Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.
Neural audio codecs with residual vector quantization (RVQ) normally treat all frequencies uniformly, so their codebooks become spectrally entangled. Truncating stages then removes an unpredictable mix of frequencies. Parallel band decomposition addresses this by splitting audio into independent bands, but fragments the latent space and loses cross-frequency coherence. We introduce HARP (Harmonic-Aware Residual Partitioning), a training strategy that partitions RVQ stages into frequency-ordered groups where each group refines its target band while the decoder retains access to all lower frequencies. Overtones are reconstructed in the context of their fundamentals, preserving coherence that parallel methods lose. HARP requires no architectural changes; it only modifies the training loss, leaving inference identical to standard RVQ. On speech, music, and general audio, HARP outperforms both standard RVQ and parallel decomposition. MUSHRA listening tests also show perceptual improvements.
Unified Multimodal Large Language Models (MLLMs) offer a promising paradigm for unifying visual understanding and generation, yet they still struggle to follow complex spatial instructions and logical constraints in controllable image generation. To address this gap, we present ATLAS, a unified framework that equips MLLMs with a human-like "Think, Plan, and Paint" paradigm. We adopt layout as the shared representation that connects the three stages, enabling the model to reason about spatial requirements, plan explicit object arrangements, and render the final image. We further improve plan-to-image fidelity with reinforcement-learning-based layout alignment. We instantiate ATLAS at 7B and 80B scales, achieving state-of-the-art performance among MLLMs on image generation benchmarks and an average 65.31% improvement over existing layout-based unified MLLMs. On spatially related tasks, ATLAS obtains an average 23.06% gain over the base models. Through the same layout interface, ATLAS also supports instruction-guided editing and multimodal grounding. We further introduce ATLAS-Reasoning, a benchmark for evaluating generation under complex spatial instructions.
机构
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Independent Researchers(独立研究者)
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Tencent(腾讯)
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The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州))
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Tsinghua University(清华大学)
Conventional LLMs keep the full KV cache loaded during decoding, causing a severe GPU memory bottleneck for ultra-long context serving. In this report, we propose \textbf{Lookahead Sparse Attention (LSA)}, a novel inference paradigm powered by a Neural Memory Indexer built upon the DeepSeek-V4 architecture. Rather than passively attending to all historical tokens, LSA proactively predicts future context demands and preserves only the query-critical KV chunks in the GPU memory. Crucially, we instantiate this architecture via a \textbf{backbone-free decoupled training} strategy. By formulating the indexer as a standard dual-encoder architecture, we train it independently using standard retrieval training frameworks without ever loading the massive backbone model into GPU memory.
We demonstrate that this ``less is more'' paradigm significantly maximizes serving efficiency while acting as an effective attention denoiser in tasks that rely on long-term global memory. Across primary long-context evaluation suites (e.g., LongBench-v2, LongMemEval, and RULER), \texttt{FM-DS-V4} compresses the average physical KV cache footprint down to merely 13.5\% of the full-context baseline, while consistently preserving or slightly elevating downstream accuracy (+0.6\% absolute margin on average). At 1M context, per-decode-token compute drops to 0.30$\times$ of the baseline and GPU KV cache shrinks by 90\% (3.73$\to$0.37 GB), translating into \textbf{2.8$\times$ aggregate throughput and 2.7$\times$ concurrency gains} in PD-disaggregated serving on 8$\times$H20 GPUs.
大型语言模型(LLMs)在广泛复杂任务中表现出强大的能力,并且正在大规模部署,这对推理效率提出了显著要求。先前的工作通常将推理分解为prefill和decode阶段,其中decode阶段主导总延迟。为了减少解码阶段的时间和内存复杂度,一系列工作引入了稀疏注意力算法。在本文中,我们通过实证和理论证明,稀疏注意力可能反常地增加端到端复杂度:信息丢失往往导致显著更长的序列,这种现象我们称为“Less is Less”(Lil)。为缓解Lil问题,我们提出了一种早停算法,该算法检测稀疏解码过程中信息损失超过信息增益的阈值。我们的早停算法在推理密集型基准上将token消耗减少了高达90%,同时精度损失低于2%。
英文摘要
Large language models (LLMs) demonstrate strong capabilities across a wide range of complex tasks and are increasingly deployed at scale, placing significant demands on inference efficiency. Prior work typically decomposes inference into prefill and decode stages, with the decode stage dominating total latency. To reduce time and memory complexity in the decode stage, a line of work introduces sparse-attention algorithms. In this paper, we show, both empirically and theoretically, that sparse attention can paradoxically increase end-to-end complexity: information loss often induces significantly longer sequences, a phenomenon we term ``Less is Less'' (Lil). To mitigate the Lil problem, we propose an early-stopping algorithm that detects the threshold where information loss exceeds information gain during sparse decoding. Our early-stopping algorithm reduces token consumption by up to 90% with a marginal accuracy degradation of less than 2% across reasoning-intensive benchmarks.
There are two prevalent ways for automatic 3D scene construction: procedural generation and 2D lifting. Among these, panorama-based 2D lifting has emerged as a promising technique, leveraging powerful 2D generative priors to produce immersive, realistic, and diverse 3D environments. In this work, we advance this technique to generate graphics-ready 3D scenes suitable for physically based rendering (PBR), relighting, and simulation. Our key insight is to repurpose 2D generative models for panorama perception of geometry, textures, and PBR materials. Unlike existing 2D lifting approaches that emphasize appearance generation and neglect the perception of intrinsic properties, we present OmniX, a versatile and unified framework for panorama generation, perception, and completion. Built upon cross-modal adapter structure and cyclic spatial operators, OmniX effectively repurposes pre-trained 2D flow matching priors for joint modeling of multimodal, seamless equirectangular representations. Furthermore, we construct a large-scale synthetic panorama dataset comprising high-quality multimodal panoramas from diverse indoor and outdoor scenes. Extensive experiments demonstrate the effectiveness and generality of OmniX as a unified framework for panorama generation and perception across geometry, lighting, and semantics, enabling graphics-ready 3D scene generation and opening new possibilities for immersive and physically realistic virtual world creation.
Video Diffusion Transformers process long spatio-temporal sequences, making self-attention the main bottleneck in high-resolution video generation. Training-free sparse attention reduces this cost, but adaptive Top-$p$ routing creates uneven per-head workloads under multi-GPU sequence parallelism. The resulting workload heterogeneity turns sparse attention into a rank-level straggler problem. We present \method{}, a training-free sparse-attention system that improves the distributed execution efficiency of adaptive sparse attention under multi-GPU sequence parallelism. \method{} uses Top-$p$ routing, a Top-$k$ safety floor, and video-aware block organization as the sparse-routing frontend, then repairs the materialized mask at runtime. Runtime Load Balancing migrates a small number of heavy heads via P2P communication to shorten the current critical path. Slack-Aware Sparse Augmentation fills residual non-critical-rank slack with additional high-value blocks, while overlap hides scheduling and migration overhead behind existing computation. On step-distilled Wan2.2 I2V, \method{} reduces average load imbalance from 1.34 to 1.08 and delivers a $4.41\times$ attention speedup over FlashAttention, while achieving a $2.02$--$2.11\times$ DiT inference speedup with competitive video quality.
机构
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Key Laboratory of Big Data & Artificial Intelligence in Transportation, (Beijing Jiaotong University), Ministry of Education(大数据与人工智能交通运输联合实验室,(北京交通大学)教育部)
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School of Computer Science and Technology, Beijing Jiaotong University, Beijing, China(计算机科学与技术学院,北京交通大学,北京,中国)
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Tencent Inc, China(腾讯公司,中国)
Knowledge distillation (KD) is an essential technique to compress large language models (LLMs) into smaller ones. However, despite the distinct roles of the student model and the teacher model in KD, most existing frameworks still use a homogeneous training backend (e.g., FSDP and DeepSpeed) for both models, leading to suboptimal training efficiency. In this paper, we present a novel framework for LLM distillation, termed \textbf{KDFlow}, which features a decoupled architecture and employs SGLang for teacher inference. By bridging the training efficiency of FSDP2 and the inference efficiency of SGLang, KDFlow achieves full utilization of both advantages in a unified system. Moreover, instead of transferring full logits across different processes, our framework only transmits the teacher's hidden states using zero-copy data transfer and recomputes the logits on the student side, effectively balancing the communication cost and KD performance. Furthermore, our framework supports both off-policy and on-policy distillation and incorporates KD algorithms for cross-tokenizer KD through highly extensible and user-friendly APIs. Experiments show that KDFlow can achieve \textbf{1.44$\times$ to 6.36$\times$} speedup compared to current KD frameworks, enabling researchers to rapidly prototype and scale LLM distillation with minimal engineering overhead. Code is available at: https://github.com/songmzhang/KDFlow
MeanFlow generators achieve fast few-step sampling by predicting average velocities over time intervals, making them attractive for efficient generation. Reinforcement learning (RL) has become a powerful way to align diffusion and flow models with human preferences and task-specific objectives. In particular, DiffusionNFT offers an efficient forward-process RL framework that does not require reverse-process trajectories or likelihood estimation. However, applying such RL methods to MeanFlow remains underexplored. DiffusionNFT optimizes instantaneous velocities, whereas MeanFlow samples with average velocities. To bridge this gap, we introduce MeanFlowNFT. Inspired by the MeanFlow identity, which bridges average and instantaneous velocities, we construct an induced instantaneous-velocity predictor. We apply the DiffusionNFT objective to this predictor, making reward optimization well-defined for MeanFlow. Sampling remains based on the average velocity, preserving MeanFlow's fast few-step generation. We further prove that MeanFlowNFT inherits DiffusionNFT's strict policy-improvement guarantee. Experiments on image and video generation show that MeanFlowNFT consistently improves baselines. Moreover, it outperforms prior state-of-the-art RL-tuned few-step generators on most metrics ($6$ of $8$ on SD3.5-M), and can even surpass multi-step RL-tuned diffusion while using only a few sampling steps. For instance, on Wan 2.1, $4$-step MeanFlowNFT reaches a VBench score of $84.33$, surpassing $50$-step LongCat-Video RL ($82.57$).
Speculative decoding accelerates large language model (LLM) inference without compromising output quality. Recent parallel drafting methods further improve single-request performance by decoupling draft length from drafting latency, enabling longer drafts and higher mean accepted tokens (MAT). However, under high request concurrency, long drafts waste substantial computation on rejected tokens, increasing verification cost and potentially making speculative decoding slower than autoregressive decoding. We present D-Cut, an adaptive pruning method that selects draft tokens jointly across the batch and concentrates the verification budget on tokens most likely to be accepted. D-Cut is motivated by two observations. First, acceptance lengths vary considerably across concurrent requests; D-Cut therefore performs cross-request pruning, allocating the verification budget adaptively according to draft confidence. Second, verification cost depends strongly on the deployment environment, including GPU architecture and parallelism strategy; D-Cut incorporates a runtime cost model to adapt its pruning depth to the target environment. Experiments on dense and mixture-of-experts (MoE) models show that, under high concurrency, D-Cut improves the average speedup from \(1.26\times\) to \(1.65\times\), restores acceleration in dense-model configurations where long-draft baselines are slower than autoregressive decoding, and achieves up to \(3.0\times\) speedup over autoregressive decoding on MoE models.
Large-scale video diffusion models (VDMs) deliver strong generation performance, but full fine-tuning for downstream tasks incurs prohibitive computational costs. Existing parameter-efficient fine-tuning (PEFT) methods have two critical flaws on billion-scale models: they still require substantial trainable parameters, and reward-based training suffers from noise-induced optimization instability in condition-guided tasks. We propose MagicPrompt, a lightweight framework that achieves extreme parameter efficiency and stable reward optimization. It first adopts Attention-Embedded Prompt Tuning, which steers generation via lightweight soft prompts with orders of magnitude fewer parameters while preserving pre-trained knowledge. It further introduces Dual-Space Reward Feedback Optimization, which uses self-supervised latent objectives to improve condition-guided reward training. Experiments show MagicPrompt reaches competitive performance with less than 1\% trainable parameters and notably reduces training costs.
Long-horizon tool agents are bottlenecked by how their context grows toward the limits of the context window. Recent systems make context management agent- or system-controlled, but they either learn a compression policy that discards evidence or manage context in a layer the agent never sees. We argue both leave a more basic gap unaddressed. Frontier language models are proprioceptively blind to their own context. From the prompt alone they cannot see how large, how old, or how used each block is, the signals a keep-or-drop decision needs. We hypothesize that competent context management is already latent in capable models, and that what is missing is not a learned policy but an interface exposing this state. We introduce VISTA (Visible Internal State for Tool Agents), a training-free, model-agnostic layer that represents working memory as typed, addressable blocks, surfaces a runtime dashboard of per-block token usage, recency, and access history, and archives blocks as recoverable full-fidelity payloads. On LOCA-Bench, BrowseComp-Plus, and GAIA, the same untrained interface transfers across 1M-, 100K-, and 10K-scale trajectories. On LOCA-Bench it improves four backbones and lifts Gemini-3-Flash from 22.7 to 50.7%. The lift grows with context pressure and transfers across backbones. Ablations further confirm that the dashboard matters beyond archive and recovery tools.
Omni-modal retrieval promises a single embedding space for text, image, video, document, and audio inputs, but building such a unified retriever is difficult since these modalities differ in data distribution, architecture, and optimization dynamics. In this work, we present Conan-embedding-v3, a decouple--fuse--recover framework for omni-modal retrieval. Conan-embedding-v3 first trains modality specialists independently and fuses their task vectors into a single dense backbone, a strategy we call Decoupled Specialist Fusion. We show that this fusion composes visual, video, and document retrieval capabilities, but also exposes a failure mode for projector-based modalities: when audio is attached through an external encoder and projector, fusing the backbone leaves the projector calibrated to the audio-specialist backbone, causing a large audio retrieval regression despite copying all audio-specific modules unchanged. We call this failure Projector Drift. To repair it, Conan-embedding-v3 applies Projector Recovery (i.e., full-parameter fine-tuning of the projector while keeping the backbone frozen) followed by balanced multi-modal rehearsal. The resulting model supports these retrieval pathways in one backbone, achieving 74.9 scores on MMEB while obtaining 55.61 on the 30-task MAEB audio suite.
Multimodal Large Language Models (MLLMs) have emerged as a promising foundation for universal multimodal embeddings. Recent studies have shown that reasoning-driven generative multimodal embeddings can outperform discriminative embeddings on several embedding tasks. However, Chain-of-Thought (CoT) reasoning tends to generate redundant thinking steps and introduce semantic ambiguity in the summarized answers in broader retrieval scenarios. To address this limitation, we propose Rewrite-driven Multimodal Embedding (RIME), a unified framework that jointly optimizes generation and embedding through a retrieval-friendly rewrite. Meanwhile, we present the Cross-Mode Alignment (CMA) to bridge the generative and discriminative embedding spaces, enabling flexible mutual retrieval to trade off efficiency and accuracy. Based on this, we also introduce Refine Reinforcement Learning (Refine-RL) that treats discriminative embeddings as stable semantic anchors to guide the rewrite optimization. Extensive experiments on MMEB-V2, MRMR and UVRB demonstrate that RIME substantially outperforms prior generative embedding models while significantly reducing the length of thinking. Code is available at https://github.com/PeppaWu/RIME.
Instruction-based image editing enables natural-language control over visual modifications, yet existing models falter under Instruction-Visual Complexity (IV-Complexity), where intricate instructions meet cluttered or ambiguous scenes. We introduce RePlan (Region-aligned Planning), a plan-then-execute framework that couples a vision-language planner with a diffusion editor. The planner decomposes instructions via step-by-step reasoning and explicitly grounds them to target regions; the editor then applies changes using a training-free attention-region injection mechanism, enabling precise, parallel multi-region edits without iterative inpainting. To strengthen planning, we apply GRPO-based reinforcement learning using 1K instruction-only examples, yielding substantial gains in reasoning fidelity and format reliability. We further present IV-Edit, a benchmark focused on fine-grained grounding and knowledge-intensive edits. Across IV-Complex settings, RePlan consistently outperforms strong baselines trained on far larger datasets, improving regional precision and overall consistency. Our project page: https://replan-iv-edit.github.io
On-policy distillation (OPD) has become a key paradigm in LLM post-training, yet its training dynamics remain poorly understood. We present a systematic study examining the role, pathologies, and regulations of OPD. We first clarify the role of OPD as an exploration catalyst: it steers the student toward correct reasoning paths via dense token-level guidance, without expanding capability ceiling. We confirm this by showing that prompt diversity matters more than per-problem sampling numbers, and critically, that the effectiveness of OPD hinges entirely on the quality of its guiding signal. This dependency exposes two pathologies that derail exploration. The Student-Teacher Mismatch occurs when a large teacher-student distributional gap causes the guiding signal to misalign with task correctness, steering exploration in counterproductive directions. Length Exploitation arises when the aggregated token-level objective creates length-dependent shortcuts, allowing the student to game the reward landscape through response truncation or redundant padding, exploring degenerate length modes rather than reasoning strategies. To tame these pathologies, we investigate lightweight signal regulations: advantage clipping and log-scale compression, ensuring exploration is guided by faithful signals. Experiments across seven benchmarks demonstrate that these regulations alleviate length exploitation and enable effective distillation, stably surpassing OPD variants and RLVR baselines, thereby confirming that well-regulated signal quality, rather than mere teacher scale, governs successful exploration in OPD.
机构
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Tencent(腾讯)
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Indiana University(印第安纳大学)
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University of Maryland, College Park(马里兰大学帕克分校)
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University of Georgia(佐治亚大学)
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National University of Singapore(新加坡国立大学)
The capability of a modern AI agent depends not only on its foundation model but also on its harness, which constructs prompts, manages state, invokes tools, and coordinates execution. As models, APIs, environments, and requirements evolve, the harness must be continually modified. Before such a change can be made, a developer or coding agent must identify all code locations that implement the target behavior. This is difficult because production harnesses are large, tightly coupled, and behaviorally distributed, while modification requests describe what the system should do and repositories are organized by files and modules. Code search, repository indexing, and long-context processing ease inspection, but still leave this behavior-to-code mapping to be recovered by hand. Behavior localization is therefore a central bottleneck in harness evolution. We introduce the Harness Handbook, a behavior-centric representation synthesized automatically from a harness codebase via static analysis and LLM-assisted structuring, linking each behavior to its corresponding source. We also introduce Behavior-Guided Progressive Disclosure (BGPD), which guides agents from high-level behaviors to relevant implementation details and verifies candidate locations against the current source. On diverse modification requests from two open-source harnesses, Handbook-Assisted planning improves behavior localization and edit-plan quality while using fewer planner tokens, with the largest gains on scattered sites, rarely executed paths, and cross-module interactions. Evolving complex agentic systems thus depends not only on generating edits, but also on determining where those edits should be made.
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.0, an efficient and powerful embodied foundation model specifically designed for embodied agents operating in the physical world. To cultivate such capabilities from the pre-training stage onward, we define an action-centric capability taxonomy comprising three progressive dimensions: Action-Relevant State Understanding, Action-Transition Reasoning, and Sequential and Adaptive Reasoning. Guided by this taxonomy, we develop a systematic data pipeline and curate data mixtures spanning both pre-training and post-training. To deliver strong physical-world understanding and interaction capabilities while supporting latency-sensitive deployment, we build our model on the Hy3-A3B language backbone and the Hy-ViT2 vision encoder. Its efficient Mixture-of-Experts architecture combines strong model capacity with high inference efficiency. We evaluate Hy-Embodied-VLM-1.0 on a comprehensive suite of 38 benchmarks covering embodied perception, physical-world understanding, and embodied reasoning. The model achieves the best performance among similarly sized models on 19 of the 38 benchmarks and substantially outperforms strong competitors, including Qwen3.6-A3B and Cosmos 3. Compared with the previous-generation Hy-Embodied-0.5 MoT-2B, Hy-Embodied-VLM-1.0 improves average performance by 8.4%. Despite activating only 3B parameters, it achieves performance close to that of the previous-generation model with 32B activated parameters. Beyond static benchmark evaluation, Hy-Embodied-VLM-1.0 also demonstrates strong performance on embodied agentic tasks requiring multi-turn interaction and long-horizon reasoning.
机构
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School of Computer Science and Engineering, Sun Yat-sen University(中山大学计算机科学与工程学院)
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Shenzhen Loop Area Institute(深圳环区研究院)
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Guangdong Key Laboratory of Big Data Analysis and Processing(广东省大数据分析与处理重点实验室)
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Baidu Inc.(百度公司)
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LightSpeed Studios, Tencent America(美国光速工作室,腾讯)
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School of Computer Science and Artificial Intelligence, Lanzhou University of Technology(兰州理工大学计算机科学与人工智能学院)
Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE). However, they implicitly assume that depth can be recovered as a globally smooth field through iterative denoising, which does not explicitly reflect the piecewise and scale-dependent organization of scene geometry. In practice, geometric structure emerges progressively across spatial scales, where coarse layout, surfaces, and boundaries are constructed in a hierarchical manner. Motivated by this observation, we introduce ARDepth, which formulates depth estimation as structured auto-regressive generation. Instead of recovering depth through global refinement, ARDepth progressively constructs depth representations as spatial resolution increases. To support this generative process, we introduce Scale-Progressive Conditioning (SPC) to inject multi-scale visual features at each generation stage, and Semantic-Aware Guidance (SAG) to provide scene-level semantic priors that enhance global structural consistency. Together, these designs enable the model to capture fine-grained local details while maintaining coherent global geometry. Empirical results demonstrate that our approach achieves strong performance and produces structurally consistent depth predictions across scales, validating auto-regressive generation as a promising alternative paradigm for geometric modeling.
Small molecules, crystals, and proteins all reduce to atoms in 3D space, yet their generative pipelines remain fragmented across domains, each with its Small molecules, crystals, and proteins all reduce to atoms in 3D space, yet their generative pipelines remain fragmented across domains, each with its own graph, equivariant, or frame-based architecture. Cross-domain training would mitigate per-domain data scarcity, but direct generation in 3D coordinate space cannot easily handle the heterogeneous structural priors of all three domains, and no prior latent autoencoder is simultaneously lossless and architecturally general across all three. We introduce SinAE, a single-architecture flow-matching autoencoder for molecules, crystals, and proteins, with vanilla Transformer encoder and decoder and no equivariant, graph, or domain-specific operators. Rather than requiring the encoder to capture fine-grained geometry, SinAE shifts the reconstruction burden into an iterative flow-matching decoder, achieving near-lossless reconstruction across domains and reducing reconstruction errors by orders of magnitude relative to prior latent baselines. The same per-token latent supports a standard Diffusion Transformer prior that reaches strong performance on molecular, crystal, and protein generation benchmarks. Joint molecule--crystal training strictly improves both domains, providing direct evidence of cross-domain transfer through a shared atomic latent. Code is available at https://github.com/BlueWhaleLab/SinAE .
As AI assistants serve millions of users daily, evaluating user experience (UX) beyond general model capability has become increasingly important. We present UXBench, the first user-centric benchmark grounded in real user feedback signals for evaluating preference alignment and dialogue generation. The benchmark consists of three interconnected tasks, UX Judge, UX Eval, and UX Recovery, with 7,400 test instances extracted from over 70K interaction logs of a mainstream Chinese AI assistant. The dataset closely reflects real user distributions, covering 8 scenarios, 83 domains, and diverse failure patterns that pose severe challenges. Extensive experiments on 26 frontier language models provide novel insights into how well models perceive user experience and how improvements in model capability contribute to better dialogue engagement. Through comprehensive analysis of model behavior and performance gaps, we show that user feedback prediction is a learnable capability, where a reward model trained from in-the-wild feedback signals can achieve well-calibrated accuracy. We further document the systematic biases of LLM-as-a-judge evaluation protocols and compare typical response strategies that directly affect user experience. UXBench establishes a new evaluation landscape and calls for greater attention to tailored UX optimization, contributing to a user-centric scaling law that shapes the success of AI assistants.
Table-based reasoning with large language models (LLMs), which requires reasoning based on natural language questions and structured tabular data, has gained widespread attention. However, a series of issues still constrain the application of this task. The previous approaches suffered from significant performance degradation when faced with large tables due to the difficulty of long text modeling and the limitation of input length for LLMs. The text-to-SQL approach is used to efficiently extract key information from tables and generate smaller sub-tables. However, tabular data, especially web tables, often lack the necessary structure and consistency, making them unsuitable for performing mathematical logic operations using SQL queries. We propose the ProgramTab framework, which guides LLMs employing in-context learning to perform tabular data preprocessing with Python code, as well as the momentous contents extraction with row and column extraction and SQL generation. The experiment results on table reasoning datasets demonstrate that the ProgramTab framework effectively deals with table-based reasoning tasks and outperforms all LLM-based baselines.
EasyOPD: An Easy-to-use On-Policy Distillation Framework for Large Language Models
EasyOPD:一种易于使用的大语言模型在线策略蒸馏框架
Jie Sun, Mao Zheng, Mingyang Song, Qiyong Zhong, Gengsheng Li, Zhepei Hong, Chang Wu, Pengfei Liu, Junfeng Fang, Xiang Wang
机构
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University of Science and Technology of China(中国科学技术大学)
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Tencent(腾讯)
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Shanghai Innovation Institute(上海创新研究院)
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National University of Singapore(新加坡国立大学)
Conventional language-model distillation often relies on fixed teacher-generated data, which may not cover the states encountered by an evolving student policy. On-policy distillation (OPD) instead collects teacher or evaluator supervision on student-generated rollouts. However, existing OPD methods differ substantially in supervision form, tokenizer compatibility, teacher access, and supervision granularity, leading to fragmented implementations that are difficult to reproduce and extend. We present \textsc{EasyOPD}, an on-policy distillation framework built on verl, a distributed reinforcement-learning framework for large language models. \textsc{EasyOPD} separates user-side configuration, method-specific supervision logic, and verl-based execution. Its method modules connect to the shared backend through extension boundaries for loss construction, rollout metadata, reward processing, tokenizer alignment, and teacher-side computation. We instantiate representative methods for three OPD settings -- cross-tokenizer OPD, on-policy self-distillation, and step-wise OPD. Experiments on reasoning, code-generation, scientific-knowledge, and tool-use benchmarks show that these implementations can be executed through the same verl-based backend while retaining their method-specific objectives and task-dependent performance profiles. We release \textsc{EasyOPD} with runnable YAML configurations, documentation, and an installable demonstration package and video.
Reinforcement learning for large language models (LLMs) typically relies on trust-region masks to stabilize off-policy updates. The dominant PPO-style approach uses the sampled-token importance ratio for two criteria: a proximity criterion, which asks whether the policy has moved too far from the behavior policy, and a direction criterion, which asks whether the update pushes it farther away. Recent work DPPO improves the proximity criterion by replacing PPO's ratio-based test with a probability divergence between the behavior and training policies. However, its direction criterion is still inherited from PPO. A token can be masked only when the sampled-token importance ratio moves away from one. We observe that this ratio-based direction criterion is a single-sample proxy that can disagree in sign with the change of the divergence that defines the proximity criterion. We therefore propose the predictive divergence mask, which asks whether the next policy-gradient step will increase or decrease the same divergence used by the trust region. For the discrete softmax policies used in LLM RL, we derive this prediction in closed form. Because production rollout engines expose only a truncated (top-K) view of the vocabulary, we develop two lightweight top-$K$ estimators for this prediction. Detailed analysis shows the divergence-based direction is better aligned with the realized change of the divergence than the sampled ratio, and the resulting masks improve RL training across model scales and precision settings.
机构
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Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
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University of Chinese Academy of Sciences(中国科学院大学)
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Tencent Hunyuan(腾讯混元)
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HKUST(香港科技大学)
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Beijing Key Laboratory of Super Intelligent Security of Multi-Modal Information(多模态信息超智能安全北京重点实验室)
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School of Information Science and Technology, ShanghaiTech University(上海科技大学信息科学与技术学院)
Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconstruct complete dynamic scenes under large viewpoint changes. To address this limitation, we propose OmniX, a feed-forward 4D reconstruction framework that predicts dense 3D point trajectories for every pixel from videos with large camera motion. OmniX decouples dynamic motion modeling from static geometry prediction and represents motion using a compact set of dynamic tokens. By leveraging the sparse and low-rank structure of 3D motion, these tokens generate trajectory fields for all pixels across all images while efficiently preserving global interactions. To facilitate training, we further build an automatic UE5-based 4D data engine and introduce a large-scale dataset containing 80K scenes and 1.28M multi-view videos with full geometric annotations. OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.
Reasoning failures in large language models (LLMs) are usually evaluated from final answers, but a wrong answer does not reveal why the model failed. The same incorrect output may reflect missing capability, an unstable reasoning trajectory, or a failure to activate a reasoning state that is already available in the frozen model. Existing prompting and benchmark-based evaluation methods mostly operate at the output level, while generic activation-steering methods typically apply global directions without diagnosing which examples require intervention. In this paper, we introduce SPARK, which uses hidden-state response to diagnose whether a model internally enters an effective reasoning state and to guide lightweight test-time steering. The key observation is that raw hidden-state susceptibility is strongly confounded by prompt length, especially in programmatic and algorithmic reasoning where harder serialized instances naturally become longer. SPARK therefore uses length-controlled susceptibility to separate input-scale effects from residual reasoning activation, and combines this signal with cross-layer coordination to select reasoning-active anchors and under-activated hard examples. We use FRONTIER-4.5K as a controlled programmatic reasoning suite for latent profiling and difficulty-aware analysis, and evaluate SPARK-Steering on GSM8K and MATH-500 with forward-only benchmark profiling. Our method improves Qwen3 series models consistently; on MATH-500, accuracy rises from 82.0% to 84.6% for Qwen3-4B and from 82.4% to 85.6% for Qwen3-8B. These results suggest that susceptibility can serve not only as a diagnostic signal for reasoning failures, but also as a practical guide for targeted test-time intervention.
机构
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Tencent(腾讯)
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University of Maryland, College Park(马里兰大学帕克分校)
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University of Georgia(佐治亚大学)
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University of Minnesota, Twin Cities(明尼苏达大学双城分校)
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Indiana University(印第安纳大学)
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Lehigh University(里海大学)
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National University of Singapore(新加坡国立大学)
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The Hong Kong Polytechnic University(香港理工大学)
AI agents have become capable of autonomously completing short, well-specified tasks. However, existing terminal benchmarks largely focus on simple problems that finish within minutes and are evaluated only by their final outcome. This setup overlooks intermediate progress and partial solutions, yielding sparse reward signals and an incomplete picture of agent capability. We introduce Long-Horizon-Terminal-Bench, a terminal benchmark of 46 long-horizon tasks spanning nine categories, including experiment reproduction, software engineering, multimodal analysis, interactive games, and scientific computing. Each task follows a Terminal-Bench-style setup with a reference solution or simulation engine, but is further decomposed into fine-grained graded subtasks. This design enables dense intermediate rewards and partial credit, allowing evaluation to capture not only whether an agent reaches the final goal, but also how far it progresses on open-ended workflows. Tasks in Long-Horizon-Terminal-Bench typically require hundreds of episodes and minutes to hours of execution, stressing long-horizon planning, long-context management, and iterative debugging rather than one-shot problem solving. We evaluate 15 frontier models and find that agents consume on average 9.9M tokens per task, with roughly 231 episodes and 85.3 minutes of execution time per run, making Long-Horizon-Terminal-Bench more demanding than prior terminal-based benchmarks. Even the strongest tested model achieves 15.2% pass@1 at a partial-reward threshold of 0.95 and 10.9% at a perfect-reward threshold of 1.0, while the mean pass rate across models is 4.3% and 1.7% under the two thresholds, respectively. These results reveal headroom for improvement. We further analyze failure modes and error patterns, and release Long-Horizon-Terminal-Bench to support future progress on long-horizon terminal agents.
JEPA world models commonly predict the next latent state with one regressor. Under stochastic transitions, squared and cosine regression return the conditional mean and its normalized direction, respectively: a single compromise that may match no valid successor. MoP-JEPA instead uses $K$ hard-assigned heads and a context-only router to produce a finite candidate set in one pass. On held-out OGBench transitions, graph search with single-output predictors succeeds on $0.02$--$0.09$ of queries, whereas MoP-JEPA reaches $0.85$. To distinguish useful successors from indiscriminate coverage, we also measure verified-route success (\emph{realroute}), which checks after graph construction whether the proposal contains a path of real transitions. MoP-JEPA leads this same-protocol metric on all three mazes; an MDN attains high raw coverage but predicts many nonexistent edges.
机构
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Analemma
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National University of Singapore(新加坡国立大学)
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Fudan University(复旦大学)
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University College Dublin(都柏林大学)
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Washington University in St. Louis(圣路易斯华盛顿大学)
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The Hong Kong University of Science and Technology(香港科技大学)
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Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
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University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
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ByteDance(字节跳动)
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ShanghaiTech University(上海科技大学)
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University of Warwick(华威大学)
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Carnegie Mellon University(卡内基梅隆大学)
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University of Michigan, Ann Arbor(密歇根大学安娜堡分校)
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East China Normal University(华东师范大学)
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Stanford University(斯坦福大学)
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Tencent(腾讯)
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The University of Hong Kong(香港大学)
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Shanghai Innovation Institute(上海创新研究院)
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Nex-AGI Team(Nex-AGI团队)
Recent automated research systems show that language-model agents can generate hypotheses, run experiments, and write complete manuscripts, but most evidence still comes from selected examples, human-framed topics, or a few pre-defined research tasks. We present FARS (Fully Automated Research System), a fully automated AI-for-AI research system designed to operate across research topics at scale. FARS autonomously generates and advances projects through ideation, planning, experimentation, and writing, using stage-specific agents coordinated through a shared workspace that records proposals, code, logs, results, and manuscripts. In its first public deployment, FARS produced 166 complete research papers spanning 67 fine-grained AI/ML topics while preserving intermediate artifacts as an auditable corpus rather than a curated set of successes. We evaluate this corpus with 282 structured reviews from volunteer reviewers covering 140 papers, including overall ratings, sub-scores, integrity checks, and LLM-use disclosure. The reviews indicate that FARS can produce review-worthy and occasionally strong AI/ML research artifacts in a large-scale public deployment, while also exposing recurring failure modes in narrow experimental scope, methodological limitations, and integrity issues.
Video Diffusion Models (VDMs) is constrained by immense computational costs. While offline calibration-based acceleration suffers from calibration data dependency, prohibitive calibration duration, and susceptibility to distribution shifts, offline calibration-free methods eliminate these hurdles. However, since they rely on instantaneous zero-order approximations where the mapping between input and output differences varies in real-time, they are susceptible to observational noise and ignore the intrinsic momentum within the diffusion trajectory. In this paper, we propose NaviCache, a plug-and-play test-time self-calibration method re-conceptualizing feature evolution as an Inertial Navigation System (INS) problem. NaviCache bridges the fundamental domain gap and the non-stationary nature of diffusion by modeling the relative coupling between input and output variations. We introduce a dual-state estimation architecture that adaptively tracks the feature change ratio and its latent drift, initialized via a specialized Initial Alignment phase. By integrating a time-dependent noise schedule with an uncertainty-aware Measurement Update mechanism, NaviCache provides a theoretically grounded mechanism for error-bounded computation skipping. Extensive experiments on the HunyuanVideo, Wan, and Open-Sora series demonstrate that NaviCache exhibits more accurate error judgment for computation skipping and achieves outstanding comprehensive performance.