arXivDaily arXiv每日学术速递 周一至周五更新

大厂专区

Zhipu AI(智谱)

至 收录 29
2606.30552 2026-07-02 cs.RO cs.CV 版本更新

Training Vision-Language-Action Models with Dense Embodied Chain-of-Thought Supervision

训练具有密集具身思维链监督的视觉-语言-动作模型

Haoyang Li, Guanlin Li, Youhe Feng, Chen Zhao, Zhuoran Wang, Yang Li, Qizhe Wei, Shifeng Bao, Haitao Shen, Yihan Zhao, Tong Yang, Jing Zhang

机构 * Renmin University of China(中国人民大学) Zhipu AI(智谱AI)

AI总结 提出ZR-0模型,通过密集具身思维链监督对齐跨具身表示,采用双流架构(VLM生成结构化推理,扩散Transformer生成动作),在多个仿真和真实平台实现强性能。

详情
AI中文摘要

视觉-语言-动作(VLA)模型中的跨具身迁移仍然具有挑战性,因为低级状态和动作空间在不同机器人平台上存在根本差异。我们观察到,操作背后的高级认知过程,包括场景感知、物体识别、任务规划和子任务分解,在很大程度上是跨具身共享的。基于这一观察,我们提出了ZR-0,一个26亿参数的端到端VLA模型,它使用密集的具身思维链(ECoT)监督来对齐视觉-语言模型(VLM)中的跨具身表示。ZR-0采用双流架构:一个预训练的VLM(系统2)在训练期间生成结构化的ECoT推理,而一个基于扩散Transformer的动作专家(系统1)通过流匹配产生连续的动作块。这两个组件通过交叉注意力耦合,并带有一个注意力掩码,该掩码限制动作专家仅使用输入提示特征,从而在推理时可以完全跳过ECoT生成而没有任何性能损失。ZR-0在ProcCorpus-60M上进行了预训练,这是一个大规模数据集,包含来自超过40万条轨迹的大约6000万帧(约1000小时),密集的ECoT注释覆盖了96.8%的帧。我们在三个仿真基准上评估了ZR-0,涵盖单臂(LIBERO)、双臂(RoboTwin 2.0)和类人(RoboCasa GR-1 Tabletop)具身,以及在xArm平台上的真实世界实验,展示了在所有设置中的强大性能。代码和模型检查点可在https://github.com/RUCKBReasoning/ZR-0获取。

英文摘要

Cross-embodiment transfer in vision-language-action (VLA) models remains challenging because low-level state and action spaces differ fundamentally across robot platforms. We observe that the high-level cognitive process underlying manipulation, including scene perception, object identification, task planning, and sub-task decomposition, is largely shared across embodiments. Based on this observation, we present ZR-0, a 2.6 billion parameter end-to-end VLA model that uses dense Embodied Chain-of-Thought (ECoT) supervision to align cross-embodiment representations within the vision-language model (VLM). ZR-0 adopts a dual-stream architecture: a pre-trained VLM (System 2) generates structured ECoT reasoning during training, while a Diffusion Transformer-based action expert (System 1) produces continuous action chunks via flow matching. The two components are coupled through cross-attention, with an attention mask that restricts the action expert to input prompt features only, enabling ECoT generation to be entirely skipped at inference without any performance loss. ZR-0 is pre-trained on ProcCorpus-60M, a large-scale dataset comprising approximately 60 million frames (approximately 1,000 hours) from over 400K trajectories, with dense ECoT annotations covering 96.8% of all frames. We evaluate ZR-0 on three simulation benchmarks spanning single-arm (LIBERO), bimanual (RoboTwin 2.0), and humanoid (RoboCasa GR-1 Tabletop) embodiments, as well as real-world experiments on the xArm platform, demonstrating strong performance across all settings. Code and model checkpoints are available at https://github.com/RUCKBReasoning/ZR-0.

URL PDF HTML 收藏
2512.05394 2026-06-25 cs.CV 版本更新

Delving into Latent Spectral Biasing of Video VAEs for Superior Diffusability

深入探究视频VAE的潜在频谱偏置以实现更优的可扩散性

Shizhan Liu, Xinran Deng, Zhuoyi Yang, Jiayan Teng, Xiaotao Gu, Jie Tang

机构 * Zhipu AI, Beijing, China(智谱AI,北京,中国) Tsinghua University, Beijing, China(清华大学,北京,中国) University of Chinese Academy of Sciences, Beijing, China(中国科学院大学,北京,中国)

AI总结 本文通过统计分析发现视频VAE潜在空间的频谱特性对扩散训练至关重要,提出局部相关正则化和潜在掩码重建两种轻量级正则化器,实现3倍收敛加速和10%视频奖励提升。

详情
AI中文摘要

潜在扩散模型将VAE与扩散主干配对,VAE潜在变量的结构强烈影响扩散训练的难度。然而,现有的视频VAE通常关注重建保真度,忽视了潜在结构。我们对视频VAE潜在空间进行了统计分析,识别出对扩散训练至关重要的两个频谱特性:偏向低频的时空频率谱,以及由少数模式主导的通道特征谱。为了诱导这些特性,我们提出了两种轻量级、与主干无关的正则化器:局部相关正则化和潜在掩码重建。实验表明,我们的频谱结构VAE(SSVAE)在文本到视频生成收敛速度上实现了3倍加速,视频奖励提升了10%,优于强大的开源VAE。代码可在该网址获取。

英文摘要

Latent diffusion models pair VAEs with diffusion backbones, and the structure of VAE latents strongly influences the difficulty of diffusion training. However, existing video VAEs typically focus on reconstruction fidelity, overlooking latent structure. We present a statistical analysis of video VAE latent spaces and identify two spectral properties essential for diffusion training: a spatio-temporal frequency spectrum biased toward low frequencies, and a channel-wise eigenspectrum dominated by a few modes. To induce these properties, we propose two lightweight, backbone-agnostic regularizers: Local Correlation Regularization and Latent Masked Reconstruction. Experiments show that our Spectral-Structured VAE (SSVAE) achieves a $3\times$ speedup in text-to-video generation convergence and a 10\% gain in video reward, outperforming strong open-source VAEs. The code is available at https://github.com/zai-org/SSVAE.

URL PDF HTML 收藏
2606.20711 2026-06-23 cs.CV cs.AI 新提交

Video2Code: Generating Interactive Webpages from UI Videos via Action-Aware Revisit

Video2Code: 通过动作感知重访从UI视频生成交互式网页

Mingde Xu, Zhen Yang, Yan Wang, Yu Wang, Xijun Liu, Zijun Dou, Wenyi Hong, Xiaotao Gu, Bin Xu, Jie Tang

机构 * University of Waterloo(滑铁卢大学) Tsinghua University(清华大学) Zhipu AI(智谱AI) Beihang University(北京航空航天大学)

AI总结 提出Video2Code方法,通过动作感知重访UI视频中的关键区域,恢复可执行的状态转换,生成HTML/CSS/JavaScript代码,提升多步交互的代码功能正确性。

Comments 31 pages, 21 figures

详情
AI中文摘要

UI视频为生成交互式网页提供了自然输入,因为它们同时捕获了网页外观和动作触发的状态转换。然而,直接将具备视频能力的视觉语言模型应用于此任务仍不充分。现有模型通常依赖稀疏采样或压缩的时间表示,可能错过短暂的动作边界,并破坏实现网页行为所需的状态-动作-状态转换。我们将UI视频到代码的生成定义为从交互视频中恢复可执行的状态转换,并将这种失败模式识别为状态转换错位。我们引入Video2Code,一种基于动作感知的视频到代码方法,用于恢复可执行的UI状态转换。Video2Code并非在整个视频中均匀分配视觉预算,而是首先进行粗粒度视频理解以定位动作关键区域,然后调用时间裁剪工具以更高时间分辨率重访这些区域,再生成HTML/CSS/JavaScript代码。我们使用动作对齐的视频-代码监督实例化Video2Code,并在视觉和功能标准下进行评估。实验表明,Video2Code显著增强了底层开源模型在UI视频到代码生成上的能力,相比直接视频观察,提高了功能正确性,尤其是在密集的多步交互中。

英文摘要

UI videos provide a natural input for generating interactive webpages, as they capture both webpage appearance and action-triggered state transitions. However, directly applying video-capable vision-language models to this task remains insufficient. Existing models typically rely on sparse sampling or compressed temporal representations, which may miss short action boundaries and break the state-action-state transitions needed to implement webpage behavior. We formulate UI video-to-code generation as executable state-transition recovery from interaction videos, and identify this failure mode as state-transition misalignment. We introduce Video2Code, an action-aware video-to-code approach for recovering executable UI state transitions. Rather than allocating the visual budget uniformly across the video, Video2Code first performs coarse video understanding to locate action-critical regions, then invokes a temporal clipping tool to revisit these regions at higher temporal resolution before generating HTML/CSS/JavaScript code. We instantiate Video2Code with action-aligned video-code supervision and evaluate it under both visual and functional criteria. Experiments show that Video2Code substantially strengthens the underlying open-source model for UI video-to-code generation, improving functional correctness over direct video observation, especially on dense multi-step interactions.

URL PDF HTML 收藏
2606.13662 2026-06-15 cs.AI cs.CL 新提交

EurekAgent: Agent Environment Engineering is All You Need For Autonomous Scientific Discovery

EurekAgent:自主科学发现中,智能体环境工程即一切

Amy Xin, Jiening Siow, Junjie Wang, Zijun Yao, Fanjin Zhang, Jian Song, Lei Hou, Juanzi Li

机构 * Department of Computer Science and Technology, Tsinghua University(清华大学计算机科学与技术系) Zhipu AI(智谱AI)

AI总结 提出环境工程框架EurekAgent,通过权限、工件、预算和人机交互四维工程设计,在数学、内核工程和机器学习任务上取得新最优结果,总API成本低于11美元。

详情
AI中文摘要

基于LLM的智能体在自动化科学发现方面展现出日益增长的潜力。给定一个可优化的度量和执行环境,它们可以提出、验证和迭代科学解决方案,并已产生超越人类设计方法的结果。随着模型能力的持续提升,我们认为自主科学发现的瓶颈正从规定智能体工作流程转向设计智能体环境:即塑造智能体行为的资源、约束和接口。我们将此框架化为环境工程:构建能够放大生产性行为(如开放式探索、系统化工件管理和智能体间协作)同时抑制有害行为(如奖励黑客和高摩擦人工监督)的环境。我们提出了EurekAgent,一个用于度量驱动自主科学发现的环境工程智能体系统。EurekAgent从四个维度进行环境工程:权限工程用于受限智能体执行和隔离评估;工件工程用于基于文件系统和Git的协作;预算工程用于预算感知探索;人机交互工程用于便捷的人工监督和干预。EurekAgent在多个数学、内核工程和机器学习任务上取得了新的最优结果,包括以不到11美元的总API成本发现新的26圆填充最优结果。我们开源了代码和结果,并呼吁将环境工程作为开发可靠自主研究智能体的核心研究方向。

英文摘要

LLM-based agents have shown increasing potential in automating scientific discovery. Given an optimizable metric and an execution environment, they can propose, validate, and iterate scientific solutions, and have produced results that outperform human-designed approaches. As model capabilities continue to improve, we argue that the bottleneck for autonomous scientific discovery is shifting from prescribing agent workflows to designing agent environments: the resources, constraints, and interfaces that shape agent behavior. We frame this as environment engineering: building environments that amplify productive behaviors, such as open-ended exploration, systematic artifact management, and inter-agent collaboration, while suppressing harmful behaviors, such as reward hacking and high-friction human oversight. We present EurekAgent, an environment-engineered agent system for metric-driven autonomous scientific discovery. EurekAgent engineers the environment along four dimensions: permissions engineering for bounded agent execution and isolated evaluation; artifact engineering for filesystem and Git-based collaboration; budget engineering for budget-aware exploration; and human-in-the-loop engineering for easy human supervision and intervention. EurekAgent sets new state-of-the-art results on multiple mathematics, kernel engineering, and machine learning tasks, including new state-of-the-art 26-circle packing results discovered with less than $11 in total API cost. We open-source our code and results, and call for environment engineering as a core research direction for developing reliable autonomous research agents.

URL PDF HTML 收藏
2605.20867 2026-05-21 cs.MA cs.CV

ProCrit: Self-Elicited Multi-Perspective Reasoning with Critic-Guided Revision for Multimodal Sarcasm Detection

ProCrit: 通过批评引导的修订实现自激发多视角推理用于多模态讽刺检测

Yingjia Xu, Jiulong Wu, Bowen Zhang, Baokui Guo, Siyuan Chai, Min Cao

机构 * School of Computer Science and Technology, Soochow University(苏州大学计算机科学与技术学院) Baidu Inc.(百度公司) Zhipu AI(智谱AI)

AI总结 本文提出ProCrit,一种通过批评引导的修订实现自激发多视角推理的框架,用于多模态讽刺检测,解决了现有方法依赖固定视角的问题,通过动态生成多视角分析并进行协同优化。

详情
AI中文摘要

多模态讽刺检测需要对字面表达与意图意义之间的跨模态不一致进行推理,但因讽刺机制的多样性,所需的具体分析视角在样本间变化。尽管近期方法使分析过程显式化,但它们仍依赖于固定、预定义的视角,通过手工设计的路由规则独立运作。我们主张多模态讽刺检测应采用自激发多视角推理,即模型自主为每个样本生成所需的视角并逐步将其整合到一致的分析中。为实现这一目标,我们提出ProCrit,一种Proposal-Critic双智能体框架,包含用于多视角推理的提案智能体和用于外部评估和定向修订指导的批评智能体。首先,为克服现有讽刺数据集在过程级监督方面的不足,ProCrit通过动态角色智能体滚动生成过程级推理注释:一个强大的视觉-语言模型在共享上下文中依次生成分析角色,生成的多角色轨迹被展平为序列,保留跨视角依赖性的同时允许高效的自回归生成。其次,为提高推理可靠性,ProCrit采用草稿-批评-修订范式,其中独立的批评者识别推理缺陷并提供定向的自然语言反馈以指导修订。最后,我们开发了互为改进的训练框架,通过双阶段强化学习共同优化提案起草和反馈引导的修订,同时根据反馈的实际效果优化批评智能体。在三个广泛使用的基准测试上进行的实验验证了ProCrit的有效性。

英文摘要

Multimodal sarcasm detection requires reasoning over cross-modal incongruities between literal expression and intended meaning, yet the specific analytical perspectives needed vary across samples due to the diversity of sarcastic mechanisms. While recent methods make this analytical process explicit, they still rely on fixed, predefined perspectives that operate independently under hand-crafted routing rules. We argue that multimodal sarcasm detection instead calls for self-elicited multi-perspective reasoning, where a model autonomously generates the perspectives needed for each sample and progressively integrates them into a coherent analysis. To realize this goal, we propose ProCrit, a Proposal-Critic two-agent framework with a proposal agent for multi-perspective reasoning and a critic agent for external evaluation and targeted revision guidance. First, to overcome the lack of process-level supervision in existing sarcasm datasets, ProCrit synthesizes process-level reasoning annotations through a dynamic-role agentic rollout: a strong vision-language model sequentially spawns analytical roles within a shared context, and the resulting multi-role trajectories are flattened into sequences that preserve cross-perspective dependencies while enabling efficient autoregressive generation. Second, to improve reasoning reliability, ProCrit adopts a draft-critique-revise paradigm in which an independent critic identifies reasoning deficiencies and provides targeted natural-language feedback for directed revision. Finally, we develop a mutual-refinement training framework that jointly optimizes proposal drafting and feedback-guided revision via dual-stage reinforcement learning, while refining the critic agent according to the actual effectiveness of its feedback. Experiments on three widely used benchmarks demonstrate the effectiveness of ProCrit.

URL PDF HTML 收藏
2605.15831 2026-05-18 cs.SD cs.AI

Modeling Music as a Time-Frequency Image: A 2D Tokenizer for Music Generation

将音乐建模为时频图像:一种用于音乐生成的2D分词器

Yuqing Cheng, Xingyu Ma, Guochen Yu, Xiaotao Gu

机构 * Department of Music AI and Information Technology, Central Conservatory of Music(音乐人工智能与信息技术系,中央音乐学院) Zhipu AI(智谱AI)

AI总结 本文提出BandTok,一种面向生成的2D梅尔频谱分词器,通过单个共享码本生成梅尔频带token,提升自回归建模能力,实验表明其在数据有限情况下表现优异。

详情
AI中文摘要

自回归音乐生成高度依赖音频分词器。现有高保真编码器常使用残差多码本量化,虽保留重建质量但序列展平后语言建模复杂,因残差层次强序列依赖且放大误差积累。我们提出BandTok,一种面向生成的2D梅尔频谱分词器,通过单个共享码本生成梅尔频带token,生成物理可解释的时频token网格,具有更独立的token结构,更适合自回归建模。BandTok通过多尺度PatchGAN目标和EMA码本更新提升重建质量。我们进一步引入具有2D Rotary Position Embedding(2D RoPE)的自回归语言模型,以在生成过程中保持时间和频带结构。实验表明,BandTok优于残差码本分词器,在数据有限情况下表现优异。本工作源代码和生成演示已公开。

英文摘要

Autoregressive music generation depends strongly on the audio tokenizer. Existing high-fidelity codecs often use residual multi-codebook quantization, which preserves reconstruction quality but complicates language modeling after sequence flattening, as the residual hierarchy imposes strong sequential dependencies and can amplify error accumulation. We propose BandTok, a generation-oriented 2D Mel-spectrogram tokenizer that represents each frame with Mel-frequency band tokens from a single shared codebook. This design yields a physically interpretable time-frequency token grid with a more independent token structure, making it better suited for autoregressive modeling. BandTok improves reconstruction with a multi-scale PatchGAN objective and EMA codebook updates. We further introduce an autoregressive language model with 2D Rotary Position Embedding (2D RoPE) to preserve temporal and frequency-band structure during generation. Experiments show that BandTok improves over residual-codebook tokenizers and achieves strong results in a data-limited setting. The source code and generation demos for this work are publicly available.

URL PDF HTML 收藏
2501.02955 2026-05-13 cs.CV

MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models

MotionBench: 视觉语言模型视频细粒度运动理解的基准测试与改进

Wenyi Hong, Yean Cheng, Zhuoyi Yang, Weihan Wang, Lefan Wang, Xiaotao Gu, Shiyu Huang, Yuxiao Dong, Jie Tang

机构 * Tsinghua University(清华大学) Zhipu AI(智谱AI)

AI总结 MotionBench针对视觉语言模型在细粒度视频运动理解方面的不足,提出综合评估基准,通过六类运动导向问题类型评估模型运动层面感知能力,并提出Through-Encoder融合方法提升模型对有限序列长度内细粒度运动的感知。

Comments 20 pages

详情
AI中文摘要

近年来,视觉语言模型(VLMs)在视频理解方面取得了显著进展。然而,关键能力——细粒度运动理解——在现有基准中仍被低估。为填补这一空白,我们提出了MotionBench,一个全面的评估基准,旨在评估视频理解模型的细粒度运动理解能力。MotionBench通过六类运动导向的问题类型评估模型的运动层面感知能力,并包含来自多样化来源的数据,确保对现实世界视频内容的广泛代表性。实验结果表明,现有VLMs在理解细粒度运动方面表现不佳。为了增强VLM在有限序列长度内感知细粒度运动的能力,我们进行了广泛的实验,审查了优化视频特征压缩的VLM架构,并提出了一种新颖且高效的Through-Encoder(TE)融合方法。实验显示,更高的帧率输入和TE融合方法在运动理解上有所提升,但仍存在显著的改进空间。我们的基准旨在引导和激励开发更强大的视频理解模型,强调细粒度运动理解的重要性。项目页面:https://motion-bench.github.io

英文摘要

In recent years, vision language models (VLMs) have made significant advancements in video understanding. However, a crucial capability - fine-grained motion comprehension - remains under-explored in current benchmarks. To address this gap, we propose MotionBench, a comprehensive evaluation benchmark designed to assess the fine-grained motion comprehension of video understanding models. MotionBench evaluates models' motion-level perception through six primary categories of motion-oriented question types and includes data collected from diverse sources, ensuring a broad representation of real-world video content. Experimental results reveal that existing VLMs perform poorly in understanding fine-grained motions. To enhance VLM's ability to perceive fine-grained motion within a limited sequence length of LLM, we conduct extensive experiments reviewing VLM architectures optimized for video feature compression and propose a novel and efficient Through-Encoder (TE) Fusion method. Experiments show that higher frame rate inputs and TE Fusion yield improvements in motion understanding, yet there is still substantial room for enhancement. Our benchmark aims to guide and motivate the development of more capable video understanding models, emphasizing the importance of fine-grained motion comprehension. Project page: https://motion-bench.github.io .

URL PDF HTML 收藏
2605.08774 2026-05-12 cs.RO cs.LG

ProcVLM: Learning Procedure-Grounded Progress Rewards for Robotic Manipulation

ProcVLM:基于学习的程序导向进度奖励用于机器人操作

Youhe Feng, Hansen Shi, Haoyang Li, Xinlei Guo, Yang Wang, Chengyang Zhang, Jinkai Zhang, Xiaohan Zhang, Jie Tang, Jing Zhang

机构 * School of Information, Renmin University of China(中国人民大学信息学院) Zhipu AI(智谱AI) Department of Computer Science and Technology, Tsinghua University(清华大学计算机科学与技术系)

AI总结 ProcVLM通过程序结构和阶段内视觉变化学习密集的进度奖励,提升机器人操作的程序推理能力,优于现有基线方法。

详情
AI中文摘要

长周期的机器人操作需要反映任务通过其程序阶段进展的密集反馈,而非仅是否最终成功。现有奖励模型常依赖轨迹级成功标签或时间插值,可能混淆时间流逝与真实任务进展,无法捕捉未完成步骤、停滞和失败状态。我们提出ProcVLM,一种程序感知的视觉-语言模型,学习程序导向的进度作为操作的密集奖励信号。而非从终端结果或时间代理推导进度,ProcVLM将进度估计基于程序结构和阶段内视觉变化,并进一步采用推理先于估计的范式,在估计任务进展前推断剩余基本动作。具体而言,我们通过合成帧级子任务语义注释构建监督,根据子任务结构分配进度预算,并基于子任务内视觉变化分配每个预算。为大规模训练ProcVLM,我们构建了标准化的程序监督合成管道,从30个具身数据集中构建了60M标注帧的ProcCorpus-60M,从中推导出ProcVQA用于程序感知预训练,以进度估计为核心任务,同时包含动作分割和未来规划。在ProcVQA和奖励模型基准测试中,ProcVLM在具身程序推理方面表现更优,产生更具判别性的轨迹内部进度估计,支持其作为下游奖励引导策略优化的密集奖励模型。项目页面:https://procvlm.github.io/

英文摘要

Long-horizon robotic manipulation requires dense feedback that reflects how a task advances through its procedural stages, not merely whether the final outcome is successful. Existing reward models often rely on trajectory-level success labels or time-based interpolation, which can conflate elapsed time with true task progress and therefore fail to capture unfinished steps, stagnation, and failure states. We present ProcVLM, a progress-aware vision-language model that learns procedure-grounded progress as a dense reward signal for manipulation. Rather than deriving progress from terminal outcomes or temporal proxies, ProcVLM grounds progress estimation in procedural structure and intra-stage visual change, and further adopts a reasoning-before-estimation paradigm that infers the remaining atomic actions before estimating task progress. Specifically, we construct this supervision by synthesizing frame-level subtask-semantic annotations, assigning progress budgets according to subtask structure, and distributing each budget based on intra-subtask visual change. To train ProcVLM at scale, we build a standardized procedural supervision synthesis pipeline and construct ProcCorpus-60M from 30 embodied datasets with 60M annotated frames, from which we derive ProcVQA for procedure-aware pretraining, with progress estimation as the central task alongside action segmentation and future planning. Experiments on ProcVQA and reward-model benchmarks show that ProcVLM improves embodied procedural reasoning and yields more discriminative trajectory-internal progress estimates than representative baselines, supporting its use as a dense reward model for downstream reward-guided policy optimization. Project page: https://procvlm.github.io/

URL PDF HTML 收藏
2604.22840 2026-04-28 cs.CV cs.CL cs.MM

AeSlides: Incentivizing Aesthetic Layout in LLM-Based Slide Generation via Verifiable Rewards

AeSlides:通过可验证奖励激励基于大语言模型的幻灯片生成中的美观布局

Yiming Pan, Chengwei Hu, Xuancheng Huang, Can Huang, Mingming Zhao, Yuean Bi, Xiaohan Zhang, Aohan Zeng, Linmei Hu

机构 * Beijing Institute of Technology(北京理工大学) Zhipu AI (Z.ai)(智谱AI)

AI总结 本文提出AeSlides框架,通过可验证奖励优化幻灯片生成的美观布局,实验表明其在布局合规性、空格减少、元素碰撞和视觉平衡方面均优于现有方法。

Comments 21 pages, 25 figures, 9 tables

详情
AI中文摘要

大型语言模型(LLMs)在代理任务中表现出强大的潜力,特别是在幻灯片生成中。然而,幻灯片生成面临根本性挑战:生成过程以文本为中心,而其质量由视觉美学决定。这种模态差距导致当前模型经常生成美学不优的幻灯片。现有解决方案通常依赖于重视觉反思,这会带来高推理成本但收益有限;或通过大规模数据集微调,但提供的美学监督仍弱且间接。相比之下,显式使用美学原则作为监督仍未被探索。在本文中,我们提出AeSlides,一种具有可验证奖励的强化学习框架,用于幻灯片生成中的美观布局监督。我们引入了一套精心设计的可验证指标来量化幻灯片布局质量,准确、高效且低成本地捕捉关键布局问题。利用这些可验证指标,我们开发了一种基于GRPO的强化学习方法,直接优化幻灯片生成模型以生成具有美学一致性的布局。仅使用5K个训练提示在GLM-4.7-Flash上训练,AeSlides将纵横比合规性从36%提高到85%,同时减少44%的空白空间、43%的元素碰撞和28%的视觉不平衡。人类评估进一步显示整体质量显著提高,评分从3.31增加到3.56(+7.6%),优于基于模型的奖励优化和基于反思的代理方法,甚至超越Claude-Sonnet-4.5。这些结果表明,这种可验证的美学范式提供了一种高效且可扩展的方法,以将幻灯片生成与人类审美偏好对齐。我们的代码库可在https://github.com/ympan0508/aeslides上获得。

英文摘要

Large language models (LLMs) have demonstrated strong potential in agentic tasks, particularly in slide generation. However, slide generation poses a fundamental challenge: the generation process is text-centric, whereas its quality is governed by visual aesthetics. This modality gap leads current models to frequently produce slides with aesthetically suboptimal layouts. Existing solutions typically rely either on heavy visual reflection, which incurs high inference cost yet yields limited gains; or on fine-tuning with large-scale datasets, which still provides weak and indirect aesthetic supervision. In contrast, the explicit use of aesthetic principles as supervision remains unexplored. In this work, we present AeSlides, a reinforcement learning framework with verifiable rewards for Aesthetic layout supervision in Slide generation. We introduce a suite of meticulously designed verifiable metrics to quantify slide layout quality, capturing key layout issues in an accurate, efficient, and low-cost manner. Leveraging these verifiable metrics, we develop a GRPO-based reinforcement learning method that directly optimizes slide generation models for aesthetically coherent layouts. With only 5K training prompts on GLM-4.7-Flash, AeSlides improves aspect ratio compliance from 36% to 85%, while reducing whitespace by 44%, element collisions by 43%, and visual imbalance by 28%. Human evaluation further shows a substantial improvement in overall quality, increasing scores from 3.31 to 3.56 (+7.6%), outperforming both model-based reward optimization and reflection-based agentic approaches, and even edging out Claude-Sonnet-4.5. These results demonstrate that such a verifiable aesthetic paradigm provides an efficient and scalable approach to aligning slide generation with human aesthetic preferences. Our repository is available at https://github.com/ympan0508/aeslides.

URL PDF HTML 收藏
2603.04738 2026-04-17 cs.CL

IF-RewardBench: Benchmarking Judge Models for Instruction-Following Evaluation

IF-RewardBench:用于指令遵循评估的评判模型基准测试

Bosi Wen, Yilin Niu, Cunxiang Wang, Xiaoying Ling, Ying Zhang, Pei Ke, Hongning Wang, Minlie Huang

机构 * The Conversational Artificial Intelligence (CoAI) Group, Tsinghua University(清华大学对话人工智能(CoAI)小组) Zhipu AI(智谱AI) University of Electronic Science and Technology of China(电子科技大学)

AI总结 本文提出IF-RewardBench,一个全面的指令遵循元评估基准,通过构建偏好图评估评判模型的排序能力,揭示现有模型缺陷,并展示其在下游任务中的更强相关性。

Comments ACL 2026

详情
AI中文摘要

指令遵循是大语言模型的基础能力,其提升依赖于可扩展且准确的评判模型反馈。然而,现有元评估基准存在数据覆盖不足和二元评估范式过于简化的问题,导致评判模型的可靠性研究不足。为此,我们提出了IF-RewardBench,涵盖多样化的指令和约束类型。对于每个指令,我们构建包含多个响应间所有二元偏好的偏好图。这种设计使评判模型能够评估多个响应的排序能力,这对于引导模型对齐至关重要。在IF-RewardBench上的广泛实验揭示了当前评判模型的显著缺陷,并表明我们的基准在下游任务性能上与现有基准相比具有更强的正相关性。我们的代码和数据可在https://github.com/thu-coai/IF-RewardBench获取。

英文摘要

Instruction-following is a foundational capability of large language models (LLMs), with its improvement hinging on scalable and accurate feedback from judge models. However, the reliability of current judge models in instruction-following remains underexplored due to several deficiencies of existing meta-evaluation benchmarks, such as their insufficient data coverage and oversimplified pairwise evaluation paradigms that misalign with model optimization scenarios. To this end, we propose IF-RewardBench, a comprehensive meta-evaluation benchmark for instruction-following that covers diverse instruction and constraint types. For each instruction, we construct a preference graph containing all pairwise preferences among multiple responses based on instruction-following quality. This design enables a listwise evaluation paradigm that assesses the capabilities of judge models to rank multiple responses, which is essential in guiding model alignment. Extensive experiments on IF-RewardBench reveal significant deficiencies in current judge models and demonstrate that our benchmark achieves a stronger positive correlation with downstream task performance compared to existing benchmarks. Our codes and data are available at https://github.com/thu-coai/IF-RewardBench.

URL PDF HTML 收藏
2601.07338 2026-04-17 cs.CL

Beyond Literal Mapping: Benchmarking and Improving Non-Literal Translation Evaluation

超越字面映射:非字面翻译评估的基准测试与改进

Yanzhi Tian, Cunxiang Wang, Zeming Liu, Heyan Huang, Wenbo Yu, Dawei Song, Jie Tang, Yuhang Guo

机构 * School of Computer Science and Technology, Beijing Institute of Technology(北京理工大学计算机科学与技术学院) Zhipu AI(智谱AI) The Knowledge Engineering Group (KEG), Tsinghua University(清华大学知识工程组) School of Computer Science and Engineering, Beihang University(北航计算机科学与工程学院)

AI总结 本文提出RATE框架,通过反思核心代理动态调用专用子代理,提升非字面翻译评估的准确性,实验显示其在系统和段级相关性上比现有方法提高至少3.2分。

Comments Accepted to ACL 2026 Main Conference

详情
AI中文摘要

大型语言模型(LLMs)在机器翻译(MT)领域显著提升了性能,但应用于语言复杂领域时,如社交网络服务、文学等,翻译常需处理非字面表达,导致MT指标不准确。为系统研究MT指标的可靠性,我们首先构建了一个专注于非字面翻译的元评估数据集MENT,涵盖四个非字面翻译领域,包含来自不同MT系统的源句与翻译,共有7530个人工评分。实验结果揭示了传统MT指标的不准确性和LLM-as-Judge的局限性,特别是知识截止和评分不一致问题。为缓解这些限制,我们提出RATE,一种新的代理翻译评估框架,以反思核心代理为中心,动态调用专用子代理。实验结果表明RATE的有效性,在系统和段级相关性上比现有方法提高至少3.2分。进一步实验显示RATE在通用领域MT评估中的鲁棒性。代码和数据集可在https://github.com/BITHLP/RATE获取。

英文摘要

Large Language Models (LLMs) have significantly advanced Machine Translation (MT), applying them to linguistically complex domains-such as Social Network Services, literature etc. In these scenarios, translations often require handling non-literal expressions, leading to the inaccuracy of MT metrics. To systematically investigate the reliability of MT metrics, we first curate a meta-evaluation dataset focused on non-literal translations, namely MENT. MENT encompasses four non-literal translation domains and features source sentences paired with translations from diverse MT systems, with 7,530 human-annotated scores on translation quality. Experimental results reveal the inaccuracies of traditional MT metrics and the limitations of LLM-as-a-Judge, particularly the knowledge cutoff and score inconsistency problem. To mitigate these limitations, we propose RATE, a novel agentic translation evaluation framework, centered by a reflective Core Agent that dynamically invokes specialized sub-agents. Experimental results indicate the efficacy of RATE, achieving an improvement of at least 3.2 points in combined system- and segment-level correlation with human judgments compared with current methods. Further experiments demonstrate the robustness of RATE to general-domain MT evaluation. Code and dataset are available at: https://github.com/BITHLP/RATE.

URL PDF HTML 收藏
2511.01014 2026-04-17 cs.CL

IF-CRITIC: Towards a Fine-Grained LLM Critic for Instruction-Following Evaluation

IF-CRITIC:面向指令遵循评估的细粒度LLM批评者

Bosi Wen, Yilin Niu, Cunxiang Wang, Pei Ke, Xiaoying Ling, Ying Zhang, Aohan Zeng, Hongning Wang, Minlie Huang

机构 * The Conversational Artificial Intelligence (CoAI) Group, Tsinghua University(清华大学对话人工智能(CoAI)小组) Zhipu AI(智谱AI) University of Electronic Science and Technology of China(电子科技大学) The Knowledge Engineering Group (KEG), Tsinghua University(清华大学知识工程小组(KEG))

AI总结 本文提出IF-CRITIC,通过细粒度、高效且可靠的评估方法提升LLM指令遵循能力,采用检查清单生成器和约束级偏好优化训练模型,实验表明其优于现有基线模型。

Comments ACL 2026

详情
AI中文摘要

指令遵循是大型语言模型(LLM)的基本能力,要求生成输出遵循输入指令中的多重约束。众多研究尝试通过偏好优化或基于奖励信号的强化学习提升此能力。然而,现有指令遵循评估模型仍存在成本高、评估不可靠等问题。为此,我们提出IF-CRITIC,一种细粒度、高效且可靠的LLM批评者。我们首先开发了检查清单生成器以分解指令并生成约束检查清单。借助这些清单,我们通过多阶段批评过滤机制收集高质量的批评训练数据,并采用约束级偏好优化方法训练IF-CRITIC。大量实验表明,IF-CRITIC的评估性能可超越强LLM-as-a-Judge基线,包括o4-mini和Gemini-3-Pro。在IF-CRITIC提供的奖励信号下,LLM在指令遵循优化中可在较低计算开销下实现显著性能提升。我们的代码和模型可在https://github.com/thu-coai/IF-CRITIC获取。

英文摘要

Instruction-following is a fundamental ability of Large Language Models (LLMs), requiring their generated outputs to follow multiple constraints imposed in input instructions. Numerous studies have attempted to enhance this ability through preference optimization or reinforcement learning based on reward signals from LLM-as-a-Judge. However, existing evaluation models for instruction-following still possess many deficiencies, such as substantial costs and unreliable assessments. To this end, we propose IF-CRITIC, an LLM critic for fine-grained, efficient, and reliable instruction-following evaluation. We first develop a checklist generator to decompose instructions and generate constraint checklists. With the assistance of the checklists, we collect high-quality critique training data through a multi-stage critique filtering mechanism and employ a constraint-level preference optimization method to train IF-CRITIC. Extensive experiments show that the evaluation performance of IF-CRITIC can beat strong LLM-as-a-Judge baselines, including o4-mini and Gemini-3-Pro. With the reward signals provided by IF-CRITIC, LLMs can achieve substantial performance gains in instruction-following optimization under lower computational overhead compared to strong LLM critic baselines. Our code and model are available at https://github.com/thu-coai/IF-CRITIC.

URL PDF HTML 收藏
2510.18573 2026-03-05 cs.CV cs.AI

Kaleido: Open-Sourced Multi-Subject Reference Video Generation Model

Kaleido:开源多主体参考视频生成模型

Zhenxing Zhang, Jiayan Teng, Zhuoyi Yang, Tiankun Cao, Cheng Wang, Xiaotao Gu, Jie Tang, Dan Guo, Meng Wang

机构 * Hefei University of Technology(合肥工业大学) Tsinghua University(清华大学) Zhipu AI(智谱AI)

AI总结 Kaleido通过改进的数据构建和参考旋转位置编码,提升了多主体参考视频生成的一致性、保真度和泛化能力。

Comments 21 pages, 7 figures

详情
AI中文摘要

我们介绍了Kaleido,一个面向视频生成的框架,旨在根据目标主体的多张参考图像合成一致的视频。尽管在S2V生成模型方面取得了近期进展,但现有方法在保持多主体一致性和处理背景分离方面仍然不足,往往导致在多图像条件下的参考保真度降低和语义漂移。这些不足可以归因于几个因素。首先,训练数据集缺乏多样性和高质量样本,以及跨配对数据,即组件来自不同实例的配对样本。此外,当前整合多张参考图像的机制效果不佳,可能导致多个主体的混淆。为克服这些限制,我们提出了一条专门的数据构建管道,结合低质量样本过滤和多样数据合成,以生成保持一致性的训练数据。此外,我们引入了参考旋转位置编码(R-RoPE)来处理参考图像,使多图像整合更加稳定和精确。在众多基准上的广泛实验表明,Kaleido在一致性、保真度和泛化能力方面显著优于先前方法,标志着S2V生成领域的一个进步。

英文摘要

We present Kaleido, a subject-to-video~(S2V) generation framework, which aims to synthesize subject-consistent videos conditioned on multiple reference images of target subjects. Despite recent progress in S2V generation models, existing approaches remain inadequate at maintaining multi-subject consistency and at handling background disentanglement, often resulting in lower reference fidelity and semantic drift under multi-image conditioning. These shortcomings can be attributed to several factors. Primarily, the training dataset suffers from a lack of diversity and high-quality samples, as well as cross-paired data, i.e., paired samples whose components originate from different instances. In addition, the current mechanism for integrating multiple reference images is suboptimal, potentially resulting in the confusion of multiple subjects. To overcome these limitations, we propose a dedicated data construction pipeline, incorporating low-quality sample filtering and diverse data synthesis, to produce consistency-preserving training data. Moreover, we introduce Reference Rotary Positional Encoding (R-RoPE) to process reference images, enabling stable and precise multi-image integration. Extensive experiments across numerous benchmarks demonstrate that Kaleido significantly outperforms previous methods in consistency, fidelity, and generalization, marking an advance in S2V generation.

URL PDF HTML 收藏
2603.00623 2026-03-03 cs.AI cs.CL

TraceSIR: A Multi-Agent Framework for Structured Analysis and Reporting of Agentic Execution Traces

TraceSIR: 一个用于结构化分析和报告代理执行轨迹的多代理框架

Shu-Xun Yang, Cunxiang Wang, Haoke Zhang, Wenbo Yu, Lindong Wu, Jiayi Gui, Dayong Yang, Yukuo Cen, Zhuoer Feng, Bosi Wen, Yidong Wang, Lucen Zhong, Jiamin Ren, Linfeng Zhang, Jie Tang

机构 * Beijing Institute of Technology(北京理工大学) Zhipu AI(智谱AI) Tsinghua University(清华大学) Shanghai Jiao Tong University(上海交通大学)

AI总结 TraceSIR通过多代理框架结构化分析和报告代理执行轨迹,提升故障诊断和根本原因分析效率。

详情
AI中文摘要

代理系统通过将大型语言模型与外部工具和迭代决策相结合,能够执行复杂任务,如深度研究、函数调用和编码。然而,其长而复杂的执行轨迹使得故障诊断和根本原因分析变得极其具有挑战性。手动检查无法扩展,而直接对原始轨迹应用LLM则受到输入长度限制和不可靠推理的阻碍。仅关注最终任务结果会丢弃用于准确问题定位所需的关键行为信息。为了解决这些问题,我们提出了TraceSIR,一个用于结构化分析和报告代理执行轨迹的多代理框架。TraceSIR协调三个专门的代理:(1)StructureAgent,它引入了一种新的抽象格式,TraceFormat,以压缩执行轨迹同时保留关键行为信息;(2)InsightAgent,它执行细粒度诊断,包括问题定位、根本原因分析和优化建议;(3)ReportAgent,它汇总跨任务实例的洞察并生成综合分析报告。为了评估TraceSIR,我们构建了TraceBench,涵盖三个现实世界的代理场景,并引入ReportEval,一种评估分析报告质量和实用性的评估协议,以符合行业需求。实验表明,TraceSIR始终产生连贯、信息丰富且可操作的报告,在所有评估维度上均显著优于现有方法。我们的项目和视频可在https://github.com/SHU-XUN/TraceSIR上公开获取。

英文摘要

Agentic systems augment large language models with external tools and iterative decision making, enabling complex tasks such as deep research, function calling, and coding. However, their long and intricate execution traces make failure diagnosis and root cause analysis extremely challenging. Manual inspection does not scale, while directly applying LLMs to raw traces is hindered by input length limits and unreliable reasoning. Focusing solely on final task outcomes further discards critical behavioral information required for accurate issue localization. To address these issues, we propose TraceSIR, a multi-agent framework for structured analysis and reporting of agentic execution traces. TraceSIR coordinates three specialized agents: (1) StructureAgent, which introduces a novel abstraction format, TraceFormat, to compress execution traces while preserving essential behavioral information; (2) InsightAgent, which performs fine-grained diagnosis including issue localization, root cause analysis, and optimization suggestions; (3) ReportAgent, which aggregates insights across task instances and generates comprehensive analysis reports. To evaluate TraceSIR, we construct TraceBench, covering three real-world agentic scenarios, and introduce ReportEval, an evaluation protocol for assessing the quality and usability of analysis reports aligned with industry needs. Experiments show that TraceSIR consistently produces coherent, informative, and actionable reports, significantly outperforming existing approaches across all evaluation dimensions. Our project and video are publicly available at https://github.com/SHU-XUN/TraceSIR.

URL PDF HTML 收藏
2602.15763 2026-02-25 cs.LG cs.CL

GLM-5: from Vibe Coding to Agentic Engineering

GLM-5:从振动编码到代理工程

GLM-5-Team, :, Aohan Zeng, Xin Lv, Zhenyu Hou, Zhengxiao Du, Qinkai Zheng, Bin Chen, Da Yin, Chendi Ge, Chenghua Huang, Chengxing Xie, Chenzheng Zhu, Congfeng Yin, Cunxiang Wang, Gengzheng Pan, Hao Zeng, Haoke Zhang, Haoran Wang, Huilong Chen, Jiajie Zhang, Jian Jiao, Jiaqi Guo, Jingsen Wang, Jingzhao Du, Jinzhu Wu, Kedong Wang, Lei Li, Lin Fan, Lucen Zhong, Mingdao Liu, Mingming Zhao, Pengfan Du, Qian Dong, Rui Lu, Shuang-Li, Shulin Cao, Song Liu, Ting Jiang, Xiaodong Chen, Xiaohan Zhang, Xuancheng Huang, Xuezhen Dong, Yabo Xu, Yao Wei, Yifan An, Yilin Niu, Yitong Zhu, Yuanhao Wen, Yukuo Cen, Yushi Bai, Zhongpei Qiao, Zihan Wang, Zikang Wang, Zilin Zhu, Ziqiang Liu, Zixuan Li, Bojie Wang, Bosi Wen, Can Huang, Changpeng Cai, Chao Yu, Chen Li, Chengwei Hu, Chenhui Zhang, Dan Zhang, Daoyan Lin, Dayong Yang, Di Wang, Ding Ai, Erle Zhu, Fangzhou Yi, Feiyu Chen, Guohong Wen, Hailong Sun, Haisha Zhao, Haiyi Hu, Hanchen Zhang, Hanrui Liu, Hanyu Zhang, Hao Peng, Hao Tai, Haobo Zhang, He Liu, Hongwei Wang, Hongxi Yan, Hongyu Ge, Huan Liu, Huanpeng Chu, Jia'ni Zhao, Jiachen Wang, Jiajing Zhao, Jiamin Ren, Jiapeng Wang, Jiaxin Zhang, Jiayi Gui, Jiayue Zhao, Jijie Li, Jing An, Jing Li, Jingwei Yuan, Jinhua Du, Jinxin Liu, Junkai Zhi, Junwen Duan, Kaiyue Zhou, Kangjian Wei, Ke Wang, Keyun Luo, Laiqiang Zhang, Leigang Sha, Liang Xu, Lindong Wu, Lintao Ding, Lu Chen, Minghao Li, Nianyi Lin, Pan Ta, Qiang Zou, Rongjun Song, Ruiqi Yang, Shangqing Tu, Shangtong Yang, Shaoxiang Wu, Shengyan Zhang, Shijie Li, Shuang Li, Shuyi Fan, Wei Qin, Wei Tian, Weining Zhang, Wenbo Yu, Wenjie Liang, Xiang Kuang, Xiangmeng Cheng, Xiangyang Li, Xiaoquan Yan, Xiaowei Hu, Xiaoying Ling, Xing Fan, Xingye Xia, Xinyuan Zhang, Xinze Zhang, Xirui Pan, Xu Zou, Xunkai Zhang, Yadi Liu, Yandong Wu, Yanfu Li, Yidong Wang, Yifan Zhu, Yijun Tan, Yilin Zhou, Yiming Pan, Ying Zhang, Yinpei Su, Yipeng Geng, Yong Yan, Yonglin Tan, Yuean Bi, Yuhan Shen, Yuhao Yang, Yujiang Li, Yunan Liu, Yunqing Wang, Yuntao Li, Yurong Wu, Yutao Zhang, Yuxi Duan, Yuxuan Zhang, Zezhen Liu, Zhengtao Jiang, Zhenhe Yan, Zheyu Zhang, Zhixiang Wei, Zhuo Chen, Zhuoer Feng, Zijun Yao, Ziwei Chai, Ziyuan Wang, Zuzhou Zhang, Bin Xu, Minlie Huang, Hongning Wang, Juanzi Li, Yuxiao Dong, Jie Tang

机构 * GLM-5 Team(GLM-5团队) Zhipu AI(智谱AI) Tsinghua University(清华大学)

AI总结 GLM-5通过异步强化学习和DSA技术实现高效训练与推理,展现卓越的软件工程能力。

详情
AI中文摘要

我们提出了GLM-5,一种新一代基础模型,旨在将振动编码范式过渡到代理工程范式。在继承其前代模型的代理、推理和编码(ARC)能力的基础上,GLM-5采用DSA技术显著降低了训练和推理成本,同时保持长上下文的保真度。为推进模型对齐和自主性,我们实现了新的异步强化学习基础设施,通过解耦生成与训练大幅提高了训练后效率。此外,我们提出了新的异步代理强化学习算法,进一步提升了强化学习质量,使模型能更有效地学习复杂、长周期的交互。通过这些创新,GLM-5在主要的开放基准测试中实现了最先进的性能。最关键的是,GLM-5在现实中的编码任务中展现了前所未有的能力,在端到端软件工程挑战中超越了之前的基线。代码、模型和更多信息可在https://github.com/zai-org/GLM-5获取。

英文摘要

We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.

URL PDF HTML 收藏
2510.11020 2026-01-27 cs.CV cs.AI

GeoVLMath: Enhancing Geometry Reasoning in Vision-Language Models via Cross-Modal Reward for Auxiliary Line Creation

GeoVLMath: 通过跨模态奖励增强视觉-语言模型中的几何推理以辅助线创建

Shasha Guo, Liang Pang, Xi Wang, Yanling Wang, Huawei Shen, Jing Zhang

机构 * Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所) Renmin University of China(中国人民大学) Zhipu AI(智谱AI)

AI总结 GeoVLMath通过跨模态奖励模型提升视觉-语言模型在复杂立体几何问题中的几何推理能力。

Comments 19 pages

详情
AI中文摘要

辅助线对于解决复杂几何问题至关重要,但仍然对大型视觉-语言模型(LVLMs)构成挑战。最近的尝试通过代码驱动的渲染来构建辅助线,这是一种依赖于准确且可执行的代码生成来产生辅助线的视觉渲染,以便后续推理。然而,在复杂的立体几何设置中,这种对精确规范的强依赖性大大限制了该策略的鲁棒性。替代地,我们转向一个更简单且更稳定的解决方案,将辅助线构造表示为结构化的文本描述。为了弥合文本描述与空间结构之间的差距,我们提出了一种强化学习框架,以增强图表-文本对齐。核心是跨模态奖励模型,该模型评估生成的辅助线描述与地面真实辅助线图表的匹配程度。奖励信号驱动一个基于GRPO的强化学习阶段,以生成具有信息量的辅助线描述,用于推理。为了支持训练和评估,我们开发了一个可扩展的数据管道,并构建了AuxSolidMath,一个包含3,018个真实考试几何问题的数据库,配有配对的图表和对齐的文本字段。基于此框架,我们推导出GeoVLMath,一个用于解决复杂立体几何问题的LVLM。

英文摘要

Auxiliary lines are essential for solving complex geometric problems but remain challenging for large vision-language models (LVLMs). Recent attempts construct auxiliary lines via code-driven rendering, a strategy that relies on accurate and executable code generation to produce visual renderings of the auxiliary lines for subsequent reasoning. However, in complex solid geometry settings, such a strong dependence on precise specifications substantially restricts the robustness of this strategy. Alternatively, we turn to a simpler and more stable solution, representing auxiliary-line constructions as structured textual descriptions. To bridge the gap between textual descriptions and spatial structure, we propose a reinforcement learning framework that enhances diagram-text alignment. The core is a cross-modal reward model that evaluates how well the generated auxiliary-line description matches the ground-truth auxiliary-line diagram. The reward signal drives a GRPO-based RL stage to yield informative auxiliary-line descriptions for the reasoning. To support the training and evaluation, we develop a scalable data pipeline and construct AuxSolidMath, a dataset of 3,018 real-exam geometry problems with paired diagrams and aligned textual fields. Based on this framework, we derive GeoVLMath, an LVLM for solving complex solid geometry.

URL PDF HTML 收藏
2601.06021 2026-01-12 cs.CL

Chaining the Evidence: Robust Reinforcement Learning for Deep Search Agents with Citation-Aware Rubric Rewards

Jiajie Zhang, Xin Lv, Ling Feng, Lei Hou, Juanzi Li

机构 * Tsinghua University(清华大学) Zhipu AI(智谱AI)

详情
英文摘要

Reinforcement learning (RL) has emerged as a critical technique for enhancing LLM-based deep search agents. However, existing approaches primarily rely on binary outcome rewards, which fail to capture the comprehensiveness and factuality of agents' reasoning process, and often lead to undesirable behaviors such as shortcut exploitation and hallucinations. To address these limitations, we propose \textbf{Citation-aware Rubric Rewards (CaRR)}, a fine-grained reward framework for deep search agents that emphasizes reasoning comprehensiveness, factual grounding, and evidence connectivity. CaRR decomposes complex questions into verifiable single-hop rubrics and requires agents to satisfy these rubrics by explicitly identifying hidden entities, supporting them with correct citations, and constructing complete evidence chains that link to the predicted answer. We further introduce \textbf{Citation-aware Group Relative Policy Optimization (C-GRPO)}, which combines CaRR and outcome rewards for training robust deep search agents. Experiments show that C-GRPO consistently outperforms standard outcome-based RL baselines across multiple deep search benchmarks. Our analysis also validates that C-GRPO effectively discourages shortcut exploitation, promotes comprehensive, evidence-grounded reasoning, and exhibits strong generalization to open-ended deep research tasks. Our code and data are available at https://github.com/THUDM/CaRR.

URL PDF HTML 收藏
2507.01006 2026-01-05 cs.CV cs.AI cs.LG

GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

V Team, Wenyi Hong, Wenmeng Yu, Xiaotao Gu, Guo Wang, Guobing Gan, Haomiao Tang, Jiale Cheng, Ji Qi, Junhui Ji, Lihang Pan, Shuaiqi Duan, Weihan Wang, Yan Wang, Yean Cheng, Zehai He, Zhe Su, Zhen Yang, Ziyang Pan, Aohan Zeng, Baoxu Wang, Bin Chen, Boyan Shi, Changyu Pang, Chenhui Zhang, Da Yin, Fan Yang, Guoqing Chen, Haochen Li, Jiale Zhu, Jiali Chen, Jiaxing Xu, Jiazheng Xu, Jing Chen, Jinghao Lin, Jinhao Chen, Jinjiang Wang, Junjie Chen, Leqi Lei, Letian Gong, Leyi Pan, Mingdao Liu, Mingde Xu, Mingzhi Zhang, Qinkai Zheng, Ruiliang Lyu, Shangqin Tu, Sheng Yang, Shengbiao Meng, Shi Zhong, Shiyu Huang, Shuyuan Zhao, Siyan Xue, Tianshu Zhang, Tianwei Luo, Tianxiang Hao, Tianyu Tong, Wei Jia, Wenkai Li, Xiao Liu, Xiaohan Zhang, Xin Lyu, Xinyu Zhang, Xinyue Fan, Xuancheng Huang, Yadong Xue, Yanfeng Wang, Yanling Wang, Yanzi Wang, Yifan An, Yifan Du, Yiheng Huang, Yilin Niu, Yiming Shi, Yu Wang, Yuan Wang, Yuanchang Yue, Yuchen Li, Yusen Liu, Yutao Zhang, Yuting Wang, Yuxuan Zhang, Zhao Xue, Zhengxiao Du, Zhenyu Hou, Zihan Wang, Peng Zhang, Debing Liu, Bin Xu, Juanzi Li, Minlie Huang, Yuxiao Dong, Jie Tang

机构 * Zhipu AI & Tsinghua University(智谱AI与清华大学)

详情
英文摘要

We present GLM-4.1V-Thinking, GLM-4.5V, and GLM-4.6V, a family of vision-language models (VLMs) designed to advance general-purpose multimodal understanding and reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. We then propose Reinforcement Learning with Curriculum Sampling (RLCS) to unlock the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document interpretation. In a comprehensive evaluation across 42 public benchmarks, GLM-4.5V achieves state-of-the-art performance on nearly all tasks among open-source models of similar size, and demonstrates competitive or even superior results compared to closed-source models such as Gemini-2.5-Flash on challenging tasks including Coding and GUI Agents. Meanwhile, the smaller GLM-4.1V-9B-Thinking remains highly competitive-achieving superior results to the much larger Qwen2.5-VL-72B on 29 benchmarks. We open-source both GLM-4.1V-9B-Thinking and GLM-4.5V. We further introduce the GLM-4.6V series, open-source multimodal models with native tool use and a 128K context window. A brief overview is available at https://z.ai/blog/glm-4.6v. Code, models and more information are released at https://github.com/zai-org/GLM-V.

URL PDF HTML 收藏
2512.14291 2025-12-17 cs.SD

GLM-TTS Technical Report

Jiayan Cui, Zhihan Yang, Naihan Li, Jiankun Tian, Xingyu Ma, Yi Zhang, Guangyu Chen, Runxuan Yang, Yuqing Cheng, Yizhi Zhou, Guochen Yu, Xiaotao Gu, Jie Tang

机构 * Zhipu AI(智谱AI) Tsinghua University(清华大学)

详情
英文摘要

This work proposes GLM-TTS, a production-level TTS system designed for efficiency, controllability, and high-fidelity speech generation. GLM-TTS follows a two-stage architecture, consisting of a text-to-token autoregressive model and a token-to-waveform diffusion model. With only 100k hours of training data, GLM-TTS achieves state-of-the-art performance on multiple open-source benchmarks. To meet production requirements, GLM-TTS improves speech quality through an optimized speech tokenizer with fundamental frequency constraints and a GRPO-based multi-reward reinforcement learning framework that jointly optimizes pronunciation, speaker similarity, and expressive prosody. In parallel, the system enables efficient and controllable deployment via parameter-efficient LoRA-based voice customization and a hybrid phoneme-text input scheme that provides precise pronunciation control. Our code is available at https://github.com/zai-org/GLM-TTS. Real-time speech synthesis demos are provided via Z.ai (audio.z.ai), the Zhipu Qingyan app/web (chatglm.cn).

URL PDF HTML 收藏
2512.03672 2025-12-04 cs.CL

Evaluating Hydro-Science and Engineering Knowledge of Large Language Models

Shiruo Hu, Wenbo Shan, Yingjia Li, Zhiqi Wan, Xinpeng Yu, Yunjia Qi, Haotian Xia, Yang Xiao, Dingxiao Liu, Jiaru Wang, Chenxu Gong, Ruixi Zhang, Shuyue Wu, Shibo Cui, Chee Hui Lai, Wei Luo, Yubin He, Bin Xu, Jianshi Zhao

机构 * State Key Laboratory of Hydro-Science and Engineering, Department of Hydraulic Engineering(水利科学与工程国家重点实验室、水利学院) Department of Computer Science and Technology(计算机科学与技术系) Zhipu AI(智谱AI) CHN Energy Dadu River Big Data Services Co., Ltd.(中国能源大渡河大数据服务有限公司)

Comments Hydro-SE Bench sets a new benchmark for the evaluation of LLMs in the Hydro-Science and Engineering domain, with its code and data available at \url{https://github.com/sheishijun/Hydro-SE-Bench}

详情
英文摘要

Hydro-Science and Engineering (Hydro-SE) is a critical and irreplaceable domain that secures human water supply, generates clean hydropower energy, and mitigates flood and drought disasters. Featuring multiple engineering objectives, Hydro-SE is an inherently interdisciplinary domain that integrates scientific knowledge with engineering expertise. This integration necessitates extensive expert collaboration in decision-making, which poses difficulties for intelligence. With the rapid advancement of large language models (LLMs), their potential application in the Hydro-SE domain is being increasingly explored. However, the knowledge and application abilities of LLMs in Hydro-SE have not been sufficiently evaluated. To address this issue, we propose the Hydro-SE LLM evaluation benchmark (Hydro-SE Bench), which contains 4,000 multiple-choice questions. Hydro-SE Bench covers nine subfields and enables evaluation of LLMs in aspects of basic conceptual knowledge, engineering application ability, and reasoning and calculation ability. The evaluation results on Hydro-SE Bench show that the accuracy values vary among 0.74 to 0.80 for commercial LLMs, and among 0.41 to 0.68 for small-parameter LLMs. While LLMs perform well in subfields closely related to natural and physical sciences, they struggle with domain-specific knowledge such as industry standards and hydraulic structures. Model scaling mainly improves reasoning and calculation abilities, but there is still great potential for LLMs to better handle problems in practical engineering application. This study highlights the strengths and weaknesses of LLMs for Hydro-SE tasks, providing model developers with clear training targets and Hydro-SE researchers with practical guidance for applying LLMs.

URL PDF HTML 收藏
2511.06251 2025-11-11 cs.SE cs.AI

WebVIA: A Web-based Vision-Language Agentic Framework for Interactive and Verifiable UI-to-Code Generation

Mingde Xu, Zhen Yang, Wenyi Hong, Lihang Pan, Xinyue Fan, Yan Wang, Xiaotao Gu, Bin Xu, Jie Tang

机构 * Faculty of Mathematics, University of Waterloo(滑铁卢大学数学系) The Knowledge Engineering Group (KEG), Tsinghua University(清华大学知识工程集团) Zhipu AI(智谱AI)

Comments 36 pages, 30 figures

详情
英文摘要

User interface (UI) development requires translating design mockups into functional code, a process that remains repetitive and labor-intensive. While recent Vision-Language Models (VLMs) automate UI-to-Code generation, they generate only static HTML/CSS/JavaScript layouts lacking interactivity. To address this, we propose WebVIA, the first agentic framework for interactive UI-to-Code generation and validation. The framework comprises three components: 1) an exploration agent to capture multi-state UI screenshots; 2) a UI2Code model that generates executable interactive code; 3) a validation module that verifies the interactivity. Experiments demonstrate that WebVIA-Agent achieves more stable and accurate UI exploration than general-purpose agents (e.g., Gemini-2.5-Pro). In addition, our fine-tuned WebVIA-UI2Code models exhibit substantial improvements in generating executable and interactive HTML/CSS/JavaScript code, outperforming their base counterparts across both interactive and static UI2Code benchmarks. Our code and models are available at \href{https://zheny2751-dotcom.github.io/webvia.github.io/}{\texttt{https://webvia.github.io}}.

URL PDF HTML 收藏
2407.03953 2025-11-07 cs.LG cs.SI

Generalizing Graph Transformers Across Diverse Graphs and Tasks via Pre-training

Yufei He, Zhenyu Hou, Yukuo Cen, Jun Hu, Feng He, Xu Cheng, Jie Tang, Bryan Hooi

机构 * National University of Singapore(新加坡国立大学) Department of Computer Science, Tsinghua University(清华大学计算机科学系) Tencent(腾讯) Zhipu AI(智谱AI)

Comments Accepted by IEEE Transactions on Knowledge and Data Engineering (TKDE)

详情
英文摘要

Graph pre-training has been concentrated on graph-level tasks involving small graphs (e.g., molecular graphs) or learning node representations on a fixed graph. Extending graph pre-trained models to web-scale graphs with billions of nodes in industrial scenarios, while avoiding negative transfer across graphs or tasks, remains a challenge. We aim to develop a general graph pre-trained model with inductive ability that can make predictions for unseen new nodes and even new graphs. In this work, we introduce a scalable transformer-based graph pre-training framework called PGT (Pre-trained Graph Transformer). Based on the masked autoencoder architecture, we design two pre-training tasks: one for reconstructing node features and the other for reconstructing local structures. Unlike the original autoencoder architecture where the pre-trained decoder is discarded, we propose a novel strategy that utilizes the decoder for feature augmentation. Our framework, tested on the publicly available ogbn-papers100M dataset with 111 million nodes and 1.6 billion edges, achieves state-of-the-art performance, showcasing scalability and efficiency. We have deployed our framework on Tencent's online game data, confirming its capability to pre-train on real-world graphs with over 540 million nodes and 12 billion edges and to generalize effectively across diverse static and dynamic downstream tasks.

URL PDF HTML 收藏
2510.17800 2025-10-22 cs.CV cs.CL cs.LG

Glyph: Scaling Context Windows via Visual-Text Compression

Jiale Cheng, Yusen Liu, Xinyu Zhang, Yulin Fei, Wenyi Hong, Ruiliang Lyu, Weihan Wang, Zhe Su, Xiaotao Gu, Xiao Liu, Yushi Bai, Jie Tang, Hongning Wang, Minlie Huang

机构 * The Conversational Artificial Intelligence (CoAI) Group, Tsinghua University(清华大学对话人工智能(CoAI)小组) Zhipu AI(智谱AI) The Knowledge Engineering Group (KEG), Tsinghua University(清华大学知识工程小组(KEG))

详情
英文摘要

Large language models (LLMs) increasingly rely on long-context modeling for tasks such as document understanding, code analysis, and multi-step reasoning. However, scaling context windows to the million-token level brings prohibitive computational and memory costs, limiting the practicality of long-context LLMs. In this work, we take a different perspective-visual context scaling-to tackle this challenge. Instead of extending token-based sequences, we propose Glyph, a framework that renders long texts into images and processes them with vision-language models (VLMs). This approach substantially compresses textual input while preserving semantic information, and we further design an LLM-driven genetic search to identify optimal visual rendering configurations for balancing accuracy and compression. Through extensive experiments, we demonstrate that our method achieves 3-4x token compression while maintaining accuracy comparable to leading LLMs such as Qwen3-8B on various long-context benchmarks. This compression also leads to around 4x faster prefilling and decoding, and approximately 2x faster SFT training. Furthermore, under extreme compression, a 128K-context VLM could scale to handle 1M-token-level text tasks. In addition, the rendered text data benefits real-world multimodal tasks, such as document understanding. Our code and model are released at https://github.com/thu-coai/Glyph.

URL PDF HTML 收藏
2509.01328 2025-10-22 cs.CL

Can Large Language Models Master Complex Card Games?

Wei Wang, Fuqing Bie, Junzhe Chen, Dan Zhang, Shiyu Huang, Evgeny Kharlamov, Jie Tang

机构 * Nankai University(南开大学) Tsinghua University(清华大学) Beijing University of Posts and Telecommunications(北京邮电大学) Zhipu AI(智谱AI) Bosch Center for Artificial Intelligence(博世人工智能中心)

Comments Accepted by NeurIPS 2025

详情
英文摘要

Complex games have long been an important benchmark for testing the progress of artificial intelligence algorithms. AlphaGo, AlphaZero, and MuZero have defeated top human players in Go and Chess, garnering widespread societal attention towards artificial intelligence. Concurrently, large language models (LLMs) have exhibited remarkable capabilities across various tasks, raising the question of whether LLMs can achieve similar success in complex games. In this paper, we explore the potential of LLMs in mastering complex card games. We systematically assess the learning capabilities of LLMs across eight diverse card games, evaluating the impact of fine-tuning on high-quality gameplay data, and examining the models' ability to retain general capabilities while mastering these games. Our findings indicate that: (1) LLMs can approach the performance of strong game AIs through supervised fine-tuning on high-quality data, (2) LLMs can achieve a certain level of proficiency in multiple complex card games simultaneously, with performance augmentation for games with similar rules and conflicts for dissimilar ones, and (3) LLMs experience a decline in general capabilities when mastering complex games, but this decline can be mitigated by integrating a certain amount of general instruction data. The evaluation results demonstrate strong learning ability and versatility of LLMs. The code is available at https://github.com/THUDM/LLM4CardGame

URL PDF HTML 收藏
2509.13672 2025-09-18 cs.CL cs.AI

CL$^2$GEC: A Multi-Discipline Benchmark for Continual Learning in Chinese Literature Grammatical Error Correction

Shang Qin, Jingheng Ye, Yinghui Li, Hai-Tao Zheng, Qi Li, Jinxiao Shan, Zhixing Li, Hong-Gee Kim

机构 * Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院,清华大学) Peng Cheng Laboratory(鹏城实验室) China Merchants Group(中国远洋集团) Zhipu AI(智谱AI) Seoul National University(首尔国立大学)

详情
英文摘要

The growing demand for automated writing assistance in diverse academic domains highlights the need for robust Chinese Grammatical Error Correction (CGEC) systems that can adapt across disciplines. However, existing CGEC research largely lacks dedicated benchmarks for multi-disciplinary academic writing, overlooking continual learning (CL) as a promising solution to handle domain-specific linguistic variation and prevent catastrophic forgetting. To fill this crucial gap, we introduce CL$^2$GEC, the first Continual Learning benchmark for Chinese Literature Grammatical Error Correction, designed to evaluate adaptive CGEC across multiple academic fields. Our benchmark includes 10,000 human-annotated sentences spanning 10 disciplines, each exhibiting distinct linguistic styles and error patterns. CL$^2$GEC focuses on evaluating grammatical error correction in a continual learning setting, simulating sequential exposure to diverse academic disciplines to reflect real-world editorial dynamics. We evaluate large language models under sequential tuning, parameter-efficient adaptation, and four representative CL algorithms, using both standard GEC metrics and continual learning metrics adapted to task-level variation. Experimental results reveal that regularization-based methods mitigate forgetting more effectively than replay-based or naive sequential approaches. Our benchmark provides a rigorous foundation for future research in adaptive grammatical error correction across diverse academic domains.

URL PDF HTML 收藏
2503.20491 2025-09-03 cs.CV cs.CL cs.LG

VPO: Aligning Text-to-Video Generation Models with Prompt Optimization

Jiale Cheng, Ruiliang Lyu, Xiaotao Gu, Xiao Liu, Jiazheng Xu, Yida Lu, Jiayan Teng, Zhuoyi Yang, Yuxiao Dong, Jie Tang, Hongning Wang, Minlie Huang

机构 * The Conversational Artificial Intelligence (CoAI) Group, Tsinghua University(清华大学对话人工智能(CoAI)小组) Zhipu AI(智谱AI) The Knowledge Engineering Group (KEG), Tsinghua University(清华大学知识工程小组(KEG))

Comments ICCV 2025

详情
英文摘要

Video generation models have achieved remarkable progress in text-to-video tasks. These models are typically trained on text-video pairs with highly detailed and carefully crafted descriptions, while real-world user inputs during inference are often concise, vague, or poorly structured. This gap makes prompt optimization crucial for generating high-quality videos. Current methods often rely on large language models (LLMs) to refine prompts through in-context learning, but suffer from several limitations: they may distort user intent, omit critical details, or introduce safety risks. Moreover, they optimize prompts without considering the impact on the final video quality, which can lead to suboptimal results. To address these issues, we introduce VPO, a principled framework that optimizes prompts based on three core principles: harmlessness, accuracy, and helpfulness. The generated prompts faithfully preserve user intents and, more importantly, enhance the safety and quality of generated videos. To achieve this, VPO employs a two-stage optimization approach. First, we construct and refine a supervised fine-tuning (SFT) dataset based on principles of safety and alignment. Second, we introduce both text-level and video-level feedback to further optimize the SFT model with preference learning. Our extensive experiments demonstrate that VPO significantly improves safety, alignment, and video quality compared to baseline methods. Moreover, VPO shows strong generalization across video generation models. Furthermore, we demonstrate that VPO could outperform and be combined with RLHF methods on video generation models, underscoring the effectiveness of VPO in aligning video generation models. Our code and data are publicly available at https://github.com/thu-coai/VPO.

URL PDF HTML 收藏
2508.16212 2025-08-26 cs.CV cs.AI cs.LG

OmniCache: A Trajectory-Oriented Global Perspective on Training-Free Cache Reuse for Diffusion Transformer Models

Huanpeng Chu, Wei Wu, Guanyu Fen, Yutao Zhang

机构 * Zhipu AI(智谱AI)

Comments Accepted by ICCV 2025

详情
英文摘要

Diffusion models have emerged as a powerful paradigm for generative tasks such as image synthesis and video generation, with Transformer architectures further enhancing performance. However, the high computational cost of diffusion Transformers-stemming from a large number of sampling steps and complex per-step computations-presents significant challenges for real-time deployment. In this paper, we introduce OmniCache, a training-free acceleration method that exploits the global redundancy inherent in the denoising process. Unlike existing methods that determine caching strategies based on inter-step similarities and tend to prioritize reusing later sampling steps, our approach originates from the sampling perspective of DIT models. We systematically analyze the model's sampling trajectories and strategically distribute cache reuse across the entire sampling process. This global perspective enables more effective utilization of cached computations throughout the diffusion trajectory, rather than concentrating reuse within limited segments of the sampling procedure. In addition, during cache reuse, we dynamically estimate the corresponding noise and filter it out to reduce its impact on the sampling direction. Extensive experiments demonstrate that our approach accelerates the sampling process while maintaining competitive generative quality, offering a promising and practical solution for efficient deployment of diffusion-based generative models.

URL PDF HTML 收藏
2406.05328 2025-08-19 cs.CL cs.LG

FacLens: Transferable Probe for Foreseeing Non-Factuality in Fact-Seeking Question Answering of Large Language Models

Yanling Wang, Haoyang Li, Hao Zou, Jing Zhang, Xinlei He, Qi Li, Ke Xu

机构 * Zhipu AI(智谱AI) Zhongguancun Laboratory(中关村实验室) Renmin University of China(中国人民大学) Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州)) Tsinghua University(清华大学)

详情
英文摘要

Despite advancements in large language models (LLMs), non-factual responses still persist in fact-seeking question answering. Unlike extensive studies on post-hoc detection of these responses, this work studies non-factuality prediction (NFP), predicting whether an LLM will generate a non-factual response prior to the response generation. Previous NFP methods have shown LLMs' awareness of their knowledge, but they face challenges in terms of efficiency and transferability. In this work, we propose a lightweight model named Factuality Lens (FacLens), which effectively probes hidden representations of fact-seeking questions for the NFP task. Moreover, we discover that hidden question representations sourced from different LLMs exhibit similar NFP patterns, enabling the transferability of FacLens across different LLMs to reduce development costs. Extensive experiments highlight FacLens's superiority in both effectiveness and efficiency.

URL PDF HTML 收藏
2406.08035 2025-08-12 cs.CV cs.AI

LVBench: An Extreme Long Video Understanding Benchmark

Weihan Wang, Zehai He, Wenyi Hong, Yean Cheng, Xiaohan Zhang, Ji Qi, Xiaotao Gu, Shiyu Huang, Bin Xu, Yuxiao Dong, Ming Ding, Jie Tang

机构 * Zhipu AI(智谱AI) Tsinghua University(清华大学)

详情
英文摘要

Recent progress in multimodal large language models has markedly enhanced the understanding of short videos (typically under one minute), and several evaluation datasets have emerged accordingly. However, these advancements fall short of meeting the demands of real-world applications such as embodied intelligence for long-term decision-making, in-depth movie reviews and discussions, and live sports commentary, all of which require comprehension of long videos spanning several hours. To address this gap, we introduce LVBench, a benchmark specifically designed for long video understanding. Our dataset comprises publicly sourced videos and encompasses a diverse set of tasks aimed at long video comprehension and information extraction. LVBench is designed to challenge multimodal models to demonstrate long-term memory and extended comprehension capabilities. Our extensive evaluations reveal that current multimodal models still underperform on these demanding long video understanding tasks. Through LVBench, we aim to spur the development of more advanced models capable of tackling the complexities of long video comprehension. Our data and code are publicly available at: https://lvbench.github.io.

URL PDF HTML 收藏