3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
3DSceneEditor: 基于高斯散射的可控3D场景编辑
机构 * D Optical Metrology unit, Fondazione Bruno Kessler(3D光学测绘单元,布鲁诺·凯斯勒基金会) ; Department of Information Engineering and Computer Science, University of Trento(信息工程与计算机科学系,特伦托大学)
AI总结 本文提出3DSceneEditor,通过高斯散射实现高效精准的3D场景编辑,整合实例分割模型与CLIP实现语义对齐,支持对象添加、重定位等操作,实验表明其在精度和效率上优于现有方法。
Comments Accepted by WACV 2026, Project Page: https://ziyangyan.github.io/3DSceneEditor