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arXiv 0810.3023cs.GT
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重复遗憾最小化:一个更现实的解决方案概念

Iterated Regret Minimization: A More Realistic Solution Concept

Joseph Y. Halpern, Rafael Pass

摘要:

对于一些著名的博弈,如旅行者困境或蜈蚣博弈,传统的博弈论解决方案的概念--最著名的是纳什均衡--预测的结果与经验观察不一致。在本文中,我们引入了一个新的解决方案的概念,迭代遗憾最小化,表现出相同的定性行为,在许多游戏的兴趣,包括旅行者的困境,蜈蚣游戏,纳什讨价还价,和Bertrand竞争的实验中观察到的。顾名思义,迭代后悔最小化包括迭代删除不最小化后悔的策略。

英文摘要:

For some well-known games, such as the Traveler's Dilemma or the Centipede Game, traditional game-theoretic solution concepts--and most notably Nash equilibrium--predict outcomes that are not consistent with empirical observations. In this paper, we introduce a new solution concept, iterated regret minimization, which exhibits the same qualitative behavior as that observed in experiments in many games of interest, including Traveler's Dilemma, the Centipede Game, Nash bargaining, and Bertrand competition. As the name suggests, iterated regret minimization involves the iterated deletion of strategies that do not minimize regret.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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