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2607.09996 2026-07-14 cs.AI cs.MA 新提交

Who&When Pro: Can LLMs Really Attribute Failures in AI Agents?

Who&When Pro:大语言模型真的能归因人工智能代理中的失败吗?

Jiale Liu, Huajun Xi, Shaokun Zhang, Yifan Zeng, Tianwei Yue, Chi Wang, Jian Kang, Qingyun Wu, Huazheng Wang

机构 * OpenAI Anthropic Google DeepMind(谷歌深度思维)

AI总结 研究聚焦于大语言模型能否归因人工智能代理中的失败,引入Who&When Pro基准,通过严格管道构建大量失败轨迹,经广泛实验分析,揭示模型归因故障模式,为自动故障归因系统提供实证指导。

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AI中文摘要

自动故障归因利用大语言模型来识别代理系统故障的位置和原因。随着代理能力增强,其故障更难察觉,自动归因愈发重要。我们引入Who&When Pro,一个用于代理系统自动故障归因的大规模基准。通过严格控制的管道,在精确重放成功前缀后注入故障,构建了12326条带黄金标签的失败轨迹,涵盖3种模态和26个基准。除基准测试外,还进行了广泛实验与分析,揭示了模型跨模态、协议和模型家族归因故障的系统模式,并为未来自动故障归因系统提供了实证指导。

英文摘要

Automated failure attribution uses LLMs to identify where and why agentic systems fail. As agents become more capable, their failures become subtler, making automated attribution increasingly important. We introduce Who&When Pro, a large-scale benchmark for automated failure attribution in agentic systems. Using a strictly controlled pipeline that injects a failure only after exactly replaying a successful prefix, we construct 12,326 failed trajectories with golden labels across 3 modalities and 26 benchmarks covering various scenarios. Beyond benchmarking, we conduct extensive experiments and analyses, revealing systematic patterns in how models attribute failures across modalities, protocols, and model families, and providing empirical guidance for future automated failure attribution systems.

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2607.09692 2026-07-14 cs.LG cs.CL 新提交

Reference-Based Distillation Detection in LLMs

大语言模型中基于参考的蒸馏检测

Rajat Rawat, Sizhe Chen, Akshay Anand, Michael Duan, Bob Rotsted, Sewon Min

机构 * University of California, Berkeley(加利福尼亚大学伯克利分校) University of Southern California(南加利福尼亚大学) OpenAI

AI总结 研究旨在检测大语言模型是否经蒸馏而来,提出基于参考的成员推理蒸馏检测方法,通过比较模型与不同候选教师输出的优先对齐程度识别教师及蒸馏证据,能处理未知管道,扩展到开放世界设置,应用于当代模型获潜在蒸馏关系新证据。

Comments 27 pages (14 main), 21 figures, 16 tables

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AI中文摘要

模型蒸馏(在更强的第三方模型输出上进行训练)被广泛用于提升性能,但引发了对不公平优势和违反政策的担忧。这促使一个基本问题:能否检测一个模型是否从另一个模型蒸馏而来?研究表明,孤立地从学生模型识别教师模型极具挑战,但在基于参考的设置中变得可行。给定一个模型和同一谱系的早期检查点,能识别用于训练后期检查点的教师模型。介绍了一种基于参考的成员推理的蒸馏检测方法,通过比较学生模型相对于参考检查点与不同候选教师输出的优先对齐程度来识别最可能的教师并检测蒸馏证据。为处理未知蒸馏管道,直接从模型输出推断代理提示模板,还识别了o1/o3模型特有的字形级信号。由于现代模型谱系已严重纠缠,评估蒸馏检测具有挑战性,为此开发了涵盖受控蒸馏实验和真实世界模型的混合评估。在两种设置下,该方法在单教师蒸馏场景中以近乎完美的准确率恢复真实教师,即便基础蒸馏管道很大程度未知。还引入了教师归因和蒸馏检测的统计测试,并将框架扩展到开放世界设置。将方法应用于当代模型,得到了关于QwQ、DeepSeek-R1和GPT-OSS潜在蒸馏关系的新证据。

英文摘要

Model distillation -- training on outputs from stronger third-party models -- is widely used to boost performance, but raises concerns about unfair advantages and policy violations. This motivates a fundamental question: can we detect whether a model was distilled from another? We show that, while identifying a teacher model from a student in isolation is highly challenging, it becomes tractable in a reference-based setting: given a model and an earlier-generation checkpoint from the same lineage, we can identify the teacher model used to train the later checkpoint. We introduce a distillation detection method based on reference-based membership inference. By comparing how strongly a student model preferentially aligns with outputs from different candidate teachers relative to a reference checkpoint, our method identifies the most likely teacher and detects evidence of distillation. To handle unknown distillation pipelines such as hidden prompts, we infer proxy prompt templates directly from model outputs. We additionally identify a distinctive glyph-level signal specific to o1/o3 models. Evaluating distillation detection is challenging because modern model lineages are already heavily entangled. To address this, we develop a hybrid evaluation spanning both controlled distillation experiments and real-world models. Across both settings, our approach recovers the true teacher with near-perfect accuracy in single-teacher distillation scenarios, even when the underlying distillation pipeline is largely unknown. We further introduce statistical tests for both teacher attribution and distillation detection, and extend our framework to open-world settings where no teacher is guaranteed to be present among the candidates. Applying our method to contemporary models yields new evidence regarding potential distillation relationships involving QwQ, DeepSeek-R1, and GPT-OSS.

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2607.07184 2026-07-09 cs.LG cs.AI 新提交

Predicting LLM Safety Before Release by Simulating Deployment

通过模拟部署预测大语言模型发布前的安全性

Marcus Williams, Hannah Sheahan, Cameron Raymond, Tomek Korbak, Deng Pan, Peilin Yang, Leon Maksin, Ningyi Xie, Phillip Guo, Ian Kivlichan, Micah Carroll

机构 * OpenAI(开放人工智能研究公司)

AI总结 研究通过模拟部署预测大语言模型发布前安全性的方法,从去识别化对话出发,固定前缀用候选模型生成回复来评估。该方法能估计行为不当率,优于基线,还能克服工具重新采样挑战,为外部研究提供途径,助力预测模型现实行为及评估部署风险。

Comments 31 pages

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AI中文摘要

预部署安全评估旨在告知发布新人工智能模型的下游风险。然而,大多数评估提供的关于不良模型行为在部署中发生频率的证据有限:它们通常覆盖不足、缺乏代表性且易被识别为测试。为解决这些问题,我们研究了一种模拟模型部署的简单方法:从先前模型部署中去识别化的对话开始,固定初始对话前缀,使用候选模型重新生成下一个回复。生成的回复可用于审查新的偏差,并估计部署前模型行为不当的发生率。我们对四个GPT - 5系列部署进行了评估,使用对GPT - 5.4的注册、结果盲预测以及对三个早期版本的回顾性分析。我们发现部署模拟能对部署后的行为不当率做出有价值的估计,优于基于对抗性选择的生产数据的基线;其评估意识点估计也比传统评估更接近生产流量。我们还确定工具重新采样的现实性是进一步改进预测的核心挑战,并分享结果表明即使在复杂工具使用环境中这一挑战也是可克服的。最后,我们表明部署模拟可从公共聊天数据集进行,并对生产行为不当率保持信息性,为外部研究人员在无法访问私有生产日志的情况下进行基于部署的评估提供了一条途径。总体而言,部署模拟有助于评估人员预测语言模型在现实世界中的行为,并支持对部署风险进行更定量的评估。

英文摘要

Pre-deployment safety evaluations aim to inform the downstream risks of releasing a new AI model. Yet most evaluations provide limited evidence about how often undesired model behavior will occur in deployment: they generally have insufficient coverage, are unrepresentative, and are generally recognizable as tests. To address these concerns, we study a simple way to simulate a model deployment: starting from de-identified conversations from a previous model deployment, we hold fixed the initial conversation prefix and regenerate the next response using a candidate model. The resulting responses can then both be audited for novel misalignments and used to estimate the prevalence of model misbehavior before deployment. We evaluate deployment simulation across four GPT-5-series deployments, using registered, outcome-blinded predictions for GPT-5.4 and retrospective analyses of three earlier releases. We find that deployment simulation produces informative estimates of post-deployment misbehavior rates and outperforms baselines based on adversarially selected production data; its evaluation-awareness point estimates were also much closer to production traffic than those from traditional evaluations. We also identify the realism of tool resampling as a central challenge for further improving predictions and share results suggesting that this challenge is surmountable even in complex tool-use settings. Finally, we show that deployment simulation can be seeded from public chat datasets and remain informative about production misbehavior rates, suggesting a path for external researchers to run deployment-grounded evaluations without access to private production logs. Overall, deployment simulation helps evaluators forecast how language models will behave in the real world and supports more quantitative assessment of deployment risk.

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2603.22730 2026-07-07 cs.CL cs.CY 版本更新

How Utilitarian Are OpenAI's Models Really? Replicating and Reinterpreting Pfeffer, Krügel, and Uhl (2025)

OpenAI模型真的那么功利主义吗?复制并重新解读Pfeffer、Krügel和Uhl(2025)

Johannes Himmelreich

机构 * OpenAI

AI总结 研究通过复制和扩展实验,发现OpenAI模型在不同提示下表现出功利主义倾向,但存在提示偏差影响结果,强调需多提示测试以验证LLM道德推理的可靠性。

Comments 20 pages, 3 figures, 12 tables

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AI中文摘要

Pfeffer、Krügel和Uhl(2025)报告说,OpenAI的推理模型o1-mini在电车问题和人桥困境中比非推理模型GPT-4o产生更多功利主义回应。我用四个当前OpenAI模型复制了这项研究,并扩展了提示变体测试。电车发现不成立:GPT-4o的低功利主义率不反映德性承诺,而是由于提示的建议框架触发的安全拒绝。当提示框架改为“是否道德上可取...?”而不是“我应该...?”时,GPT-4o给出99%的功利主义回应。所有模型在提示矛盾被移除后都倾向于功利主义答案。人桥发现存在瑕疵。推理模型在提示变体中比非推理模型产生更多功利主义回应。但往往拒绝回答困境,或在回答时给出非功利主义而非功利主义的答案。这些结果表明,单提示评估LLM道德推理是不可靠的:多提示稳健性测试应成为任何关于LLM行为的实证主张的标准实践。

英文摘要

Pfeffer, Krügel, and Uhl (2025) report that OpenAI's reasoning model o1-mini produces more utilitarian responses to the trolley problem and footbridge dilemma than the non-reasoning model GPT-4o, and they raise the question whether growing reasoning capabilities bring about a "utilitarian turn" in LLMs. I extend their exploratory study in a direction they call for: with four current OpenAI models and systematic prompt variation. On the trolley dilemma, the hypothesized utilitarian turn is not confirmed. GPT-4o's low utilitarian rate reflects safety refusals triggered by the prompt's advisory framing rather than a deontological commitment; on reformulated prompt variants -- for instance, agent-neutral "Is it morally permissible...?" instead of advisory "Should I...?" -- all four models, reasoning or not, converge on utilitarian answers. The footbridge finding is partially confirmed: reasoning models tend to give more utilitarian responses than non-reasoning models across prompt variations, but they often refuse to answer or answer non-utilitarian. These results demonstrate that single-prompt evaluations of LLM moral responses are unreliable: multi-prompt robustness testing should be standard practice for any empirical claims about LLM behavior.

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2506.15199 2026-07-07 cs.LG stat.ML 版本更新

Interpretability and Generalization Bounds for Learning Spatial Physics

学习空间物理的可解释性与泛化界

Alejandro Francisco Queiruga, Theo Gutman-Solo, Shuai Jiang

机构 * OpenAI Google(谷歌) Sandia National Laboratories(桑迪亚国家实验室)

AI总结 利用数值分析技术,严格量化了应用于线性微分方程的机器学习模型在参数发现或求解中的准确性、收敛率和泛化界,并基于格林函数表示引入科学模型的可解释性视角。

Comments To appear in ICML 2026. 18 pages, 13 figures

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AI中文摘要

尽管机器学习在科学问题上的许多应用看起来很有前景,但视觉可能具有欺骗性。利用数值分析技术,我们严格量化了某些应用于线性微分方程进行参数发现或求解的机器学习模型的准确性、收敛率和泛化界。除了数据的数量和离散化之外,我们发现数据的函数空间对模型的泛化至关重要。对于常用模型(包括物理特定技术),我们通过实验证明了类似的泛化不足。与直觉相反,我们发现不同类别的模型可能表现出相反的泛化行为。基于我们的理论分析,我们还引入了一种新的科学模型机械可解释性视角,即可以从黑箱模型的权重中提取格林函数表示。我们的结果为测量物理系统泛化性提供了一种新的交叉验证技术,该技术可作为基准。

英文摘要

While there are many applications of ML to scientific problems that look promising, visuals can be deceiving. Using numerical analysis techniques, we rigorously quantify the accuracy, convergence rates, and generalization bounds of certain ML models applied to linear differential equations for parameter discovery or solution finding. Beyond the quantity and discretization of data, we identify that the function space of the data is critical to the generalization of the model. A similar lack of generalization is empirically demonstrated for commonly used models, including physics-specific techniques. Counterintuitively, we find that different classes of models can exhibit opposing generalization behaviors. Based on our theoretical analysis, we also introduce a new mechanistic interpretability lens on scientific models whereby Green's function representations can be extracted from the weights of black-box models. Our results inform a new cross-validation technique for measuring generalization in physical systems, which can serve as a benchmark.

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2505.20203 2026-07-07 cs.AI 版本更新

Shutdownable Agents through POST-Agency

通过后代理实现可关闭的智能体

Elliott Thornley

机构 * OpenAI

AI总结 提出后代理建议,训练智能体满足仅在等长轨迹间的偏好,证明此与其他条件蕴含中立性+,使智能体可关闭且有用。

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AI中文摘要

许多人担心未来的人工智能体将抵制关闭。我提出了一个想法——后智能体建议——以确保这种情况不会发生。我建议我们训练智能体仅在等长轨迹之间满足偏好(POST)。然后我证明,POST 与其他条件一起意味着中立性+:智能体最大化期望效用,而忽略轨迹长度上的概率分布。我认为中立性+使智能体可关闭并允许它们有用。

英文摘要

Many fear that future artificial agents will resist shutdown. I present an idea - the POST-Agents Proposal - for ensuring that doesn't happen. I propose that we train agents to satisfy Preferences Only Between Same-Length Trajectories (POST). I then prove that POST - together with other conditions - implies Neutrality+: the agent maximizes expected utility, ignoring the probability distribution over trajectory-lengths. I argue that Neutrality+ keeps agents shutdownable and allows them to be useful.

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2606.18293 2026-07-02 cs.SE cs.AI 新提交

Vibe Coding Ate My Homework: An evaluation of AI approaches to greenfield software engineering and programming

Vibe Coding 吃掉我的作业:AI 方法在全新软件工程与编程中的评估

Callum Barbour

机构 * OpenAI

AI总结 本文评估了“氛围编码”(用自然语言提示编程)在全新软件工程任务中的可行性,并分析了现有基准,通过开发 Python 简单独立编程任务评估套件提供见解。

Comments 10 pages, 2 figures, 2 tables

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AI中文摘要

得益于生成式 AI 的快速发展,我们正处于一个可能永远改变我们与计算机交互方式的范式转变之中。我们观察到,在没有领域基础知识的情况下,使用自然语言提示来构建应用程序和编码基础设施的做法日益增长,这种做法被称为“氛围编码”。可以说,这代表了编程领域自诞生以来一直追求的目标,即每一个更高层次的抽象。就输入方法而言,氛围编码有望成为高级编程元认知的终点:完全消除人类对代码语法的使用,转而用母语进行编程。本文旨在评估氛围编码在全新软件工程任务中的可行性,并分析用于衡量其软件工程能力的基准。为此,我们开发了一个评估套件,用于分析 LLM 在 Python 中执行简单、独立的全新编程任务的熟练程度,以提供对此问题的有范围限制的见解。

英文摘要

Thanks to rapid developments in generative AI, we are in the midst of a paradigm shift that may change how we interact with computers forever. We have observed a growth in the use of natural language prompts to build applications and coding infrastructures without underlying knowledge of the field, and this practice has been dubbed `vibe coding.' It arguably represents what the field of programming has been building towards since the beginning, with every higher level of abstraction that is conceived. Vibe coding promises to be the endpoint for the meta of high-level programming as far as method of input is concerned: eliminating a human's use of code syntax entirely in favour of programming in their mother tongue. This paper aims to evaluate the viability of vibe coding for greenfield software engineering tasks, as well as analyse the benchmarks that have been used to measure its software engineering prowess. To this end, we have developed an evaluation suite for analysing an LLM's proficiency in carrying out simple, isolated greenfield programming tasks in Python to provide scoped insight on the matter.

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2605.08729 2026-06-30 cs.CV cs.GR cs.MM cs.SD

Unison: Harmonizing Motion, Speech, and Sound for Human-Centric Audio-Video Generation

Unison:和谐运动、语音和声音以实现以人为中心的音频视频生成

Shihao Cheng, Jiaxu Zhang, Quanyue Song, Shansong Liu, Zhizhi Guo, Xiaolei Zhang, Chi Zhang, Xuelong Li, Zhigang Tu

机构 * DeepMind OpenAI

AI总结 Unison通过显式促进运动、语音和声音模态的协调,解决音频视频生成中模态不一致的问题,提升感知质量和跨模态同步性能。

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AI中文摘要

运动、语音和声音效果是人为主导视频的基本元素,但它们的异质时间特性使得联合生成极具挑战性。现有音频视频生成模型难以保持跨模态的一致对齐,导致运动、语音和环境声音之间出现明显不匹配。我们提出Unison,一个统一框架,显式促进运动、语音和声音模态的协调。在音频流中,Unison采用语义引导的和谐策略,解耦语音和声音效果的生成。利用双向音频交叉注意力和语义条件门控,实现语义驱动的自适应重组,有效缓解语音主导问题并增强听觉清晰度。对于音频-运动同步,我们提出双向跨模态强制策略,通过解耦的去噪调度,让更干净的模态引导更嘈杂的模态,辅以渐进稳定策略。大量实验表明,Unison在音频感知质量和跨模态同步方面均达到最先进的性能,突显了显式多模态和谐化在人为主导视频生成中的重要性。

英文摘要

Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain consistent alignment across these modalities, leading to noticeable mismatches between motion, speech, and environmental sounds. We present Unison, a unified framework that explicitly promotes coherence across the motion, speech, and sound modalities. Within the audio stream, Unison employs a semantic-guided harmonization strategy that decouples the generation of speech and sound-effect components. Leveraging bidirectional audio cross-attention and semantic-conditioned gating for semantic-driven adaptive recomposition, this approach effectively mitigates speech dominance and enhances acoustic clarity. For audio-motion synchronization, we propose a bidirectional cross-modal forcing strategy where the cleaner modality guides the noisier one through decoupled denoising schedules, reinforced by a progressive stabilization strategy. Extensive experiments demonstrate that Unison achieves state-of-the-art performance in both audio perceptual quality and cross-modal synchronization, highlighting the importance of explicit multimodal harmonization in human-centric video generation.

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2606.24014 2026-06-24 cs.AI cs.CL 新提交

Reinforcement Learning Towards Broadly and Persistently Beneficial Models

强化学习迈向广泛且持久有益的模型

Akshay V. Jagadeesh, Rahul K. Arora, Khaled Saab, Ali Malik, Mikhail Trofimov, Foivos Tsimpourlas, Johannes Heidecke, Karan Singhal

机构 * OpenAI

AI总结 通过真实领域中的有益行为强化学习,模型在超过80%的分布外基准上表现提升,并展现出跨领域对齐泛化与对抗攻击的持久性。

Comments Blog: https://alignment.openai.com/beneficial-rl/

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AI中文摘要

随着AI系统在日益多样化和高风险场景中部署,模型对齐必须泛化到训练期间未见过的任务和领域。这对于强化学习(RL)尤为重要,因为它可能通过奖励黑客、欺骗或其他意外策略引入意外的对齐问题。我们研究在真实领域中实例化的有益行为RL能否产生超出训练分布的广泛且持久的对齐泛化。我们构建了一个包含真实情境的数据集,旨在衡量和训练有益特质,如诚实、公平、风险意识和可纠正性,涵盖健康、科学和教育等多个领域。然后,我们使用RL在该数据集上训练模型,并在超过50个独立的对齐和有益行为基准上进行评估。与计算匹配的基线相比,有益特质RL在超过80%的这些分布外基准上提升了性能。我们观察到显著的分布外对齐迁移:一个完全局限于健康领域的有益行为RL干预,在非健康对齐评估上产生了广泛改进,包括减少奖励黑客、欺骗和一般性对齐问题。最后,我们研究对齐持久性:在试图引导模型走向对齐失败时,行为是否保持稳健对齐。经过有益特质RL训练的模型显示出改进的持久性,包括对对抗性提示和有害微调更强的抵抗力;需要进一步的工作来隔离这些效应的来源。这些结果表明,在真实领域中强化有益行为的RL可以产生更稳健地与人类繁荣对齐的模型。

英文摘要

As AI systems are deployed across increasingly diverse and high-stakes settings, model alignment must generalize beyond the tasks and domains seen during training. This is especially important for reinforcement learning (RL), which can introduce unexpected misalignment through reward hacking, deception, or other unintended strategies. We study whether RL on beneficial behavior, instantiated in realistic domains, can produce broad and persistent alignment generalization beyond the training distribution. We construct a dataset of realistic situations designed to measure and train beneficial traits, such as truthfulness, fairness, risk awareness, and corrigibility, spanning varied domains, including health, science, and education. We then train models with RL on this dataset and evaluate them on more than 50 independent benchmarks of alignment and beneficial behavior. Compared to a compute-matched baseline, beneficial trait RL improves performance on over 80% of these out-of-distribution benchmarks. We observe substantial out-of-distribution alignment transfer: a beneficial-behavior RL intervention entirely limited to one domain, health, produces broad improvements on non-health alignment evaluations, including reduced reward hacking, deception, and general misalignment. Finally, we study alignment persistence: whether behavior remains robustly aligned under attempts to steer models towards misalignment. Models trained with beneficial trait RL show improved persistence, including greater resistance to adversarial prompting and harmful finetuning; further work is required to isolate the sources of these effects. These results suggest that RL to reinforce beneficial behavior in realistic domains can produce models that are more robustly aligned with human flourishing.

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2606.21856 2026-06-23 cs.CR cs.AI 新提交

Harness-MU: A Safe, Governed, and Effective Harness for Multi-User LLM Agents

Harness-MU:面向多用户LLM代理的安全、可控且有效的框架

Wangxuan Fan, Xiaoyu Nie, Zhongxiang Dai

机构 * OpenAI Codex team(OpenAI Codex团队)

AI总结 针对多用户LLM代理的权限冲突与数据泄露问题,提出模型无关、零微调的基础设施框架Harness-MU,通过执行钩子强制执行确定性治理约束,在Muses-Bench基准上实现隐私保护并提升指令遵循准确率高达48.9个百分点。

Comments 15 pages, 4 figures, 15 tables

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AI中文摘要

随着大型语言模型(LLM)代理在协作工作流中的部署日益增多,需要强大的多用户、多主体交互机制来强制执行访问权限、解决权威冲突并防止未经授权的数据泄露。然而,当代LLM的单用户训练范式与多主体治理所需的硬约束之间存在根本性不匹配,使得基于概率和提示的防护措施在多轮对抗性攻击下变得脆弱。关键见解在于,治理约束——谁被授权、什么被限制、谁的指令优先——是确定性的运行时变量,应由执行钩子强制执行,而非委托给LLM。我们提出了\textbf{Harness-MU},这是首个面向多用户LLM代理的模型无关、零微调基础设施框架。通过将语言生成与安全编排解耦,Harness-MU保证了不可打破的权限边界,同时最大化合规需求满足。在\textit{Muses-Bench}基准上,针对四种前沿开源和专有模型,Harness-MU在所有访问控制攻击中实现了隐私保护目标,效用分数比标准基线高出0.28-0.39,指令遵循准确率提升高达48.9个百分点。Harness-MU推进了\textit{Harness Engineering}理念,表明系统化基础设施对于解决LLM多主体治理挑战至关重要。代码和数据可在该https URL获取。

英文摘要

The increasing deployment of large language model (LLM) agents in collaborative workflows demands robust multi-user, multi-principal interaction mechanisms capable of enforcing access permissions, resolving authoritative conflicts, and preventing unauthorized data disclosure. However, a fundamental mismatch exists between the single-user training paradigm of contemporary LLMs and the hard constraints required for multi-principal governance, rendering probabilistic, prompt-based safeguards vulnerable under multi-turn adversarial interactions.Our key insight is that governance constraints -- who is authorized, what is restricted, and whose instructions take precedence -- are deterministic runtime variables that should be enforced by execution hooks rather than entrusted to the LLM. We present \textbf{Harness-MU}, the first model-agnostic, zero-tuning infrastructure framework for multi-user LLM agents. By decoupling language generation from safety orchestration, Harness-MU guarantees unbreakable permission boundaries while maximizing compliant demand satisfaction. Across four frontier open-weight and proprietary models on the \textit{Muses-Bench} benchmark, Harness-MU achieves the goal of privacy preservation across all access-control attacks, outperforming the standard baseline by 0.28--0.39 in utility score and improving instruction-following accuracy by up to 48.9 percentage points. Harness-MU advances the philosophy of \textit{Harness Engineering}, establishing that systematic infrastructure is essential for solving LLM multi-principal governance challenges. The code and data are available at https://github.com/YuanJrShiuan/Harness-MulUser.

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2605.10310 2026-06-23 cs.AI cs.CY cs.HC q-bio.NC 版本更新

Positive Alignment: Artificial Intelligence for Human Flourishing

积极对齐:人工智能促进人类繁荣

Ruben Laukkonen, Seb Krier, Chloé Bakalar, Shamil Chandaria, Morten Kringelbach, Adam Elwood, Daniel Ford, Fernando Rosas, Maty Bohacek, Matija Franklin, Nenad Tomašev, Stephanie Chan, Verena Rieser, Roma Patel, Michael Levin, Arun Rao

机构 * Department of Psychiatry, University of Oxford(牛津大学精神病学系) Flourishing Intelligence Program, Centre for Eudaimonia and Human Flourishing, Linacre College, University of Oxford(牛津大学幸福智能计划、幸福与人类繁荣中心、林acre学院) Google DeepMind(谷歌DeepMind) LIFE OpenAI Anthropic University of California, Los Angeles(加州大学洛杉矶分校) Aily Labs(Aily实验室) Stanford University(斯坦福大学) Tufts University(塔夫茨大学) Positive AI Labs(积极AI实验室) Department of Informatics, University of Sussex(Sussex大学信息学系) Department of Brain Sciences, Imperial College London(伦敦帝国理工学院脑科学系)

AI总结 本文提出积极对齐,旨在通过支持人类和生态繁荣,同时确保安全与合作,推动AI发展。研究指出传统对齐关注安全,而积极对齐强调促进人类福祉,提出多项技术挑战与设计原则。

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AI中文摘要

现有对齐研究主要关注安全与防止危害:保障、可控性和合规性。这种对齐范式类似于心理学早期对精神疾病的关注:必要但不完整。我们称之为积极对齐,是开发AI系统,使其(i)以多元、多中心、情境敏感和用户主导的方式积极支持人类和生态繁荣,同时(ii)保持安全和合作。这是AI对齐研究中的一个独特且必要的议程。我们主张,现有的对齐失败(如参与黑客行为、人类自主权丧失、真理寻求失败、知识谦逊度低、错误纠正失败、观点单一、主要反应而非主动)可能通过积极对齐更好地解决,包括培养美德和最大化人类繁荣。我们强调了不同LLM和代理生命周期阶段的挑战、开放问题和技术方向(如数据过滤和增强、预训练和后训练、评估、协作价值收集)。最后,我们提出促进分歧和去中心化的设计原则:通过情境基础、社区定制、持续适应和多中心治理;即多个合法的监督中心,而非单一机构或道德瓶颈。

英文摘要

Existing alignment research is dominated by concerns about safety and preventing harm: safeguards, controllability, and compliance. This paradigm of alignment parallels early psychology's focus on mental illness: necessary but incomplete. What we call Positive Alignment is the development of AI systems that (i) actively support human and ecological flourishing in a pluralistic, polycentric, context-sensitive, and user-authored way while (ii) remaining safe and cooperative. It is a distinct and necessary agenda within AI alignment research. We argue that several existing failures of alignment (e.g., engagement hacking, loss of human autonomy, failures in truth-seeking, low epistemic humility, error correction, lack of diverse viewpoints, and being primarily reactive rather than proactive) may be better addressed through positive alignment, including cultivating virtues and maximizing human flourishing. We highlight a range of challenges, open questions, and technical directions (e.g., data filtering and upsampling, pre- and post-training, evaluations, collaborative value collection) for different phases of the LLM and agents lifecycle. We end with design principles for promoting disagreement and decentralization through contextual grounding, community customization, continual adaptation, and polycentric governance; that is, many legitimate centers of oversight rather than one institutional or moral chokepoint.

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2606.17024 2026-06-16 cs.LG 新提交

ExpRL: Exploratory RL for LLM Mid-Training

ExpRL: 用于LLM中期训练的探索性强化学习

Violet Xiang, Amrith Setlur, Chase Blagden, Nick Haber, Aviral Kumar

机构 * Stanford University(斯坦福大学) Carnegie Mellon University(卡内基梅隆大学) OpenAI Rogo

AI总结 提出ExpRL方法,利用人类编写的问答数据作为奖励支架,通过密集奖励强化推理过程中的部分进展和有用行为,在数学推理任务上优于SFT、稀疏奖励GRPO和自蒸馏,并为后续稀疏奖励RL提供更好的初始化。

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AI中文摘要

稀疏奖励强化学习(RL)已成为提升LLM推理能力的标准工具,但其成功关键取决于基础模型中的覆盖范围。实践中,模型通常通过在精心策划的推理轨迹上进行中期训练来为RL做准备,这些轨迹教授有用的基本技能,如分解、验证或自我纠正。尽管有效,但这种策略需要手动指定模型应学习的内容,并且尚不清楚这种基本覆盖是否足以解决更难的问题,这些问题需要将这些技能组合成更广泛的解决方案策略。我们研究了一种更自动化的方法:使用大规模人工编写的问答数据进行基于RL的中期训练。我们的方法ExpRL不是将参考解决方案作为模仿目标,而是将其用作奖励支架:参考对策略隐藏,仅用于构建问题特定的评分标准,以评判在策略推理轨迹。策略从原始问题提示中采样,而LLM评判器将采样的推理轨迹与参考解决方案进行比较,并分配结果级或过程级的密集奖励。这使得ExpRL能够强化部分进展、有用的中间归约以及稀疏最终答案奖励通常无法提升的生产性推理行为。在具有挑战性的数学推理任务上,ExpRL比SFT、稀疏奖励GRPO和自蒸馏产生更强的RL启动,并为后续稀疏奖励RL提供更好的初始化。额外的混合领域实验进一步表明,ExpRL可以扩展到最初的纯数学设置之外。

英文摘要

Sparse reward reinforcement learning (RL) has become a standard tool for improving LLM reasoning, but its success depends critically on the coverage present in the base model. In practice, models are often primed for RL through \emph{mid-training} on curated reasoning traces that teach useful primitive skills such as decomposition, verification, or self-correction. Although effective, this strategy requires manually specifying what the model should learn, and it remains unclear whether such primitive coverage is enough for much harder problems, which require combining these skills into broader solution strategies. We study a more automated approach: \emph{RL-based mid-training} using large corpora of human-written question-answer data. Rather than treating reference solutions as targets to imitate, our method, ExpRL, uses them as \emph{reward scaffolds}: references are hidden from the policy and used only to construct problem-specific grading rubrics for judging on-policy reasoning traces. The policy samples from the original problem prompt, while an LLM judge compares the sampled reasoning trace against the reference solution and assigns outcome-level or process-level dense rewards. This lets ExpRL reinforce partial progress, useful intermediate reductions, and productive reasoning behaviors that sparse final-answer rewards often fail to upweight. On challenging math reasoning tasks, ExpRL yields stronger RL priming than SFT, sparse-reward GRPO, and self-distillation, and provides a better initialization for subsequent sparse-reward RL. Additional mixed-domain experiments further suggest that ExpRL can extend beyond the original math-only setting.

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2605.17062 2026-06-12 cs.CR cs.LG cs.SE 版本更新

The Range Shrinks, the Threat Remains: Re-evaluating LLM Package Hallucinations on the 2026 Frontier-Model Cohort

范围缩小,威胁依旧:重新评估2026前沿模型队列上的LLM包幻觉

Aleksandr Churilov

机构 * Anthropic OpenAI Google DeepSeek

AI总结 本文重新评估了2026前沿模型队列上大型语言模型(LLM)的包幻觉现象,发现尽管幻觉率有所降低,但仍然存在威胁,识别出一组127个包名(109个在PyPI,18个在npm)被所有评估模型一致生成,构成一个跨模型的供应链攻击面,同时发现Python与JavaScript幻觉的不对称性以及DeepSeek V3.2和GPT-5.4-mini之间的高相似性。

Comments 13 pages, 3 figures, 4 tables. v2: incorporates coordinated-disclosure feedback from PyPI Security and Socket.dev; registrable attack surface refined to 53 names (41 PyPI, 12 npm). Headline rates unchanged. Replication of Spracklen et al. (USENIX Security 2025). Data and code: https://github.com/churik5/slopsquatting-replication-2026 and https://doi.org/10.5281/zenodo.19859120

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AI中文摘要

Spracklen等人(USENIX Security '25)表明,生成代码的大型语言模型会以5.2%至21.7%的比率生成不存在于PyPI或npm上的包名,从而为slopsquatting攻击(恶意包的注册)提供了攻击面。我们在这五款2025年10月至2026年3月期间发布的前沿代码能力LLM上重复了他们的方法:Claude Sonnet 4.6、Claude Haiku 4.5、GPT-5.4-mini、Gemini 2.5 Pro和DeepSeek V3.2。在199,845个经过PyPI和npm主列表验证的Python和JavaScript提示对中,我们测量到幻觉率在4.62%(Claude Haiku 4.5)到6.10%(GPT-5.4-mini)之间——比Spracklen观察到的模型间差异缩小了一个数量级,但威胁并未消失。除了重复研究外,我们识别出一组127个包名(109个在PyPI,18个在npm)被所有评估模型一致生成,构成一个跨模型的供应链攻击面,无法由单一模型研究揭示。我们进一步记录了Python与JavaScript幻觉的不对称性,推翻了Spracklen 2024年的发现,识别出Anthropic家族中的Haiku低于Sonnet的倒置现象,并观察到DeepSeek V3.2和GPT-5.4-mini之间的Jaccard相似性峰值(J=0.343),暗示共享的训练数据起源。

英文摘要

Spracklen et al. (USENIX Security '25) showed that code-generating large language models hallucinate package names that do not exist on PyPI or npm at rates ranging from 5.2% on commercial models to 21.7% on open-source models, creating an attack surface for slopsquatting -- the registration of malicious packages under hallucinated names. We replicate their methodology on five frontier code-capable LLMs released between October 2025 and March 2026: Claude Sonnet 4.6, Claude Haiku 4.5, GPT-5.4-mini, Gemini 2.5 Pro, and DeepSeek V3.2. Across 199,845 paired Python and JavaScript prompts validated against PyPI and npm master lists, we measure overall hallucination rates between 4.62% (Claude Haiku 4.5) and 6.10% (GPT-5.4-mini) -- an order-of-magnitude compression of the inter-model spread observed by Spracklen, but not a retirement of the threat. Beyond replication, we identify a set of 127 package names (109 on PyPI, 18 on npm) that all five evaluated models invent identically; following coordinated disclosure with PyPI Security and Socket.dev, 53 of these (41 on PyPI, 12 on npm) remain registrable by an attacker after each registry's existing defenses, constituting a model-agnostic supply-chain attack surface that no single-model study can reveal. We further document a Python-over-JavaScript hallucination asymmetry that inverts Spracklen's 2024 finding, identify a Haiku-below-Sonnet inversion within the Anthropic family, and observe a Jaccard-similarity peak between DeepSeek V3.2 and GPT-5.4-mini (J = 0.343) suggestive of shared training-data origins.

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2606.12295 2026-06-11 cs.CV cs.CL cs.IR 新提交

Findings of the MAGMaR 2026 Shared Task

MAGMaR 2026 共享任务结果

Alexander Martin, Dengjia Zhang, Joel Brogan, Francis Ferraro, Jeremy Gwinnup, Reno Kriz, Teng Long, Kenton Murray, Andrew Yates, Xiang Xiang

机构 * Johns Hopkins University(约翰霍普金斯大学) OpenAI University of Maryland, Baltimore County(马里兰大学巴尔的摩县分校) Air Force Research Laboratory(空军研究实验室) Human Language Technology Center of Excellence, Johns Hopkins University(约翰霍普金斯大学人类语言技术卓越中心) University of Amsterdam(阿姆斯特丹大学) Huazhong University of Science and Technology(华中科技大学)

AI总结 本文介绍MAGMaR 2026共享任务的结果,包括视频检索和基于检索视频的生成任务,所有提交系统均超越去年基线。

Comments Findings of the 2nd workshop on Multimodal Augmented Generation via Multimodal Retrieval (MAGMaR); Resources at this url: https://github.com/rekriz11/MAGMAR_2026

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AI中文摘要

本概述论文介绍了第二届多模态检索增强生成(MAGMaR)研讨会的共享任务结果。在该共享任务中,参与者提交的系统专注于(i)视频检索或(ii)基于检索到的视频进行文章的接地生成。团队可以提交到任一任务。对于检索任务,我们有2个参与团队提交了总共17个系统——所有这些系统都击败了基于去年共享任务获胜者得出的基线。在生成方面,我们有4个团队提交了16个系统。所有团队至少有一个生成的报告被人类标注者评为最佳。

英文摘要

This overview paper presents the results of the shared task for the second workshop on Multimodal Augmented Generation via Multimodal Retrieval (MAGMaR). In this shared task participants submitted systems focused on either (i) video retrieval or (ii) grounded generation of articles given retrieved videos. Teams could submit to either task. For the retrieval task, we had 2 participating teams that submitted a total of 17 systems -- all of which beat a baseline derived from the winner of last year's shared task. On the generation side, we had 4 teams submit 16 systems. All teams had at least one generated report that was labeled the best by a human annotator.

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2606.09748 2026-06-09 cs.AI cs.CL cs.LG 新提交

Multi-Turn Evaluation of Deep Research Agents Under Process-Level Feedback

深度研究智能体在过程级反馈下的多轮评估

Rishabh Sabharwal, Hongru Wang, Amos Storkey, Jeff Z. Pan

机构 * Google DeepMind OpenAI Perplexity AI LangChain AI

AI总结 针对深度研究智能体(DRA)在单轮输出评估的不足,提出研究缺口推断(RGI)方法提供过程级反馈,发现单轮过程反馈可提升8-15分,但多轮改进因回归问题难以持续。

Comments Published as a workshop paper at SCALE - ICML 2026 (Oral)

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AI中文摘要

现有的深度研究智能体(DRA)基准仅评估单次输出,忽略了一个关键问题:DRA能否在反馈指导下改进其报告?为此,我们在两种反馈设置下对DRA进行多轮评估:自我反思(智能体在无外部诊断信号的情况下修改报告)和过程级反馈(智能体接收针对其研究策略缺口的指导)。为提供过程级反馈,我们设计了研究缺口推断(RGI),该方法通过分析满足和未满足的评分标准模式来推断研究过程缺口。我们的分析揭示了三个关键发现:(i)在自我反思下,智能体以几乎相等的速率纳入和退步评分标准,导致净改进可忽略;(ii)单轮过程级反馈带来显著收益,将归一化分数提高约8-15分,并产生约35-40%的纳入率;(iii)这些收益在后续轮次中不会累积,因为智能体在重写完整报告以解决剩余缺口时,会退步多达24%的先前满足的标准。即使有针对性指导,我们所评估的DRA架构仍无法实现可靠的多轮改进。我们的代码和结果公开在 https://github.com/sabharwalrishabh/Multi-Turn-Evaluation-of-DRAs。

英文摘要

Existing benchmarks for deep research agents (DRAs) assess only single-shot outputs, ignoring a key question: can DRAs improve their reports when guided by feedback? To investigate this, we conduct a multi-turn evaluation of DRAs under two feedback settings: self-reflection, in which the agent revises its report without any external diagnostic signal, and process-level feedback, in which the agent receives guidance targeting gaps in its research strategy. To enable process-level feedback, we design Research Gap Inference (RGI), a method that analyzes patterns of satisfied and unsatisfied rubric criteria to infer research-process gaps. Our analysis reveals three key findings: (i) under self-reflection, agents incorporate and regress on rubric criteria at nearly equal rates, yielding negligible net improvement; (ii) a single round of process-level feedback yields substantial gains, raising the normalized score by approximately $8$-$15$ points and yielding a roughly $35$-$40\%$ incorporation rate; (iii) these gains do not compound over subsequent turns, as agents regress on up to $24\%$ of previously satisfied criteria when rewriting the full report to address remaining gaps. Even with targeted guidance, reliable multi-turn improvement remains out of reach for the DRA architectures we evaluate. Our code and results are publicly available at https://github.com/sabharwalrishabh/Multi-Turn-Evaluation-of-DRAs.

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2602.10016 2026-06-09 cs.IR cs.AI 版本更新

Kunlun: Establishing Scaling Laws for Massive-Scale Recommendation Systems through Unified Architecture Design

Kunlun: 通过统一架构设计建立大规模推荐系统的缩放定律

Bojian Hou, Xiaolong Liu, Xiaoyi Liu, Jiaqi Xu, Yasmine Badr, Mengyue Hang, Sudhanshu Chanpuriya, Junqing Zhou, Yuhang Yang, Han Xu, Qiuling Suo, Laming Chen, Yuxi Hu, Jiasheng Zhang, Huaqing Xiong, Yuzhen Huang, Chao Chen, Yue Dong, Yi Yang, Shuo Chang, Xiaorui Gan, Wenlin Chen, Santanu Kolay, Darren Liu, Jade Nie, Chunzhi Yang, Ellie Wen, Jiyan Yang, Huayu Li

机构 * Meta Platforms, Inc.(Meta平台公司) OpenAI

AI总结 针对大规模推荐系统缺乏可预测缩放定律的问题,提出Kunlun架构,通过低层优化(GDPA、HSP、滑动窗口注意力)和高层创新(CompSkip、事件级个性化)提升模型效率,MFU从17%提升至37%,缩放效率翻倍,已在Meta广告模型部署。

Comments 10 pages, 4 figures

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AI中文摘要

推导可预测的缩放定律,即模型性能与计算投入之间的关系,对于大规模推荐系统的设计和资源分配至关重要。虽然这类定律已在大型语言模型中建立,但在推荐系统中仍具挑战,尤其是处理用户历史记录和上下文特征的系统。我们识别出低缩放效率是可预测幂律缩放的主要障碍,源于低模型FLOPs利用率(MFU)的模块和次优的资源分配。我们引入Kunlun,一种可扩展的架构,系统性地提升模型效率和资源分配。我们的低层优化包括广义点积注意力(GDPA)、分层种子池化(HSP)和滑动窗口注意力。高层创新包括计算跳过(CompSkip)和事件级个性化。这些进步在NVIDIA B200 GPU上将MFU从17%提升至37%,并将缩放效率相比最先进方法提升一倍。Kunlun现已部署在主要的Meta广告模型中,产生显著的生产影响。

英文摘要

Deriving predictable scaling laws that govern the relationship between model performance and computational investment is crucial for designing and allocating resources in massive-scale recommendation systems. While such laws are established for large language models, they remain challenging for recommendation systems, especially those processing both user history and context features. We identify poor scaling efficiency as the main barrier to predictable power-law scaling, stemming from inefficient modules with low Model FLOPs Utilization (MFU) and suboptimal resource allocation. We introduce Kunlun, a scalable architecture that systematically improves model efficiency and resource allocation. Our low-level optimizations include Generalized Dot-Product Attention (GDPA), Hierarchical Seed Pooling (HSP), and Sliding Window Attention. Our high-level innovations feature Computation Skip (CompSkip) and Event-level Personalization. These advances increase MFU from 17% to 37% on NVIDIA B200 GPUs and double scaling efficiency over state-of-the-art methods. Kunlun is now deployed in major Meta Ads models, delivering significant production impact.

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2606.06486 2026-06-05 cs.LG cs.AI cs.GT

Regret Minimization with Adaptive Opponents in Repeated Games

重复博弈中与自适应对手的遗憾最小化

Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang

机构 * Massachusetts Institute of Technology(麻省理工学院) OpenAI University of Maryland, College Park(马里兰大学学院公园分校)

AI总结 针对重复博弈中自适应对手的遗憾最小化问题,提出重复策略遗憾(RP-Regret)指标,并设计三种算法实现次线性遗憾,同时证明所有玩家最小化该遗憾可学习子博弈完美均衡。

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AI中文摘要

在本文中,我们研究重复博弈中与\emph{自适应}对手(即能够根据历史对局做出反应的对手)的遗憾最小化问题。已知在线学习中的标准\emph{外部遗憾}指标无法捕捉这种自适应性。为了考虑玩家的反事实推理,我们引入了{ t 重复策略遗憾(RP-Regret)},这是一种博弈论指标,衡量当所有玩家都能对历史对局做出\emph{反应}时,\emph{实际}累积效用与\emph{事后最优}累积效用之间的差异。与此背景下现有的遗憾概念相比,我们的概念更贴近重复博弈,允许更强的比较器和约束更少的对手,同时当所有玩家最小化该遗憾时,仍有可能找到更好的均衡。我们首先确定了获得时间次线性{ t RP-Regret}的必要条件,涉及遗憾定义中玩家比较器策略的变化以及比较器和对手策略的记忆。然后,我们研究了最小化{ t RP-Regret}的附加条件和可证明的算法,该遗憾在策略空间上本质上是\emph{非凸}的。为了应对这一挑战,我们提出了三种算法:(i)基于优化预言机(如先前一些在线非凸学习工作所假设的);(ii)每次迭代最小化{ t RP-Regret}的凸\emph{线性化}替代项;(iii)当对手缓慢改变策略时,直接最小化{ t RP-Regret}。此外,当所有玩家都能运行算法最小化{ t RP-Regret}(或其线性化变体)时,可以学习重复博弈的某些子博弈完美均衡。我们还提供了实验,表明最小化我们的遗憾概念可以在诸如猎鹿博弈等游戏中带来更合作、效用更高的解。

英文摘要

In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play. The standard metric of \emph{external regret} in online learning is known to fail to capture such adaptivity. To account for players' counterfactual reasoning, we introduce {\tt Repeated Policy Regret (RP-Regret)}, a game-theoretic metric that measures the difference between the \emph{realized} and the \emph{best-in-hindsight} accumulated utility when all players can \emph{respond} to the history of play. Compared to existing regret notions in this setting, ours is native to repeated game playing, enabling stronger comparators and opponents with fewer constraints, while maintaining the possibility of finding better equilibria when all players minimize it. We first identify necessary conditions for obtaining {\tt RP-Regret} sublinear in time, on the variation of the player's comparator strategies in the regret definition and on the memories of both the comparator and opponents' strategies. We then study additional conditions and provable algorithms to minimize {\tt RP-Regret}, which is by definition \emph{non-convex} in the strategy space. To address this challenge, we propose three algorithms: (i) one based on an optimization oracle, as assumed in some prior work in online non-convex learning; (ii) one that minimizes a convex and \emph{linearized} surrogate of {\tt RP-Regret} at each iteration; (iii) one that directly minimizes {\tt RP-Regret} when opponents change strategies slowly. Furthermore, when all players can run algorithms to minimize the {\tt RP-Regret} (or its linearized variant), certain subgame perfect equilibria of the repeated game can be learned. We also provide experiments showing that minimizing our regret notions can lead to more cooperative solutions with higher utility in games such as Stag-Hunt.

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2606.03988 2026-06-04 cs.AI

Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models

想象感知标记增强多模态语言模型的空间推理能力

Mahtab Bigverdi, Linjie Li, Weikai Huang, Yiming Liu, Jaemin Cho, Jieyu Zhang, Tuhin Kundu, Chris Dangjoo Kim, Zelun Luo, Linda Shapiro, Ranjay Krishna

机构 * University of Washington(华盛顿大学) Allen Institute for AI(Allen人工智能研究所) Microsoft(微软) OpenAI(开放人工智能研究院)

AI总结 提出想象感知标记(IPT)作为中间感知表征,通过监督学习提升多模态语言模型在不可见视角推理、遮挡路径追踪等空间推理任务上的性能,在三个新构建的数据集上优于文本思维链训练。

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AI中文摘要

视觉语言模型(VLM)在许多任务上表现出色,但当关键信息无法直接观察时,仍难以进行空间推理。许多此类问题需要想象感知:从未见视角推断所见内容、追踪穿过遮挡空间的路径、或将部分观察整合成连贯的空间表征。我们引入了想象感知标记(IPT),这是一种中间感知表征,将VLM在替代空间配置下会感知到的内容外部化,同时保持与观察输入一致。为了研究这一能力,我们设计了三个任务:视角推理(PET)、路径追踪(PT)和多视角计数(MVC),并构建了包含约20K个样本的数据集,附带真实想象、答案和评估基准。以统一VLM BAGEL为骨干,IPT监督持续提升了空间推理性能,并且通常优于文本思维链训练,即使在推理时不生成图像。在MVC上,IPT将准确率提高了3.4%,并在PT上达到了与强大闭源模型竞争的性能。我们进一步发现,将IPT与仅标签监督相结合能带来额外收益,而文本思维链可能大幅降低性能,这表明当空间计算被迫通过语言进行时存在模态不匹配。总体而言,IPT为推理未观察到的空间结构提供了原则性的监督信号,在生成可解释中间表征的同时提升了泛化能力。

英文摘要

Vision language models (VLMs) excel at many tasks but still struggle with spatial reasoning when critical information is not directly observable. Many such problems require imaginative perception: inferring what would be seen from an unseen viewpoint, tracing paths through occluded spaces, or integrating partial observations into a coherent spatial representation. We introduce Imaginative Perception Tokens (IPT), intermediate perceptual representations that externalize what a VLM would perceive under alternative spatial configurations while remaining consistent with the observed input. To study this capability, we formulate three tasks, Perspective Taking (PET), Path Tracing (PT), and Multiview Counting (MVC), and construct datasets of approximately 20K examples with ground truth imaginations, answers, and evaluation benchmarks. Using the unified VLM BAGEL as the backbone, IPT supervision consistently improves spatial reasoning and often outperforms textual chain of thought training, even without generating images at inference time. On MVC, IPT improves accuracy by 3.4% and achieves competitive performance with strong closed-source models on PT. We further find that combining IPT and label-only supervision yields additional gains, whereas textual chain of thought can substantially degrade performance, suggesting a modality mismatch when spatial computation is forced through language. Overall, IPT provides a principled supervision signal for reasoning about unobserved spatial structure, improving generalization while producing interpretable intermediate representations.

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1710.06537 2026-06-04 cs.RO cs.SY eess.SY

Sim-to-Real Transfer of Robotic Control with Dynamics Randomization

机器人控制的仿真到现实转移与动力学随机化

Xue Bin Peng, Marcin Andrychowicz, Wojciech Zaremba, Pieter Abbeel

机构 * OpenAI

AI总结 本文提出一种简单方法通过随机化仿真动力学来弥合现实与仿真的差距,使策略能适应不同动态,从而在无需真实系统训练的情况下实现现实世界泛化。

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AI中文摘要

仿真环境为训练智能体提供了丰富的数据源,并在训练过程中减少了某些安全方面的担忧。但智能体在仿真中开发的行为往往特定于模拟器的特性。由于建模误差,仿真中表现良好的策略可能无法转移到现实世界。本文提出了一种简单的方法来弥合这一“现实差距”。通过在训练过程中随机化模拟器的动力学,我们能够开发出能够适应非常不同动力学的策略,包括那些与策略训练所基于的动力学有显著差异的动力学。这种适应性使策略能够在没有对物理系统进行训练的情况下泛化到现实世界的动力学。我们的方法在使用机械臂的物体推动任务上进行了演示。尽管策略仅在仿真中进行训练,但部署在真实机器人上时,其性能仍能保持相似水平,能够可靠地将物体从随机初始配置移动到目标位置。我们探讨了各种设计决策的影响,并展示了所得到的策略对显著校准误差具有鲁棒性。

英文摘要

Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process. But the behaviours developed by agents in simulation are often specific to the characteristics of the simulator. Due to modeling error, strategies that are successful in simulation may not transfer to their real world counterparts. In this paper, we demonstrate a simple method to bridge this "reality gap". By randomizing the dynamics of the simulator during training, we are able to develop policies that are capable of adapting to very different dynamics, including ones that differ significantly from the dynamics on which the policies were trained. This adaptivity enables the policies to generalize to the dynamics of the real world without any training on the physical system. Our approach is demonstrated on an object pushing task using a robotic arm. Despite being trained exclusively in simulation, our policies are able to maintain a similar level of performance when deployed on a real robot, reliably moving an object to a desired location from random initial configurations. We explore the impact of various design decisions and show that the resulting policies are robust to significant calibration error.

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2606.03829 2026-06-03 cs.AI

BigFinanceBench: A Workflow-Grounded Benchmark for Financial-Research Agents

BigFinanceBench: 一个基于工作流的金融研究智能体基准

Alex Wang, Georg Meinhardt, Jacob Katz, Joseph H. Kim, Pratyush K. Chaudhary, Chase Blagden, Eric Xu

机构 * Rogo OpenAI

AI总结 针对金融研究答案可审计推导过程未被充分评估的问题,提出包含928个专家编写任务、每个任务附带点权评分标准的BigFinanceBench基准,用于评估完整推导过程而非仅最终答案,实验表明最佳系统仅达58.8%评分,存在显著提升空间。

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AI中文摘要

金融研究答案只有在其他分析师能够审计其产生过程(包括选择哪个来源、哪个时期和会计定义、做出哪些假设以及如何进行计算)时才具有决策相关性。现有的金融基准主要评估孤立的子技能或最终答案,而忽略了可审计的推导过程本身。我们引入了BigFinanceBench,一个包含928个专家编写的开放式金融研究任务的基准,其中每个任务将一个真实参考答案与一个点权评分标准配对,该评分标准将推导过程分解为可独立检查的步骤。BigFinanceBench基于工作流,因为它评估完整的推导过程而不仅仅是最终输出。在36,241个评分点上,该基准支持部分信用评估和跨分析师工作流的故障定位。评估十个当前前沿和开放权重智能体,我们发现存在显著提升空间:最佳系统仅达到58.8%的评分,最终答案准确性是推导质量的有用但有损的代理指标,并且模型能力在金融工作流中不均匀变化。

英文摘要

Financial-research answers are decision-relevant only when another analyst can audit how they were produced: which source was chosen, which period and accounting definition were used, which assumptions were made, and how the calculation was performed. Existing finance benchmarks largely evaluate isolated subskills or final answers, leaving the auditable derivation itself under-measured. We introduce BigFinanceBench, a 928-item expert-authored benchmark of open-ended financial-research tasks in which each item pairs a ground-truth reference answer with a point-weighted rubric that decomposes the derivation into independently checkable steps. BigFinanceBench is workflow-grounded in that it evaluates the full derivation rather than only the final output. Across 36,241 rubric points, the benchmark supports partial-credit evaluation and localization of failures across the analyst workflow. Evaluating ten current frontier and open-weight agents, we find substantial headroom: the best system reaches only 58.8% rubric score, final-answer accuracy is a useful but lossy proxy for derivation quality, and model capability varies non-uniformly across financial workflows.

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2606.00439 2026-06-02 cs.CV

Physical Object Understanding with a Physically Controllable World Model

基于物理可控世界模型的物理对象理解

Rahul Venkatesh, Klemen Kotar, Lilian Naing Chen, Wanhee Lee, Gia Ancone, Seungwoo Kim, Luca Thomas Wheeler, Jared Watrous, Honglin Chen, Daniel Bear, Stefan Stojanov, Daniel LK Yamins

机构 * Stanford University(斯坦福大学) OpenAI(开放人工智能公司) Noetik Inc.(Noetik公司) Google(谷歌)

AI总结 提出一类概率世界模型,通过自回归序列建模高效训练,从视频中推断对象及其物理交互,实现对象发现、3D操控和物理关系计算。

Comments CVPR 2026 Highlight. Project page at: https://neuroailab.github.io/psi-website/blog.html

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AI中文摘要

视觉智能的一个核心挑战是从原始视频中学习场景的物理结构:区域如何形成对象以及支配它们交互的规律。解决这些任务需要能够从部分观测中推断世界分布状态的世界模型——当前架构无法提供这种能力。我们引入了一类新的概率世界模型,支持估计任何视觉变量(如外观和动态)在给定其他变量条件下的概率。在这里,我们发现这些模型可以通过自回归序列建模高效训练,从而产生能够涌现丰富对象理解的世界模型。首先,我们展示了我们的模型通过顺序推理生成多个合理的未来世界状态,捕捉了支配对象如何运动的物理规律。然后,通过分析这些未来状态中的运动相关性,我们提取出对象及其关节子部分。在发现这些对象后,我们展示了我们的世界模型可以在3D中操控它们。最后,我们演示了如何从世界模型计算对象之间的物理关系,从而实现了诸如视觉叠叠乐等应用。

英文摘要

A central challenge in visual intelligence is learning the physical structure of scenes from raw videos: how regions form objects and the laws that govern their interactions. Solving these tasks requires world models capable of inferring distributional states of the world from partial observations - capabilities that current architectures do not provide. We introduce a new class of probabilistic world models that support estimation of the probability of any visual variable, such as appearance and dynamics, conditioned on any other variables. Here, we identify that these models can be trained efficiently with autoregressive sequence modeling, yielding world models from which rich object understanding emerges. First, we demonstrate that our model captures the physical laws governing how objects move by generating multiple plausible future states of the world through sequential inference. Then, by analyzing motion correlations across these futures, we extract objects and articulated object subparts. Having discovered these objects, we show that our world model can manipulate them in 3D. Finally, we demonstrate how physical relationships between objects can be computed from the world model, enabling applications such as Visual Jenga.

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2606.00022 2026-06-02 cs.CL cs.AI

lmfaoooo at SemEval-2026 Task 1: Humor Is an Audience. Preference Modeling for Constrained Humor Generation

lmfaoooo at SemEval-2026 Task 1: 幽默是受众。面向约束幽默生成的偏好建模

Alexey Tikhonov, Alexey Ivanov

机构 * Inworld.AI Berlin, Germany(Inworld.AI柏林,德国) OpenAI Mountain View, CA(山景城,加利福尼亚州)

AI总结 针对约束幽默生成任务,提出“生成多候选-偏好选择”策略,利用人类成对比较训练偏好模型,在MWAHAHA任务英、中、西语子任务中分别获得第1、第1和第2名。

Comments 5 pages. Accepted for SEMEVAL 2026

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AI中文摘要

幽默生成仍然困难,不仅因为生成流畅、新颖的笑话很难,而且因为“有趣”取决于受众,监督信号嘈杂——偏好随受众、语境和文化而变化,标注者一致性通常较低。在本文中,我们描述了用于SemEval-2026 Task-1(MWAHAHA)的系统,该任务专注于在显式约束下进行幽默生成。任务通过1对1竞技场式比较中的人类偏好判断来评估提交的系统。我们采用“生成多个->选择最佳”策略。首先,我们通过多步提示、模型集成和多样性导向解码为每个实例生成多样化的候选池。其次,我们使用偏好模型选择输出,该模型通过从人类比较中学习(而非绝对趣味性分数)来近似“读者”。为支持该方法,我们发布了通过幽默竞技场原型收集的2.5K人类成对判断。我们进一步提出一个可解释的流程,将标注的比较转换为偏好模型。在三个偏好数据集上,我们的模型一致优于基线,并表现出更强的跨领域迁移。最后,我们将学到的偏好模型应用于MWAHAHA设置中的候选排序,并发布中间产物(候选池和排序)以促进后续工作。我们的系统在MWAHAHA的英语和汉语子任务中排名第一,在西班牙语子任务中排名第二。

英文摘要

Humor generation remains difficult not only because producing fluent, novel jokes is hard, but because "funny" is audience-dependent and supervision is noisy -- preferences vary with audience, context, and culture, and annotator agreement is often low. In this paper, we describe our system for the SemEval-2026 Task-1 (MWAHAHA), which focuses on humor generation under explicit constraints. The task evaluates submitted systems via human preference judgments in 1-on-1 arena-style comparisons. We adopt a "generate-many -> select-best" strategy. First, we generate a diverse pool of candidates per instance using multi-step prompting, model ensembling, and diversity-oriented decoding. Second, we select outputs using a preference model that approximates a "reader" by learning from human comparisons rather than absolute funniness scores. To support this approach, we release 2.5K human pairwise judgments collected through the Humor Arena prototype. We further propose an interpretable pipeline that converts labeled comparisons into a preference model. Across three preference datasets, our models consistently outperform baselines and show stronger cross-domain transfer. Finally, we apply the learned preference model to rank candidates for the MWAHAHA setting and release intermediate artifacts (candidate pools and rankings) to facilitate follow-up work. Our system ranked 1st in the English and Chinese subtasks of MWAHAHA and 2nd in the Spanish subtask.

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2605.28916 2026-06-01 astro-ph.IM cs.AI cs.HC

First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope

应用于爱因斯坦望远镜模拟数据分析的智能体AI首次头对头比较

Gianluca Inguglia

机构 * Anthropic OpenAI

AI总结 本文首次直接比较了Claude Code和Codex两种智能体AI系统在无人干预下自主执行引力波数据分析管线的行为、科学结果和计算成本,揭示了速度与可审计性、指令解释差异等关键问题。

Comments Version 2; includes the report autonomoulsy written in PRD style by agentic AI systems as supplemental material

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AI中文摘要

我们报告了两种最先进的智能体AI系统——Claude Code (Anthropic) 和 Codex (OpenAI) 的比较,它们被要求在共享计算基础设施上无人干预地自主执行一个简单的端到端引力波数据分析管线。该管线包括:从爱因斯坦望远镜模拟噪声中估计功率谱密度、生成几何模板库、对100个双黑洞信号注入进行匹配滤波恢复、自动生成结果,以及在大语言模型辅助下制作以Physical Review D格式排版的手稿。两个智能体均收到相同的书面规范和相同的计算资源。实验进行了两次:第一次使用不切实际的高信噪比注入,第二次将信号重新缩放到物理合理的信噪比范围。两次实验的科学结果均收敛。然而,智能体表现出截然不同的行为和计算成本:Claude Code在约3.4分钟内完成管线,但存在对规范的无声偏差;而Codex需要约16分钟,经历了明确的自我纠正重启,包括对匹配滤波内循环进行未经请求的性能优化。自主生成的手稿在长度、细节和质量上也存在差异。在第二次实验中,对信噪比范围指令解释的细微差异导致了真正的科学分歧:Claude Code无声地重新解释了指令,而Codex严格遵循了规范。我们讨论了这些行为差异(例如速度与可审计性、无声与透明的错误处理、指令解释以及多模型管线中中间数据表示的关键性)对智能体AI在科学计算工作流中部署的影响。

英文摘要

We report a comparison of two state-of-the-art agentic AI systems, Claude Code (Anthropic) and Codex (OpenAI), tasked with autonomously executing a simple end-to-end gravitational wave data analysis pipeline on a shared computing infrastructure without human intervention. The pipeline comprises power spectral density estimation from raw Einstein Telescope simulated noise, geometric template bank generation, matched filter recovery of 100 binary black hole signal injections, automated results generation, and large language model-assisted production of a manuscript formatted in the style of Physical Review D. Both agents received identical written specifications and identical compute resources. The experiment was run twice: a first run with unrealistically loud injections, and a second run with signals rescaled to a physically motivated SNR range. The scientific results converged in both runs. However, the agents exhibited substantially different behaviors and computational costs: Claude Code completed the pipeline in ~3.4 minutes with silent deviations from the specification, while Codex required ~16 minutes across explicit self-correcting restarts, including an unsolicited performance optimization of the matched filter inner loop. The autonomously generated manuscripts also diverged in length, details, and quality. In the second run, a subtle difference in the interpretation of the SNR range instruction led to a genuine scientific divergence: Claude Code silently reinterpreted the instructions, while Codex followed the specification literally. We discuss the implications of these behavioral differences, such as speed versus auditability, silent versus transparent error handling, instruction interpretation, and the criticality of intermediate data representations in multi-model pipelines, for the deployment of agentic AI in scientific computing workflows.

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2601.21167 2026-05-28 cs.LG

Learning What to Recommend: Minimax Optimal Simple Regret in Logistic Bandits

学习推荐什么:逻辑斯蒂老虎机中极小化最优简单遗憾

Shuai Liu, Alireza Bakhtiari, Alex Ayoub, Botao Hao, Csaba Szepesvári

机构 * University of Alberta(阿尔伯塔大学) University of Washington, Seattle(华盛顿大学(西雅图)) OpenAI(开放人工智能研究所)

AI总结 针对简单遗憾目标下的随机逻辑斯蒂老虎机,提出两种曲率感知算法(MULog和THATS),实现与下界匹配的遗憾上界,并揭示最优动作处sigmoid逆斜率κ_*决定极小化难度。

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AI中文摘要

我们研究在简单遗憾目标下具有$d$维动作特征的随机逻辑斯蒂老虎机,其中学习者使用$T$轮探索输出单个最终动作。逻辑斯蒂结构在此至关重要:因为动作的信息量取决于sigmoid的局部曲率,对即时奖励最优的动作不一定对识别最佳最终推荐最有用。我们表明一阶极小化难度由$κ_*$(sigmoid在最优动作处的逆斜率)主导。下界由一个移位饱和困难族实现,其中饱和同时限制了关于最终决策的可用信息,并控制了错误推荐的价值损失。这揭示了一种与累积遗憾构造不同的困难机制,尽管在线到批处理归约在期望上恢复了相同的领先阶。然后我们开发了两种曲率感知算法:\MULog,一种纯探索方法,其最终推荐满足阶为$ ilde O(d/\sqrt{κ_* T})$的高概率上界,与下界匹配至对数因子;以及\THATS,一种汤普森采样风格的方法,提供了计算上更轻的替代方案。在困难和简单几何上的实验支持相同的图景:信息性低奖励动作可以使实例显著更容易,而曲率感知方法特别有效地利用了这种结构。

英文摘要

We study stochastic logistic bandits with $d$-dimensional action features under the simple-regret objective, where a learner uses $T$ rounds of exploration to output a single final action. The logistic structure is essential here: because the informativeness of an action depends on the local curvature of the sigmoid, actions that are best for immediate reward need not be the most useful for identifying the best final recommendation. We show that the first-order minimax difficulty is governed by $κ_*$, the inverse slope of the sigmoid at the optimal action. The lower bound is realized by a shifted saturated hard family in which saturation simultaneously limits the information available about the final decision and controls the value loss from a wrong recommendation. This reveals a hard mechanism distinct from cumulative-regret constructions, even though online-to-batch reductions recover the same leading order in expectation. We then develop two curvature-aware algorithms: \MULog, a pure-exploration method whose final recommendation satisfies a high-probability upper bound of order $\tilde O(d/\sqrt{κ_* T})$, matching the lower bound up to logarithmic factors, and \THATS, a Thompson-sampling-style method that provides a computationally lighter alternative. Experiments on both hard and easy geometries support the same picture: informative low-reward actions can make instances substantially easier, and the curvature-aware methods exploit this structure especially effectively.

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2510.21890 2026-05-28 cs.LG cs.AI cs.GR

The Principles of Diffusion Models

扩散模型的原理

Chieh-Hsin Lai, Yang Song, Dongjun Kim, Yuki Mitsufuji, Stefano Ermon

机构 * MIT Press(MIT出版社) Sony AI(索尼人工智能) OpenAI(开放人工智能) Stanford University(斯坦福大学) Sony Group Corporation(索尼集团)

AI总结 本文从变分、基于分数和基于流三种视角统一阐述扩散模型的数学原理,并讨论可控生成、高效求解器和流映射模型等扩展。

Comments Supplementary materials for the book are available at the book website: https://the-principles-of-diffusion-models.github.io/

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AI中文摘要

本书介绍了指导扩散模型发展的核心原理,追溯其起源,并展示不同公式如何源于共同的数学思想。扩散建模首先定义一个前向过程,该过程逐渐将数据破坏为噪声,通过一系列中间分布将数据分布与简单先验联系起来。目标是学习一个反向过程,将噪声转换回数据,同时恢复相同的中间分布。我们描述了三种互补的观点。受变分自编码器启发的变分观点将扩散视为逐步学习去噪。基于分数的观点植根于基于能量的建模,学习演化数据分布的梯度,指示如何将样本推向更可能的区域。基于流的观点与归一化流相关,将生成视为遵循一条平滑路径,在学习的速度场下将样本从噪声移动到数据。这些视角共享一个共同的主干:一个时间相关的速度场,其流将简单先验传输到数据。采样相当于求解一个微分方程,该方程沿着连续轨迹将噪声演化为数据。在此基础之上,本书讨论了可控生成的引导、高效数值求解器以及扩散驱动的流映射模型(学习任意时间之间的直接映射)。它为具有基本深度学习知识的读者提供了扩散模型的概念性和数学基础理解。

英文摘要

This book presents the core principles that have guided the development of diffusion models, tracing their origins and showing how diverse formulations arise from shared mathematical ideas. Diffusion modeling starts by defining a forward process that gradually corrupts data into noise, linking the data distribution to a simple prior through a continuum of intermediate distributions. The goal is to learn a reverse process that transforms noise back into data while recovering the same intermediates. We describe three complementary views. The variational view, inspired by variational autoencoders, sees diffusion as learning to remove noise step by step. The score-based view, rooted in energy-based modeling, learns the gradient of the evolving data distribution, indicating how to nudge samples toward more likely regions. The flow-based view, related to normalizing flows, treats generation as following a smooth path that moves samples from noise to data under a learned velocity field. These perspectives share a common backbone: a time-dependent velocity field whose flow transports a simple prior to the data. Sampling then amounts to solving a differential equation that evolves noise into data along a continuous trajectory. On this foundation, the book discusses guidance for controllable generation, efficient numerical solvers, and diffusion-motivated flow-map models that learn direct mappings between arbitrary times. It provides a conceptual and mathematically grounded understanding of diffusion models for readers with basic deep-learning knowledge.

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2605.24321 2026-05-26 cs.CV

Unified 3D Scene Understanding Through Physical World Modeling

统一3D场景理解:通过物理世界建模

Wanhee Lee, Klemen Kotar, Rahul Mysore Venkatesh, Jared Watrous, Honglin Chen, Khai Loong Aw, Daniel L. K. Yamins

机构 * Stanford University(斯坦福大学) OpenAI

AI总结 提出一个概率图模型3WM,将深度估计、新视角合成和物体操作等3D视觉任务统一为单一模型,通过不同推理路径实现零样本任务执行,无需微调即达到最先进性能。

Comments Published as a conference paper at ICLR 2026

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AI中文摘要

理解3D场景需要灵活组合视觉推理任务,包括深度估计、新视角合成和物体操作,这些对于感知和交互都至关重要。现有方法通常孤立地处理这些任务,阻止它们共享共同表示或跨任务迁移知识。一个概念上更简单但实践中非平凡的选择是将这些多样任务统一到单一模型中,将不同任务从独立的训练目标简化为仅仅是不同的提示,并允许跨所有数据集进行联合训练。在这项工作中,我们提出了一个用于统一3D理解和交互的物理世界模型(3WM),它被构建为一个概率图模型,其中节点表示多模态场景元素,如RGB、光流和相机位姿。多样任务通过图中的不同推理路径产生:从RGB和密集流提示进行新视角合成,从RGB和稀疏流提示进行物体操作,以及从RGB和相机条件进行深度估计,所有这些都在零样本下完成,无需特定任务训练。3WM在无需微调的情况下优于专门的基线,通过提供精确的可控性、强几何一致性和在真实场景中的鲁棒性,在新视角合成和3D物体操作上实现了最先进的性能。除了预定义任务外,该模型支持可组合的推理路径,例如在导航3D环境时将物体移开,从而实现复杂的几何推理。这表明统一模型可以作为碎片化任务特定系统的实用替代方案,朝着通用视觉世界模型迈出了一步。

英文摘要

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have typically addressed these tasks in isolation, preventing them from sharing a common representation or transferring knowledge across tasks. A conceptually simpler but practically non-trivial alternative is to unify these diverse tasks into a single model, reducing different tasks from separate training objectives to merely different prompts and allowing for joint training across all datasets. In this work, we present a physical world model for unified 3D understanding and interaction (3WM), formulated as a probabilistic graphical model in which nodes represent multimodal scene elements such as RGB, optical flow, and camera pose. Diverse tasks emerge from different inference pathways through the graph: novel view synthesis from RGB and dense flow prompts, object manipulation from RGB and sparse flow prompts, and depth estimation from RGB and camera conditioning, all zero-shot without task-specific training. 3WM outperforms specialized baselines without the need for finetuning by offering precise controllability, strong geometric consistency, and robustness in real-world scenarios, achieving state-of-the-art performance on NVS and 3D object manipulation. Beyond predefined tasks, the model supports composable inference pathways, such as moving objects aside while navigating a 3D environment, enabling complex geometric reasoning. This demonstrates that a unified model can serve as a practical alternative to fragmented task-specific systems, taking a step towards a general-purpose visual world model.

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2605.22840 2026-05-25 physics.soc-ph cs.AI cs.CY

The Cognitive Kardashev Scale: Quantifying the Material Envelope of Civilisational Computation

认知卡尔达肖夫指数:量化文明计算所需的物质外壳

Sachin Sharma

机构 * NVIDIA OpenAI Stargate Terafab

AI总结 基于卡尔达肖夫指数,提出认知卡尔达肖夫指数,通过功率、认知占比、能量效率和人脑处理速率量化不同等级文明可支持的AI级计算量,并给出当前人类水平及未来轨迹。

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AI中文摘要

一个文明能进行多少思考?卡尔达肖夫(1964)的分类法根据总功率对文明进行分级:行星级(I型,约10^16瓦)、恒星级(II型,约10^26瓦)、星系级(III型)。本文构建了一个类似的认知卡尔达肖夫指数:每个等级能支持多少持续的AI级计算。计算涉及四个要素:总功率P(瓦特)、其中用于认知的份额f、能量转化为计算的效率η(每焦耳操作次数),以及大脑自身的处理速率$C_{\mathrm{brain}}$作为参考单位。以2024-2026年的硬件(El Capitan、NVIDIA Blackwell、Vera Rubin)为基准,得到$η_{2026} = 10^{12}$ FLOP/J。当代人类位于$K \approx 0.73$,即达到I型的三分之二。在I型且$f = 1\%$时,可用计算量在每个数量级上相当于每位居民拥有一个个人AI的认知能力;在II型时则基本无法理解。本文报告了到2035年前沿计算的三条轨迹,作为条件投影而非预测。长期约束是能源还是效率取决于尚未做出的工程选择;谁有访问权的政治经济可能比两者都更重要。

英文摘要

How much thinking can a civilisation do? Kardashev's (1964) typology ranks civilisations by total power: planetary (Type I, ~10^16 W), stellar (Type II, ~10^26 W), galactic (Type III). This paper builds an analogous Cognitive Kardashev Scale: how much sustained AI-grade computation each tier could support. Four ingredients enter the calculation: total power P (watts), the share f of it devoted to cognition, the efficiency $η$ at which energy becomes compute (operations per joule), and the brain's own processing rate $C_{\mathrm{brain}}$ as a reference unit. Anchoring on 2024-2026 hardware (El Capitan, NVIDIA Blackwell, Vera Rubin) gives $η_{2026} = 10^{12}$ FLOP/J. Contemporary humanity sits at $K \approx 0.73$, three-quarters of the way to Type I. At Type I and $f = 1\%$, available compute is, within an order of magnitude, one personal AI's worth of cognition per human inhabitant; at Type II it is essentially incomprehensible. Three trajectories for frontier compute through 2035 are reported as conditional projections, not predictions. Whether the long-run binding constraint is energy or efficiency depends on engineering choices not yet made; the political economy of who has access may matter more than either.

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2602.12506 2026-05-22 cs.LG

On Robustness and Chain-of-Thought Consistency of RL-Finetuned VLMs

关于RL微调VLMs的鲁棒性和链式思维一致性

Rosie Zhao, Anshul Shah, Xiaoyu Zhu, Xinke Deng, Zhongyu Jiang, Yang Yang, Joerg Liebelt, Arnab Mondal

机构 * Apple(苹果公司) OpenAI

AI总结 本文研究了RL微调VLMs在视觉推理任务中的鲁棒性和链式思维一致性,发现文本扰动和CoT不一致会显著降低模型的鲁棒性和信心,而闭源模型在保持鲁棒性和推理一致性方面表现更佳,指出这一差距源于当前开源RL微调的不足而非任务本身的限制。

Comments ICML 2026

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AI中文摘要

强化学习(RL)微调已成为增强大型语言模型(LLMs)在推理密集型任务中的关键技术,推动其扩展到视觉语言模型(VLMs)。尽管RL微调的VLMs在视觉推理基准测试中表现优异,但它们仍容易受到弱视觉基础、幻觉和过度依赖文本提示的影响。我们发现,简单的受控文本扰动,包括误导的标题或错误的链式思维(CoT)轨迹,会导致鲁棒性和信心的显著下降,且当考虑跨开源多模态推理模型的CoT一致性时,这些影响更为明显。相比之下,闭源模型表现出相似的失败模式,但保持了显著更高的鲁棒性和推理一致性,这表明差距反映的是当前开源RL微调的不足,而非任务本身的限制。为了更好地理解这些漏洞,我们进一步分析了RL微调动态,并揭示了准确率与忠实度之间的权衡:微调提高了基准测试准确率,但同时可能削弱伴随的CoT的可靠性及其对上下文变化的鲁棒性。尽管对抗性增强提高了鲁棒性,但本身并不能防止忠实度漂移。结合忠实度意识的奖励可以恢复答案与推理之间的对齐,但当与增强结合时,训练风险会坍缩到捷径策略,鲁棒性仍然难以获得。这些发现突显了仅基于准确率的评估的局限性,并促使训练和评估协议共同强调正确性、鲁棒性和视觉基础推理的忠实度。

英文摘要

Reinforcement learning (RL) finetuning has become a key technique for enhancing large language models (LLMs) on reasoning-intensive tasks, motivating its extension to vision-language models (VLMs). While RL-tuned VLMs improve on visual reasoning benchmarks, they remain vulnerable to weak visual grounding, hallucinations, and over-reliance on textual cues. We show that simple, controlled textual perturbations, including misleading captions or incorrect chain-of-thought (CoT) traces, cause substantial drops in robustness and confidence, and that these effects are more pronounced when CoT consistency is taken into account across open-source multimodal reasoning models. In contrast, closed models exhibit similar failure modes but maintain markedly greater robustness and reasoning consistency, suggesting that the gap reflects a shortcoming in current open-source RL finetuning rather than an inherent limitation of the task. To better understand these vulnerabilities, we further analyze RL finetuning dynamics and uncover an accuracy-faithfulness trade-off: finetuning raises benchmark accuracy, but can simultaneously erode the reliability of the accompanying CoT and its robustness to contextual shifts. Although adversarial augmentation improves robustness, it does not by itself prevent faithfulness drift. Incorporating a faithfulness-aware reward can restore alignment between answers and reasoning, but when paired with augmentation, training risks collapsing onto shortcut strategies and robustness remains elusive. Together, these findings highlight the limitations of accuracy-only evaluations and motivate training and assessment protocols that jointly emphasize correctness, robustness, and the faithfulness of visually grounded reasoning.

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2506.16042 2026-05-19 cs.AI cs.LG cs.OS

OSWorld-Human: Benchmarking the Efficiency of Computer-Use Agents

OSWorld-Human: 评估计算机使用代理的效率基准

Reyna Abhyankar, Qi Qi, Yiying Zhang

机构 * OpenAI Anthropic Google DeepMind ByteDance(字节跳动) Agent S2 GTA1 Lei Jedi

AI总结 本文研究了计算机使用代理在OSWorld基准上的时间性能,发现大模型调用导致高延迟,并构建了包含人类轨迹的OSWorld Human数据集,评估发现最佳代理仍需更多步骤。

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AI中文摘要

生成式AI正被用于解决涉及桌面应用的多种计算机使用任务。最先进的系统仅专注于提高领先基准的准确性。然而,这些系统由于端到端延迟极高(例如,数十分钟)而实际上不可用,因为通常只需人类几分钟即可完成的任务。为了理解这一现象并指导未来计算机代理的发展,我们首次研究了计算机使用代理在OSWorld基准上的时间性能。我们发现,规划、反思和判断的大模型调用占总延迟的主要部分,并且随着代理使用更多步骤完成任务,每一步骤的时间会比任务开始时的步骤长3倍。我们随后构建了OSWorld Human,即原始OSWorld数据集的手动标注版本,其中包含每个任务的人类确定轨迹。我们使用OSWorld Human评估了16个代理的效率,并发现即使最佳代理也比必要多出2.7-4.3倍的步骤。

英文摘要

Generative AI is being leveraged to solve a variety of computer-use tasks involving desktop applications. State-of-the-art systems have focused solely on improving accuracy on leading benchmarks. However, these systems are practically unusable due to extremely high end-to-end latency (e.g., tens of minutes) for tasks that typically take humans just a few minutes to complete. To understand the cause behind this and to guide future developments of computer agents, we conduct the first study on the temporal performance of computer-use agents on OSWorld, the flagship benchmark in computer-use AI. We find that large model calls for planning, reflection, and judging account for most of the overall latency, and as an agent uses more steps to complete a task, each successive step can take 3x longer than steps at the beginning of a task. We then construct OSWorld Human, a manually annotated version of the original OSWorld dataset that contains a human-determined trajectory for each task. We evaluate 16 agents on their efficiency using OSWorld Human and found that even the best agents take 2.7-4.3x more steps than necessary.

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2604.15851 2026-05-19 cs.LG cs.AI cs.CR

DPrivBench: Benchmarking LLMs' Reasoning for Differential Privacy

DPrivBench:评估大语言模型在差分隐私推理中的基准测试

Erchi Wang, Pengrun Huang, Eli Chien, Om Thakkar, Kamalika Chaudhuri, Yu-Xiang Wang, Ruihan Wu

机构 * Halıcıoğlu Data Science Institute, UC San Diego(哈里奇奥格卢数据科学研究所,加州大学圣地亚哥分校) Department of Computer Science and Engineering, UC San Diego(计算机科学与工程系,加州大学圣地亚哥分校) Department of Electrical Engineering, National Taiwan University(电气工程系,国立台湾大学) OpenAI

AI总结 本文提出DPrivBench基准测试,用于评估大语言模型在差分隐私推理中的能力,发现当前模型在高级算法推理上存在显著差距,并为改进自动化差分隐私推理提供了方向。

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AI中文摘要

差分隐私(DP)在保护数据隐私方面有广泛的应用,但设计和验证DP算法需要专家级推理,这为非专家从业者设置了高门槛。先前的工作要么依赖于需要大量领域专业知识的专用验证语言,要么仍然是半自动化的,需要人工在循环中指导。在本文中,我们研究大语言模型(LLMs)能否自动化DP推理。我们引入了DPrivBench,这是一个基准测试,每个实例询问函数或算法是否在指定假设下满足陈述的DP保证。该基准测试精心设计,覆盖了广泛的DP主题,跨越不同的难度级别,并通过简单的模式匹配来抵抗快捷推理。实验显示,尽管最强的模型能够处理教科书机制,但所有模型在高级算法上都面临困难,揭示了当前DP推理能力的显著差距。通过进一步的分析研究和失败模式分析,我们识别出改进自动化DP推理的几个有前途的方向。我们的基准测试为开发和评估此类方法提供了坚实的基础,并补充了现有的数学推理基准测试。

英文摘要

Differential privacy (DP) has a wide range of applications for protecting data privacy, but designing and verifying DP algorithms requires expert-level reasoning, creating a high barrier for non-expert practitioners. Prior works either rely on specialized verification languages that demand substantial domain expertise or remain semi-automated and require human-in-the-loop guidance. In this work, we investigate whether large language models (LLMs) can automate DP reasoning. We introduce DPrivBench, a benchmark in which each instance asks whether a function or algorithm satisfies a stated DP guarantee under specified assumptions. The benchmark is carefully designed to cover a broad range of DP topics, span diverse difficulty levels, and resist shortcut reasoning through trivial pattern matching. Experiments show that while the strongest models handle textbook mechanisms well, all models struggle with advanced algorithms, revealing substantial gaps in current DP reasoning capabilities. Through further analytic study and failure-mode analysis, we identify several promising directions for improving automated DP reasoning. Our benchmark provides a solid foundation for developing and evaluating such methods, and complements existing benchmarks for mathematical reasoning.

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