generation of multimedia artifacts. We use audio and video to present two case studies: generation of film tributes, and lecture-driven science talks. For content selection, we use centrality-based and diversity-based summarization, along with topic analysis. To establish coherence, we use the emotional content of music, for film tributes, and ensure topic similarity between lectures and documentaries, for science talks. Composition techniques for the production of multimedia artifacts are address…
Evaluation of quality of experience (QoE) based on electroencephalography (EEG) has received great attention due to its capability of real-time QoE monitoring of users. However, it still suffers from rather low recognition accuracy. In this paper, we propose a novel method using deep neural networks toward improved modeling of EEG and thereby improved recognition accuracy. In particular, we aim to model spatio-temporal characteristics relevant for QoE analysis within learning models. The results demonstrate the effectiveness of the proposed method.
Multimedia documents such as images, sounds or videos can be used to elicit emotional responses in exposed human subjects. These stimuli are stored in affective multimedia databases and successfully used for a wide variety of research in affective computing, human-computer interaction and cognitive sciences. Affective multimedia databases are simple repositories of multimedia documents with annotated high-level semantics and affective content. Although important all affective multimedia databases have numerous deficiencies which impair their applicability. To establish a better understanding o…
Fixed infrastructured networks naturally support centralized approaches for group management and information provisioning. Contrary to infrastructured networks, in multi-hop ad-hoc networks each node acts as a router as well as sender and receiver. Some applications, however, requires hierarchical arrangements that-for practical reasons-has to be done locally and self-organized. An additional challenge is to deal with mobility that causes permanent network partitioning and re-organizations. Technically, these problems can be tackled by providing additional uplinks to a backbone network, which …
We present Affect2MM, a learning method for time-series emotion prediction for multimedia content. Our goal is to automatically capture the varying emotions depicted by characters in real-life human-centric situations and behaviors. We use the ideas from emotion causation theories to computationally model and determine the emotional state evoked in clips of movies. Affect2MM explicitly models the temporal causality using attention-based methods and Granger causality. We use a variety of components like facial features of actors involved, scene understanding, visual aesthetics, action/situation…
Modern developments in digital media technologies has made transmitting and storing large amounts of multi/rich media data (e.g. text, images, music, video and their combination) more feasible and affordable than ever before. However, the state of the art techniques to process, mining and manage those rich media are still in their infancy. Advances developments in multimedia acquisition and storage technology the rapid progress has led to the fast growing incredible amount of data stored in databases. Useful information to users can be revealed if these multimedia files are analyzed. Multimedi…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Artificial Intelligence Research, Chinese Academy of Sciences(中国科学院人工智能创新研究院)
Multimedia content is of predominance in the modern Web era. Investigating how users interact with multimodal items is a continuing concern within the rapid development of recommender systems. The majority of previous work focuses on modeling user-item interactions with multimodal features included as side information. However, this scheme is not well-designed for multimedia recommendation. Specifically, only collaborative item-item relationships are implicitly modeled through high-order item-user-item relations. Considering that items are associated with rich contents in multiple modalities, …
This paper gives a summary of the content-based Image Retrieval and Content-based Audio Retrieval, which are two parts of the Content-based Retrieval. Content-based Retrieval is the retrieval based on the features of the content. Generally, it is a way to extract features of the media data and find other data with the similar features from the database automatically. Content-based Retrieval can not only work on discrete media like texts, but also can be used on continuous media, such as video and audio.
Peer-to-peer network is one in which each node in the network can act as a client or server for the other nodes in the network. It allows shared access to various resources such as files, peripherals, and sensors without the need for a central server. Content distribution in the P2P network from server is done by multicasting. Multicasting is the process of sending the data to the multiple designations. This technology is highly efficient for the large scale multimedia content delivery in P2P network where the end peer have identical set of system components. But in reality, the peers have het…
We first propose a simple mathematical analysis framework for the Enhanced Distributed Channel Access (EDCA) function of the recently ratified IEEE 802.11e standard. Our analysis considers the fact that the distributed random access systems exhibit cyclic behavior. The proposed model is valid for arbitrary assignments of AC-specific Arbitration Interframe Space (AIFS) values and Contention Window (CW) sizes and is the first that considers an arbitrary distribution of active Access Categories (ACs) at the stations. Validating the theoretical results via extensive simulations, we show that the p…
The increasing popularity of social media promotes the proliferation of fake news, which has caused significant negative societal effects. Therefore, fake news detection on social media has recently become an emerging research area of great concern. With the development of multimedia technology, fake news attempts to utilize multimedia content with images or videos to attract and mislead consumers for rapid dissemination, which makes visual content an important part of fake news. Despite the importance of visual content, our understanding of the role of visual content in fake news detection is…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
Recent years have witnessed growing interests in multimedia recommendation, which aims to predict whether a user will interact with an item with multimodal contents. Previous studies focus on modeling user-item interactions with multimodal features included as side information. However, this scheme is not well-designed for multimedia recommendation. Firstly, only collaborative item-item relationships are implicitly modeled through high-order item-user-item co-occurrences. We argue that the latent semantic item-item structures underlying these multimodal contents could be beneficial for learnin…
Multimedia information have strong temporal correlations that shape the way modalities co-occur over time. In this paper we study the dynamic nature of multimedia and social-media information, where the temporal dimension emerges as a strong source of evidence for learning the temporal correlations across visual and textual modalities. So far, cross-media retrieval models, explored the correlations between different modalities (e.g. text and image) to learn a common subspace, in which semantically similar instances lie in the same neighbourhood. Building on such knowledge, we propose a novel t…
There is an increasing interest and effort in preserving and documenting endangered languages. Language data are valuable only when they are well-cataloged, indexed and searchable. Many language data, particularly those of lesser-spoken languages, are collected as audio and video recordings. While multimedia data provide more channels and dimensions to describe a language's function, and gives a better presentation of the cultural system associated with the language of that community, they are not text-based or structured (in binary format), and their semantics is implicit in their content. Th…
In this paper we report on a multimedia communication system including a VCoIP (Video Conferencing over IP) software with a distributed architecture and its applications for teaching scenarios. It is a simple, ready-to-use scheme for distributed presenting, recording and streaming multimedia content. We also introduce and investigate concepts and experiments to IPv6 user and session mobility, with the special focus on real-time video group communication.
Participation on social media platforms has many benefits but also poses substantial threats. Users often face an unintended loss of privacy, are bombarded with mis-/disinformation, or are trapped in filter bubbles due to over-personalized content. These threats are further exacerbated by the rise of hidden AI-driven algorithms working behind the scenes to shape users' thoughts, attitudes, and behavior. We investigate how multimedia researchers can help tackle these problems to level the playing field for social media users. We perform a comprehensive survey of algorithmic threats on social me…
This paper proposes a control scheme for the quality-fair delivery of several encoded video streams to mobile users sharing a common wireless resource. Video quality fairness, as well as similar delivery delays are targeted among streams. The proposed controller is implemented within some aggregator located near the bottleneck of the network. The transmission rate among streams is adapted based on the quality of the already encoded and buffered packets in the aggregator. Encoding rate targets are evaluated by the aggregator and fed back to each remote video server (fully centralized solution),…
With the proliferation of online social networking services and mobile smart devices equipped with mobile communications module and position sensor module, massive amount of multimedia data has been collected, stored and shared. This trend has put forward higher request on massive multimedia data retrieval. In this paper, we investigate a novel spatial query named region of visual interests query (RoVIQ), which aims to search users containing geographical information and visual words. Three baseline methods are presented to introduce how to exploit existing techniques to address this problem. …
Fact-Checking at Scale: Multimodal AI for Authenticity and Context Verification in Online Media
University of Science , Ho Chi Minh City(胡志明市科技大学);FPT Software AI Center(FPT软件人工智能中心);VinUni-Illinois Smart Health Center, VinUniversity(文优-伊利诺伊智能健康中心,文优大学);National Institute of Information and Communications Technology(信息通信技术研究院);DistriNet, KU Leuven(分布式网络实验室,荷语鲁汶大学)
Harmful Visual Content Manipulation Matters in Misinformation Detection Under Multimedia Scenarios
College of Computer Science and Technology, Jilin University(吉林大学计算机科学与技术学院);School of Advanced Technology, Xi’an Jiaotong-Liverpool University(西安交通大学利物浦大学高级技术学院)
Audio Event Detection is an important task for content analysis of multimedia data. Most of the current works on detection of audio events is driven through supervised learning approaches. We propose a weakly supervised learning framework which can make use of the tremendous amount of web multimedia data with significantly reduced annotation effort and expense. Specifically, we use several multiple instance learning algorithms to show that audio event detection through weak labels is feasible. We also propose a novel scalable multiple instance learning algorithm and show that its competitive w…
Perceptual Visual Quality Assessment: Principles, Methods, and Future Directions
Cardiff University(卡迪夫大学);University of Klagenfurt(克拉根福大学);Shanghai Jiao Tong University(上海交通大学);University of Nantes(南特大学);University of Texas at Austin(德克萨斯大学奥斯汀分校)
With the development of multimedia data types and available bandwidth there is huge demand of video retrieval systems, as users shift from text based retrieval systems to content based retrieval systems. Selection of extracted features play an important role in content based video retrieval regardless of video attributes being under consideration. These features are intended for selecting, indexing and ranking according to their potential interest to the user. Good features selection also allows the time and space costs of the retrieval process to be reduced. This survey reviews the interestin…
Interactive multimedia educational content has recently been of interest to attract attention on the learner and increase understanding by the latter. In parallel several open source authoring tools offer a quick and easy production of this type of content. As such, our contribution is to mediatize a course i.e. 'English' with the authoring system 'Xerte' which is intended both for simple users and developers in ActionScript. An experiment of course is conducted on a sample of a private school's students. At the end of this experience, we administered a questionnaire to evaluate the device, th…
Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a streaming session. Second, multimedia streaming applications are among the most energy hungry applications in smartphones. The energy consumption mostly depends on the delivery techniques and on the power management techniques of wireless access technologies (Wi-Fi, 3G, and 4G). In order to provide insights on what kind of streaming techniques exist, how they …
Similarity search in high-dimentional spaces is a pivotal operation found a variety of database applications. Recently, there has been an increase interest in similarity search for online content-based multimedia services. Those services, however, introduce new challenges with respect to the very large volumes of data that have to be indexed/searched, and the need to minimize response times observed by the end-users. Additionally, those users dynamically interact with the systems creating fluctuating query request rates, requiring the search algorithm to adapt in order to better utilize the un…
While low-level image features have proven to be effective representations for visual recognition tasks such as object recognition and scene classification, they are inadequate to capture complex semantic meaning required to solve high-level visual tasks such as multimedia event detection and recognition. Recognition or retrieval of events and activities can be improved if specific discriminative objects are detected in a video sequence. In this paper, we propose an image representation, called Detection Bank, based on the detection images from a large number of windowed object detectors where…
The "event" concept appears repeatedly when developing metadata models for the description and management of multimedia content. During the typical life cycle of multimedia content, events occur at many different levels - from the events which happen during content creation (directing, acting, camera panning and zooming) to the events which happen to the physical form (acquisition, relocation, damage of film or video) to the digital conversion, reformatting, editing and repackaging events, to the events which are depicted in the actual content (political, news, sporting) to the usage, ownershi…