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2606.25325 2026-07-21 cs.AI 版本更新

Omni-Perception Policy Optimization for Multimodal Emotion Reasoning

全模态感知策略优化用于多模态情感推理

Zhiyuan Han, Beier Zhu, Wenwen Tong, Pengyang Shao, Peipei Song, Xinyi Wang, Jiangnan Chen, Lewei Lu, Xun Yang

机构 * University of Science and Technology of China(中国科学技术大学) SenseTime Research(感时间研) National University of Singapore(新加坡国立大学) Institute of Artificial Intelligence, Hefei Comprehensive National Science Center(合肥综合性国家科学中心人工智能研究院)

AI总结 提出OPPO强化学习框架,通过全模态感知奖励和损失优化多模态感知,提升情感推理中模态利用率和忠实度,在多个基准上达到最优。

Comments Accepted at ICML 2026. Project page: https://zjycutieee.github.io/OPPO-page/ Code: https://github.com/ZhiyuanHan-Aaron/OPPO

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AI中文摘要

我们发现当前面向情感的全模态多模态大语言模型仍然缺乏可靠的全模态感知:它们(i)在推理轨迹中未充分利用多模态线索,(ii)表现出不忠实的行为,经常从其他模态幻觉出特定模态的陈述。基于这些见解,我们提出了OPPO(全模态感知策略优化),一个明确优化多模态感知的强化学习框架。首先,全模态感知奖励将真实推理分解为细粒度的视觉、声学和情感线索,并奖励语义上恢复这些线索的轨迹。其次,全模态感知损失比较策略在完整输入和单模态掩码输入下的表现,仅对模态特定证据标记施加KL惩罚以抑制跨模态幻觉。我们进一步引入了MEP-Bench,一个诊断基准,用于量化利用率和忠实度。实验表明,OPPO在MER-UniBench和MME-Emotion上达到了最先进的性能,同时在MEP-Bench上大幅提高了利用率和忠实度得分,凸显了充分且忠实全模态感知对多模态情感推理的重要性。

英文摘要

We find that current emotion-oriented Omni-MLLMs still lack reliable omni-modal perception: they (i) underutilize multimodal cues in their reasoning trajectories and (ii) exhibit unfaithful behavior, often hallucinating modality-specific statements from other modalities. Building on these insights, we propose OPPO (Omni-Perception Policy Optimization), a reinforcement learning framework that explicitly optimizes multimodal perception. First, an Omni-Perception Reward decomposes ground-truth reasoning into fine-grained visual, acoustic, and emotion cues and rewards trajectories that semantically recover these cues. Second, an Omni-Perception Loss compares the policy under full and unimodally masked inputs, applying a KL penalty only to modality-specific evidence tokens to suppress cross-modal hallucination. We further introduce MEP-Bench, a diagnostic benchmark that quantifies utilization and faithfulness. Experiments show that OPPO achieves state-of-the-art performance on MER-UniBench and MME-Emotion, while substantially improving utilization and faithfulness scores on MEP-Bench, highlighting the importance of sufficient and faithful omni perception for multimodal emotion reasoning.

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2606.11520 2026-07-15 cs.CL cs.AI cs.LG 版本更新

ISE: An Execution-Grounded Recipe for Multi-Turn OS-Agent Trajectories

ISE:一种基于执行的多轮操作系统代理轨迹合成方法

Siyuan Luo, Nairong Zheng, Lin Zhou, Tiankuo Yao, Shengyou Yuan, Haojia Yu, Cong Pang, Jiapeng Luo, Lewei Lu

机构 * University of Electronic Science and Technology of China(电子科技大学) SenseTime Research(字节跳动研究院)

AI总结 提出ISE三阶段范式,通过结构化意图构建、角色锁定用户模拟和真实执行环境,生成多轮代理轨迹,微调后显著提升代理工具使用性能。

Comments 13 pages, 6 figures. Dataset and code: https://github.com/Valiere01/ISE-Trace

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AI中文摘要

训练有能力的操作系统代理需要同时捕获结构化用户意图、多轮任务委派和基于工具执行的数据——这些属性在现有数据集中缺失。我们提出ISE(意图->模拟->执行),一种三阶段合成范式,联合解决这些差距。阶段1通过4D框架(人物角色x领域x任务x复杂度)构建约50000个结构化意图;去重后池中包含43956个唯一意图,并在mpnet-base-v2嵌入(余弦核,q=1)上获得61.57的Vendi分数。阶段2通过角色锁定的用户模拟器驱动多轮用户-代理交互,将每轮用户交互基于实际执行结果,生成23132条完整轨迹,平均8.12轮用户交互和68.24轮总对话。阶段3在实时、隔离的操作系统工作空间中执行每个工具调用,生成真实的故障恢复动态而非模拟响应。在ISETrace上微调后,使用Qwen3-8B在标准协议下的代理工具使用任务中,ClawEval pass@1从19.3提升至37.7。该结果优于零样本GPT-4o和四倍大的Qwen3-32B基础模型。对阶段2的消融实验证明多轮模拟带来了大部分性能提升。我们在该https URL发布所有源代码和数据集。

英文摘要

Training capable OS agents requires data that simultaneously captures structured user intents, multi-turn task delegation, and grounded tool execution--properties absent from existing datasets. We propose ISE (Intent -> Simulate -> Execute), a three-stage synthesis paradigm that addresses these gaps jointly. Stage 1 constructs roughly 50000 structured intents via a 4D framework (Persona x Domain x Task x Complexity); after deduplication the pool contains 43956 unique intents and attains a Vendi Score of 61.57 over the entire pool on mpnet-base-v2 embeddings (cosine kernel, q=1). Stage 2 drives multi-turn user-agent interaction through a role-locked user simulator that grounds each user turn in actual execution outcomes, producing 23132 complete trajectories averaging 8.12 user turns and 68.24 total dialogue turns. Stage 3 runs every tool call inside a live, isolated OS workspace, generating authentic failure-recovery dynamics instead of simulated responses. Fine-tuning on ISETrace improves ClawEval pass@1 from 19.3 to 37.7 using Qwen3-8B on agent tool-use tasks with a standard protocol. This result outperforms zero-shot GPT-4o and the larger Qwen3-32B base model which is four times bigger. An ablation on Stage 2 proves multi-turn simulation brings a large portion of the performance gain. We release all source code and dataset at https://github.com/Valiere01/ISE-Trace.

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2607.10428 2026-07-14 cs.CL 新提交

Enjoy Your Talk: A Human-Centered Benchmark for Multi-Turn Dialogue with Decoupled User Simulation, Target Modeling, and Judging

享受你的对话:一个用于多轮对话的以人为本基准,具有解耦的用户模拟、目标建模和评判

Jinglan Gong, Jiefan Lu, Hewei Guo, Kehan Li, Zhiyuan Han, Jihang Jiang, Wenwen Tong, Lewei Lu

机构 * SenseTime Research(商汤科技研究机构) University of Science and Technology of China(中国科学技术大学) Tsinghua University(清华大学)

AI总结 该研究提出EYT-Bench基准,通过三方解耦设计评估大语言模型多轮对话能力,引入新指标,发现先进模型在主观维度相近但客观意图跟踪差异大,推理可提升客观跟踪,角色格式影响轨迹分布,且热身效应稳健。

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AI中文摘要

评估大语言模型(LLMs)作为多轮对话伙伴需要单轮基准测试所没有的探测能力:角色一致性、不断演变的意图跟踪、情感动态和目标完成情况。我们引入了EYT-Bench,这是一个围绕三方解耦设计构建的以人为本的基准:一个基于角色的用户模拟器、一个将意图感知与响应生成分开的目标模型,以及一个独立的第三方LLM评判器,可选择多评判器集成。角色是从公共人工策划语料库Nemotron-Personas-USA和PersonaMem-v2中采样,而不是合成的,减少了LLM引起的角色偏差。EYT-Bench还引入了两个轨迹级指标:基于嵌入的意图漂移和最终意图完成率(FICR),灵感来自tau-bench。在17个目标x200个对话的评估中,EYT-Bench揭示了四个发现:(i)在主观维度上,最先进的闭源和开源模型在统计上接近(同理心/角色/拟人化差异<=0.3),但在客观意图跟踪上相差高达9倍;(ii)推理(“思考”)显著提高了长上下文角色的客观跟踪(在Gemma-4上潜在意图准确率提高0.47-0.50),而主观分数几乎不变;(iii)角色格式主导轨迹分布,在Nemotron-USA上FICR在0.95以上饱和,但在PersonaMem-v2上从0.53扩展到0.88;(iv)热身效应在16/17个模型上很稳健(一个异常值GPT-5.5逆转了效应),在[0.05,0.15]范围内的alpha上排名稳定。使用deepseek-v4-pro进行的交叉评判消融证实,目标排名和最终意图满意度在评判器之间是保持不变的。

英文摘要

Evaluating large language models (LLMs) as multi-turn conversational partners requires probing capabilities that single-turn benchmarks miss: persona consistency, evolving intent tracking, emotional dynamics, and goal completion. We introduce EYT-Bench, a human-centered benchmark built around a three-party decoupled design: a persona-grounded user simulator, a target model that separates intent perception from response generation, and an independent third-party LLM judge with optional multi-judge ensembling. Personas are sampled from public human-curated corpora, Nemotron-Personas-USA and PersonaMem-v2, rather than synthesized, reducing LLM-induced persona bias. EYT-Bench also introduces two trajectory-level metrics: embedding-based intent drift and final-intent completion rate (FICR), inspired by tau-bench. In a 17-target x 200-dialogue evaluation, EYT-Bench reveals four findings: (i) state-of-the-art closed- and open-source models are statistically close on subjective dimensions (empathy / persona / anthropomorphism vary within <= 0.3), but differ by up to 9x on objective intent tracking; (ii) reasoning ("thinking on") sharply improves objective tracking on long-context personas (+0.47-0.50 latent-intent accuracy on Gemma-4) while leaving subjective scores nearly unchanged; (iii) persona format dominates trajectory spread, with FICR saturating above 0.95 on Nemotron-USA but spreading from 0.53 to 0.88 on PersonaMem-v2; and (iv) the warm-up effect is robust on 16/17 models (one outlier, GPT-5.5, reverses the effect), with stable rankings across alpha in [0.05, 0.15]. A cross-judge ablation using deepseek-v4-pro confirms that target rankings and final-intent satisfaction are preserved across judges.

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2607.10191 2026-07-14 cs.SD cs.AI 新提交

Breaking the Quality--Intelligibility Trade-off in Streaming Target Speaker Extraction via Deep-Feature-Anchored Preference Optimization

通过深度特征锚定偏好优化打破流式目标说话人提取中的质量-可懂度权衡

Shuhai Peng, Jinjiang Liu, Hui Lu, Liyang Chen, Guiping Zhong, Jiakui Li, Shiyin Kang, Zhiyong Wu

机构 * Tsinghua University(清华大学) The Chinese University of Hong Kong(香港中文大学) SenseTime(商汤科技)

AI总结 研究流式目标说话人提取中的质量-可懂度权衡问题,提出扩大Conformer卷积核及基于WavLM的DPO微调策略,实现了相对可懂度10.9%的提升,同时音频质量和说话人相似度也有改善。

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AI中文摘要

用于目标说话人提取(TSE)的生成式流式模型通常存在质量-可懂度权衡问题,即单纯优化感知音频质量会降低语音可懂度,反之亦然。我们发现这种权衡并非源于流式架构的限制,而是优化锚点选择不当。直接针对音频质量指标进行优化会引发灾难性的奖励作弊,关键发音和可懂度的内容会被系统删除以最大化代理分数。为打破这一瓶颈,我们提出两项互补改进:扩大的Conformer卷积核用于更丰富的局部频谱-时间建模,以及基于WavLM的直接偏好优化(DPO)微调策略。DPO偏好对通过WavLM余弦相似度排序,其深度声学特征编码了语音结构和说话人身份,提供了抗作弊的优化锚点。在560毫秒的流式块大小下,该方法实现了10.9%的相对可懂度提升(字错误率从0.138降至0.123),同时音频质量和说话人相似度略有提升。

英文摘要

Generative streaming models for Target Speaker Extraction (TSE) commonly exhibit a quality--intelligibility trade-off, wherein naive optimization for perceptual audio quality tends to degrade speech intelligibility, and conversely. We reveal that this trade-off arises not from the constraints of streaming architectures, but from an inappropriate choice of optimization anchor. Directly optimizing against audio quality metrics induces catastrophic reward hacking, where content critical to pronunciation and intelligibility is systematically erased to maximize a proxy score. To break this bottleneck, we propose two complementary improvements: an enlarged Conformer convolution kernel for richer local spectro-temporal modeling, and WavLM-anchored Direct Preference Optimization (DPO) fine-tuning strategy. DPO preference pairs are ranked by WavLM cosine similarity, a deep acoustic feature encoding both phonetic structure and speaker identity, providing an optimization anchor that resists hacking. Under a 560 ms streaming chunk size, the proposed method achieves a 10.9% relative intelligibility improvement (word error rate: 0.138 to 0.123), with marginal simultaneous gains in audio quality and speaker similarity.

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2601.02918 2026-07-10 cs.CV 版本更新

Zoom-IQA: Image Quality Assessment with Reliable Region-Aware Reasoning

Zoom-IQA:基于可靠区域感知推理的图像质量评估

Guoqiang Liang, Jianyi Wang, Zhonghua Wu, Shangchen Zhou, Chen Change Loy

机构 * S-Lab, Nanyang Technological University, Singapore(S实验室,南洋理工大学,新加坡) SenseTime Research(优必选研究院)

AI总结 研究图像质量评估问题,提出基于视觉语言模型的Zoom-IQA,通过两阶段训练管道,包括监督微调与强化学习,有效减轻标注偏差,提升了模型在鲁棒性、可解释性和泛化性方面的表现,在下游任务中也展现出有效性。

Comments ECCV 2026, Project Page: https://ethanliang99.github.io/ZOOMIQA-Projectpage

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AI中文摘要

图像质量评估(IQA)是计算机视觉中的一个长期存在的问题。以往方法通常专注于预测数值分数却无解释,或提供缺乏精确分数的低级描述。近期基于推理的视觉语言模型(VLM)在IQA方面展现出潜力,但现有基于VLM的IQA方法因整合视觉和文本线索能力有限,推理不可靠。本文引入Zoom-IQA,通过两阶段训练管道,即对Grounded-Rationale-IQA(GR-IQA)数据集进行监督微调,以及用KL-Coverage正则化器稳定的强化学习进行动态策略探索,以减轻标注偏差。实验表明Zoom-IQA在鲁棒性、可解释性和泛化性方面有所提升,在图像恢复等下游任务中的应用也证明了其有效性。

英文摘要

Image Quality Assessment (IQA) is a long-standing problem in computer vision. Previous methods typically focus on predicting numerical scores without explanation or providing low-level descriptions lacking precise scores. Recent reasoning-based vision language models (VLMs) have shown strong potential for IQA by jointly generating quality descriptions and scores. However, existing VLM-based IQA methods often suffer from unreliable reasoning due to their limited capability of integrating visual and textual cues. In this work, we introduce Zoom-IQA, a VLM-based IQA model to explicitly emulate key cognitive behaviors: uncertainty awareness, region reasoning, and iterative refinement. Specifically, we present a two-stage training pipeline: 1) supervised fine-tuning (SFT) on our Grounded-Rationale-IQA (GR-IQA) dataset to teach the model to ground its assessments in key regions, and 2) reinforcement learning (RL) for dynamic policy exploration, stabilized by our KL-Coverage regularizer to prevent reasoning and scoring diversity collapse, with a Progressive Re-sampling Strategy for mitigating annotation bias. Extensive experiments show that Zoom-IQA achieves improved robustness, explainability, and generalization. The application to downstream tasks, such as image restoration, further demonstrates the effectiveness of Zoom-IQA.

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2607.06560 2026-07-08 cs.CV 新提交

Vision as Unified Multimodal Generation

视觉作为统一的多模态生成

Xiaoyang Han, Jianhua Li, Kewang Deng, Zukai Chen, Xuanke Shi, Sihan Wang, Boxuan Li, Linyan Wang, Siyi Xie, Xin You, Jinsheng Quan, Zhongang Cai, Haiwen Diao, Ziwei Liu, Lei Yang, Dahua Lin, Quan Wang

机构 * SenseTime Research(商汤科技研究公司) Nanyang Technological University(南洋理工大学) The Chinese University of Hong Kong(香港中文大学) Peking University(北京大学) Shanghai Jiao Tong University(上海交通大学) Zhejiang University(浙江大学)

AI总结 该研究将计算机视觉表述为统一多模态生成,SenseNova-Vision用自然语言指令等指定任务并生成多种输出。通过转换注释形成语料库训练模型,其涵盖多种视觉任务,实验显示统一模型能匹配专用系统,为集成视觉能力到通用模型提供可扩展途径。

Comments 48 pages,22 figures

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AI中文摘要

我们将计算机视觉表述为统一的多模态生成,其中异构视觉任务在统一多模态模型的原生文本和图像生成空间中表达,无需特定任务架构。在此框架下,SenseNova-Vision 使用自然语言指令和可选视觉提示来指定任务、目标区域或视图以及解码约定,并生成符号输出的文本、密集空间预测的图像或组合任务的文本与图像混合输出。为支持大规模训练,我们将多种计算机视觉注释转换为与这些生成空间兼容的指令-响应示例,形成SenseNova-Vision语料库。从现成的预训练统一多模态模型开始,SenseNova-Vision主要在此语料库上训练,使用辅助多模态数据作为能力保留混合,无需特定任务预测头或架构修改。所得模型涵盖广泛视觉任务,实验表明单个统一模型可与领先的任务专用系统相匹配,这表明统一多模态生成是将计算机视觉能力集成到通用基础模型的可扩展途径。模型和语料库公开可用。

英文摘要

We formulate computer vision as unified multimodal generation, where heterogeneous visual tasks are expressed in the native text and image generation spaces of a unified multimodal model, without task-specific architectures. Under this formulation, SenseNova-Vision uses natural-language instructions and optional visual prompts to specify tasks, target regions or views, and decoding conventions, and generates responses as text for symbolic outputs, images for dense spatial predictions, or mixed text-and-image outputs for compositional tasks. To support large-scale training, we convert diverse computer vision annotations into instruction-response examples compatible with these generation spaces, resulting in the SenseNova-Vision Corpus, a computer-vision instruction-response corpus spanning text, image, and mixed targets. Starting from an off-the-shelf pretrained unified multimodal model, SenseNova-Vision is trained primarily on this corpus, with auxiliary multimodal data used as a capability-preserving mixture, and requires no task-specific prediction heads or architectural modifications. The resulting model covers a broad range of vision tasks, including detection, OCR, keypoint estimation, segmentation, depth estimation, surface normal prediction, point maps, and camera pose estimation, while supporting language-defined variants that combine category, color, region, and other visual cues. Experiments show that a single unified model can match leading task-specialized systems across structured visual understanding, dense geometric prediction, segmentation, and multi-view visual geometry. These results suggest unified multimodal generation as a scalable route for integrating computer vision capabilities into general-purpose foundation models. The model and corpus are publicly available.

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2511.19474 2026-07-08 cs.CV cs.AI cs.MM

Pistachio: Towards Synthetic, Balanced, and Long-Form Video Anomaly Benchmarks

Pistachio: 向合成、平衡和长形式视频异常基准迈进

Jie Li, Hongyi Cai, Mingkang Dong, Muxin Pu, Shan You, Fei Wang, Tao Huang

机构 * Universiti Malaya(马来亚大学) Monash University(莫纳什大学) SenseTime Research(商汤科技研究院) Shanghai Jiao Tong University(上海交通大学)

AI总结 本文提出Pistachio基准,通过生成式流程构建,提供可控场景、异常类型和时间叙事,减少人工标注依赖,验证了现有方法的挑战并推动动态多事件异常理解研究。

Comments Accepted by ECCV 2026

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AI中文摘要

自动检测视频中的异常事件对现代自主系统至关重要,但现有视频异常检测(VAD)基准缺乏所需的场景多样性、平衡异常覆盖和时间复杂性。同时,视频异常理解(VAU)需要更深入的语义和因果推理,但难以评估。本文介绍了Pistachio,一个通过受控生成流程构建的新VAD/VAU基准。通过利用视频生成模型的最新进展,Pistachio提供了对场景、异常类型和时间叙事的精确控制,有效消除了互联网收集数据集的偏差和限制。我们的流程整合了场景条件异常分配、多步骤情节生成和时间一致的长形式合成策略,生成连贯的41秒视频,最小化人工干预。广泛实验展示了Pistachio的规模、多样性和复杂性,揭示了现有方法的新挑战,并推动了动态和多事件异常理解的研究。

英文摘要

Automatically detecting abnormal events in videos is crucial for modern autonomous systems, yet existing Video Anomaly Detection (VAD) benchmarks lack the scene diversity, balanced anomaly coverage, and temporal complexity needed to reliably assess real-world performance. Meanwhile, the community is increasingly moving toward Video Anomaly Understanding (VAU), which requires deeper semantic and causal reasoning but remains difficult to benchmark due to the heavy manual annotation effort it demands. In this paper, we introduce Pistachio, a new VAD/VAU benchmark constructed entirely through a controlled, generation-based pipeline. By leveraging recent advances in video generation models, Pistachio provides precise control over scenes, anomaly types, and temporal narratives, effectively eliminating the biases and limitations of Internet-collected datasets. Our pipeline integrates scene-conditioned anomaly assignment, multi-step storyline generation, and a temporally consistent long-form synthesis strategy that produces coherent 41-second videos with minimal human intervention. Extensive experiments demonstrate the scale, diversity, and complexity of Pistachio, revealing new challenges for existing methods and motivating future research on dynamic and multi-event anomaly understanding.

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2604.19635 2026-07-07 cs.SD cs.AI 版本更新

StarTSE: Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model

面向流式目标说话人提取的分块交织拼接自回归语言模型

Shuhai Peng, Hui Lu, Jinjiang Liu, Liyang Chen, Guiping Zhong, Jiakui Li, Huimeng Wang, Haiyun Li, Liang Cao, Shiyin Kang, Zhiyong Wu

机构 * Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院) The Chinese University of Hong Kong(香港中文大学) SenseTime Research(SenseTime研究院)

AI总结 本文提出一种分块交织拼接方法,用于提升流式目标说话人提取的效率与稳定性,实验表明其在低延迟下保持高性能且优于离线基线。

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AI中文摘要

尽管生成模型在目标说话人提取(TSE)中设定了新基准,但其对全局上下文的依赖限制了实时应用。直接适应流式场景常导致推理性能下降,因为训练与流式推理之间存在严重不匹配。为此,我们提出了首个针对流式TSE的自回归(AR)模型。我们的方法引入了分块交织拼接范式,以确保高效稳定的流式推理。为确保提取语音段的连贯性,我们设计了历史上下文细化机制,通过利用历史信息来缓解边界不连续性。在Libri2Mix实验中,AR生成基线在低延迟下表现下降,而我们的方法保持100%稳定性并具有优越的可懂度。此外,我们的流式结果与或优于离线基线。此外,我们的模型在消费级GPU上实现了0.248的实时因子(RTF)。本工作通过分块交织拼接范式提供了实证证据,证明AR生成主干在对延迟敏感的应用中是可行的。

英文摘要

While generative models have set new benchmarks for Target Speaker Extraction (TSE), their inherent reliance on global context precludes deployment in real-time applications. Direct adaptation to streaming scenarios often leads to catastrophic inference performance degradation due to the severe mismatch between training and streaming inference. To bridge this gap, we present the first autoregressive (AR) models tailored for streaming TSE. Our approach introduces a Chunk-wise Interleaved Splicing Paradigm that ensures highly efficient and stable streaming inference. To ensure the coherence between the extracted speech segments, we design a historical context refinement mechanism that mitigates boundary discontinuities by leveraging historical information. Experiments on Libri2Mix show that while AR generative baseline exhibits performance degradation at low latencies, our approach maintains 100% stability and superior intelligibility. Furthermore, our streaming results are comparable to or even surpass offline baselines. Additionally, our model achieves a Real-Time-Factor (RTF) of 0.248 on consumer-level GPUs. This work provides empirical evidence that AR generative backbones are viable for latency-sensitive applications through the Chunk-wise Interleaved Splicing Paradigm.

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2509.23722 2026-07-07 cs.DC cs.AI 版本更新

OctoPipe: Reducing Pipeline Bubbles for Heterogeneous Models via Co-Optimizing Partitioning, Placement, and Scheduling

OctoPipe:通过共同优化分区、放置和调度减少异构模型的流水线气泡

Jihu Guo, Tenghui Ma, Wei Gao, Peng Sun, Xun Chen, Jiaxing Li, Zhisheng Ye, Yuyang Jin, Dahua Lin

机构 * FDU & Shanghai AI Laboratory(复旦大学及上海人工智能实验室) HKUST(香港科技大学) Unaffiliated(无隶属机构) Tsinghua University(清华大学) CUHK & SenseTime Research(香港大学及SenseTime研究院)

AI总结 研究针对模型架构异构性加剧流水线气泡降低训练效率的问题,提出OctoPipe系统,通过构建模拟器、开发调谐器、实现执行器共同优化分区、放置和调度,提升了吞吐量。

Comments 14 pages, 12 Figures; Accepted by SC'26;

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AI中文摘要

流水线并行被广泛用于训练大语言模型。然而,模型架构中日益增加的异构性加剧了流水线气泡,从而降低了训练效率。先前的方法通常只优化流水线调度的单个阶段,留下大量流水线气泡。虽然联合优化很有前景,但带来了三个关键挑战:复杂的性能建模、组合搜索空间和不规则执行顺序。为了解决这些挑战,我们提出了OctoPipe,一个联合优化分区、放置和调度的流水线并行系统。首先,我们构建了一个基于图的流水线模拟器,用于对异构流水线执行进行建模以进行联合优化。其次,在模拟器之上,我们开发了一个迭代气泡感知调谐器,以有效地探索组合搜索空间。第三,我们实现了一个统一的流水线执行器,它动态地协调计算和通信,以支持不规则执行顺序而不会死锁,同时最大化通信-计算重叠。实验表明,OctoPipe在各种模型和GPU集群规模上比现有的流水线并行方法实现了1.15-1.44倍的吞吐量提升。

英文摘要

Pipeline parallelism is widely used to train large language models (LLMs). However, increasing heterogeneity in model architectures exacerbates pipeline bubbles, thereby reducing training efficiency. Prior approaches typically optimize a single phase of the pipeline schedule (i.e., partitioning, placement, or scheduling), leaving substantial pipeline bubbles. While promising, co-optimization poses three key challenges: (1) complex performance modeling, (2) a combinatorial search space, and (3) irregular execution orders. To address these challenges, we propose OctoPipe, a pipeline parallelism system to jointly optimize partitioning, placement, and scheduling. First, we build a graph-based pipeline simulator to model heterogeneous pipeline execution for co-optimization. Second, on top of the simulator, we develop an iterative bubble-aware tuner to efficiently explore the combinatorial search space. Third, we implement a unified pipeline executor that dynamically orchestrates computation and communication to support irregular execution orders without deadlocks while maximizing communication-computation overlap. Experiments show that OctoPipe achieves 1.15--1.44x throughput improvement over the state-of-the-art pipeline parallelism approaches across various models and GPU cluster scales.

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2606.28453 2026-06-30 eess.IV cs.CV

DeVAR: Low-Dose CT Denoising via Visual Autoregressive Modeling

DeVAR:通过视觉自回归建模实现低剂量CT去噪

Xizhuo Zhang, Yannian Gu, Zhongzhen Huang, Shaoting Zhang, Xiaofan Zhang

机构 * Shanghai Jiao Tong University(上海交通大学) SenseTime Research(时光机器研究院) Shanghai Innovation Institute(上海创新研究院)

AI总结 提出DeVAR框架,首次将视觉自回归建模(VAR)应用于低剂量CT去噪,通过下一尺度预测生成离散令牌图,并引入残差精炼器捕获细微结构,结合双表示混合训练策略,在公开数据集上取得最优性能。

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AI中文摘要

计算机断层扫描(CT)在医学诊断中起着至关重要的作用,但在保持图像质量的同时最小化辐射暴露仍然是一个关键挑战。低剂量CT(LDCT)协议降低了辐射风险,但不可避免地会遭受严重的噪声和伪影,从而影响诊断准确性。虽然现有的深度学习方法已经取得了有希望的结果,但人们仍在不断探索能够从全局到局部捕获结构依赖性的生成范式,以更好地保留精细的解剖细节。为此,我们提出了DeVAR,一种新颖的生成框架,首次将视觉自回归建模(VAR)应用于LDCT去噪。在LDCT前缀令牌提供的全局上下文条件下,DeVAR通过下一尺度预测逐步生成目标正常剂量CT(NDCT)的离散令牌图。由于量化本质上会丢弃高频信息,我们引入了一个残差精炼器来捕获超出离散码本能力的细微解剖结构。最后,通过双表示混合训练策略,我们的混合NDCT解码器无缝集成连续和离散潜在变量,以重建高保真、细节保留的图像。在两个公开数据集上的大量实验表明,与最先进的LDCT去噪方法相比,DeVAR在定性和定量性能上均持续取得更优结果。

英文摘要

Computed tomography (CT) plays a crucial role in medical diagnosis, but minimizing radiation exposure while maintaining image quality remains a critical challenge. Low-dose CT (LDCT) protocols reduce radiation risks but inevitably suffer from severe noise and artifacts that compromise diagnostic accuracy. While existing deep learning methods have achieved promising results, there remains a continuous quest for generative paradigms that intrinsically capture global-to-local structural dependencies to better preserve fine anatomical details. To this end, we propose DeVAR, a novel generative framework that applies visual autoregressive modeling (VAR) to LDCT denoising for the first time. Conditioned on global context provided by LDCT prefix tokens, DeVAR progressively generates discrete token maps of the target normal-dose CT (NDCT) via next-scale prediction. Because quantization inherently discards high-frequency information, we introduce a residual refiner to capture subtle anatomical structures beyond the capacity of a discrete codebook. Finally, empowered by a dual-representation hybrid training strategy, our hybrid NDCT decoder seamlessly integrates continuous and discrete latents to reconstruct high-fidelity, detail-preserved images. Extensive experiments on two public datasets demonstrate that DeVAR consistently achieves superior qualitative and quantitative performance compared to state-of-the-art LDCT denoising methods.

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2606.27652 2026-06-29 cs.AI 新提交

MER-R1: Multimodal Emotion Reasoning via Slow-Fast Thinking Synergy

MER-R1:通过慢-快思维协同的多模态情感推理

Zhiyuan Han, Beier Zhu, Wenwen Tong, Chengwei Qin, Xinyi Wang, Jiayu Zhang, Jiangnan Chen, Hewei Guo, Dongchuan Ran, Lewei Lu, Xun Yang

机构 * University of Science and Technology of China(中国科学技术大学) SenseTime Research(商汤科技研究院) The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州)) Institute of Artificial Intelligence, Hefei Comprehensive National Science Center(合肥综合性国家科学中心人工智能研究院)

AI总结 提出MER-R1强化学习框架,利用慢-快思维互补性优化多模态情感识别,通过双目标解耦和置信度校准联合优化召回率与精确度,实现SOTA性能。

Comments Under review

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AI中文摘要

我们发现,显式推理并不一定能转化为更好的多模态情感识别(MER)准确性,尽管它使预测更具可解释性。具体来说,对于基于推理的多模态大语言模型(MLLMs),通过触发直接答案的快速思维通常优于经过深思熟虑推理后的慢速思维。我们的实证分析表明,快速思维通过更广泛和更自信的预测提高了召回率,而慢速思维通过保守地过滤错误类别来偏好精确度。基于这些见解,我们提出了MER-R1,一个将慢-快互补性转化为显式优化的强化学习框架。双目标解耦将召回率和精确度分离为两个优化信号,使它们能够联合优化而非相互权衡。慢-快置信度校准进一步将最终的慢速思维答案与快速思维直觉对齐,增强正确情感同时抑制错误情感。通过这种方式,MER-R1统一了快速思维的召回导向直觉和慢速思维的精确导向选择性。我们进一步为这种协同提供了理论依据,表明它减轻了优化过程中方差引起的干扰。在MER-UniBench和MME-Emotion上的大量实验表明,MER-R1实现了最先进的性能,并使推理真正有益于情感识别。

英文摘要

We find that explicit reasoning does not necessarily translate into better multimodal emotion recognition (MER) accuracy, even though it makes predictions more interpretable. Specifically, for reasoning-based MLLMs, fast thinking by triggering direct answers often outperforms slow thinking after deliberative reasoning. Our empirical analyses show that fast thinking improves recall with broader and more confident predictions, whereas slow thinking favors precision through conservative filtering of incorrect categories. Building on these insights, we propose MER-R1, a reinforcement learning framework that turns slow-fast complementarity into explicit optimization. Dual-objective disentanglement separates recall and precision into two optimization signals, allowing them to be jointly optimized rather than traded off against each other. Slow-fast confidence calibration further aligns the final slow-thinking answer with fast-thinking intuition, strengthening correct emotions while suppressing incorrect ones. In this way, MER-R1 unifies the recall-oriented intuition of fast thinking with the precision-oriented selectivity of slow thinking. We further provide theoretical justification for this synergy, showing that it mitigates variance-induced interference during optimization. Extensive experiments on MER-UniBench and MME-Emotion show that MER-R1 achieves state-of-the-art performance and makes reasoning genuinely benefit emotion recognition.

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2606.20764 2026-06-23 cs.CV cs.AI cs.GR cs.LG 新提交

One Image is All You Need: Agentic One-Shot Image Generation via Text-Based World Models for Long-Tail Spatial Perception

一图足矣:基于文本世界模型的智能体单样本图像生成用于长尾空间感知

Keqin Zeng, Shuting Su, Shihao Lin, Ziyue Li, Rui Zhao

机构 * Tsinghua University(清华大学) SenseTime Research(商汤科技研究院) Sun Yat-Sen University(中山大学) Technical University of Munich(慕尼黑工业大学) Heilbronn Data Science Center(海尔布隆数据科学中心) Munich Data Institute(慕尼黑数据研究所)

AI总结 提出WMGen-v1框架,利用单张参考图像通过LVLM构建结构化场景表示,LLM进行物理合理的场景扩展,再由扩散模型生成多样化的长尾训练数据,缓解空间感知中的数据稀缺问题。

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AI中文摘要

可靠的空间决策自动化,如自动驾驶和海上监视,关键依赖于稳健的视觉感知。然而,现实世界的时空数据表现出严重的异质性,通常表现为安全关键场景的极端长尾分布。这种数据稀缺导致数据集偏移,降低检测性能并带来安全风险。虽然合成数据生成提供了一种潜在解决方案,但现有的生成方法,如扩散模型和生成对抗网络(GANs),通常缺乏明确的空间基础和结构约束,导致生成场景中出现空间和物理不一致。为了解决这些挑战,我们引入了WMGen-v1,一个用于长尾空间数据生成的智能体文本基础世界模型框架。WMGen-v1采用大型视觉语言模型(LVLM)从单个参考图像构建结构化场景表示,而大型语言模型(LLM)在物理合理性和常识约束下进行引导式场景扩展。随后,以推理过程产生的结构化语义表示为条件,扩散模型生成多样化的、物理基础的长尾训练数据。在内部工业数据集、ROADWork和LaRS基准上的实验表明,WMGen-v1优于基线方法。值得注意的是,仅使用WMGen-v1合成数据训练的检测器在聚合数据集级别指标上接近仅使用真实数据的性能,突显了其缓解下游空间感知中长尾数据稀缺的潜力。

英文摘要

Reliable spatial decision automation, such as autonomous driving and maritime surveillance, critically depends on robust visual perception. However, real-world spatiotemporal data exhibits severe heterogeneity, often manifesting as extreme long-tail distributions for safety-critical scenarios. This data scarcity induces dataset shift that degrades detection performance and pose safety risks. While synthetic data generation offers a potential solution, existing generative approaches, such as diffusion models and Generative Adversarial Networks (GANs), often lack explicit spatial grounding and structural constraints, resulting in spatial and physical inconsistencies in generated scenes. To address these challenges, we introduce WMGen-v1, an agentic text-based world model framework for long-tail spatial data generation. WMGen-v1 employs a Large Vision-Language Model (LVLM) to construct a structured scene representation from a single reference image, while a Large Language Model (LLM) performs guidance-based scene expansion under physical plausibility and commonsense constraints. Subsequently, conditioned on the structured semantic representations produced by this reasoning process, a diffusion model generates diverse and physically grounded long-tail training data. Experiments on internal industrial datasets, ROADWork, and LaRS benchmarks demonstrate that WMGen-v1 outperforms baseline approaches. Notably, detectors trained solely on WMGen-v1 synthetic data approach real-only performance on aggregate dataset-level metrics, highlighting its potential to alleviate long-tail data scarcity for downstream spatial perception.

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2606.19256 2026-06-18 cs.AI 新提交

X+Slides: Benchmarking Audience-Conditioned Slide Generation

X+Slides:面向受众条件的幻灯片生成基准测试

Haodong Chen, Xuanhe Zhou, Wei Zhou, Xinyue Shao, Yanbing Zhu, Bo Wang, Jiawei Hong, Anya Jia, Fan Wu

机构 * Shanghai Jiao Tong University(上海交通大学) Harbin Institute of Technology(哈尔滨工业大学) SenseTime

AI总结 提出X+Slides基准,通过动态评估框架和受众特定权重,衡量幻灯片生成系统在受众覆盖、领域覆盖、效率和正确性方面的表现,揭示现有系统在受众关键信息恢复上的不足。

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AI中文摘要

从源文档自动生成幻灯片是大语言模型(LLMs)的重要应用。现有基准主要评估幻灯片的完整性和技术深度,而忽略了目标受众这一关键现实因素。例如,专家需要严格的证明,而决策者优先考虑可操作的结论。为弥补这一差距,我们引入了X+Slides,一个专门为受众条件幻灯片生成设计的基准。基于涵盖113个主题和七种演示场景的多样化语料库,X+Slides采用由8,133个去重、基于源的探针构建的动态评估框架。通过为相同的基于源的探针分配受众特定的效用权重,X+Slides报告四个互补指标:受众覆盖率衡量传达了受众必要信息的程度,领域覆盖率显示覆盖了哪些信息类型,效率衡量每单位注意力成本传递的效用,正确性验证幻灯片声明是否得到源支持。在DeepPresenter、SlideTailor和NotebookLM上的实验表明,当前系统可以恢复大部分但仍有缺失的受众必要信息:在τ_A=0.7时,DeepPresenter达到最佳受众覆盖率0.714,SlideTailor达到0.594,NotebookLM消融达到0.853,同时显示出明显的接地差异。这些结果表明,视觉质量和广泛的主题覆盖不应在没有基于源评估的情况下被视为证据支持。

英文摘要

Automatically generating slide decks from source documents is an important application of large language models (LLMs). Existing benchmarks primarily assess slide completeness and technical depth, while overlooking the target audience as a critical real-world factor. For instance, specialists demand rigorous proofs, whereas decision-makers prioritize actionable conclusions. To bridge this gap, we introduce X+Slides, a benchmark specifically designed for audience-conditioned slide generation. Built on a diverse corpus spanning 113 topics and seven presentation scenes, X+Slides employs a dynamic evaluation framework constructed from 8,133 deduplicated, source-grounded probes. By assigning audience-specific utility weights to the same source-grounded probes, X+Slides reports four complementary metrics: Audience Coverage measures how much audience-essential information is conveyed, Domain-wise Coverage shows which information types are covered, Efficiency measures delivered utility per unit of attention cost, and Correctness verifies whether slide claims are supported by the source. Experiments on DeepPresenter, SlideTailor, and NotebookLM show that current systems can recover a substantial but still incomplete part of audience-essential information: at $τ_A=0.7$, DeepPresenter reaches a best Audience Coverage of 0.714, SlideTailor reaches 0.594, and the NotebookLM ablation reaches 0.853 while showing clear grounding differences. These results indicate that visual quality and broad topic coverage should not be treated as evidence support without source-grounded evaluation.

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2606.17735 2026-06-17 cs.AI 新提交

Shattering the Autoregressive Curse: Dynamic Epistemic Entropy Orchestrated Erasable Reinforcement Learning for LLMs

打破自回归诅咒:动态认知熵编排的可擦除强化学习用于大语言模型

Ziliang Wang, Kang An, Faqiang Qian, Jialu Cai, Cijun Ouyang, Yuhang Wang, Qibing Ren, Yichao Wu

机构 * SenseTime(商汤科技) Shanghai Jiao Tong University(上海交通大学)

AI总结 提出动态认知熵编排的可擦除强化学习(E³RL),通过将模型内生的局部自回归交叉熵作为认知不确定性坐标,利用分段自适应动态阈值和优势分配精准切除逻辑缺陷并重用KV缓存,解决长序列推理中的自回归级联崩溃问题。

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AI中文摘要

尽管强化学习(RL)扩展了大语言模型(LLMs)的认知边界,但在长程逻辑推理中,它仍然容易受到自回归诅咒的影响:生成早期引入的微小认知扰动会沿着马尔可夫决策过程流不可逆地传播,引发级联故障,导致推理轨迹崩溃。为了克服这种自回归级联(即单个早期错误可能危及所有后续推理步骤),我们提出了动态认知熵编排的可擦除强化学习($\text{E}^3\text{RL}$)。$\text{E}^3\text{RL}$ 通过将模型内生的局部自回归交叉熵作为认知不确定性的内在坐标,消除了对外部信号的依赖。通过引入分段自适应动态阈值和优势分配,$\text{E}^3\text{RL}$ 使模型能够精确切除局部逻辑缺陷,同时重用历史键值(KV)缓存流,从而赋予推理过程自愈能力。我们在 DeepMath-103k 数据集上训练 $\text{E}^3\text{RL}$。实验结果表明,$\text{E}^3\text{RL}$ 重塑了长序列推理的探索效率,提高了样本效率,同时保持线性内存开销。在 AIME 等数学推理基准上,$\text{E}^3\text{RL}$ 取得了显著的性能提升,4B 和 8B 参数模型分别超越了之前的最优结果(SOTA)5.349% 和 6.514%。这些发现表明,$\text{E}^3\text{RL}$ 打破了长序列推理中的自回归诅咒,为下一代自愈人工通用智能(AGI)奠定了理论和系统级基础。

英文摘要

Although reinforcement learning (RL) has expanded the cognitive boundaries of large language models (LLMs), it often remains vulnerable to the autoregressive curse in long-horizon logical reasoning: small epistemic perturbations introduced early in generation can propagate irreversibly along the Markov decision process flow, triggering cascading failures that drive the reasoning trajectory toward collapse. To overcome this autoregressive cascade, in which a single early mistake can compromise all subsequent reasoning steps, we propose dynamic epistemic entropy orchestrated erasable reinforcement learning ($\text{E}^3\text{RL}$). $\text{E}^3\text{RL}$ eliminates reliance on external signals by grounding the model's endogenous local autoregressive cross-entropy as an intrinsic coordinate of epistemic uncertainty. By introducing segment-level adaptive dynamic thresholds and advantage allocation, $\text{E}^3\text{RL}$ enables the model to precisely excise localized logical defects while reusing historical key-value (KV) cache streams, thereby endowing the reasoning process with a self-healing capability. We train $\text{E}^3\text{RL}$ on the DeepMath-103k dataset. Experimental results show that $\text{E}^3\text{RL}$ reshapes the exploration efficiency of long-sequence reasoning and improves sample efficiency while maintaining linear memory overhead. On mathematical reasoning benchmarks such as AIME, $\text{E}^3\text{RL}$ achieves substantial performance gains, with the 4B and 8B parameter models surpassing previous state-of-the-art (SOTA) results by 5.349\% and 6.514\%, respectively. These findings suggest that $\text{E}^3\text{RL}$ shatters the autoregressive curse in long-sequence reasoning and establishes a theoretical and systems-level foundation for the next generation of self-healing artificial general intelligence (AGI).

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2606.09507 2026-06-09 cs.CV 新提交

Prisma-World: Camera-Controllable Multi-Agent Video World Model

Prisma-World: 相机可控的多智能体视频世界模型

Huiqiang Sun, Zhan Peng, Size Wu, Kun Wang, Kang Liao, Dianyi Wang, Xingyu Zeng, Sheng Jin, Yangguang Li, Zhiguo Cao, Ziwei Liu, Wei Li

机构 * School of AIA, HUST(华中科技大学人工智能与自动化学院) S-Lab, NTU(南洋理工大学S-Lab) SenseTime Research(商汤科技研究院) FDU(复旦大学) SUAT(深圳大学) HKU(香港大学) CUHK(香港中文大学)

AI总结 提出Prisma-World,通过联合几何感知去噪过程实现多智能体视频生成中的跨视角一致性,支持灵活智能体数量和相机控制。

Comments Project page: https://huiqiang-sun.github.io/prisma-world/

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AI中文摘要

视频世界模型在生成可控视觉体验方面取得了快速进展,但大多数模型仍从单一观察者模拟世界。将此类模型扩展到多个智能体面临一个核心挑战:如果每个智能体的未来状态是独立生成的,重叠视角可能会实例化同一场景的不同版本,导致智能体间的物体、布局和外观不一致。传统的相机条件控制单个轨迹,但并未显式耦合在共享场景几何下应一致的视图生成。我们引入了Prisma-World,一个相机可控的多智能体世界模型,它将多智能体生成形式化为一个联合几何感知去噪过程,以实现跨视角一致性。Prisma-World在一个全注意力序列中处理所有智能体视频,使用多智能体RoPE设计来区分智能体身份同时保持同步的时间坐标,并将相对相机几何注入注意力中,使重叠视角偏向共享场景证据。为了进一步增强多视角一致性并提升全局空间感知,我们通过重叠衰减课程训练范式以及小地图条件结构指导来增强我们的框架。为了促进多智能体模型的训练和评估,我们引入了PrismaDataset,这是一个大规模UE5数据集,包含跨多样场景的全景采集、可组合的多智能体视角组(具有灵活的智能体数量和复杂的相机轨迹),以及用于一致性训练和评估的精确相机/动作标注。实验表明,单个Prisma-World模型可以生成高保真度的多智能体视频,具有灵活的智能体数量、相机可控性、改进的跨视角一致性以及在小地图引导下的空间定位。

英文摘要

Video world models have made rapid progress in generating controllable visual experiences, but most of them still simulate the world from a single observer. Extending such models to multiple agents raises a central challenge: if each agent's future state is generated independently, overlapping views may instantiate different versions of the same scene, leading to inconsistent objects, layouts, and appearances across agents. Conventional camera conditioning controls individual trajectories, but it does not explicitly couple the generation of views that should agree under shared scene geometry. We introduce Prisma-World, a camera-controllable multi-agent world model that formulates multi-agent generation as a joint geometry-aware denoising process for cross-view consistency. Prisma-World processes all agent videos within one full-attention sequence, uses a multi-agent RoPE design to distinguish agent identities while preserving synchronized temporal coordinates, and injects relative camera geometry into attention to bias overlapping viewpoints toward shared scene evidence. To further strengthen multi-view consistency and enhance global spatial perception, we augment our framework with an overlap-decaying curriculum training paradigm alongside minimap-conditioned structural guidance. To facilitate the training and evaluation of multi-agent models, we introduce PrismaDataset, a large-scale UE5 dataset with panoramic acquisition across diverse scenes, composable multi-agent view groups with flexible agent counts and complex camera trajectories, and precise camera/action annotations for consistency training and evaluation. Experiments show that a single Prisma-World model can generate high-fidelity multi-agent videos with flexible agent numbers, camera controllability, improved cross-view consistency, and spatial grounding under minimap guidance.

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2606.05058 2026-06-04 cs.CV cs.AI

UniCAD: A Unified Benchmark and Universal Model for Multi-Modal Multi-Task CAD

UniCAD:面向多模态多任务CAD的统一基准与通用模型

Jingyuan Chen, Sheng Jin, Haopeng Sun, Wentao Liu, Chen Qian

机构 * SenseTime Research and Tetras.AI(秒速科技研究院和Tetras.AI)

AI总结 针对CAD领域缺乏统一多模态基准的问题,提出UniCAD基准和UniCAD-MLLM通用多模态大语言模型,在点云到CAD重建、文本/图像到CAD生成和CAD问答等任务上实现端到端统一处理,并在多个基准上取得最优性能。

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AI中文摘要

计算机辅助设计(CAD)通过创建精确、可编辑的3D模型,支撑着现代工程和制造。然而,CAD研究通常孤立地研究各项任务,而多模态、多任务学习因缺乏统一基准而受阻。为解决这一问题,我们引入了UniCAD,一个全面的多模态CAD学习基准,涵盖点云到CAD重建、文本/图像到CAD生成以及CAD问答等多种输入模态。伴随该基准,我们提出了UniCAD-MLLM,一个通用的多模态大语言模型,能够接收文本、图像、草图和点云,并在单一框架内以端到端方式执行这些异构任务。在UniCAD和Fusion360基准上的大量实验表明,UniCAD-MLLM在所有任务上均达到最先进性能,优于现有的任务特定和多任务基线。我们将发布数据集、代码和预训练模型,以加速未来研究。

英文摘要

Computer-Aided Design (CAD) underpins modern engineering and manufacturing by enabling the creation of precise, editable 3D models. However, CAD research typically studies tasks in isolation, and multi-modal, multi-task learning for CAD is hindered by the absence of a unified benchmark. To address this gap, we introduce UniCAD, a comprehensive benchmark for multi-modal CAD learning that covers point-to-CAD reconstruction, text/image-to-CAD generation, and CAD question answering across diverse input modalities. Alongside the benchmark, we present UniCAD-MLLM, a universal multi-modal large language model that ingests text, images, sketches, and point clouds and performs these heterogeneous tasks in an end-to-end fashion within a single framework. Extensive experiments on the UniCAD and Fusion360 benchmarks demonstrate that UniCAD-MLLM achieves state-of-the-art performance across all tasks, outperforming existing task-specific and multi-task baselines. We will release the dataset, code, and pretrained models to accelerate future research.

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1809.00846 2026-06-04 cs.LG cs.CV cs.SY eess.SY stat.ML

Towards Understanding Regularization in Batch Normalization

向批量归一化中的正则化理解迈进

Ping Luo, Xinjiang Wang, Wenqi Shao, Zhanglin Peng

机构 * The Chinese University of Hong Kong(香港中文大学) SenseTime Research(时光科技研究院) The University of Hong Kong(香港大学)

AI总结 本文通过理论分析探讨了批量归一化在神经网络训练中的收敛性和泛化能力,揭示了批量归一化作为隐式正则化的作用,并通过实验验证了其在卷积神经网络中的正则化特性。

Comments International Conference on Learning Representations (ICLR)

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AI中文摘要

批量归一化(BN)在神经网络训练中提高了收敛性和泛化能力。本工作从理论上理解这些现象。我们通过使用由核层、BN层和非线性激活函数组成的基本网络块来分析BN。这个基本网络帮助我们从三个方面理解BN的影响。首先,将BN视为隐式正则化,可以将其分解为总体归一化(PN)和伽马衰减作为显式正则化。其次,BN和正则化的学习动态表明,使用大最大有效学习率训练可以收敛。第三,通过统计力学探讨BN的泛化能力。实验表明,卷积神经网络中的BN共享上述分析中的正则化特性。

英文摘要

Batch Normalization (BN) improves both convergence and generalization in training neural networks. This work understands these phenomena theoretically. We analyze BN by using a basic block of neural networks, consisting of a kernel layer, a BN layer, and a nonlinear activation function. This basic network helps us understand the impacts of BN in three aspects. First, by viewing BN as an implicit regularizer, BN can be decomposed into population normalization (PN) and gamma decay as an explicit regularization. Second, learning dynamics of BN and the regularization show that training converged with large maximum and effective learning rate. Third, generalization of BN is explored by using statistical mechanics. Experiments demonstrate that BN in convolutional neural networks share the same traits of regularization as the above analyses.

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2503.06136 2026-06-02 cs.CV cs.AI

GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation

GSV3D: 基于高斯溅射的几何蒸馏与稳定视频扩散用于单图像3D物体生成

Ye Tao, Jiawei Zhang, Yahao Shi, Dongqing Zou, Bin Zhou

机构 * State Key Laboratory of Virtual Reality Technology and Systems, Beihang University(虚拟现实技术与系统国家重点实验室,北京航空航天大学) SenseTime Research(商汤研究) PBVR

AI总结 提出一种结合2D扩散模型隐式3D推理能力与高斯溅射几何蒸馏的方法,通过高斯溅射解码器将SV3D潜变量输出转换为显式3D表示,实现多视图一致性和高质量3D生成。

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AI中文摘要

基于图像的3D生成在机器人和游戏领域有广泛应用,其中高质量、多样化的输出和一致的3D表示至关重要。然而,现有方法存在局限性:3D扩散模型受限于数据集稀缺和缺乏强大的预训练先验,而基于2D扩散的方法则难以保证几何一致性。我们提出了一种方法,利用2D扩散模型的隐式3D推理能力,同时通过基于高斯溅射的几何蒸馏确保3D一致性。具体来说,所提出的高斯溅射解码器通过将SV3D潜变量输出转换为显式3D表示来强制3D一致性。与仅依赖隐式2D表示进行视频生成的SV3D不同,高斯溅射显式编码空间和外观属性,通过几何约束实现多视图一致性。这些约束纠正了视图不一致性,确保了稳健的几何一致性。因此,我们的方法同时生成高质量、多视图一致的图像和精确的3D模型,为基于单图像的3D生成提供了可扩展的解决方案,并弥合了2D扩散多样性与3D结构一致性之间的差距。实验结果表明,该方法在多个数据集上实现了最先进的多视图一致性和强泛化能力。代码将在接收后公开。

英文摘要

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by dataset scarcity and the absence of strong pre-trained priors, while 2D diffusion-based approaches struggle with geometric consistency. We propose a method that leverages 2D diffusion models' implicit 3D reasoning ability while ensuring 3D consistency via Gaussian-splatting-based geometric distillation. Specifically, the proposed Gaussian Splatting Decoder enforces 3D consistency by transforming SV3D latent outputs into an explicit 3D representation. Unlike SV3D, which only relies on implicit 2D representations for video generation, Gaussian Splatting explicitly encodes spatial and appearance attributes, enabling multi-view consistency through geometric constraints. These constraints correct view inconsistencies, ensuring robust geometric consistency. As a result, our approach simultaneously generates high-quality, multi-view-consistent images and accurate 3D models, providing a scalable solution for single-image-based 3D generation and bridging the gap between 2D Diffusion diversity and 3D structural coherence. Experimental results demonstrate state-of-the-art multi-view consistency and strong generalization across diverse datasets. The code will be made publicly available upon acceptance.

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2208.00967 2026-06-02 cs.CV

Counterfactual Intervention Feature Transfer for Visible-Infrared Person Re-identification

反事实干预特征迁移用于可见光-红外行人重识别

Xulin Li, Yan Lu, Bin Liu, Yating Liu, Guojun Yin, Qi Chu, Jinyang Huang, Feng Zhu, Rui Zhao, Nenghai Yu

机构 * School of Information Science and Technology, University of Science and Technology of China(信息科学与技术学院,中国科学技术大学) Key Laboratory of Electromagnetic Space Information, Chinese Academy of Science(电磁空间信息重点实验室,中国科学院) School of Data Science, University of Science and Technology of China(数据科学学院,中国科学技术大学) SenseTime Research(商汤研究院) Qing Yuan Research Institute, Shanghai Jiao Tong University(青元研究院,上海交通大学)

AI总结 针对可见光-红外行人重识别中图模型泛化性差的问题,提出反事实干预特征迁移方法,通过同质与异质特征迁移减少模态不平衡,并利用反事实关系干预增强图拓扑结构的可靠性。

Comments Accepted by ECCV 2022

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AI中文摘要

基于图模型的方法最近在行人重识别任务中取得了巨大成功,该方法首先计算不同行人之间的图拓扑结构(亲和度),然后跨行人传递信息以获得更强的特征。但我们发现,现有的基于图模型的方法在可见光-红外行人重识别任务(VI-ReID)中存在泛化性差的问题,原因有二:1)训练-测试模态平衡差距,这是VI-ReID任务的一个特性。训练阶段两种模态的数据量是平衡的,但在推理时极度不平衡,导致基于图的VI-ReID方法泛化性低。2)图模块的端到端学习方式导致次优的拓扑结构。我们分析认为,训练良好的输入特征削弱了图拓扑的学习,使其在推理过程中不够泛化。在本文中,我们提出了一种反事实干预特征迁移(CIFT)方法来解决这些问题。具体而言,设计了同质与异质特征迁移(H2FT),通过两种独立设计的图模块和不平衡场景模拟来减少训练-测试模态平衡差距。此外,提出了反事实关系干预(CRI),利用反事实干预和因果效应工具来突出拓扑结构在整个训练过程中的作用,使图拓扑结构更加可靠。在标准VI-ReID基准上的大量实验表明,CIFT在各种设置下均优于最先进的方法。

英文摘要

Graph-based models have achieved great success in person re-identification tasks recently, which compute the graph topology structure (affinities) among different people first and then pass the information across them to achieve stronger features. But we find existing graph-based methods in the visible-infrared person re-identification task (VI-ReID) suffer from bad generalization because of two issues: 1) train-test modality balance gap, which is a property of VI-ReID task. The number of two modalities data are balanced in the training stage, but extremely unbalanced in inference, causing the low generalization of graph-based VI-ReID methods. 2) sub-optimal topology structure caused by the end-to-end learning manner to the graph module. We analyze that the well-trained input features weaken the learning of graph topology, making it not generalized enough during the inference process. In this paper, we propose a Counterfactual Intervention Feature Transfer (CIFT) method to tackle these problems. Specifically, a Homogeneous and Heterogeneous Feature Transfer (H2FT) is designed to reduce the train-test modality balance gap by two independent types of well-designed graph modules and an unbalanced scenario simulation. Besides, a Counterfactual Relation Intervention (CRI) is proposed to utilize the counterfactual intervention and causal effect tools to highlight the role of topology structure in the whole training process, which makes the graph topology structure more reliable. Extensive experiments on standard VI-ReID benchmarks demonstrate that CIFT outperforms the state-of-the-art methods under various settings.

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2605.30813 2026-06-01 cs.CL cs.DS

Incremental BPE Tokenization

增量式 BPE 分词

Shenghu Jiang, Ruihao Gong

机构 * Beihang University(北京航空航天大学) SenseTime Research(商汤研究)

AI总结 提出一种增量式 BPE 分词算法,以 O(log² t) 时间处理每个字节,总复杂度 O(n log² t),支持流式场景,相比 Hugging Face 和 OpenAI 的实现速度提升约 3 倍并降低延迟。

Comments Accepted to ICML 2026 (Spotlight)

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AI中文摘要

我们提出了一种用于增量式字节对编码(BPE)分词的新算法。该算法在最坏情况下以 $\mathcal{O}(\log^2 t)$ 时间处理每个输入字节,总复杂度为 $\mathcal{O}(n \log^2 t)$,其中 $n$ 是输入长度,$t$ 是最大分词长度。该算法增量地维护输入文本每个前缀的 BPE 分词结果,实现了由固定合并规则集定义的标准 BPE 合并过程。这使得在流式设置中能够进行高效的部分分词。作为标准 BPE 的即插即用替代方案,我们的方法相比 Hugging Face 的分词器实现了高达约 3 倍的加速,并在病态输入上相比 OpenAI 的 tiktoken 展示了显著的延迟降低。我们进一步引入了一种急切输出算法,支持流式输出,在增量分词过程中一旦确定分词边界即发出分词。总体而言,我们的结果表明 BPE 分词可以以具有强最坏情况保证的增量方式执行,同时在现代大语言模型流水线中提供实际的延迟优势。代码:https://github.com/ModelTC/mtc-inc-bpe

英文摘要

We propose a novel algorithm for incremental Byte Pair Encoding (BPE) tokenization. The algorithm processes each input byte in worst-case $\mathcal{O}(\log^2 t)$ time, leading to an overall complexity of $\mathcal{O}(n \log^2 t)$, where $n$ is the input length and $t$ is the maximum token length. The algorithm incrementally maintains BPE tokenization results for every prefix of the input text, implementing the standard BPE merge procedure defined by a fixed set of merge rules. This enables efficient partial tokenization in streaming settings. Functioning as a drop-in replacement for standard BPE, our approach achieves a speedup of up to ${\sim}3\times$ over Hugging Face's tokenizers, and demonstrates significant latency reductions over OpenAI's tiktoken on pathological inputs. We further introduce an eager output algorithm that enables streaming output, emitting tokens as soon as token boundaries are determined during incremental tokenization. Overall, our results demonstrate that BPE tokenization can be performed incrementally with strong worst-case guarantees, while providing practical latency benefits in modern large language model pipelines. Code: https://github.com/ModelTC/mtc-inc-bpe

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2605.30116 2026-05-29 cs.CV cs.LG

SGMD: Score Gradient Matching Distillation for Few-Step Video Diffusion Distillation

SGMD: 得分梯度匹配蒸馏用于少步视频扩散蒸馏

Zhuguanyu Wu, Ruihao Gong, Yang Yong, Yushi Huang, Xiangyu Fan, Lei Yang, Dahua Lin, Xianglong Liu

机构 * Beihang University(北京理工大学) SenseTime Research(秒速科技研究院) Hong Kong University of Science and Technology(香港科学与技术大学)

AI总结 针对分布匹配蒸馏在少步视频扩散中训练昂贵且运动动态保守的问题,提出得分梯度匹配蒸馏(SGMD),通过直接优化假得分朝向教师并使用教师停止梯度Fisher作为稳定目标,实现约3倍训练加速并显著提升运动动态。

Comments ICML 2026

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AI中文摘要

分布匹配蒸馏(DMD)是加速少步视频扩散模型推理的常用范式。然而,DMD风格的视频蒸馏面临两个耦合挑战:假得分必须跟踪不断演化的生成器,当需要频繁更新时训练成本高昂,而反向KL风格匹配可能具有模式寻求性和保守性,难以保持强运动动态。为解决这些问题,我们提出 extbf{得分梯度匹配蒸馏(SGMD)}。SGMD采用假得分视角,直接优化假得分朝向教师,同时使用教师停止梯度Fisher作为稳定的分布匹配目标。我们提供了梯度分析,论证了在理想跟踪下该目标选择的合理性。在此基础上,SGMD引入一对双重势:负残差(NR)用于外环校正,残差收缩(RC)用于内环跟踪。实验上,与DMD2相比,SGMD实现了约$\sim 3 imes$的训练加速,并显著改善了4步蒸馏模型的运动动态,同时保持了时间一致性。一项人类研究证实,SGMD在运动质量和整体偏好上更受青睐,而视觉质量和文本对齐保持相当。代码可在https://github.com/ModelTC/LightX2V获取。

英文摘要

Distribution Matching Distillation (DMD) is a widely used paradigm for accelerating inference in few-step video diffusion models. However, DMD-style video distillation faces two coupled challenges: the fake score must track a continuously evolving generator, making training costly when frequent updates are required, while reverse-KL-style matching can be mode-seeking and conservative for preserving strong motion dynamics. To address these issues, we propose \textbf{Score Gradient Matching Distillation (SGMD)}. SGMD adopts a fake-score perspective by directly optimizing the fake score toward the teacher, while using teacher stop-gradient Fisher as a stable distribution-matching objective. We provide a gradient analysis that motivates this objective choice under ideal tracking. Building on this, SGMD introduces a pair of dual potentials: negative-residual (NR) for outer-loop correction and residual-contraction (RC) for inner-loop tracking. Empirically, compared to DMD2, SGMD achieves an approximately $\sim 3\times$ training speedup and substantially improves motion dynamics for 4-step distilled models while preserving temporal consistency. A human study confirms that SGMD is preferred in motion quality and overall preference, while visual quality and text alignment remain comparable. Code is available at https://github.com/ModelTC/LightX2V.

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2605.01194 2026-05-29 cs.RO

VLA-ATTC: Adaptive Test-Time Compute for VLA Models with Relative Action Critic Model

VLA-ATTC:基于相对动作评判模型的VLA模型自适应测试时计算

Wenhao Li, Xiu Su, Yichao Cao, Hongyan Xu, Xiaobo Xia, Shan You, Yi Chen, Chang Xu

机构 * University of Sydney(悉尼大学) Central South University(中央南大学) University of Science and Technology of China(中国科学技术大学) Sensetime Research(感知时间研究院) Hong Kong University of Science and Technology(香港理工大学)

AI总结 提出VLA-ATTC框架,通过不确定性驱动的“认知离合器”和相对动作评判模型(RAC)实现自适应测试时计算,在LIBERO-LONG基准上将SOTA模型PI0.5的失败率降低50%以上。

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AI中文摘要

视觉-语言-动作(VLA)模型在具身操作中展现了卓越的能力和泛化性。然而,它们的决策依赖于快速、本能的过程,缺乏深思熟虑。当面对需要更多考虑的复杂或模糊场景时,这种策略往往会导致次优或灾难性的动作。在本文中,我们引入了 extbf{VLA-ATTC},一个赋予VLA模型自适应测试时计算(TTC)能力的框架。VLA-ATTC采用基于不确定性的“认知离合器”,在必要时动态地从反射执行过渡到TTC深思阶段。在TTC阶段,一种新颖的 extbf{相对动作评判}(RAC)模型通过成对比较从生成的候选动作中识别最优动作。这种相对机制取代了不稳定的绝对值估计,显著简化了学习目标。此外,我们引入了一种高效的采样策略来分摊计算成本,以及一个自动数据管道,无需人工标注即可整理偏好对。在LIBERO-LONG基准上,VLA-ATTC将SOTA模型PI0.5的失败率降低了50%以上。我们将开源所有代码和权重。

英文摘要

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities and generalization in embodied manipulation. However, their decision-making relies on a fast, instinctive process that lacks deliberation. This strategy often leads to suboptimal or catastrophic actions when facing complex or ambiguous scenarios that require greater consideration. In this paper, we introduce \textbf{VLA-ATTC}, a framework that endows VLA models with adaptive test-time compute (TTC). VLA-ATTC employs an uncertainty-based ``cognitive clutch'' to dynamically transition from reflexive execution to a TTC deliberation phase when necessary. During TTC phase, a novel \textbf{Relative Action Critic} (RAC) model identifies the optimal action from generated candidates via pairwise comparisons. This relative mechanism replaces unstable absolute value estimation, significantly simplifying the learning objective. Furthermore, we introduce an efficient sampling strategy to amortize computational costs and an automated data pipeline that curates preference pairs without manual annotation. On the LIBERO-LONG benchmark, VLA-ATTC reduces the failure rate of the SOTA model PI0.5 by over 50\%. We will open-source all the code and weights.

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2605.01191 2026-05-29 cs.RO

Sentinel-VLA: A Metacognitive VLA Model with Active Status Monitoring for Dynamic Reasoning and Error Recovery

Sentinel-VLA:一种具有主动状态监控的元认知VLA模型,用于动态推理和错误恢复

Wenhao Li, Xiu Su, Dan Niu, Yichao Cao, Hongyan Xu, Zhe Qu, Lei Fan, Shan You, Chang Xu

机构 * University of Sydney(悉尼大学) Central South University(中央南大学) University of New South Wales(新南威尔士大学) Sensetime Research(SenseTime研究院)

AI总结 提出Sentinel-VLA模型,通过主动哨兵模块监控执行状态,仅在必要时触发动态推理或错误恢复,结合自进化持续学习算法和正交持续适配器,在44个任务上提升成功率30%以上。

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AI中文摘要

视觉-语言-动作(VLA)模型通过利用广泛的世界知识和强大的泛化能力,推动了具身操作领域的发展。然而,当前的VLA模型仍面临几个关键挑战,包括推理能力有限、缺乏状态监控以及难以自我纠正。在本文中,我们引入了 extbf{Sentinel-VLA},一种元认知VLA模型,配备了一个主动的“哨兵”模块来监控实时执行状态。仅在必要时,例如在初始规划或检测到错误时,模型会触发动态推理或制定错误恢复方案。这种按需推理机制确保了鲁棒的决策,同时最小化计算开销。值得注意的是,所有训练数据(涵盖44个任务和超过260万次转换)都是通过我们设计的流水线自动生成和标注的。我们还提出了自进化持续学习(SECL)算法,该算法允许Sentinel-VLA识别其能力边界并自动收集数据进行扩展,并与正交持续适配器(OC-Adapter)配对,将参数更新约束在正交空间中,从而防止灾难性遗忘。真实世界实验表明,与最先进的模型PI0相比,Sentinel-VLA将任务成功率提高了30%以上。我们将开源所有代码、权重和数据生成流水线。

英文摘要

Vision-language-action (VLA) models have advanced the field of embodied manipulation by harnessing broad world knowledge and strong generalization. However, current VLA models still face several key challenges, including limited reasoning capability, lack of status monitoring, and difficulty in self-correction. In this paper, we introduce \textbf{Sentinel-VLA}, a metacognitive VLA model equipped with an active ``sentinel'' module to monitor real-time execution status. Only when necessary, such as during initial planning or upon detecting an error, the model triggers a dynamic reasoning or formulate error recovery solutions. This on-demand reasoning mechanism ensures robust decision-making while minimizing computational overhead. Notably, all training data (spanning 44 tasks and over 2.6 million transitions) is automatically generated and annotated through our designed pipeline. We also propose the Self-Evolving Continual Learning (SECL) algorithm, which allows Sentinel-VLA to identify its capability boundaries and automatically collect data for expansion, paired with Orthogonal Continual Adapter (OC-Adapter) to constrain parameter updates to an orthogonal space, thereby preventing catastrophic forgetting. Real-world experiments demonstrate that Sentinel-VLA boosts the task success rate by over 30\% compared to the SOTA model, PI0. We will open-source all the code, weights, and data generation pipeline.

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2605.28820 2026-05-28 cs.CV

From Pixels to Words -- Towards Native One-Vision Models at Scale

从像素到文字——迈向原生单视觉大规模模型

Haiwen Diao, Jiahao Wang, Penghao Wu, Yuhao Dong, Yuwei Niu, Yue Zhu, Zhongang Cai, Weichen Fan, Linjun Dai, Silei Wu, Xuanyu Zheng, Mingxuan Li, Yuanhan Zhang, Bo Li, Hanming Deng, Huchuan Lu, Quan Wang, Lei Yang, Lewei Lu, Dahua Lin, Ziwei Liu

机构 * S-Lab, NTU(S实验室,国立科技大学) SenseTime Research(秒速科技研究院) DLUT(大连理工大学)

AI总结 本文提出NEO-ov原生基础模型,通过端到端学习跨帧和像素-文字对应,无需外部编码器或适配器,在细粒度视觉感知上缩小了与模块化模型的差距,验证了原生单视觉架构的可行性和竞争力。

Comments 13 pages, 6 figures

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AI中文摘要

当前的视觉语言模型(VLM)通常通过多阶段对齐将独立的图像编码器和语言解码器拼接在一起,这种模块化框架不可避免地碎片化跨帧的像素级信号,并分散了早期的像素-文字交互。与此同时,原生VLM尽管在单图像上表现令人印象深刻,但在多图像、视频理解和空间智能方面仍鲜有探索。因此,我们引入了NEO-ov,一个原生基础模型,它端到端地学习跨帧和像素-文字对应,无需任何外部编码器、辅助适配器或事后融合。通过完全消除模块边界,NEO-ov使得细粒度且统一的时空建模能够在模型内部原生地涌现。值得注意的是,NEO-ov在缩小与模块化模型差距的同时,在细粒度视觉感知方面表现出色,验证了原生“单视觉”架构不仅可行,而且在大规模上具有竞争力。除了实证性能,我们还揭示了系统的架构分析和详细的训练配方,以促进后续的原生多模态建模。我们的代码和模型可在 https://github.com/EvolvingLMMs-Lab/NEO 公开获取。

英文摘要

Current vision-language models (VLMs) typically stitch together separate image encoders and language decoders via multi-stage alignment, a modular framework that inevitably fragments pixel-level signals across frames and scatters early pixel-word interactions. In parallel, native VLMs, despite impressive performance on single images, remain largely unexplored in multi-image, video understanding, and spatial intelligence. Hence, we introduce NEO-ov, a native foundation model that learns cross-frame and pixel-word correspondence end-to-end, without any external encoders, auxiliary adapters, or post-hoc fusion. By eliminating module boundaries entirely, NEO-ov enables fine-grained and unified spatiotemporal modeling to emerge natively inside the model. Notably, NEO-ov largely narrows the gap to modular counterparts while excelling at fine-grained visual perception, validating that native "one-vision" architectures are not only feasible but competitive at scale. Beyond empirical performance, we unveil systematic architectural analyses and detailed training recipes to facilitate subsequent native multimodal modeling. Our code and models are publicly available at: https://github.com/EvolvingLMMs-Lab/NEO.

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2512.01988 2026-05-28 cs.CV

Artemis: Structured Visual Reasoning for Perception Policy Learning

Artemis: 用于感知策略学习的结构化视觉推理

Wei Tang, Yanpeng Sun, Shan Zhang, Weihao Bo, Xiaofan Li, Piotr Koniusz, Wei Li, Na Zhao, Zechao Li

机构 * NJUST IMAG(南京理工大学图像所) YZU(宜春大学) SUTD IMPL(新加坡科技设计大学智能感知实验室) Adelaide AIML(阿德莱德人工智能实验室) Data61 CSIRO(澳大利亚联邦科学与工业研究组织) ZJU(浙江大学) UNSW Sydney(新南威尔士大学悉尼分校) SenseTime Research(秒速科技研究院)

AI总结 提出Artemis方法,通过结构化视觉推理(中间步骤表示为(标签,边界框)对)替代语言推理,提升视觉感知策略的性能,并统一处理多种感知任务。

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AI中文摘要

最近的视觉感知策略强化学习框架通常结合用自然语言表达的中间推理链。经验观察表明,这种纯语言中间推理通常会降低感知任务的性能。我们认为核心问题不在于推理本身,而在于推理的形式:虽然这些链在非结构化的语言空间中进行语义推理,但视觉感知需要在空间和以对象为中心的空间中进行推理。为此,我们引入了Artemis,一种感知策略学习方法,它执行结构化的视觉推理,其中每个中间步骤都表示为一个(标签,边界框)对,捕获可验证的视觉状态。这种设计能够显式跟踪中间状态,直接监督提议质量,并避免基于语言的推理引入的歧义。基于可验证和空间定位的推理链,Artemis为各种感知任务提供了统一的架构,无需依赖先前感知策略模型所依赖的任务特定设计。使用自然图像域中的定位和检测样本进行训练,Artemis泛化到计数和几何感知任务。其核心是空间定位的、以对象为中心的链式规则,为可扩展和通用的感知策略提供了原则性基础。

英文摘要

Recent reinforcement-learning frameworks for visual perception policy usually incorporate intermediate reasoning chains expressed in natural language. Empirical observations indicate that such purely linguistic intermediate reasoning often reduces performance on perception tasks. We argue that the core issue lies not in reasoning per se but in the form of reasoning: while these chains perform semantic reasoning in an unstructured linguistic space, \textbf{visual perception requires reasoning in a spatial and object-centric space}. In response, we introduce \textbf{Artemis}, a perception-policy learning method that performs structured visual reasoning, where each intermediate step is represented as a (label, bounding-box) pair capturing a verifiable visual state. This design enables explicit tracking of intermediate states, direct supervision for proposal quality, and avoids ambiguity introduced by language-based reasoning. Building upon verifiable and spatially grounded reasoning chains, Artemis provides a unified architecture for diverse perceptual tasks, without requiring the task-specific designs relied upon by prior perceptual policy models. Trained using grounding and detection sampeles in natural image domains, Artemis generalizes to counting and geometric perception tasks. At its core, a spatially grounded, object-centric chain rule provides a principled foundation for scalable and general perceptual policies.

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2605.26520 2026-05-27 cs.CV cs.AI

InterSketch: An Interleaved Reasoning Model with Self-correcting Visual Sketch and Stepwise Reward

InterSketch: 一种具有自校正视觉草图和逐步奖励的交错推理模型

Zhiwei Ning, Wenwen Tong, Xiangli Kong, Shengnan Ma, Ziyi Shang, Jingcheng Ni, Tao Hu, Yong Xien Chng, Jixuan Ying, Zehuan Wu, Hanming Deng, Jie Yang, Yuanjie Zheng, Wei Liu, Lewei Lu

机构 * Shanghai Jiao Tong University(上海交通大学) SenseTime Research(商汤研究院) Shandong Normal University(山东师范大学)

AI总结 针对视觉-语言模型在长程视觉推理中文本中心范式局限性的问题,提出InterSketch模型,通过自校正和逐步奖励机制增强交错视觉-文本思维链能力,在视觉推理基准上超越Gemini-3-Pro等专有模型。

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AI中文摘要

尽管视觉-语言模型(VLM)已展现出多轮视觉推理能力,但其推理轨迹仍相对浅层且以文本为中心,限制了其在复杂视觉挑战中的适用性。相比之下,人类思维通常涉及长程推理,并伴有交错的视觉-文本思维链(VT-CoT)。为弥合这一差距,我们引入InterSketch,一种交错推理模型,通过自校正和逐步奖励机制增强VT-CoT能力。InterSketch使用外部工具动态生成中间视觉草图,并将其与文本推理交错进行,从而在长程视觉理解任务中实现有效的感知和逻辑推理。具体而言,在第一个冷启动阶段,我们提出了一个合成的高质量交错VT-CoT数据集,并引入反思机制,使模型具备多轮交错推理和自校正能力。在后续的强化学习(RL)阶段,我们设计了一种逐步奖励机制,以缓解长程推理中仅端到端监督固有的奖励信号稀疏性问题。在视觉推理基准上的大量实验证明了InterSketch的有效性,其性能甚至超越了Gemini-3-Pro等专有模型。

英文摘要

While vision-language models (VLMs) have exhibited multi-turn visual reasoning capabilities, their reasoning trajectories remain relatively shallow and are dominated by a text-centric paradigm, limiting their applicability to complex visual challenges. In contrast, human-like thought typically involves long-horizon reasoning with an interleaved visual-textual chain-of-thought (VT-CoT). To bridge this gap, we introduce InterSketch, an interleaved reasoning model to enhance the VT-CoT capability via self-correcting and stepwise reward mechanisms. InterSketch dynamically generates intermediate visual sketches using external tools and interleaves them with textual reasoning, enabling effective perception and logical reasoning over long-horizon visual understanding tasks. Specifically, in the first cold-start stage, we propose a synthesized high-quality interleaved VT-CoT dataset and include a reflection mechanism to enable the model's capability in multi-turn interleaved reasoning and self-correction. In the subsequent reinforcement learning (RL) stage, we design a stepwise reward mechanism to mitigate the sparsity of reward signals inherent in end-only supervision over long-horizon reasoning. Extensive experiments on visual reasoning benchmarks demonstrate the effectiveness of InterSketch, even outperforming proprietary models such as Gemini-3-Pro.

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2603.16870 2026-05-27 cs.CV cs.AI

Demystifying Video Reasoning

揭秘视频推理

Ruisi Wang, Zhongang Cai, Fanyi Pu, Junxiang Xu, Wanqi Yin, Maijunxian Wang, Ran Ji, Chenyang Gu, Bo Li, Ziqi Huang, Hokin Deng, Dahua Lin, Ziwei Liu, Lei Yang

机构 * SenseTime Research(秒速科技研究院) Nanyang Technological University(南洋理工大学) University of California, Berkeley(加州大学伯克利分校) University of California, San Diego(加州大学圣地亚哥分校) Carnegie Mellon University(卡内基梅隆大学)

AI总结 本文通过实验揭示视频扩散模型中的推理主要发生在去噪步骤中,提出链式步骤(CoS)机制,并发现工作记忆、自我修正和感知先行等涌现行为,最后提出一种无需训练的集成策略来提升推理能力。

Comments Homepage: https://www.wruisi.com/demystifying_video_reasoning

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AI中文摘要

近期视频生成的进展揭示了一个意外现象:基于扩散的视频模型展现出非平凡的推理能力。先前的工作将此归因于链式帧(CoF)机制,假设推理在视频帧间顺序展开。在本工作中,我们挑战这一假设,并揭示了一个根本不同的机制。我们表明视频模型中的推理主要沿着扩散去噪步骤涌现。通过定性分析和针对性探测实验,我们发现模型在早期去噪步骤中探索多个候选解,并逐步收敛到最终答案,我们将此过程称为链式步骤(CoS)。除了这一核心机制,我们还识别出对模型性能至关重要的几种涌现推理行为:(1)工作记忆,支持持久参考;(2)自我修正与增强,允许从不正确的中间解中恢复;(3)先感知后行动,早期步骤建立语义基础,后期步骤执行结构化操作。在扩散步骤内部,我们进一步揭示了扩散变换器中的自演化功能特化:早期层编码密集的感知结构,中间层执行推理,后期层巩固潜在表示。受这些见解的启发,我们提出了一种简单的无需训练的策略作为概念验证,展示了如何通过集成来自相同模型不同随机种子的潜在轨迹来改进推理。总体而言,我们的工作系统性地理解了推理如何在视频生成模型中涌现,为未来研究更好地利用视频模型固有的推理动态作为智能的新基础提供了基础。

英文摘要

Recent advances in video generation have revealed an unexpected phenomenon: diffusion-based video models exhibit non-trivial reasoning capabilities. Prior work attributes this to a Chain-of-Frames (CoF) mechanism, where reasoning is assumed to unfold sequentially across video frames. In this work, we challenge this assumption and uncover a fundamentally different mechanism. We show that reasoning in video models instead primarily emerges along the diffusion denoising steps. Through qualitative analysis and targeted probing experiments, we find that models explore multiple candidate solutions in early denoising steps and progressively converge to a final answer, a process we term Chain-of-Steps (CoS). Beyond this core mechanism, we identify several emergent reasoning behaviors critical to model performance: (1) working memory, enabling persistent reference; (2) self-correction and enhancement, allowing recovery from incorrect intermediate solutions; and (3) perception before action, where early steps establish semantic grounding and later steps perform structured manipulation. During a diffusion step, we further uncover self-evolved functional specialization within Diffusion Transformers, where early layers encode dense perceptual structure, middle layers execute reasoning, and later layers consolidate latent representations. Motivated by these insights, we present a simple training-free strategy as a proof-of-concept, demonstrating how reasoning can be improved by ensembling latent trajectories from identical models with different random seeds. Overall, our work provides a systematic understanding of how reasoning emerges in video generation models, offering a foundation to guide future research in better exploiting the inherent reasoning dynamics of video models as a new substrate for intelligence.

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2411.12173 2026-05-25 cs.LG cs.AI

SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks

SkillTree: 面向长时域控制任务的可解释基于技能的深度强化学习

Yongyan Wen, Siyuan Li, Rongchang Zuo, Lei Yuan, Hangyu Mao, Peng Liu

机构 * Faculty of Computing, Harbin Institute of Technology(哈尔滨工业大学计算机学院) National Key Laboratory of Novel Software Technology, Nanjing University(南京大学新型软件技术国家实验室) School of Artificial Intelligence, Nanjing University(南京大学人工智能学院) Polixir Technologies SenseTime Research(时光机器研究)

AI总结 提出SkillTree框架,通过可微决策树将连续动作空间离散化为技能空间,实现技能级可解释性,在复杂机器人臂控制任务中达到与基于技能的神经网络相当的性能。

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AI中文摘要

深度强化学习(DRL)在各个研究领域取得了显著成功。然而,其对神经网络的依赖导致缺乏透明度,限制了实际应用。为了实现可解释性,决策树已成为神经网络的一种流行且有前景的替代方案。然而,由于其表达能力有限,传统决策树难以处理高维长时域连续控制任务。在本文中,我们提出了SkillTree,一种新颖的框架,将复杂的连续动作空间缩减为离散的技能空间。我们的层次化方法在高层次策略中集成了可微决策树以生成技能嵌入,进而指导低层次策略执行技能。通过使技能决策可解释,我们实现了技能级可解释性,增强了对复杂任务中决策过程的理解。实验结果表明,我们的方法在复杂机器人臂控制领域中达到了与基于技能的神经网络相当的性能。此外,SkillTree在技能级别提供解释,从而提高了决策过程的透明度。

英文摘要

Deep reinforcement learning (DRL) has achieved remarkable success in various research domains. However, its reliance on neural networks results in a lack of transparency, which limits its practical applications. To achieve explainability, decision trees have emerged as a popular and promising alternative to neural networks. Nonetheless, due to their limited expressiveness, traditional decision trees struggle with high-dimensional long-horizon continuous control tasks. In this paper, we proposes SkillTree, a novel framework that reduces complex continuous action spaces into discrete skill spaces. Our hierarchical approach integrates a differentiable decision tree within the high-level policy to generate skill embeddings, which subsequently guide the low-level policy in executing skills. By making skill decisions explainable, we achieve skill-level explainability, enhancing the understanding of the decision-making process in complex tasks. Experimental results demonstrate that our method achieves performance comparable to skill-based neural networks in complex robotic arm control domains. Furthermore, SkillTree offers explanations at the skill level, thereby increasing the transparency of the decision-making process.

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2602.18532 2026-05-21 cs.CV cs.AI cs.RO

VLANeXt: Recipes for Building Strong VLA Models

VLANeXt: 构建强大VLA模型的配方

Xiao-Ming Wu, Bin Fan, Kang Liao, Jian-Jian Jiang, Runze Yang, Yihang Luo, Zhonghua Wu, Wei-Shi Zheng, Chen Change Loy

机构 * S-Lab, Nanyang Technological University(南洋理工大学S实验室) SenseTime Research(商汤研究) Sun Yat-sen University(中山大学) Shanghai Jiao Tong University(上海交通大学)

AI总结 本文通过统一框架和评估设置重新审视VLA设计空间,系统分析了基础组件、感知要素和动作建模视角,总结出12项关键发现,提出了一种简单有效的VLA模型VLANeXt,并在LIBERO和LIBERO-plus基准测试中超越了现有方法,同时提供了易于使用的代码库。

Comments Accepted in ICML 2026, Project Page: https://dravenalg.github.io/VLANeXt/

详情
AI中文摘要

在大基础模型兴起之后,视觉-语言-动作模型(VLAs)应运而生,利用视觉语言模型的强大视觉和语言理解能力进行通用目的策略学习。然而,当前VLA领域仍处于碎片化和探索阶段。尽管许多团队提出了各自的VLA模型,但训练协议和评估设置的一致性不足,使得难以确定哪些设计选择真正重要。为了使这一发展领域更具结构化,我们重新审视VLA设计空间,基于类似RT-2的简单VLA基线,系统地分析了三个维度:基础组件、感知要素和动作建模视角。从这项研究中,我们提炼出12项关键发现,共同构成了构建强大VLA模型的实用配方。该探索的成果是一种简单而有效的模型VLANeXt,它在LIBERO和LIBERO-plus基准测试中优于现有方法,并在现实世界实验中表现出色。我们还发布了一个统一且易于使用的代码库,以重现我们的发现、探索设计空间并基于共享基础开发新的VLA变体。代码库可在https://github.com/DravenALG/VLANeXt上获得。

英文摘要

Following the rise of large foundation models, Vision-Language-Action models (VLAs) emerged, leveraging strong visual and language understanding from Vision-Language Models for general-purpose policy learning. Yet, the current VLA landscape remains fragmented and exploratory. Although many groups have proposed their own VLA models, inconsistencies in training protocols and evaluation settings make it difficult to identify which design choices truly matter. To bring structure to this evolving space, we reexamine the VLA design space under a unified framework and evaluation setup. Starting from a simple VLA baseline similar to RT-2, which is the origin of VLA, we systematically dissect design choices along three dimensions: foundational components, perception essentials, and action modelling perspectives. From this study, we distill 12 key findings that together form a practical recipe for building strong VLA models. The outcome of this exploration is a simple yet effective model, VLANeXt. It outperforms the state-of-the-art methods on the LIBERO and LIBERO-plus benchmarks and demonstrates strong performance in real-world experiments. We release a unified and easy-to-use codebase to reproduce our findings, explore the design space, and develop new VLA variants on top of a shared foundation. The codebase is available at https://github.com/DravenALG/VLANeXt.

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2605.10199 2026-05-12 cs.CL eess.AS

How Should LLMs Listen While Speaking? A Study of User-Stream Routing in Full-Duplex Spoken Dialogue

LLMs在说话时应该如何倾听?对全双工语音对话中用户流路由的探讨

Hui Lu, Xueyuan Chen, Huimeng Wang, Shuhai Peng, Shiyin Kang, Xixin Wu, Zhiyong Wu

机构 * The Chinese University of Hong Kong(香港中文大学) SenseTime Research(商汤研究院) Tsinghua University(清华大学)

AI总结 研究探讨了全双工语音对话中用户流路由对LLM的影响,通过对比通道融合与交叉注意力路由策略,发现通道融合在语义接地和问答性能上更优,但易受上下文干扰;交叉注意力路由更稳健,但问答表现较差。

详情
AI中文摘要

全双工语音对话需要模型在生成自身语音响应的同时持续倾听。这对大型语言模型(LLMs)来说具有挑战性,因为它们被设计为扩展单一连贯序列,并不自然支持在生成过程中接收用户输入。我们主张,如何将用户流路由到LLM是全双工建模的关键架构问题。为了研究这一问题,我们扩展了一个纯文本LLM为一个统一的全双工语音对话系统,并在共享训练管道下比较两种路由策略:(i)通道融合,直接将用户流注入LLM输入;(ii)交叉注意力路由,将用户流作为外部内存通过交叉注意力适配器访问。在语音问答和全双工交互基准测试中,实验揭示了明显的权衡。通道融合在语义接地和一致的问答性能上更优。然而,在语义重叠条件下,如用户中断时,它更容易受到上下文破坏:如果模型未能及时停止,重叠的用户流会干扰正在进行的生成并导致语义不连贯的延续。交叉注意力路由在问答上表现较差,但更好地保留了LLM生成上下文,并在该失败模式中更具鲁棒性。这些结果确立了用户流路由作为全双工语音对话中的核心设计轴,并提供了实际指导,权衡语义整合与上下文鲁棒性之间的取舍。我们提供了一个演示页面用于定性检查。

英文摘要

Full-duplex spoken dialogue requires a model to keep listening while generating its own spoken response. This is challenging for large language models (LLMs), which are designed to extend a single coherent sequence and do not naturally support user input arriving during generation. We argue that how the user stream is routed into the LLM is therefore a key architectural question for full-duplex modeling. To study this question, we extend a text-only LLM into a unified full-duplex spoken dialogue system and compare two routing strategies under a shared training pipeline: (i) channel fusion, which injects the user stream directly into the LLM input, and (ii) cross-attention routing, which keeps the user stream as external memory accessed through cross-attention adapters. Experiments on spoken question answering and full-duplex interaction benchmarks reveal a clear tradeoff. Channel fusion yields stronger semantic grounding and consistently better question-answering performance. However, under semantically overlapping conditions such as user interruptions, it is more vulnerable to context corruption: if the model fails to stop in time, the overlapping user stream can interfere with ongoing generation and lead to semantically incoherent continuations. Cross-attention routing underperforms on question answering, but better preserves the LLM generation context and is more robust to this failure mode. These results establish user-stream routing as a central design axis in full-duplex spoken dialogue and offer practical guidance on the tradeoff between semantic integration and context robustness. We provide a demo page for qualitative inspection.

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