We consider the Work Function Algorithm for the k-server problem. We show that if the Work Function Algorithm is c-competitive, then it is also strictly (2c)-competitive. As a consequence of [Koutsoupias and Papadimitriou, JACM 1995] this also shows that the Work Function Algorithm is strictly (4k-2)-competitive.
We introduce the mobile server problem, inspired by current trends to move computational tasks from cloud structures to multiple devices close to the end user. An example for this are embedded systems in autonomous cars that communicate in order to coordinate their actions. Our model is a variant of the classical Page Migration Problem. More formally, we consider a mobile server holding a data page. The server can move in the Euclidean space (of arbitrary dimension). In every round, requests for data items from the page pop up at arbitrary points in the space. The requests are served, each at …
Can the popular shortest remaining processing time (SRPT) algorithm achieve a constant competitive ratio on multiple servers when server speeds are adjustable (speed scaling) with respect to the flow time plus energy consumption metric? This question has remained open for a while, where a negative result in the absence of speed scaling is well known. The main result of this paper is to show that multi-server SRPT can be constant competitive, with a competitive ratio that only depends on the power-usage function of the servers, but not on the number of jobs/servers or the job sizes (unlike when…
We extend the Mobile Server Problem, introduced in SPAA'17, to a model where k identical mobile resources, here named servers, answer requests appearing at points in the Euclidean space. In order to reduce communication costs, the positions of the servers can be adapted by a limited distance m_s per round for each server. The costs are measured similar to the classical Page Migration Problem, i.e., answering a request induces costs proportional to the distance to the nearest server, and moving a server induces costs proportional to the distance multiplied with a weight D. We show that, in our …
Speed scaling for a tandem server setting is considered, where there is a series of servers, and each job has to be processed by each of the servers in sequence. Servers have a variable speed, their power consumption being a convex increasing function of the speed. We consider the worst case setting as well as the stochastic setting. In the worst case setting, the jobs are assumed to be of unit size with arbitrary (possibly adversarially determined) arrival instants. For this problem, we devise an online speed scaling algorithm that is constant competitive with respect to the optimal offline a…
We study the resource augmented version of the $k$-server problem, also known as the $k$-server problem against weak adversaries or the $(h,k)$-server problem. In this setting, an online algorithm using $k$ servers is compared to an offline algorithm using $h$ servers, where $h\le k$. For uniform metrics, it has been known since the seminal work of Sleator and Tarjan (1985) that for any $ε>0$, the competitive ratio drops to a constant if $k=(1+ε) \cdot h$. This result was later generalized to weighted stars (Young 1994) and trees of bounded depth (Bansal et al. 2017). The main open problem for…
Given a data set of size $n$ in $d'$-dimensional Euclidean space, the $k$-means problem asks for a set of $k$ points (called centers) so that the sum of the $\ell_2^2$-distances between points of a given data set of size $n$ and the set of $k$ centers is minimized. Recent work on this problem in the locally private setting achieves constant multiplicative approximation with additive error $\tilde{O} (n^{1/2 + a} \cdot k \cdot \max \{\sqrt{d}, \sqrt{k} \})$ and proves a lower bound of $Ω(\sqrt{n})$ on the additive error for any solution with a constant number of rounds. In this work we bridge t…
We study the $k$-server problem in the resource augmentation setting i.e., when the performance of the online algorithm with $k$ servers is compared to the offline optimal solution with $h \leq k$ servers. The problem is very poorly understood beyond uniform metrics. For this special case, the classic $k$-server algorithms are roughly $(1+1/ε)$-competitive when $k=(1+ε) h$, for any $ε>0$. Surprisingly however, no $o(h)$-competitive algorithm is known even for HSTs of depth 2 and even when $k/h$ is arbitrarily large. We obtain several new results for the problem. First we show that the known $k…
The problem of scheduling jobs and choosing their respective speeds with multiple servers under a sum power constraint to minimize the flow time + energy is considered. This problem is a generalization of the flow time minimization problem with multiple unit-speed servers, when jobs can be parallelized, however, with a sub-linear, concave speedup function $k^{1/α}, α>1$ when allocated $k$ servers, i.e., jobs experience diminishing returns from being allocated additional servers. When all jobs are available at time $0$, we show that a very simple algorithm EQUI, that processes all available job…
In this note, we describe a simple approach to obtain a differentially private algorithm for k-clustering with nearly the same multiplicative factor as any non-private counterpart at the cost of a large polynomial additive error. The approach is the combination of a simple geometric observation independent of privacy consideration and any existing private algorithm with a constant approximation.
We consider the problem of approximating maximum Nash social welfare (NSW) while allocating a set of indivisible items to $n$ agents. The NSW is a popular objective that provides a balanced tradeoff between the often conflicting requirements of fairness and efficiency, defined as the weighted geometric mean of agents' valuations. For the symmetric additive case of the problem, where agents have the same weight with additive valuations, the first constant-factor approximation algorithm was obtained in 2015. This led to a flurry of work obtaining constant-factor approximation algorithms for the …
Amazon Web Services(亚马逊云服务);Meta Research(Meta研究);University of Victoria(维多利亚大学);Mississippi State University(密西西比州立大学);University of New Mexico(新墨西哥大学)
A real-valued set function is (additively) approximately submodular if it satisfies the submodularity conditions with an additive error. Approximate submodularity arises in many settings, especially in machine learning, where the function evaluation might not be exact. In this paper we study how close such approximately submodular functions are to truly submodular functions. We show that an approximately submodular function defined on a ground set of $n$ elements is $O(n^2)$ pointwise-close to a submodular function. This result also provides an algorithmic tool that can be used to adapt existi…
We design a new algorithm for the Euclidean $k$-means problem that operates in the local model of differential privacy. Unlike in the non-private literature, differentially private algorithms for the $k$-means objective incur both additive and multiplicative errors. Our algorithm significantly reduces the additive error while keeping the multiplicative error the same as in previous state-of-the-art results. Specifically, on a database of size $n$, our algorithm guarantees $O(1)$ multiplicative error and $\approx n^{1/2+a}$ additive error for an arbitrarily small constant $a>0$. All previous al…