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2607.18171 2026-07-21 cs.LG 新提交

FlashRT: Agent Harness for Guiding Agents to Deploy Real-Time Multimodal Applications

FlashRT:用于引导智能体部署实时多模态应用的智能体框架

Krish Agarwal, Zhuoming Chen, Yanyuan Qin, Zhenyu Gu, Atri Rudra, Beidi Chen

机构 * Carnegie Mellon University(卡内基梅隆大学) AMD(超威半导体公司) University at Buffalo(纽约州立大学水牛城分校)

AI总结 研究实时多模态应用部署难题,提出FlashRT智能体框架。通过新范式引导编码智能体多阶段转换,将参考实现转为高效部署,在不同GPU上显著提升性能,尤其在专家优化不成熟平台更具扩展性。

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AI中文摘要

实时多模态应用,如语音智能体和交互式视频生成,将异构模型组合成管道,其高效部署需要针对放置、流和模型内并行性做出特定于应用的决策。现有服务系统和自动并行编译器的转换有限且工作量假设固定。我们提出了FlashRT,一种智能体框架,它引导编码智能体将简单的开发者编写的参考实现提升为优化的多GPU部署,灵活权衡延迟和吞吐量等目标指标。通过新的程序链范式,FlashRT指导通用编码智能体进行多阶段转换过程,包括将参考转换为中间表示以捕获数据依赖和持久状态范围,通过顺序解释器验证此IR,并进行静态分析以识别候选转换。然后,智能体在测量门控优化循环下迭代实现、验证和基准测试每个候选,以产生跨越不同硬件预算的有效部署。在各种应用中,FlashRT将参考实现转换为高效部署,在NVIDIA B200 GPU上延迟降低高达约70倍,吞吐量提高2.8倍。在AMD MI355X GPU上,FlashRT在匹配峰值延迟降低的同时将峰值吞吐量提高到3.6倍,表明在专家优化不太成熟的平台上,智能体驱动的优化更具可扩展性。实际上,对于Qwen3 - Omni文本到音频推理,与AMD MI355X上的专家vLLM - Omni实现相比,FlashRT将响应延迟降低了65%。

英文摘要

Real-time multimodal applications, including voice agents and interactive video generation, compose heterogeneous models into pipelines whose efficient deployment requires application-specific decisions about placement, streaming, and intra-model parallelism. Existing serving systems and auto-parallelism compilers commit to limited transformations and fixed workload assumptions, so achieving high performance on a new application requires hand-crafting an efficient implementation. We present FlashRT, an agent harness that guides coding agents to lift simple developer-written reference implementations into optimized multi-GPU deployments that flexibly weigh target metrics like latency and throughput. Using a new chain-of-program paradigm, FlashRT directs a generic coding agent through a multi-pass transformation process where an agent transforms the reference into an intermediate representation (IR) to capture data dependencies and persistent-state scopes, validates this IR via a sequential interpreter, and performs static analyses to identify candidate transformations. Then, the agent iteratively implements, verifies, and benchmarks each candidate under a measurement-gated optimization loop to produce effective deployments that span different hardware budgets. Across various applications, including video world models and multimodal LLMs, FlashRT converts reference implementations into highly efficient deployments, delivering up to ~70x latency reduction and 2.8x throughput improvement on NVIDIA B200 GPUs. On AMD MI355X GPUs, FlashRT matches the peak latency reduction while increasing peak throughput improvement to 3.6x, demonstrating that agent-driven optimization can be more scalable on platforms with less mature expert optimization. In fact, for Qwen3-Omni text-to-audio inference, FlashRT reduces response latency by 65% compared to the expert vLLM-Omni implementation on AMD MI355X.

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2505.04802 2026-07-16 cs.LG astro-ph.EP cs.AI cs.DC physics.ao-ph

ORBIT-2: Scaling Exascale Vision Foundation Models for Weather and Climate Downscaling

ORBIT-2:为天气和气候降尺度扩展百亿亿次视觉基础模型

Xiao Wang, Jong-Youl Choi, Takuya Kurihaya, Isaac Lyngaas, Hong-Jun Yoon, Xi Xiao, David Pugmire, Ming Fan, Nasik M. Nafi, Aristeidis Tsaris, Ashwin M. Aji, Maliha Hossain, Mohamed Wahib, Dali Wang, Peter Thornton, Prasanna Balaprakash, Moetasim Ashfaq, Dan Lu

机构 * Oak Ridge National Laboratory(奥克岭国家实验室) AMD Research and Advanced Development(AMD研究与高级开发) RIKEN Center for Computational Science(理化学研究所计算科学中心) University of Alabama at Birmingham(阿拉巴马大学伯明翰分校)

AI总结 ORBIT-2通过残差Slim ViT和TILES算法,实现了百亿亿次视觉基础模型在天气和气候降尺度中的高效扩展。

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AI中文摘要

稀疏观测和低分辨率气候模型限制了有效的区域决策,凸显了对稳健降尺度的必要性。然而,现有AI方法在变量和地理上泛化能力有限,并受到视觉Transformer(ViT)自注意力二次复杂度的限制。我们介绍了ORBIT-2,一种可扩展的全球超分辨率气候降尺度基础模型。ORBIT-2包含两个关键创新:(1)残差Slim ViT(Reslim),一种轻量级架构,具有残差学习和贝叶斯正则化,用于高效、稳健的预测;(2)TILES,一种按块序列缩放算法,将自注意力复杂度从二次降低到线性,使长序列处理和大规模并行成为可能。ORBIT-2可扩展到100亿参数,跨越65536块GPU,实现最高4.1 exaFLOPS持续吞吐量和74-98%强扩展效率。它支持降尺度至0.9公里全球分辨率,并处理高达42亿个标记的序列。在7公里分辨率基准测试中,ORBIT-2在观测数据上实现了高达0.98-0.99的R²分数。

英文摘要

Sparse observations and coarse-resolution climate models limit effective regional decision-making, underscoring the need for robust downscaling. However, existing AI methods struggle with generalization across variables and geographies and are constrained by the quadratic complexity of Vision Transformer (ViT) self-attention. We introduce ORBIT-2, a scalable foundation model for global, hyper-resolution climate downscaling. ORBIT-2 incorporates two key innovations: (1) Residual Slim ViT (Reslim), a lightweight architecture with residual learning and Bayesian regularization for efficient, robust prediction; and (2) TILES, a tile-wise sequence scaling algorithm that reduces self-attention complexity from quadratic to linear, enabling long-sequence processing and massive parallelism. ORBIT-2 scales to 10 billion parameters across 65,536 GPUs, achieving up to 4.1 exaFLOPS sustained throughput and 74--98% strong scaling efficiency. It supports downscaling to 0.9 km global resolution and processes sequences up to 4.2 billion tokens. On 7 km resolution benchmarks, ORBIT-2 achieves high accuracy with $R^2$ scores in the range of 0.98--0.99 against observational data.

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2606.04115 2026-07-15 cs.LG cs.AI 版本更新

dMX: Differentiable Mixed-Precision Assignment for Low-Precision Floating-Point Formats

dMX: 低精度浮点格式的可微分混合精度分配

Giuseppe Franco, Ian Colbert, Pablo Monteagudo-Lago, Felix Marty, Nicholas Fraser

机构 * AMD

AI总结 提出可微分混合精度量化框架 dMX,通过连续优化每层浮点格式参数并配合退火调度和正则化项,实现硬件兼容的 MXFP 格式分配,在 LLM 上取得帕累托最优效果。

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AI中文摘要

将大型语言模型(LLM)量化为低精度浮点表示是高效部署的关键,然而在所有层上统一应用单一比特宽度在性能和准确性方面均非最优。本文介绍 dMX,一种用于可学习浮点比特宽度分配的可微分混合精度量化框架。我们研究了其在开放计算项目(OCP)标准定义的微缩放浮点(MXFP)数据类型家族上的应用。每层比特宽度分配被表述为一个连续优化问题,其中每层的浮点格式由一个标量参数参数化,将多变量设计空间折叠为单个可学习偏移量。在训练过程中,该偏移量取连续值,避免了离散量化格式之间的突然振荡。基于温度的退火调度逐步离散化学习到的偏移量,确保最终配置映射到硬件兼容的 MXFP 格式,而不会在训练和推理行为之间出现突变。目标感知正则化项将平均比特宽度引导至用户指定的预算,作为推理成本的粗粒度代理,平衡模型质量与部署效率。我们在不同 LLM 家族(如 Llama、Qwen3 和 SmolLM2)上进行了实验,评估了 WikiText-2 上的困惑度和四个零样本推理基准上的准确率。在这些设置中,dMX 一致地产生帕累托主导模型,并优于基于 Kullback-Leibler(KL)散度的层选择启发式方法,有效导航模型质量与平均比特宽度之间的权衡。

英文摘要

Quantizing large language models (LLMs) to low-precision floating-point representations is central to efficient deployment, yet applying a single bit-width uniformly across all layers is sub-optimal in terms of both performance and accuracy. This work introduces dMX, a differentiable mixed-precision quantization framework for learnable floating-point bit-width assignment. We study its application for the microscaling floating-point (MXFP) family of data types defined by the Open Compute Project (OCP) standard. The per-layer bit-width assignment is formulated as a continuous optimization problem in which each layer's floating-point format format is parameterized by a scalar parameter, folding the multi-variate design space into a single learnable offset. During training this offset takes continuous values, avoiding sudden oscillations between discrete quantization formats. A temperature-based annealing schedule progressively discretizes the learned offsets, ensuring that the final configuration maps to hardware-compatible MXFP formats without abrupt transitions between training and inference behavior. A target-aware regularization term steers the average bit-width toward a user-specified budget, serving as a coarse-grained proxy for inference cost and balancing model quality against deployment efficiency. We performed experiments on different families of LLM, such as Llama, Qwen3, and SmolLM2, evaluating perplexity on WikiText-2 and accuracy on four zero-shot reasoning benchmarks. Across these settings, dMX consistently yields Pareto-dominating models and improves over Kullback-Leibler (KL) divergence-based layer-selection heuristics, efficiently navigating trade-offs between model quality and average bit-width.

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2607.09683 2026-07-14 cs.LG cs.AI cs.IT math.IT 新提交

Ablation, Statistical Inference, and Validation for KV-Cache Compression

KV缓存压缩的消融、统计推断与验证

Paolo D'Alberto, Ashish Siarasao, Elliott Delaye, Rajeev Patwari

机构 * Advanced Micro Devices, Inc.(超威半导体公司)

AI总结 研究对Turbo-Quant和SpectralQuant KV缓存压缩进行系统比较,用统计验证方法评估非支配方案,发现基于特征基的方法在重尾数据上因协方差不稳定失败,在结构化模式下表现出色,有效语义维度适应校准预算。

Comments 15 pages, 8 figures, minimum number of citations

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AI中文摘要

本研究系统地比较了Turbo-Quant和SpectralQuant KV缓存压缩,通过一种统计验证方法评估非支配方案,包括带Beta Lloyd-Max和QJL的WHT旋转,该方法将编解码器系统差异与实现差异分开。关键发现表明,基于特征基的方法因协方差不稳定在重尾数据上失败,但在结构化模式下表现出色,有效语义维度($d_{eff}$)适应校准预算而非真实数据秩。

英文摘要

This study systematically compares Turbo-Quant and SpectralQuant KV-cache compression, evaluating non-dominated schemes, including WHT rotation with Beta Lloyd-Max and QJL, through a statistical validation methodology that separates systematic codec differences from implementation variance. Key findings reveal that while eigenbasis-based methods fail on heavy-tailed data due to covariance instability, they excel in structured regimes, with the effective semantic dimension ($d_{eff}$) adapting to calibration budgets rather than true data rank. (this is an abstract of the abstract thank you )

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2607.09385 2026-07-13 cs.DC cs.AI cs.PF 新提交

STEEL: Sparsity-Aware Fused Attention for Energy-Efficient Long-Sequence Inference on AMD's XDNA NPU

STEEL:用于在AMD的XDNA NPU上进行节能长序列推理的稀疏感知融合注意力

Victor J. B. Jung, Gagandeep Singh, Joseph Melber, Kristof Denolf, Francesco Conti, Luca Benini

机构 * AMD Research and Advanced Development (RAD)(AMD研究与先进开发) Integrated Systems Laboratory (IIS)(集成系统实验室) ETH Zürich(苏黎世联邦理工学院) Department of Electrical, Electronic and Information Engineering (DEI)(电气电子信息工程系) University of Bologna(博洛尼亚大学)

AI总结 研究针对笔记本级SoC上节能推理,提出STEEL这一针对类似XDNA的NPU的FlashAttention开源实现,通过引入预填充注意力数据流公式化及稀疏感知流水线布局,降低能耗与延迟,相比CPU和GPU有显著性能提升。

Comments Accepted at IEEE COINS 2026

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AI中文摘要

基于大语言模型的智能体在操作系统工作流程中的日益普及,增加了笔记本级片上系统(SoC)上节能推理的重要性。虽然云卸载仍然常见,但它带来了可靠性和隐私问题,对智能体工作负载尤其成问题。因此,近期的笔记本SoC集成了针对能源效率优化的神经处理引擎(NPU);然而,由于架构多样性和显式数据移动编程模型,有效地将注意力机制映射到NPU上仍然具有挑战性。在这项工作中,我们展示了STEEL,这是第一个针对类似XDNA的NPU的FlashAttention开源实现。STEEL引入了预填充注意力的数据流公式化,能够高效利用空间并行性和片上内存。此外,STEEL通过在NPU阵列上利用稀疏感知流水线布局来解决因果掩码引起的负载不平衡问题,减少同步开销并提高利用率。我们在AMD Ryzen AI 9 HX 370 SoC上评估了STEEL,并将其性能与优化的CPU和GPU实现进行了比较。实验结果表明,STEEL相对于CPU和GPU基线分别平均降低了9.17倍和1.75倍的能耗。在XDNA 1上,STEEL的平均延迟比现有技术水平降低了9.6倍,与XDNA 2上的逐层注意力实现相比,平均加速了22.8倍。

英文摘要

The growing adoption of large language model-based agents within operating system workflows has increased the importance of energy-efficient inference on laptop-class systems-on-chip (SoCs). While cloud offloading remains common, it introduces reliability and privacy concerns that are particularly problematic for agentic workloads. Recent laptop SoCs, therefore, incorporate neural processing engines (NPUs) optimized for energy efficiency; however, effectively mapping attention mechanisms onto NPUs remains challenging due to architectural diversity and explicit data-movement programming models. In this work, we present STEEL, the first open-source implementation of FlashAttention targeting XDNA-like NPUs. STEEL introduces a dataflow formulation of prefill attention, enabling efficient exploitation of spatial parallelism and on-chip memory. Furthermore, STEEL addresses the load imbalance induced by the causal mask by leveraging a sparsity-aware pipeline placement onto the NPU array, reducing synchronization overhead and improving utilization. We evaluate STEEL on the AMD Ryzen AI 9 HX 370 SoC and compare its performance against optimized CPU and GPU implementations. Experimental results show that STEEL reduces energy consumption by an average of 9.17x and 1.75x relative to CPU and GPU baselines, respectively. On XDNA 1, STEEL achieves an average 9.6x latency reduction over the prior state of the art, and delivers a 22.8x speedup on average compared to a layer-by-layer attention implementation on XDNA 2.

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2607.08779 2026-07-13 cs.LG cs.AI 新提交

Signed Symmetric Quantization for Few-Bit Integers

用于少比特整数的带符号对称量化

Ian Colbert, Eashan Dash, Pablo Monteagudo-Lago, Juan Amboage, Srinidhi N, Giuseppe Franco, Nicholas J. Fraser, Arun Ramachandran

机构 * AMD(超威半导体公司)

AI总结 研究少比特整数量化问题,提出带符号对称量化方法,通过有原则的符号选择规则放置额外可表示值,保持对称量化运行时特征,理论分析其在量化误差上有条件最优,实证验证在模型上有效果提升。

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AI中文摘要

带符号整数字母表中可表示的负值比正值多一个。然而,标准对称整数量化器按惯例将其比例固定为严格正值,这会将这个额外的可表示值分配给负尾,并可能导致正异常值的裁剪。在这项工作中,我们表明,在少比特精度下,这种裁剪是量化误差的一个重要来源。非对称量化通过一个零点解决了这个问题,将网格向观测数据范围移动;然而,这种灵活性会带来运行时的代价。例如,在特定CPU上,4比特对称格式比非对称格式使用的内存少9%,吞吐量高2.45倍。我们强调带符号对称量化是第三种选择,它保留了对称量化的运行时特征,而没有非对称格式的代价:我们的带符号绝对最大值网格通过一个有原则且轻量级的符号选择规则将额外的可表示值放在主导异常值尾上,同时将零点保持在零。我们的理论分析提供了两个主要结果。首先,我们确定带符号绝对最大值网格在$\ell_2$量化误差上有条件地最优,并表明在低比特宽度下,该条件对预训练大语言模型中88 - 99%的权重组成立。其次,我们表明将标准对称量化器的比例取反在分析上等同于在相同带符号整数字母表上的单位零点偏移。我们在Qwen3、Qwen3.5和Llama3系列模型上对我们的提议进行了实证验证,并且在没有额外推理成本的情况下,观察到与标准无符号对称量化器相比,困惑度和下游少样本准确率有所提高。

英文摘要

The signed integer alphabet contains one more negative representable value than positive. Yet, by convention, the standard symmetric integer quantizer fixes its scale to be strictly positive, which assigns this extra representable value to the negative tail and can force clipping of positive outliers. In this work, we show that, at few-bit precision, such clipping is a non-trivial source of quantization error. Asymmetric quantization addresses this problem with a zero point, shifting the grid toward the observed data range; however, this flexibility is well-known to carry a runtime penalty. For example, in llama.cpp on an AMD EPYC(TM) "Turin" CPU, a 4-bit symmetric format uses up to 9% less memory with up to 2.45$\times$ higher throughput than its asymmetric counterpart. We highlight signed symmetric quantization as a third option that retains the runtime profile of symmetric quantization without the penalty of the asymmetric format: our signed absmax grid places the extra representable value on the dominant-outlier tail through a principled and lightweight sign selection rule while keeping the zero point at zero. Our theoretical analysis offers two main results. First, we establish the signed absmax grid as conditionally bound-optimal on $\ell_2$ quantization error, and show that the condition holds for 88-99% of weight groups across pre-trained large language models (LLMs) at low bit widths. Second, we show that negating the scale of a standard symmetric quantizer is analytically equivalent to a unit zero point shift on the same signed integer alphabet. We empirically validate our proposal on models from the Qwen3, Qwen3.5, and Llama3 families, and observe improvement in perplexity and downstream few-shot accuracy over the standard unsigned symmetric quantizer at no extra inference cost

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2607.08489 2026-07-10 cs.CV cs.AI cs.HC 新提交

VEGAS: Human-Aligned Video Caption Evaluation via Gaze

VEGAS:通过注视进行与人类对齐的视频字幕评估

Shenghui Chen, Po-han Li, Ximeng Sun, Shijia Yang, Emad Barsoum, Zicheng Liu, Sandeep Chinchali, Ufuk Topcu

机构 * The University of Texas at Austin(德克萨斯大学奥斯汀分校) AMD(超威半导体公司)

AI总结 研究针对视觉语言模型视频字幕忽视观众注意力问题,提出VEGAS无需训练的度量标准,利用注视采样个性化文本,通过拒绝采样选字幕,实验表明其能使字幕更好对齐人类焦点,提升下游检索。

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AI中文摘要

视觉语言模型在视频字幕生成方面表现出色,但通常生成未能捕捉个体观众注意力的描述。我们提出了VEGAS(通过注视分数进行视频字幕评估),这是一种无需训练的度量标准,利用测试时的注视来采样个性化、注意力对齐的文本。它是一种跨模态、信息理论度量标准,量化候选字幕与观众焦点的匹配程度。为评估VEGAS,我们精心策划了一个以自我为中心的活动和教学幻灯片数据集,并配有同步注视和参考注释。然后通过拒绝采样基于VEGAS选择字幕而无需重新训练模型。实验表明,VEGAS选择的字幕与人类焦点的对齐明显更好,并改善了下游字幕到视频的检索,证明了在推理过程中纳入观众注意力的实际效用。

英文摘要

Vision-language models excel at video captioning, yet typically generate descriptions that fail to capture individual viewers' attention. We propose VEGAS (Video caption Evaluation via GAze Score), a training-free metric that leverages test-time gaze to sample personalized, attention-aligned text. It is a cross-modal, information-theoretic metric that quantifies how well a candidate caption matches a viewer's focus. To evaluate VEGAS, we curate a dataset of egocentric activities and instructional slides paired with synchronized gaze and reference annotations. We then select captions based on VEGAS via rejection sampling without model retraining. Experiments show that VEGAS-selected captions align significantly better with human focus and improve downstream caption-to-video retrieval, demonstrating the practical utility of incorporating viewer attention during inference.

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2607.05522 2026-07-08 cs.CV cs.AI 新提交

Rendering-Aware Bayesian 3D Gaussian Splatting with Native Uncertainty and Adaptive Complexity Control

具有原生不确定性和自适应复杂度控制的渲染感知贝叶斯3D高斯点云渲染

Gaoxiang Jia, Vikram Appia, Junzhou Huang, Xinlei Wang

机构 * Advanced Micro Devices, Inc.(超威半导体公司) University of Texas at Arlington(德克萨斯大学阿灵顿分校)

AI总结 研究针对3D高斯点云渲染标准训练管道的不足,引入渲染感知贝叶斯3DGS框架,通过特定后验跟踪高斯几何,有可选扩展及明确训练计划。实验表明该框架在主动视图选择等任务中表现出色,能提供原生预测不确定性,提升相关指标。

Comments 26 pages, 4 figures, 24 tables including appendix. Preprint

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AI中文摘要

3D高斯点云渲染(3DGS)是实时新视角合成的强大表示方法,但其标准训练管道依赖点估计和手动调整的启发式方法,缺乏原生不确定性和有原则的复杂度控制。在稀疏视图或固定采集预算下,这种局限性尤为明显。我们引入了一个渲染感知贝叶斯3DGS框架,该框架使用渲染器派生的代理摘要,通过均值和协方差上的正态逆威沙特后验来跟踪高斯几何。一个可选的狄利克雷过程扩展添加了概率组件使用信号,训练计划明确了闭式与近似推理边界。重新渲染后验几何样本可产生用于区间校准和主动视图选择的原生预测不确定性。在固定预算的16到32个主动视图任务中,原生NIW采集在仅评分的3成员标准集成基线基础上,PSNR提高了+0.453 dB,LPIPS降低了-0.0146,赢得了29/39个场景种子对和10/13个场景均值;它也优于PPU风格(+0.355 dB)和NIW代理(+0.401 dB)采集。NIW原生区间相对于共享代理将95%覆盖误差降低了约17倍(0.046对0.796),并且在大约三分之一的训练成本下,比3成员深度集成更接近标称覆盖约10倍(0.047对0.454)。作为重建兼容性检查,在39个场景种子运行中进行的配对NIW与标准分析在增加1.6%训练时间的情况下,PSNR提高了+0.030 dB。这些结果将贝叶斯3DGS定位为面向决策任务(如主动视图选择)的实用概率场景表示。

英文摘要

3D Gaussian splatting (3DGS) is a strong representation for real-time novel-view synthesis, but its standard training pipeline relies on point estimates and hand-tuned heuristics, providing no native uncertainty or principled complexity control. This is most limiting under sparse views or fixed acquisition budgets, where a model must identify weakly supported geometry and select informative views. We introduce a rendering-aware Bayesian 3DGS framework that tracks Gaussian geometry with a Normal-Inverse-Wishart posterior over means and covariances using renderer-derived surrogate summaries. An optional Dirichlet-process extension adds a probabilistic component-usage signal, and the training schedule makes the closed-form versus approximate inference boundary explicit. Re-rendering posterior geometry samples yields native predictive uncertainty for interval calibration and active view selection. In a fixed-budget 16-to-32 active-view task, native NIW acquisition improves PSNR by +0.453 dB and LPIPS by -0.0146 over a scoring-only 3-member standard-ensemble baseline, winning 29/39 scene-seed pairs and 10/13 scene means; it also improves over PPU-style (+0.355 dB) and NIW-proxy (+0.401 dB) acquisition. NIW native intervals reduce 95% coverage error by about 17x relative to a shared proxy (0.046 vs. 0.796) and are about 10x closer to nominal coverage than a 3-member deep ensemble (0.047 vs. 0.454) at roughly one-third the training cost. As a reconstruction compatibility check, paired NIW-vs-standard analysis over 39 scene-seed runs yields +0.030 dB PSNR with 1.6% additional training time. These results position Bayesian 3DGS as a practical probabilistic scene representation for decision-facing tasks such as active view selection.

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2509.12046 2026-07-07 cs.CV cs.AI 版本更新

Layout-Conditioned Autoregressive Text-to-Image Generation via Structured Masking

通过结构化掩码的布局条件自回归文本到图像生成

Zirui Zheng, Takashi Isobe, Tong Shen, Xu Jia, Jianbin Zhao, Xiaomin Li, Mengmeng Ge, Baolu Li, Qinghe Wang, Haiwen Diao, Dong Li, Dong Zhou, Yunzhi Zhuge, Huchuan Lu, Emad Barsoum

机构 * Advanced Micro Devices Inc.(超威半导体公司) Dalian University of Technology(大连理工大学) S-Lab, Nanyang Technological University(南洋理工大学S-Lab)

AI总结 提出SMARLI框架,通过结构化掩码策略将布局约束注入自回归生成过程,并采用GRPO后训练缓解曝光偏差,实现高质量布局控制图像生成。

Comments ECCV 2026

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AI中文摘要

尽管自回归(AR)模型在图像生成中取得了显著成功,但由于布局条件的稀疏性和特征纠缠的风险,将这些模型扩展到布局条件生成仍然具有挑战性。我们提出了\textbf{S}tructured \textbf{M}asking for \textbf{AR}-based \textbf{L}ayout-to-\textbf{I}mage(SMARLI),一种新颖的框架,有效地将空间布局约束整合到AR生成过程中。为了使AR模型具备布局控制能力,在注意力计算中应用了结构化掩码策略,以控制全局提示、布局和图像令牌之间的交互。这种设计防止了不同区域与其对应描述的错误关联,同时确保布局约束充分注入生成过程。为了缓解AR模型的曝光偏差并进一步提高生成质量和布局准确性,我们引入了组相对策略优化(GRPO)后训练方案。我们将其适应于基于下一集合的范式,并引入了专门设计的布局奖励,该奖励与图像质量奖励协调,以平衡的方式指导策略优化。实验结果表明,SMARLI无缝地将布局令牌与文本和图像令牌集成,而不损害生成质量,并且所提出的掩码策略和后训练方案也可以转移到标准的基于下一令牌的AR模型。所提出的框架在保持AR模型的结构简单性和生成效率的同时,实现了优越的布局控制。

英文摘要

Although autoregressive (AR) models have demonstrated remarkable success in image generation, extending these models to layout-conditioned generation remains challenging due to the sparse nature of layout conditions and the risk of feature entanglement. We present \textbf{S}tructured \textbf{M}asking for \textbf{AR}-based \textbf{L}ayout-to-\textbf{I}mage (SMARLI), a novel framework that effectively integrates spatial layout constraints into the AR generation process. To equip AR models with layout control, a structured masking strategy is applied to the attention computation to govern the interaction among the global prompt, layout, and image tokens. This design prevents the misassociation of different regions with their corresponding descriptions while enabling the sufficient injection of layout constraints into the generation process. To alleviate the exposure bias of AR models and further enhance generation quality and layout accuracy, we incorporate a Group Relative Policy Optimization (GRPO) post-training scheme. We adapt it to the next-set-based paradigm and introduce a specifically designed layout reward, which is coordinated with an image quality reward to guide policy optimization in a balanced manner. Experimental results demonstrate that SMARLI seamlessly integrates layout tokens with text and image tokens without compromising generation quality, and the proposed masking strategy and post-training scheme can also be transferred to standard next-token-based AR models. The proposed framework achieves superior layout control while maintaining the structural simplicity and generation efficiency of AR models.

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2607.01556 2026-07-03 cs.CV 新提交

Mind the Gap: Standard 3DGS Evaluation Primarily Measures Near-Trajectory Interpolation

注意差距:标准 3DGS 评估主要衡量近轨迹插值

Gaoxiang Jia, Vikram Appia

机构 * Advanced Micro Devices, Inc.(超威半导体公司)

AI总结 标准 3DGS 评估采用隔帧留出法,实际衡量近轨迹插值而非空间泛化。本文提出匹配计数协议,发现插值与外推之间存在 3~12dB 的稳定差距,该差距跨表示族存在,主要由几何代理分量主导,并建议采用空间留出基准。

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AI中文摘要

标准的 MipNeRF360 风格 3D 高斯泼溅 (3DGS) 评估会留出每第 N 帧——但这些帧在两侧都有训练过的邻居,因此该指标衡量的是近轨迹插值而非空间泛化。我们引入了一种公平的匹配计数协议来隔离这一效应:两种方案在相同数量的图像上训练,区别仅在于留出帧是均匀分布(插值)还是形成连续的空间扇区(外推)。我们的主要发现是插值-外推之间存在 3~12dB 的大且一致的差距——这比通常报道的竞争方法之间的差异大几倍。该差距对训练噪声具有鲁棒性,在两种情况下大到足以在多种子确认下翻转方法排名,并且——关键的是——跨三个表示族持续存在,包括非高斯体积神经辐射场 (NeRF),因此它反映的是空间覆盖而非任何单一表示。从诊断上看,它由一个扩散/几何代理分量主导,并跟踪每个视图到其最近训练视图的角度距离,这是一个零成本信号,也可指导采集规划;损失侧正则化仅带来边际收益。标准留出法对于近轨迹渲染仍然有用,但不应单独作为空间泛化的证据。先前的工作注意到了协议敏感性;据我们所知,我们的工作是第一个结合匹配计数配对留出、跨表示量化以及诊断分析表 1 的工作。我们描述了一个空间留出基准工具包,包含 16 个场景的标准化分割和基线,我们正准备公开发布。

英文摘要

Standard MipNeRF360-style 3D Gaussian Splatting (3DGS) evaluation holds out every N-th frame -- but these frames have trained neighbors on both sides, so the metric measures near-trajectory interpolation rather than spatial generalization. We introduce a fair matched-count protocol that isolates this effect: both arms train on the same number of images and differ only in whether the holdout is spread evenly (interpolation) or forms a contiguous spatial sector (extrapolation). Our primary finding is a large, consistent interpolation-extrapolation gap of 3~12dB -- several times the differences typically reported between competing methods. The gap is robust to training noise, is in two cases large enough to flip a method ranking under multi-seed confirmation, and -- crucially -- persists across three representation families, including a non-Gaussian volumetric neural radiance field (NeRF), so it reflects spatial coverage rather than any one representation. Diagnostically, it is dominated by a diffuse/geometry-proxy component and tracks each view's angular distance to its nearest training view, a zero-cost signal that also guides capture planning; loss-side regularization yields only marginal gains. Standard holdouts remain useful for near-trajectory rendering but should not, alone, be read as evidence of spatial generalization. Prior work notes protocol sensitivity; ours is, to our knowledge, the first to combine matched-count paired holdout, cross-representation quantification, and a diagnostic analysis Table 1. We describe a spatial-holdout benchmark toolkit with standardized splits and baselines for 16 scenes, which we are preparing for public release.

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2604.06817 2026-07-02 cs.CL 版本更新

SemEval-2026 Task 9: Detecting Multilingual, Multicultural and Multievent Online Polarization

SemEval-2026任务9:多语言、多文化、多事件在线极化检测

Usman Naseem, Robert Geislinger, Juan Ren, Sarah Kohail, Rudy Garrido Veliz, P Sam Sahil, Yiran Zhang, Marco Antonio Stranisci, Idris Abdulmumin, Özge Alaçam, Cengiz Acartürk, Aisha Jabr, Saba Anwar, Abinew Ali Ayele, Elena Tutubalina, Aung Kyaw Htet, Xintong Wang, Surendrabikram Thapa, Tanmoy Chakraborty, Dheeraj Kodati, Sahar Moradizeyveh, Firoj Alam, Ye Kyaw Thu, Shantipriya Parida, Ihsan Ayyub Qazi, Lilian Wanzare, Nelson Odhiambo Onyango, Clemencia Siro, Ibrahim Said Ahmad, Adem Chanie Ali, Martin Semmann, Chris Biemann, Shamsuddeen Hassan Muhammad, Seid Muhie Yimam

机构 * Macquarie University(麦考瑞大学) University of Hamburg(汉堡大学) Zayed University(扎耶德大学) HKBK College of Engineering(HKBK工程学院) University of Turin(都灵大学) aequa-tech University of Pretoria(比勒陀利亚大学) Bielefeld University(比勒费尔德大学) Jagiellonian University(雅盖隆大学) Bahir Dar University(巴赫达尔大学) AIRI KFU(喀山联邦大学) HSE University(高等经济大学) Virginia Tech(弗吉尼亚理工大学) IIT Delhi(印度理工学院德里分校) ABV-IIITM(ABV-印度信息技术与管理学院) Qatar Computing Research Institute(卡塔尔计算研究所) Hamad Bin Khalifa University(哈马德·本·哈利法大学) Language Understanding Lab., Myanmar(缅甸语言理解实验室) AMD Silo AI Lahore University of Management Sciences(拉合尔管理科学大学) Maseno University(马塞诺大学) Centrum Wiskunde & Informatica(数学与计算机科学中心) Bayero University Kano(卡诺巴耶罗大学) Northeastern University(东北大学) Imperial College London(伦敦帝国学院)

AI总结 本文介绍了SemEval-2026任务9,旨在检测在线极化,涵盖22种语言,包含超过11万标注实例。任务包含三个子任务,吸引全球1000多参与者和10000多提交,最终有67支队伍提交了系统描述论文。

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AI中文摘要

我们提出了SemEval-2026任务9,一个在线极化检测的共享任务,涵盖22种语言,包含超过11万标注实例。每个数据实例都多标签标记,包含极化存在、极化类型和极化表现。参与者被要求在三个子任务中预测标签:(1)检测极化存在,(2)识别极化类型,(3)识别极化表现。三个任务吸引了全球超过1000名参与者和超过10000份提交。我们收到了67支队伍的最终提交和73篇系统描述论文。我们报告了基线结果,并分析了表现最佳系统的性能,突显了不同子任务和语言中最常见的方法和最有效的技术。该任务的数据集已公开可用。

英文摘要

We present SemEval-2026 Task 9, a shared task on online polarization detection, covering 22 languages and comprising over 110K annotated instances. Each data instance is multi-labeled with the presence of polarization, polarization type, and polarization manifestation. Participants were asked to predict labels in three sub-tasks: (1) detecting the presence of polarization, (2) identifying the type of polarization, and (3) recognizing the polarization manifestation. The three tasks attracted over 1,000 participants worldwide and more than 10k submission on Codabench. We received final submissions from 67 teams and 73 system description papers. We report the baseline results and analyze the performance of the best-performing systems, highlighting the most common approaches and the most effective methods across different subtasks and languages. The dataset of this task is publicly available.

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2606.00616 2026-06-30 cs.CV cs.AI

Pause and Think: A Dataset and Benchmark for Video-Grounded Assistive Action Suggestion

暂停与思考:面向视频基础辅助动作建议的数据集与基准

Shivam Singh, Saptarshi Majumder, Pratik Prabhanjan Brahma, Zicheng Liu, Emad Barsoum

机构 * Advanced Micro Devices, Inc.(先进微器件公司)

AI总结 提出 pause-and-think-T 数据集和 pause-and-think-B 基准,通过推理监督训练紧凑模型,在视频场景理解与目标规划任务中达到与大型模型相当的性能。

Comments Accepted in IROS 2026 (IEEE/RSJ International Conference on Intelligent Robots and Systems)

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AI中文摘要

最近的视觉语言模型(VLM)在视频中的基础推理、时间一致性和上下文感知规划方面存在困难。我们引入了 pause-and-think-T,一个以推理为中心的训练数据集,鼓励模型暂停、基于视觉证据进行推理,并生成简洁、可操作的响应。该数据集在生成答案之前促进结构化推理,引导模型走向类人、基于场景的辅助。我们在我们的 pause-and-think-B 基准上微调了一个紧凑的 4B 参数模型,并针对上下文理解和目标规划任务进行了评估。该模型在参数比 Qwen3-VL-235B(58.9%)少 59 倍的情况下达到了 58.0% 的准确率,在场景理解上与 GPT-5.2 匹配,并超越了 GPT-4o。除了我们的基准之外,该模型在 EgoThink 和 TempCompass 上也表现出强大的分布外性能,在可操作性、辅助性、属性识别、情境推理和时间顺序方面取得了显著提升,且无需特定基准训练。我们的结果表明,有针对性的推理监督使紧凑模型能够提供可操作的、基于视觉的指导,同时泛化到训练数据之外,而无需进行大规模模型扩展。

英文摘要

Recent Vision-Language Models (VLMs) struggle with grounded reasoning, temporal consistency, and context aware planning in videos. We introduce pause-and-think-T, a reasoning-centric training dataset that encourages models to pause, reason over visual evidence, and produce concise, actionable responses. The dataset promotes structured reasoning prior to answer generation, guiding models toward human-like, scene-grounded assistance. We fine-tune a compact 4B-parameter model and evaluate it on our pause-and-think-B benchmark targeting contextual understanding and goal planning tasks. The model achieves 58.0% accuracy at 59x fewer parameters than Qwen3-VL-235B (58.9%), matching GPT-5.2 on scene understanding and surpassing GPT-4o. Beyond our benchmark, it also shows strong out-of-distribution performance on EgoThink and TempCompass, with substantial gains in affordance, assistance, attribution recognition, situated reasoning, and temporal order, without benchmark-specific training. Our results indicate that targeted reasoning supervision enables compact models to deliver actionable, visually grounded guidance while generalizing beyond training data, without requiring large-scale model expansion.

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2606.23885 2026-06-24 cs.CV cs.AI cs.CL cs.MM 新提交

Mind the Heads: Topological Representation Alignment for Multimodal LLMs

注意头:多模态大语言模型的拓扑表示对齐

Davide Caffagni, Alberto Compagnoni, Federico Melis, Sara Sarto, Pier Luigi Dovesi, Mark Granroth-Wilding, Marcella Cornia, Lorenzo Baraldi

机构 * University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学) University of Pisa(比萨大学) AMD Silo AI

AI总结 提出头级表示对齐(HeRA)方法,在注意力头级别强制跨模态对齐,通过对比目标匹配局部拓扑结构,选择对齐最差的头进行训练,有效提升视觉任务性能并减少幻觉。

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AI中文摘要

表示对齐已成为一种有效方法,通过将多模态大语言模型(MLLMs)的内部表示正则化到外部视觉编码器的表示来改进它们。然而,现有方法通常对齐语言骨干网络的固定层,忽略了Transformer模型的细粒度结构。在这项工作中,我们提出了头级表示对齐(HeRA),一种在单个注意力头级别强制跨模态对齐的方法。我们的方法基于柏拉图表示假说,专注于保持表示在不同模态间的拓扑结构(即局部邻域关系)。遵循互K近邻(MKNN)对齐度量,我们引入了一个对比目标,作为匹配局部结构的可微代理。HeRA在多模态训练期间将此目标应用于LLM中特定的注意力头,这些头根据MKNN度量的对齐分数选择。反直觉的是,我们发现对齐最差的头能带来最大的收益。在多个MLLM和18个基准上的广泛评估表明,HeRA在挑战性的视觉中心任务上持续提升性能,并通过自然抑制对语言先验的过度依赖,作为视觉幻觉的有效正则化器。我们的代码已公开。

英文摘要

Representation alignment has emerged as an effective approach to improve Multimodal Large Language Models (MLLMs) by regularizing their internal representations toward those of an external vision encoder. However, existing methods typically align a fixed layer of the language backbone, overlooking the fine-grained structure of Transformer models. In this work, we propose Head-Wise Representation Alignment (HeRA), a method that enforces cross-modal alignment at the level of individual attention heads. Our approach is grounded in the Platonic Representation Hypothesis, focusing on preserving the topological structure of representations (i.e., their local neighborhood relationships) across modalities. Following the Mutual K-Nearest Neighbor (MKNN) alignment metric, we introduce a contrastive objective that acts as a differentiable proxy for matching local structures. HeRA applies this objective during multimodal training to specific attention heads in the LLM, selected by their alignment score according to the MKNN metric. Counterintuitively, we find that aligning the least aligned heads yields the largest gains. Extensive evaluations across multiple MLLMs and 18 benchmarks demonstrate that HeRA consistently improves performance on challenging vision-centric tasks and serves as an effective regularizer against visual hallucinations by naturally curbing the over-reliance on linguistic priors. Our code is publicly released.

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2606.22826 2026-06-23 cs.AI 新提交

MINCE: Shrinking LLM Evaluation Datasets via Few-Model Monte Carlo Calibration

MINCE:通过少模型蒙特卡洛校准缩小LLM评估数据集

Devleena Das, Rajeev Patwari, Vikram Kumar Bukka, Nithin Kumar Guggilla, Elliott Delaye, Ashish Sirasao

机构 * Advanced Micro Devices (AMD)(超威半导体(AMD))

AI总结 提出MINCE方法,利用少量校准模型的蒙特卡洛模拟确定最小子集大小,无需预测层,显著减少评估数据集规模,在保持精度漂移极小的同时实现数倍加速。

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AI中文摘要

评估许多模型变体——量化、微调或特定部署——需要重复运行大型基准测试,在NPU等边缘硬件上每个模型可能需要数十小时。现有的子集选择方法降低了这一成本,但依赖于大型校准池或学习到的预测层。我们引入MINCE(蒙特卡洛信息驱动的紧凑评估规模确定),该方法使用来自少量校准模型的逐项日志进行蒙特卡洛模拟,找到能够约束精度漂移的最小子集大小,然后在该大小下固定一个随机采样子集,无需预测层。MINCE将IFEVAL减少54%,MMLU减少89%,GSM8K减少70%,在BF16模型上最大漂移≤2.62个百分点,在留出的NPU模型上平均漂移为0.77–3.59个百分点,同时实现了中位GPU评估加速2.7–8.1倍和NPU评估加速1.7–2.0倍。该方法对校准池大小具有鲁棒性,并且比tinyBenchmarks实现了更低的漂移(MMLU上低12倍,GSM8K上低3.3倍),同时使用的校准模型数量少57倍。

英文摘要

Evaluating LLMs across many model variants -- quantized, fine-tuned, or deployment-specific -- requires running large benchmarks repeatedly, a process that can take tens of hours per model on edge hardware such as NPUs. Existing subset selection methods reduce this cost but depend on large calibration pools or learned prediction layers. We introduce MINCE (Monte Carlo Informed N-sizing for Compact Evaluation), which uses Monte Carlo simulation over per-item logs from a small set of calibration models to find the minimum subset size that bounds accuracy drift and then fixes a randomly sampled subset at that size, with no prediction layer needed. MINCE reduces IFEVAL by 54\%, MMLU by 89\%, and GSM8K by 70\% with maximum drift $\leq$2.62\,pp on BF16 models and mean drift of 0.77--3.59\,pp on held-out NPU models, while delivering median GPU evaluation speedups of 2.7--8.1$\times$ and NPU evaluation speedups of 1.7--2.0$\times$. The method is robust to calibration pool size and achieves lower drift than tinyBenchmarks (12$\times$ lower on MMLU, 3.3$\times$ on GSM8K) while using 57$\times$ fewer calibration models.

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2606.21734 2026-06-23 cs.CV cs.AI 新提交

HPP: Hierarchical Programmatic Probing for Long Video Understanding by Decoupling Perception and Reasoning

HPP:通过解耦感知与推理的分层程序化探测用于长视频理解

Awais Rauf, Ahmed Hasssan, Greg Slabaugh

机构 * Queen’s University Belfast(贝尔法斯特女王大学) AMD(AMD公司) Queen Mary University of London(伦敦玛丽女王大学)

AI总结 提出HPP框架,通过将长视频理解重构为分层视频的迭代程序化探索,解耦语义感知与高阶时序推理,在LongVideoBench等基准上取得显著提升。

Comments Project page: https://awaisrauf.com/HPP

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AI中文摘要

理解长视频需要对复杂的、长程的时空动态进行细粒度感知和多步骤、高阶推理。视觉语言模型(VLM)将视频帧编码为视觉标记,并尝试在单次前向传递中隐式地执行感知和多步骤规划。然而,这种耦合公式受限于LLM在其潜在表示中发现和执行多步骤策略的有限能力。为了解决这一瓶颈,我们提出了分层程序化探测(HPP),这是一个通过将长视频理解重构为分层分段视频的迭代程序化探索来解耦语义感知与高阶时序推理的框架。具体来说,一个具备编码能力的LLM在交互式编码环境中规划并执行多步骤策略,探测视频以获取信息,并按需调用VLM进行局部感知。为了使探测在长视频中可行,我们引入了三个组件:信息密度感知的分层分割、后期交互语义检索以及用于从粗到细时间定位的结构化探测函数。我们在需要细粒度感知和长程关系推理的LongVideoBench上验证了HPP,并表明通过迭代程序化探测解耦两者带来了显著收益。在EgoSchema、VideoMME和MLVU上的进一步结果证明了我们的方法在多种长视频基准上的有效性。

英文摘要

Understanding long videos requires fine-grained perception and multi-step, higher-order reasoning over complex, long-range spatio-temporal dynamics. Vision-language models (VLMs) encode video frames into visual tokens and attempt to perform both perception and multi-step planning latently, within a single forward pass. This coupled formulation, however, is bottlenecked by the LLM's limited capacity to discover and execute multi-step strategies in its latent representations. To address this bottleneck, we propose Hierarchical Programmatic Probing (HPP), a framework that decouples semantic perception from higher-order temporal reasoning by reformulating long video understanding as iterative, programmatic exploration of a hierarchically segmented video. Specifically, a coding-capable LLM plans and executes a multi-step strategy in an interactive coding environment, probing the video for information and invoking a VLM for localized perception on demand. To make probing tractable over long videos, we introduce three components: information-density-aware hierarchical segmentation, late-interaction semantic retrieval, and structured probing functions for coarse-to-fine temporal localization. We validate HPP on LongVideoBench, which requires both fine-grained perception and long-range relational reasoning, and show that decoupling the two via iterative programmatic probing yields substantial gains. Further results on EgoSchema, VideoMME, and MLVU demonstrate the effectiveness of our approach across diverse long-video benchmarks.

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2606.20474 2026-06-23 cs.LG cs.AI cs.PF 新提交

UltraQuant: 4-bit KV Caching for Context-Heavy Agents

UltraQuant: 面向上下文密集型智能体的4位KV缓存

Inesh Chakrabarti, David Limpus, Aditi Ghai Rana, Bowen Bao, Spandan Tiwari, Thiago Crepaldi, Ashish Sirasao

机构 * Advanced Micro Devices(超威半导体) University of California, Los Angeles(加州大学洛杉矶分校) Purdue University(普渡大学)

AI总结 针对上下文密集型智能体场景,提出UltraQuant方法,通过4位KV缓存压缩、旋转量化和代码本量化,结合AMD GPU优化,在长上下文多轮任务中延迟降低3.47倍,吞吐量提升1.63倍。

Comments 11 pages, 9 figures

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AI中文摘要

上下文密集型智能体给键值(KV)缓存带来了异常压力:长前缀在多个短轮次中重复使用,而并发性决定了服务系统能否保持GPU利用率。我们针对此场景研究4位KV缓存压缩,采用TurboQuant风格的旋转和代码本量化作为质量锚点,vLLM FP8 KV缓存作为部署锚点。我们报告三项贡献。首先,我们将4位KV缓存框架用于多轮智能体工作负载,其中任务质量、缓存驻留和服务吞吐量必须联合衡量。其次,我们描述了使4位路径鲁棒所需的实际设计选择,包括非对称K/V处理、Walsh-Hadamard旋转、QJL移除和块尺度变体。第三,我们展示了AMD GPU上的服务优化,包括优化的解码注意力内核和UltraQuant,一种使用FP8查询、FP4 KV张量、UE8M0组尺度和CDNA4上原生缩放MFMA支持的FP4近似路径。在长上下文、多轮智能体工作负载上,UltraQuant在缓存压力大的后期轮次中将P50首令牌延迟降低了3.47倍(所有轮次平均2.3倍),并将输出吞吐量比FP8 KV基线提高了1.63倍。

英文摘要

Context-heavy agents place unusual pressure on the key-value (KV) cache: long prefixes are reused across many short turns, while concurrency determines whether the serving system can keep GPUs utilized. We study 4-bit KV-cache compression for this setting, using TurboQuant-style rotation and codebook quantization as a quality anchor and vLLM FP8 KV caching as the deployment anchor. We report three contributions. First, we frame 4-bit KV caching around multi-round agent workloads where task quality, cache residency, and serving throughput must be measured jointly. Second, we describe the practical design choices needed to make the 4-bit path robust, including asymmetric K/V treatment, Walsh-Hadamard rotation, QJL removal, and block-scale variants. Third, we present serving optimizations on AMD GPUs, including optimized decode-attention kernels and UltraQuant, an FP4 approximation path that uses FP8 queries, FP4 KV tensors, UE8M0 group scales, and native scaled-MFMA support on CDNA4. On a long-context, multi-turn agentic workload, UltraQuant cuts P50 time-to-first-token by 3.47x in the cache-pressured late rounds (2.3x across all rounds) and raises output throughput by 1.63x over the FP8 KV baseline.

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2606.19725 2026-06-23 cs.SE cs.AI cs.MA 新提交

Library-Aware Doubles and Iterative Repair for Large Language Model-Generated Unit Tests in OpenSIL Firmware

面向OpenSIL固件中大语言模型生成的单元测试的库感知双打与迭代修复

Ma Toan Bach, Yuchi Zheng, Haingo Razafindranto, Tanvir Alam, Aric Leather, Ranveer Sandhu, Jitesh Arora

机构 * School of Software Design and Data Science(软件设计与数据科学学院) Seneca Polytechnic(森纳学院) Advanced Micro Devices Canada(加拿大先进微器件公司)

AI总结 针对OpenSIL固件单元测试因构建约束易失败的问题,提出LLM引导的多智能体自动化测试生成与迭代修复流程,在76个函数中73个生成可编译测试,行覆盖率达98.8%。

Comments 20 pages, 10 figures, 1 Table. This work has been submitted to the IEEE for possible publication

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AI中文摘要

验证底层C固件中的变更成本高昂,因为单元测试(UT)在严格的构建约束下非常脆弱,缺失的头文件、未解析的符号和依赖不匹配经常阻止编译和链接。本研究为AMD维护的开源硅初始化库(openSIL)固件代码库引入了一种自动化的UT编写工作流程,通过大语言模型(LLM)引导的多智能体管道减少手动工作。该工作流程结合了测试框架的自动生成、库感知的桩、模拟和伪造的创建或重用,以及由构建日志和行覆盖率反馈驱动的迭代编译-分派修复循环。我们使用编译成功率、修复迭代次数、分派成功率和行覆盖率评估该方法,并以时间、成本和令牌使用量作为次要指标。在76个被测函数中,该工作流程为73个函数生成了可编译的UT。在没有行覆盖率指导或检索增强的配置下,平均行覆盖率达到73.9%。在两种配置下评估的48个函数子集中,仅使用行覆盖率指导时平均行覆盖率达到98.8%,与向量数据库检索结合时达到94.7%。结果表明,自动生成和修复管道可以显著提高受限固件环境中UT创建的效率和覆盖率,同时减少手动调试工作量。

英文摘要

Validating changes in low-level C firmware is expensive because unit tests (UTs) are fragile under strict build constraints, where missing headers, unresolved symbols, and dependency mismatches frequently prevent compilation and linking. This study introduces an automated UT authoring workflow for the Open-Source Silicon Initialization Library (openSIL) firmware codebase maintained by Advanced Micro Devices (AMD) that reduces manual effort through a large language model (LLM) guided multi-agent pipeline. The workflow combines automated generation of test scaffolds, library-aware creation or reuse of stubs, mocks, and fakes, and an iterative compile-dispatch repair loop driven by build logs and line-coverage feedback. We evaluate the approach using compilation success, repair iterations, dispatch success, and line coverage, with time, cost, and token usage as secondary measures. Across 76 functions under test, the workflow generated compilable UTs for 73 functions. In a configuration without line coverage guidance or retrieval augmentation, mean line coverage reached 73.9%. On a 48-function subset evaluated under both configurations, mean line coverage reached 98.8% with line-coverage guidance alone and reached 94.7% when combined with vector-database retrieval. Results show that automated generation-and-repair pipelines can substantially improve UT creation efficiency and coverage for constrained firmware environments while reducing manual debugging effort.

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2606.17296 2026-06-17 cs.CV 新提交

Pareto LoRA: Mitigating Modality Imbalance in Unified Multimodal Models via Pareto-Optimal Gradient Integration

Pareto LoRA:通过帕累托最优梯度集成缓解统一多模态模型中的模态不平衡

Xiwen Wei, Mark Nutter, Madhusudhanan Srinivasan, Radu Marculescu

机构 * The University of Texas at Austin(德克萨斯大学奥斯汀分校) Advanced Micro Devices, Inc.(超威半导体公司)

AI总结 针对统一多模态模型在LoRA微调中语言梯度主导优化导致图像生成质量下降的问题,提出帕累托最优梯度集成策略Pareto LoRA,通过调节梯度方向和强度平衡文本与图像目标,在CoMM基准上显著提升图像感知质量达44.9%。

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AI中文摘要

统一多模态模型(UMMs)最近作为一种有前景的范式出现,将多模态理解和生成集成在单个自回归Transformer中。然而,在多模态指令微调期间,这些模型通常表现出明显的模态不平衡:语言梯度主导优化,从而导致图像生成质量较低,尤其是在参数高效微调(如LoRA)下。在这项工作中,我们系统分析了基于LoRA的UMMs在交错文本-图像生成微调中的模态不平衡。我们表明,与单模态对应物相比,视觉模态性能下降幅度远大于文本模态性能,并且模态特定梯度在不同任务和层之间可能相差数个数量级。受此观察启发,我们将多模态指令微调重新表述为双目标优化问题,并提出Pareto LoRA,一种帕累托最优梯度集成策略,通过调节梯度方向和强度来平衡文本和图像目标。在CoMM基准上使用Emu2的实验表明,Pareto LoRA持续改善多模态生成平衡,在保持可比文本性能的同时,图像感知质量相比普通LoRA提升高达44.9%。

英文摘要

Unified multimodal models (UMMs) have recently emerged as a promising paradigm for integrating multimodal understanding and generation within a single autoregressive transformer. However, during multimodal instruction tuning, these models often exhibit pronounced modality imbalance: language gradients dominate optimization, thus leading to lower image generation quality, especially under parameter-efficient fine-tuning such as LoRA. In this work, we systematically analyze modality imbalance in LoRA-based fine-tuning of UMMs for interleaved text-image generation. We show that vision modality performance degrades substantially more than text modality performance when compared to unimodal counterparts, and that modality-specific gradients can differ by orders of magnitude across various tasks and layers. Motivated by this observation, we reformulate the multimodal instruction tuning as a bi-objective optimization problem and propose Pareto LoRA, a Pareto-optimal gradient integration strategy that balances the text and image objectives by modulating the gradient direction and strength. Experiments on the CoMM benchmark with Emu2 demonstrate that Pareto LoRA consistently improves multimodal generation balance, achieving up to 44.9% gains in perceptual image quality over vanilla LoRA while maintaining comparable text performance.

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2606.16458 2026-06-16 cs.RO 新提交

RHO: Your Coding Agent is Secretly a Roboticist

RHO:你的编码代理其实是个机器人专家

Karim Elmaaroufi, Justin Svegliato, Sarunas Kalade, Graham Schelle, Sanjit A. Seshia, Matei Zaharia

机构 * University of California, Berkeley(加州大学伯克利分校) AMD

AI总结 提出RHO范式,通过训练时搜索神经符号化多文件策略库,实现机器人任务的高效零样本泛化,在LIBERO-PRO和Robosuite上分别达到45%和70%的成功率,显著优于现有方法。

Comments 46 pages, 9 figures, 15 tables. Project page: https://rho-robotics.github.io

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AI中文摘要

代码即策略(CaP)表明,大型语言模型(LLM)可以通过组合感知、规划和控制原语来编写代码解决机器人任务。然而,最近的CaP系统在测试时依赖多轮代码生成循环,这对于实时机器人控制通常不可行。我们引入了机器人学优化(RHO),这是一种新颖的范式,其中支持工具编码的代理在训练时提出并搜索可解释的、神经符号化的多文件策略库(仓库即策略),这些库组合这些原语,而不是单个提示、函数或文件。RHO通过环境奖励和执行的反思性反馈进行搜索,而不是通过遥操作演示。它泛化到受扰动的拾取和放置场景,如LIBERO-PRO,其中OpenVLA得分为0.0%,π_{0.5}平均为12.83%。使用相同的低级原语,RHO达到45.0%的成功率,比最强的多轮代理系统高2.5倍,比π_{0.5}高3.5倍。在Robosuite上,RHO以70.0%的成绩创造了新的最先进水平,超过了之前多轮记录的68.29%,且部署时无需纠正性LLM代码编辑。当在控制循环中使用LLM时,如在RAI的O3DE基准测试中,RHO优化了部署代理的多文件提示、工具和控制代码,将保留成功率从23.5%提高到44.3%,同时减少了20%的墙钟时间和27%的工具调用。

英文摘要

Code-as-Policies (CaP) has shown that large language models (LLMs) can write code to solve robotics tasks by composing perception, planning, and control primitives. Recent CaP systems, however, rely on multi-turn code-generation loops at test time, which is often infeasible for real-time robot control. We introduce Robotics Harness Optimization (RHO), a novel paradigm in which tool-enabled coding agents, at training time, propose and search for interpretable, neurosymbolic multi-file policy repositories (Repositories-as-Policies) that compose these primitives rather than a single prompt, function, or file. RHO searches with reflective feedback from environment reward and execution rather than teleoperation demonstrations. It generalizes to perturbed pick-and-place settings like LIBERO-PRO, where OpenVLA scores 0.0% and $π_{0.5}$ averages 12.83%. Using the same low-level primitives, RHO reaches a 45.0% success rate, 2.5x higher than the strongest multi-turn agentic system, and 3.5x higher than $π_{0.5}$. On Robosuite, RHO sets a new state-of-the-art of 70.0%, exceeding the prior multi-turn record of 68.29% using single-turn execution with no corrective LLM code edits at deployment. When an LLM is used in the control loop, as on RAI's O3DE benchmark, RHO optimizes the deployed agent's multi-file harness of prompts, tools, and control code, improving held-out success from 23.5% to 44.3% with 20% less wall-clock time and 27% fewer tool calls.

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2606.15898 2026-06-16 cs.RO 新提交

VL2Spike: Spike-driven Distillation from VLMs for Low-Power Visual Perception in Embodied AI

VL2Spike:面向具身AI低功耗视觉感知的VLM脉冲驱动蒸馏

Zinan Liu, Eric Zheng, Soumyaratna Debnath, Hao Shi, Ling Xiao, Lin Wang

机构 * School of EEE, Nanyang Technological University (NTU)(南洋理工大学电气与电子工程学院) Department of Computer Science, University of Toronto(多伦多大学计算机科学系) Advanced Micro Devices, Inc.(超威半导体公司) State Key Laboratory of Extreme Photonics and Instrumentation, Zhejiang University(浙江大学极端光子学与仪器国家重点实验室) Faculty of Information Science and Technology, Hokkaido University(北海道大学信息科学与技术学院)

AI总结 提出VL2Spike框架,通过时空视觉脉冲蒸馏和脉冲原型引导语言蒸馏,将VLM多模态知识迁移至Spikformer,在静态数据集上提升6.81%性能且能耗仅15.7%,并显著增强机器人视觉地点识别能力。

Comments 9 pages, 4 figures, 8 tables

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AI中文摘要

脉冲神经网络(SNN)是受大脑启发的、事件驱动的模型,通过稀疏脉冲进行计算,从而在资源受限的具身AI模型中实现高效的视觉感知。具有脉冲自注意力的Spiking-Transformer模型的出现显著提升了纯SNN的学习能力。尽管SNN具有能效优势,但其性能仍受限于基于脉冲的架构和优化挑战,因为标准梯度下降规则无法直接应用。最近,视觉语言模型(VLM)展示了丰富的多模态知识表示能力,可用于视觉感知。因此,利用VLM来更好地训练Spikformer是很有前景的。为此,我们提出了VL2Spike,一种新颖的基于脉冲的知识蒸馏(KD)框架,将VLM的多模态知识与紧凑的Spikformer模型桥接起来。该设计增强了Spikformer模型的学习能力,同时保留了其能效优势,从而为低功耗机器人感知提供了一条实用路径。我们的VL2Spike带来了两项关键技术贡献。为了与脉冲动态对齐,我们首先提出了时空视觉脉冲(SVS)蒸馏,实现了(1)VLM图像特征与脉冲令牌之间的共享流形对齐,以及(2)膜电位和脉冲率上的暖启动时间一致性。然后,我们设计了一种新颖的脉冲原型引导语言(SPL)蒸馏策略,将Spikformer的类别原型和logits与可提示的VLM文本嵌入对齐。大量实验表明,VL2Spike在三个静态数据集上仅消耗15.7%的能量就实现了6.81%的性能提升。它在机器人视觉地点识别(VPR)上也表现出强大的泛化能力,性能提升6.63%,突显了其在具身AI中低功耗感知的潜力。

英文摘要

Spiking neural networks (SNNs) are brain-inspired, event-driven models that compute with sparse spikes, which enables highly efficient visual perception in resource-constrained embodied AI models. The emergence of Spiking-Transformer models with spike self-attention has substantially improved the learning capacity of pure SNNs. Although SNNs are energy efficient, their performance is still limited by the spike-based architecture and optimization challenges, as standard gradient descent rules cannot be directly applied. Recently, vision-language models (VLMs) have shown rich multi-modal knowledge representation capabilities for visual perception. Thus, it is promising to leverage VLMs for better Spikformer training. To this end, we present VL2Spike, a novel spike-based knowledge distillation (KD) framework that bridges multi-modal knowledge from VLMs with compact Spikformer models. This design enhances the learning capacity of Spikformer models while preserving their energy-efficiency merits, thereby offering a practical pathway toward low-power robotic perception. Our VL2Spike brings two key technical contributions. To align with spiking dynamics, we first propose spatial-temporal visual spike (SVS) distillation, which achieves (1) shared manifold alignment between VLM image features and spike tokens, and (2) warm-started temporal consistency on membrane potentials and spike rates. We then design a novel spike prototype-guided linguistic (SPL) distillation strategy that aligns Spikformer's class prototypes and logits with promptable VLM text embeddings. Extensive experiments show that VL2Spike achieves 6.81% gain across three static datasets with only 15.7% energy consumption. It also exhibits strong generalization capacity on robotic visual place recognition (VPR) with a gain of 6.63%, highlighting its potential for low-power perception in embodied AI.

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2606.12563 2026-06-12 cs.AI 新提交

Arbor: Tree Search as a Cognition Layer for Autonomous Agents

Arbor:作为自主智能体认知层的树搜索

Neha Prakriya, Chaojun Hou, Zheng Gong, Huasha Zhao, Xi Zhao, Mou Li, Zhenyu Gu, Emad Barsoum

机构 * AMD

AI总结 提出Arbor多智能体框架,通过结构化树搜索作为认知层,在大型有状态动作空间中实现自主优化,在LLM推理优化中实现高达193%的吞吐量-延迟帕累托改进。

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AI中文摘要

Arbor是一个多智能体框架,引入了结构化树搜索作为自主智能体在大型有状态动作空间中运行的认知层。先前的自主优化系统在具有无状态评估的孤立目标上运行。相反,Arbor维护一个显式的得分假设搜索树,作为跨智能体的共享工作记忆,随着每次测量而演变,将失败视为诊断信号以重塑后续探索,并随着先前的成功转移瓶颈分布而扩展。我们在全栈LLM推理优化上验证了Arbor,这是一个历史上需要应用程序、框架、编译器、内核和硬件栈的工程团队协调努力才能达到峰值性能的领域。Arbor将Orchestrator智能体(通过将优化委托给推理栈中的领域专家来驱动优化)与Critic智能体(通过根本原因分析、内省和测量验证来维护稳定性)配对——这是一种制衡架构,其中没有一个智能体可以单方面驱动系统。智能体能力被分解为硬技能(领域专业知识)和软技能(决定贡献如何组合的协调协议),从而实现完全自主的多日活动。Arbor在供应商优化的基线上实现了高达193%的推理吞吐量-延迟帕累托改进,而没有该框架的单个智能体在吞吐量改进上达到+33%后几小时内就不可恢复地崩溃。Arbor可推广到多代硬件平台,运行间方差在2个百分点以内,表明该方法与硬件无关且可重复。

英文摘要

Arbor is a multi-agent framework that introduces structured tree search as a cognition layer for autonomous agents operating in large, stateful action spaces. Prior autonomous optimization systems operate on isolated targets with stateless evaluation. Arbor instead maintains an explicit search tree of scored hypotheses that serves as the shared working memory across agents, evolving with every measurement, treating failures as diagnostic signal that reshapes subsequent exploration, and expanding as prior successes shift the bottleneck distribution. We validate Arbor on full-stack LLM inference optimization, a domain where achieving peak performance has historically required coordinated effort from engineering teams across the application, framework, compiler, kernel, and hardware stack. Arbor pairs an Orchestrator agent, which drives optimization by delegating to Domain Specialists across the inference stack, with a Critic agent that safeguards stability through root-cause analysis, introspection, and measurement validation -- a checks-and-balances architecture where neither agent can unilaterally drive the system. Agent capabilities are decomposed into hard skills (domain expertise) and soft skills (coordination protocols that determine how contributions compose), enabling fully autonomous multi-day campaigns. Arbor achieves up to 193% inference throughput-latency Pareto improvement over vendor-optimized baselines, while a single agent without the harness plateaus at +33% throughput improvement and crashes irrecoverably within hours. Arbor generalizes to multiple generations of hardware platform, and run-to-run variance is within 2 percentage points demonstrating that the method is hardware-agnostic and reproducible.

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2606.10890 2026-06-10 cs.LG cs.AI 新提交

Optimal Post-Training Quantization Scales and Where to Find Them

最优后训练量化尺度及其寻找方法

Juan Amboage, Pablo Monteagudo-Lago, Ian Colbert, Giuseppe Franco, Nicholas Fraser

机构 * AMD

AI总结 提出PiSO算法,利用校准数据精确高效地计算逐通道最优量化尺度,并扩展到分组量化,在Llama和Qwen模型上显著提升困惑度和零样本准确率。

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AI中文摘要

后训练量化(PTQ)通过将权重映射到低比特表示来压缩大型语言模型。定义量化网格的缩放因子通常使用简单的、无数据的启发式方法选择。在这项工作中,我们提出了PiSO(分段尺度优化),一种利用校准数据在最近舍入量化下精确且高效地计算最优逐通道权重尺度的算法。PiSO将尺度搜索空间划分为有限个区间,在这些区间上目标函数具有闭式最小值。我们通过原则性启发式方法将PiSO扩展到分组量化,并提出了将尺度优化与纠错交错的有效策略。在Llama和Qwen模型上,跨多个模型大小和目标权重位宽的实验表明,在困惑度和下游零样本准确率上均有持续改进,无论是单独使用还是与纠错结合。特别地,我们观察到随着目标位宽变窄、量化变得更加困难,收益增加。

英文摘要

Post-training quantization (PTQ) compresses large language models by mapping weights to low-bit representations. The scaling factor that defines the quantization grid is typically chosen using simple, data-free heuristics. In this work, we present PiSO (Piecewise Scale Optimization), an algorithm that leverages calibration data to compute the optimal channel-wise weight scales exactly and efficiently under round-to-nearest quantization. PiSO partitions the scale search space into finitely many intervals on which the objective admits a closed-form minimizer. We extend PiSO to group-wise quantization via principled heuristics and propose effective strategies for interleaving scale optimization with error correction. Experiments on Llama and Qwen models across multiple model sizes and target weight bit-widths demonstrate consistent improvements in perplexity and downstream zero-shot accuracy, both standalone and combined with error correction. In particular, we observe increased benefits as the target bit-width narrows and quantization becomes more challenging.

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2606.10440 2026-06-10 cs.DC cs.LG cs.NI 新提交

ASTRA-sim 3.0: Next-Level Distributed Machine Learning Simulations via High-Fidelity GPU and Infrastructure Modeling

ASTRA-sim 3.0:通过高保真GPU和基础设施建模实现下一代分布式机器学习模拟

William Won, Jinsun Yoo, Tuan Ta, Moumita Dey, Andy Balogh, Pradosh Datta, Furkan Eris, Conor Green, Winston Liu, Changhai Man, Kingshuk Mandal, Amos Rai, Vinay Ramakrishnaiah, Ruchi Shah, David Sidler, Harsh Sikhwal, Hanjiang Wu, Tushar Krishna, Bradford M. Beckmann

机构 * AMD Research and Advanced Development(AMD研究与高级开发) Georgia Institute of Technology(佐治亚理工学院) Keysight Purdue University(普渡大学)

AI总结 针对分布式机器学习中延迟敏感通信建模的不足,提出ASTRA-sim 3.0,通过细粒度缓存行级负载存储模拟和标准化基础设施表示InfraGraph,实现高保真模拟,支持优化集合算法、网络需求和GPU架构的设计空间探索。

Comments 10 pages, 15 figures, one table

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AI中文摘要

分布式机器学习是当今大规模人工智能应用的关键范式。随着模型推理成为重要用例,对延迟敏感的集合通信进行忠实建模从未如此重要。因此,如今必须高保真地捕获设备架构并建模控制和数据路径。拥有分布式机器学习基础设施的通用、详细表示也至关重要。我们重新审视了有前途的开源社区驱动模拟器:ASTRA-sim。在这项工作中,我们识别了当前ASTRA-sim模拟器的局限性,并为其增加了新功能。为此,我们通过标准化的基础设施表示实现了细粒度、高保真的模拟,开辟了新的设计空间探索机会。我们提出了缓存行大小的负载存储粒度的模拟,并带有详细的图形处理单元(GPU)执行模型,以平衡模拟的可扩展性和保真度。我们还引入了InfraGraph,一种标准化表示,用于详细捕获分布式机器学习网络基础设施。使用更新的ASTRA-sim 3.0模拟器,我们展示了设计优化集合算法、网络需求和GPU架构的有趣设计空间探索。

英文摘要

Distributed machine learning (ML) is a key paradigm for today's large-scale artificial intelligence applications. As model inference arises as an important use case, faithful modeling of latency-sensitive collective communication has never been more important. Capturing the device architecture and modeling control and data paths at high fidelity is therefore a necessity today. Having a common, detailed representation for distributed ML infrastructure is also crucial. We revisit the promising open-source, community-driven simulator: ASTRA-sim. In this work, we identify limitations of the current ASTRA-sim simulator and augment it with new features. To this end, we enable fine-grained, high-fidelity simulation with a standardized infrastructure representation, opening new design space exploration opportunities. We propose the simulation at cache-line-sized load-store granularity, with a detailed graphics processing unit (GPU) execution model, to balance simulation scalability and fidelity. We also introduce InfraGraph, a standardized representation to capture distributed ML network infrastructure in detail. Using the updated ASTRA-sim 3.0 simulator, we showcase interesting design space explorations for designing optimized collective algorithms, network requirements, and GPU architectures.

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2606.07586 2026-06-10 cs.LG cs.AI cs.AR cs.MA 版本更新

From Human Guidance to Autonomy: Agent Skill System for End-to-End LLM Deployment on Spatial NPUs

从人类引导到自主:面向空间NPU上端到端LLM部署的智能体技能系统

Jiajie Li, Erwei Wang, Zhiru Zhang, Samuel Bayliss

机构 * AMD Research and Advanced Development(AMD研究与高级开发)

AI总结 提出两阶段方法,从人类引导的智能体辅助部署到自主技能系统,在AMD XDNA 2 NPU上实现8种LLM的端到端自动部署,性能超越或持平人工优化基线。

Comments Accepted to the Machine Learning for Architecture and Systems Workshop (MLArchSys), co-located with ISCA 2026

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AI中文摘要

空间神经处理单元(NPU)为边缘LLM推理提供了能效平台,但在此类硬件上高效端到端部署LLM仍然劳动密集。尽管AI编码智能体已开始降低这一成本,现有研究主要关注单核优化,而非在资源受限的空间NPU上进行端到端LLM部署。\n我们提出一种两阶段方法,在AMD XDNA 2 NPU上实例化,从人类引导开发进展到智能体自主。第一阶段,我们通过人类引导的智能体辅助开发Llama-3.2-1B的参考部署。与手工优化基线相比,该实现实现了2.2倍的预填充加速和4.0倍的解码加速,优化轨迹及其经验教训全程记录为结构化文档。第二阶段,我们将文档提炼为一个由八个阶段组成的智能体技能系统,编排优化和调试技能集,并在每个阶段严格执行数值正确性。\n利用我们的智能体技能系统,我们使用开源编译器栈在AMD XDNA 2 NPU上自主端到端部署了另外八个仅解码器LLM(Llama-3.2-3B、SmolLM2-1.7B、Qwen2.5-{0.5B, 1.5B, 3B}、Qwen3-{0.6B, 1.7B, 4B})。据我们所知,这些模型此前尚未通过任何开源软件栈部署在AMD NPU上。每次部署在0.5-4小时的智能体挂钟时间内完成,几乎无需人类引导,并通过数值正确性门控,展示了对先前未见LLM的功能泛化能力。其中八个中的三个达到或超过了我们Llama-3.2-1B参考部署的持续性能,表明所得实现无需额外模型特定人工工程即可具有竞争力。

英文摘要

Spatial neural processing units (NPUs) provide an energy-efficient platform for edge LLM inference, but efficiently deploying an LLM end-to-end on such hardware remains labor-intensive. Although AI coding agents have begun to lower this cost, existing studies have largely focused on single-kernel optimization rather than end-to-end LLM deployment on resource-constrained spatial NPUs. We present a two-stage methodology, instantiated on the AMD XDNA 2 NPU, that progresses from human-guided development to agent autonomy. In the first stage, we develop a reference deployment of Llama-3.2-1B through human-guided agent assistance. The resulting implementation achieves a speedup of 2.2x on prefill and 4.0x on decode over the hand-optimized baseline, with the optimization trajectory and its lessons recorded as structured documentation throughout. In the second stage, we distill the documentation into an agent skill system consisting of eight phases, orchestrating the optimization and debugging skill sets, with numerical correctness strictly enforced at each phase. Using our agent skill system, we autonomously deploy eight additional decoder-only LLMs (Llama-3.2-3B, SmolLM2-1.7B, Qwen2.5-{0.5B, 1.5B, 3B}, Qwen3-{0.6B, 1.7B, 4B}) end-to-end on the AMD XDNA 2 NPU using the open-source compiler stack. To our knowledge, these models have not previously been deployed on AMD NPUs via any open-source software stack. Each deployment completes in 0.5-4 hours of agent wall time with almost no human guidance, and passes the numerical-correctness gates, demonstrating functional generalization to previously unencountered LLMs. Three of the eight match or exceed the sustained performance of our Llama-3.2-1B reference deployment, suggesting that the resulting implementations can be competitive without additional model-specific human engineering.

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2601.05751 2026-06-08 cs.CL cs.AI 版本更新

Analysing Differences in Persuasive Language in LLM-Generated Text: Uncovering Stereotypical Gender Patterns

分析LLM生成文本中说服性语言的差异:揭示刻板的性别模式

Amalie Brogaard Pauli, Maria Barrett, Max Müller-Eberstein, Isabelle Augenstein, Ira Assent

机构 * Department of Computer Science, Aarhus University(阿arhus大学计算机科学系) AMD Silo AI University of Tokyo(东京大学) IT University of Copenhagen(哥本哈根IT大学) Department of Computer Science, University of Copenhagen(哥本哈根大学计算机科学系)

AI总结 提出框架评估LLM生成说服性语言时受接收者性别、发送者意图和输出语言的影响,发现所有模型均存在显著的性别差异,反映性别刻板印象的语言倾向。

Comments Accepted at ACL Findings 2026

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AI中文摘要

大型语言模型(LLMs)越来越多地用于日常交流任务,包括起草旨在影响和说服的人际信息。先前研究表明,LLMs能够成功说服人类并放大说服性语言。因此,理解用户指令如何影响说服性语言的生成,以及生成的说服性语言是否因目标群体不同而有所差异至关重要。在这项工作中,我们提出了一个框架,用于评估说服性语言生成如何受接收者性别、发送者意图或输出语言的影响。我们使用成对提示指令评估了13个LLMs和16种语言。我们采用基于社会心理学和传播科学的LLM-as-judge设置,在19个说服性语言类别上评估模型响应。我们的结果揭示了所有模型生成的说服性语言中存在显著的性别差异。这些模式反映了与社会心理学和社会语言学中记录的性别刻板语言倾向一致的偏见。

英文摘要

Large language models (LLMs) are increasingly used for everyday communication tasks, including drafting interpersonal messages intended to influence and persuade. Prior work has shown that LLMs can successfully persuade humans and amplify persuasive language. It is therefore essential to understand how user instructions affect the generation of persuasive language, and to understand whether the generated persuasive language differs, for example, when targeting different groups. In this work, we propose a framework for evaluating how persuasive language generation is affected by recipient gender, sender intent, or output language. We evaluate 13 LLMs and 16 languages using pairwise prompt instructions. We evaluate model responses on 19 categories of persuasive language using an LLM-as-judge setup grounded in social psychology and communication science. Our results reveal significant gender differences in the persuasive language generated across all models. These patterns reflect biases consistent with gender-stereotypical linguistic tendencies documented in social psychology and sociolinguistics.

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2606.04238 2026-06-04 cs.LG cs.AI

Recover-LoRA for Aggressive Quantization: Reclaiming Accuracy in 2-Bit Language Models via Low-Rank Adaptation with Knowledge Distillation on Synthetic Data

Recover-LoRA 用于激进量化:通过低秩适配与合成数据知识蒸馏恢复2比特语言模型的精度

Devleena Das, Rajeev Patwari, Elliott Delaye, Ashish Sirasao

机构 * Advanced Micro Devices, Inc.(先进微器件公司)

AI总结 针对2比特激进量化导致的大语言模型精度严重下降问题,提出Recover-LoRA方法,结合选择性混合精度策略(仅MLP的gate和up层量化为2比特)和基于合成数据蒸馏的低秩适配训练,在Qwen3-4B上以1万合成样本在12个基准中恢复9个基准80-95%的精度。

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AI中文摘要

将权重激进量化至2比特精度可大幅提升大语言模型推理的吞吐量和内存效率,但通常会导致严重的精度下降。这些增益对于内存容量和带宽为主要限制的边缘和设备端部署尤为重要。在本工作中,我们将Recover-LoRA——一种最初为通用模型权重损坏设计的轻量级、无需数据的精度恢复方法——扩展到超低比特量化场景。我们提出了一种选择性混合精度策略,其中仅MLP的gate和up投影层被量化为2比特(W2),而所有其他线性层保持更高精度,从而形成混合精度的GateUp配置。通过三个模型系列(4B-20B)和两个硬件平台的屋顶线分析,我们证明W4/W2-GateUp部署(4比特基础加2比特gate/up)相比均匀W4可实现7.5-23.3%的TPS提升(取决于模型和上下文长度),同时将量化误差限制在可预测的层子集内。然后,我们应用Recover-LoRA——在量化层上通过合成数据的logit蒸馏训练低秩适配器——来恢复因gate和up层的2比特量化而损失的精度。在Qwen3-4B的案例研究中,Recover-LoRA仅使用1万合成训练样本且无需标注数据,就在12个基准中的9个上实现了80-95%的精度恢复。我们进一步证明,对于基于蒸馏的恢复,合成数据的表现与精心整理的标注数据相当,并且恢复结果可泛化到分布外评估任务。我们的结果表明,Recover-LoRA是一种实用的后量化精度恢复工具,适用于部署场景中的激进权重压缩。

英文摘要

Aggressive weight quantization to 2-bit precision offers substantial throughput and memory gains for large language model (LLM) inference, but typically incurs severe accuracy degradation. These gains are particularly relevant for edge and on-device deployment, where memory capacity and bandwidth are primary constraints. In this work, we extend Recover-LoRA -- a lightweight, data-free accuracy recovery method originally developed for general model weight corruption -- to the setting of ultra-low-bit quantization. We propose a selective mixed-precision strategy in which only gate and up projection layers of the MLP are quantized to 2-bit (W2), while all other linear layers remain at higher precision, yielding a mixed-precision GateUp configuration. We demonstrate via roofline analysis across three model families (4B--20B) and two hardware platforms that a W4/W2-GateUp deployment (4-bit base with 2-bit gate/up) delivers 7.5--23.3\% TPS improvement over uniform W4 depending on model and context length, while confining quantization error to a predictable subset of layers. We then apply Recover-LoRA -- training low-rank adapters on the quantized layers via logit distillation with synthetic data -- to recover accuracy lost from 2-bit quantization of the gate and up layers. In a case study on Qwen3-4B, Recover-LoRA achieves 80--95\% accuracy recovery on 9 of 12 benchmarks, using only 10k synthetic training samples and no labeled data. We further demonstrate that synthetic data performs comparably to curated labeled data for distillation-based recovery, and that recovery generalizes to out-of-distribution evaluation tasks. Our results present Recover-LoRA as a practical post-quantization accuracy recovery tool for aggressive weight compression in deployment settings.

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2512.10236 2026-06-04 cs.DC cs.AR cs.LG

Design Space Exploration of DMA based Finer-Grain Compute Communication Overlap

基于DMA的细粒度计算通信重叠的设计空间探索

Shagnik Pal, Shaizeen Aga, Suchita Pati, Mahzabeen Islam, Lizy K. John

机构 * Advanced Micro Devices Inc.(先进微器件公司) The University of Texas at Austin(德克萨斯大学奥斯汀分校)

AI总结 本文提出细粒度计算通信重叠方法FiCCO,通过深入分片粒度以下、利用DMA引擎卸载通信,实现更广泛网络拓扑下的性能优化,最高获得1.6倍加速。

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AI中文摘要

现代机器学习工作负载需要跨多个GPU分布训练和推理。然而,这些并行化技术常常遭受暴露的关键路径通信,通过计算通信重叠可能实现1.7倍的加速。先前的重叠方法利用ML模型状态和输入已经分片到GPU数量的事实,并在分片粒度上重叠计算和通信。然而,这种粗粒度重叠受到有限网络拓扑支持和次优数据流的限制。在这项工作中,我们转而支持更细粒度的计算通信重叠,称之为FiCCO。FiCCO比传统分片深入一层,为更广泛的网络拓扑解锁重叠,并实现更细粒度的数据流。我们表明,FiCCO打开了比仅分片级别更广泛的执行调度设计空间。为了遍历调度的设计空间,我们研究并表征了进行重叠时的性能低效问题,并将调度与相关的低效特征叠加。我们的表征揭示了分解和基于争用的减速是主要的性能限制因素,并将减速因子与静态计算/通信算子大小相关联。这有助于我们设计启发式方法(框架和运行时可以利用)来根据底层ML操作的性质选择定制的FiCCO调度。最后,为了进一步最小化操作重叠固有的争用低效,我们将通信卸载到GPU DMA引擎。我们评估了来自实际ML部署的几种场景,并证明我们提出的启发式驱动的定制调度可提供高达1.6倍的加速。此外,我们的启发式方法在81%的未见场景中提供了准确选择最优调度的指导。

英文摘要

Modern ML workloads demand distributing training and inference across multiple GPUs. However, these parallelization techniques often suffer from exposed critical-path communication, leaving a potential 1.7x speedup on the table through compute-communication overlap. Prior overlapping methods harness the fact that ML model state and inputs are already sharded into the number of GPUs, and overlap the compute and communication at shard granularity. However, such coarse-grained overlap suffers from limited network topology support, and suboptimal dataflows. In this work, we instead make a case for finer-grain compute-communication overlap which we term FiCCO. FiCCO operates one level deeper than traditional sharding, and unlocks overlap for a wider set of network topologies and enables finer-grain dataflow. We show that FiCCO opens up a wider design space of execution schedules than possible at shard-level alone. To walk the design space of schedules, we study and characterize the performance inefficiencies on doing overlap and overlay the schedules with the associated inefficiency signatures. Our characterization reveals decomposition and contention based slowdowns to be the major performance limiters, and we correlate the slowdown factors with the static compute/communication operator sizes. This helps us design heuristics (that frameworks and runtimes can harness) to select bespoke FiCCO schedules based on the nature of underlying ML operations. Finally, to further minimize contention inefficiencies inherent with operation overlap, we offload communication to GPU DMA engines. We evaluate several scenarios from realistic ML deployments and demonstrate that our proposed heuristics driven bespoke schedules deliver up to 1.6x speedup. Further, our heuristics provide accurate guidance to pick the optimal schedule in 81% of unseen scenarios.

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2606.00395 2026-06-03 cs.LG cs.AI

PR2: Predictive Routing Replay for MoE-Based LLM Reinforcement Learning

PR2: 基于MoE的大语言模型强化学习中的预测性路由重放

Daize Dong, Junlin Chen, Haolong Jia, Jiang Liu, Jiawei Wu, Huanwei Di, Jialian Wu, Zhengzhong Liu, Zicheng Liu, Emad Barsoum, Dimitris N. Metaxas, Hongyi Wang

机构 * Rutgers University(罗格斯大学) AMD MBZUAI

AI总结 针对MoE大语言模型强化学习中路由器漂移导致的不稳定性问题,提出预测性路由重放方法,通过轻量级演化预测器减少路由不匹配,提升训练稳定性和性能。

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AI中文摘要

混合专家(MoE)大语言模型(LLM)在规模上实现了强大的性能。然而,基于MoE的LLM的强化学习(RL)常常遭受训练不稳定性。一个根本原因是路由器漂移,即专家激活可能在模型更新时发生剧烈变化,并且在分解的推出和训练阶段之间不同,导致PPO风格RL算法中出现大的推出-训练不匹配和不稳定的重要性采样权重。路由重放通过在每个推理轨迹内冻结重放路由来缓解这个问题,但它忽略了路由器在离策略更新下如何演化,从而导致路由器过时。为了解决这个限制,我们提出了预测性路由重放(PR2),它为每个路由器配备了一个轻量级的演化预测器,学习预测短时域的路由器演化。在推出阶段,我们使用预测性路由分布来应用top-$k$路由,使梯度能够到达更新后可能激活的专家。在训练阶段,我们重放由此产生的预测路由,以保持一致性,从而实现稳定的重要性估计。理论分析和实验支持PR2减少了由路由引起的不匹配,提高了RL稳定性,并在各种推理基准上取得了更强的性能。

英文摘要

Mixture of Experts (MoE) Large Language Models (LLMs) achieve strong performance at scale. However, reinforcement learning (RL) on MoE-based LLMs often suffers from training instability. A root cause is router drift, i.e., expert activations can change drastically across model updates and differ between disaggregated rollout and training phases, causing large rollout--training mismatch and unstable importance sampling weights in PPO-style RL algorithms. Routing replay mitigates this issue by freezing the replay route within each reasoning trajectory, but it ignores how the router evolves under off-policy updates and thus causes router staleness. To address this limitation, we propose Predictive Routing Replay (PR2), which augments each router with a lightweight evolution predictor that learns to anticipate short-horizon router evolution. During the rollout phase, we use the predictive routing distribution to apply top-$k$ routing, enabling gradients to reach experts that are likely to become active after updates. During the training phase, we replay the resulting predicted route to retain consistency for stable importance estimation. Theoretical analysis and experiments support that PR2 reduces routing-induced mismatch, improves RL stability, and yields stronger performance across various reasoning benchmarks.

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2605.30313 2026-06-03 cs.RO

UniLab: A Heterogeneous Architecture for Robot RL Beyond GPU-Dominant Paradigms

UniLab: 超越GPU主导范式的机器人强化学习异构架构

Yufei Jia, Zhanxiang Cao, Mingrui Yu, Heng Zhang, Shenyu Chen, Dixuan Jiang, Meng Li, Xiaofan Li, Yiyang Liu, Junzhe Wu, Zheng Li, XiLin Fang, Ting-Yu Tsui, Shengcheng Fu, Haoyang Li, Anqi Wang, Zifan Wang, Dongjie Zhu, Chenyu Cao, Zhenbiao Huang, Ziang Zheng, Jie Lu, Xin Ma, Zhengyang Wei, Xiang Zhao, Tianyue Zhan, Ye He, Yuxiang Chen, Yizhou Jiang, Yue Li, Haizhou Ge, Yuhang Dong, Fan Jia, Ziheng Zhang, Meng Zhang, Xiwa Deng, Zhixing Chen, Hanyang Shao, Chenxin Dong, Yixuan Li, Yizhi Chen, Bokui Chen, Kaifeng Zhang, Hanqing Cui, Yusen Qin, Ruqi Huang, Lei Han, Tiancai Wang, Xiang Li, Yue Gao, Guyue Zhou

机构 * THU(清华大学) SJTU(上海交通大学) SII(上海信息所) Motphys HITSZ(哈尔滨工业大学) BIT(北京理工大学) NEU(南京大学) SUSTech(四川大学) TJU(天津大学) DISCOVER Robotics HKUST(GZ)(香港科技大学(广州)) Galbot NUS(国立新加坡大学) WTU(武汉理工大学) HBUT(湖南大学) AMD NJU(南京大学) ZJU(浙江大学) Dexmal Sharpa D-Robotics

AI总结 提出UniLab异构CPU-仿真/GPU-学习架构,通过统一运行时解耦CPU并行仿真与GPU策略更新,在相同硬件配置下将端到端训练效率提升3-10倍,并减少对NVIDIA CUDA的依赖。

详情
AI中文摘要

基于仿真的当代机器人控制强化学习日益围绕GPU驻留仿真组织:物理、轨迹收集和学习都放在单个以GPU为中心的执行路径上。这种范式极大地提高了训练速度,但也鼓励了一种默认假设,即高效训练需要物理位于GPU上。我们重新审视这一假设。我们的观点是,在仿真主导的机器人控制中,关键问题不是哪个处理器运行物理,而是仿真吞吐量、策略学习和运行时同步是否形成高效的端到端循环。我们提出了UniLab,一种异构CPU-仿真/GPU-学习架构,通过统一的数据移动、缓冲和同步运行时,将CPU并行仿真与GPU策略更新解耦。UniLab实现为一个完整且可扩展的训练系统,使用MuJoCoUni和MotrixSim CPU批处理物理后端,支持PPO、FastSAC、FlashSAC和APPO。在代表性的基于仿真的机器人控制任务上,UniLab在相同硬件配置下将端到端训练效率提升了3-10倍,同时减少了对基于NVIDIA CUDA的软件栈的依赖,并支持在Apple macOS平台以及AMD ROCm和Intel XPU加速器后端上的跨平台执行。这些结果表明,GPU仿真是高效训练的有效路径,但不是必需的路径,拓宽了机器人强化学习训练可用的实际系统选择。项目页面:https://unilabsim.github.io。

英文摘要

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved training speed, but it has also encouraged a default assumption that efficient training requires physics to reside on the GPU. We revisit this assumption. Our view is that, in simulation-dominated robot control, the essential question is not which processor runs physics, but whether simulation throughput, policy learning, and runtime synchronization form an efficient end-to-end loop. We present UniLab, a heterogeneous CPU-simulation / GPU-learning architecture that decouples CPU-parallel simulation from GPU policy updates through a unified runtime for data movement, buffering, and synchronization. UniLab is implemented as a complete and extensible training system using MuJoCoUni and MotrixSim CPU-batched physics backends, supporting PPO, FastSAC, FlashSAC, and APPO. On representative simulation-based robot control tasks, UniLab improves end-to-end training efficiency by 3--10$\times$ under the same hardware configuration, while reducing dependence on the NVIDIA CUDA-based software stack and supporting cross-platform execution on the Apple macOS platform and the AMD ROCm and Intel XPU accelerator backends. These results show that GPU simulation is an effective path to efficient training, but not a necessary one, broadening the practical system choices available for robot RL training. Project page: https://unilabsim.github.io.

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2606.00735 2026-06-02 cs.DC cs.LG

ViBE: Co-Optimizing Workload Skew and Hardware Variability for MoE Serving

ViBE: 针对MoE服务的工作负载偏斜与硬件变异性协同优化

Seokjin Go, Marko Scrbak, Ephrem Wu, Srilatha Manne, Divya Mahajan

机构 * Georgia Institute of Technology(佐治亚理工学院) Advanced Micro Devices, Inc.(先进微器件公司)

AI总结 提出ViBE框架,通过感知硬件的专家放置方法,结合GPU性能建模与专家激活分析,最小化分布式MoE推理中的执行时间不平衡,显著提升SLO达标率并降低P90 TTFT。

详情
AI中文摘要

在分布式混合专家(MoE)推理中,依赖于输入的令牌路由与GPU性能变异性相互作用,在同步执行下产生持续的掉队者,其中最慢的GPU决定层延迟。这种性能变异性是现代加速器固有的:制造差异、功率限制和热条件在名义上相同的GPU之间引入了可测量的执行时间差异。核心挑战在于MoE执行时间不平衡源于工作负载偏斜和硬件不对称的相互作用。令牌路由产生不均匀且逐层变化的专家负载,而GPU吞吐量取决于设备特定的操作特性和工作负载强度。先前的工作缓解了路由偏斜,但假设硬件同质,优化令牌平衡而非执行延迟。因此,即使平衡的令牌分配也可能留下硬件引起的掉队者未解决。为此,我们提出了变异性感知的专家分箱(ViBE),一种硬件感知的专家放置框架,旨在最小化跨GPU的执行时间不平衡。ViBE结合了每GPU性能建模与专家激活分析,将高负载专家分配给更快的设备,低负载专家分配给较慢的设备,从而在不修改模型语义或硬件的情况下减少层级别的掉队者。由于工作负载特征和有效GPU吞吐量可能随服务条件变化,ViBE支持在负载/性能漂移下进行轻量级重新校准,以在需要时刷新其路由和性能估计。结果表明,ViBE持续减少执行时间不平衡,并将SLO达标率提高14%,同时将P90 TTFT降低高达45%。我们进一步表明,硬件变异性的影响在规模扩大时增加,使得变异性感知的放置对于高效、高利用率的LLM服务至关重要。

英文摘要

In distributed Mixture-of-Experts (MoE) inference, input-dependent token routing interacts with GPU performance variability to create persistent stragglers under synchronized execution, where the slowest GPU determines layer latency. This performance variability is inherent to modern accelerators: manufacturing variation, power limits, and thermal conditions introduce measurable execution-time differences across nominally identical GPUs. The core challenge is that MoE execution-time imbalance arises from the interaction of workload skew and hardware asymmetry. Token routing produces uneven and layer-varying expert loads, while GPU throughput depends on device-specific operating characteristics and workload intensity. Prior work mitigates routing skew but assumes homogeneous hardware, optimizing token balance rather than execution latency. As a result, even balanced token assignments can leave hardware-induced stragglers unaddressed. Thus, we propose Variability-Informed Binning of Experts (ViBE), a hardware-aware expert placement framework that minimizes execution-time imbalance across GPUs. ViBE combines per-GPU performance modeling with expert activation profiling to assign high-load experts to faster devices and low-load experts to slower ones, reducing layer-level stragglers without modifying model semantics or hardware. Because both workload characteristics and effective GPU throughput can shift across serving conditions, ViBE supports lightweight recalibration under workload/performance drift to refresh its routing and performance estimates when needed. Results show that ViBE consistently reduces execution-time imbalance and improves SLO attainment by 14%, while lowering P90 TTFT by up to 45%. We further show that the impact of hardware variability increases at scale, making variability-aware placement important for efficient, high-utilization LLM serving.

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