arXivDaily arXiv每日学术速递 周一至周五更新

视觉与机器人

机器人 / 具身智能

机器人、具身智能、机器人学习、操作、导航和具身世界模型。

2026-06-19 至 2026-06-19 收录 102 信号源:cs.RO, cs.AI, cs.CV, cs.LG

1. 具身导航 2 篇

2606.20479 2026-06-19 cs.RO 新提交 85%

GroundControl: Anticipating Navigation Failures in Vision-Language Agents via Trajectory-Consistent Uncertainty Estimates

GroundControl: 通过轨迹一致的不确定性估计预测视觉语言智能体中的导航失败

Nastaran Darabi, Divake Kumar, Sina Tayebati, Devashri Naik, Amit Ranjan Trivedi

发表机构 * University of Illinois at Chicago (UIC)(伊利诺伊大学芝加哥分校)

专题命中 具身导航 :预测视觉语言导航智能体的失败

AI总结 提出轨迹一致的不确定性估计方法GroundControl,通过卡尔曼滤波建模距离变化并结合轨迹特征,有效预测导航失败,在选择性风险-覆盖评估中优于基线。

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AI中文摘要

视觉语言导航智能体在基准任务上取得了具有竞争力的平均成功率,但失败通常源于可预测的轨迹级问题,如振荡、停滞或低效绕路。因此,可靠部署需要能够在执行过程中预测新兴失败动态的不确定性信号,而不仅仅是反映瞬时动作熵。我们引入了\emph{GroundControl},一种轨迹一致的不确定性估计器,定义为在一个回合中聚合的、相对于标称目标导向的距离-目标动态的统计偏差。GroundControl使用恒定速度卡尔曼滤波器对距离演化进行建模,并将归一化创新统计量与补充轨迹特征(捕捉进展、单调性、路径效率和振荡行为)相结合。由此产生的不确定性分数反映了导航行为中的几何和时间不一致性,而非局部预测分散。为了独立于任务成功评估不确定性质量,我们形式化了\emph{选择性风险-覆盖导航(SRCN)}协议,该协议通过风险-覆盖曲线和AURC/E-AURC摘要,衡量不确定性分数按失败或低效对回合进行排序的有效性。在五个EB-Navigation分割($N=300$个回合)上,基于成功的选择性风险下,轨迹一致的不确定性实现了接近神谕的排序,GPT-4o模型的加权平均$\mathrm{E\text{-}AURC}_{\mathrm{SR}}=0.0024$,显著优于熵、共形和启发式基线。在基于SPL的选择性评估下,GroundControl在模型和导航分割上始终实现最低的AURC和E-AURC。这些结果表明,对目标导向动态的偏离进行建模,为预测视觉语言智能体中的导航失败提供了可解释且鲁棒的信号。

英文摘要

Vision-language navigation agents achieve competitive average success on benchmark tasks, yet failures often arise through predictable trajectory-level breakdowns such as oscillation, stagnation, or inefficient detours. Reliable deployment, therefore, requires uncertainty signals that anticipate emerging failure dynamics during execution rather than reflect only instantaneous action entropy. We introduce \emph{GroundControl}, a trajectory-consistent uncertainty estimator defined as statistical deviation from nominal goal-directed distance-to-goal dynamics aggregated over an episode. GroundControl models distance evolution using a constant-velocity Kalman filter and combines normalized innovation statistics with complementary trajectory features capturing progress, monotonicity, path efficiency, and oscillatory behavior. The resulting uncertainty score reflects geometric and temporal inconsistency in navigation behavior rather than local prediction dispersion. To evaluate uncertainty quality independently of task success, we formalize \emph{Selective Risk--Coverage Navigation (SRCN)}, a protocol that measures how effectively an uncertainty score ranks episodes by failure or inefficiency using risk--coverage curves and AURC / E-AURC summaries. Across five EB-Navigation splits ($N=300$ episodes), trajectory-consistent uncertainty achieves near-oracle ordering under success-based selective risk, with weighted-average $\mathrm{E\text{-}AURC}_{\mathrm{SR}}=0.0024$ for the GPT-4o model, substantially outperforming entropy-, conformal-, and heuristic baselines. Under SPL-based selective evaluation, GroundControl consistently achieves the lowest AURC and E-AURC across models and navigation splits. These results show that modeling deviation from goal-directed dynamics provides an interpretable and robust signal for anticipating navigation failures in vision-language agents.

2606.20458 2026-06-19 cs.RO 新提交 85%

Slow Brain, Fast Planner: Latency-Resilient VLM-Augmented Urban Navigation

慢速大脑,快速规划器:延迟鲁棒的VLM增强城市导航

Zhenghao "Mark'' Peng, Honglin He, Quanyi Li, Yukai Ma, Bolei Zhou

发表机构 * Amazon FAR(亚马逊 FAR) UCLA(加州大学洛杉矶分校) Independent(独立) Zhejiang University(浙江大学)

专题命中 具身导航 :提出VLM增强的移动机器人城市导航方法。

AI总结 针对移动机器人在人行道导航中轨迹评分差距问题,提出一种无需训练的延迟鲁棒轨迹级融合层,利用VLM选择候选轨迹并与规划器输出融合,在挑战场景下降低ADE 30%。

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AI中文摘要

基于学习的 sidewalk 导航规划器可以实时生成多样化的候选轨迹,但其评分函数在挑战性场景中往往无法选择最佳轨迹,即使同一集合中存在更好的候选,也会输出使移动机器人驶入草地、朝向行人或错误方向的轨迹。我们称之为轨迹评分差距:在真实世界的人行道导航中,基于锚点的规划器的最佳选择与最佳候选之间的差距很大,这可能是由于规划器的高层场景理解能力有限。我们不是用端到端的视觉-语言-动作模型替换规划器,而是提出一种VLM-规划器接口,使用VLM从规划器的候选集合中选择一个候选索引,然后将其与规划器的初始输出融合。然而,VLM每次查询需要1-3秒,因此无法直接驱动5-20Hz的控制循环。我们贡献了一种无需训练、延迟鲁棒的轨迹级融合层,通过指数衰减的几何相似性将过时的VLM选择转化为实时规划器评分。在约2000个具有挑战性的真实世界场景(例如交叉口、行人相遇)中,VLM选择相比规划器的最佳选择实现了30%的ADE降低,而规划器在常规场景中仍保持竞争力。在仿真中,Score Fusion在高达5秒的延迟下仍保持>80%的成功率。我们在移动机器人上展示了完整系统,在具有不同网络延迟的具有挑战性的校园人行道上进行导航。

英文摘要

Learning-based planners for sidewalk navigation can generate diverse candidate trajectories in real time, yet their scoring functions often fail to select the best trajectory in challenging situations, outputting trajectories that make the mobile robot drive onto grass, toward pedestrians, or in the wrong direction, even when better candidates exist in the same set. We call this the trajectory scoring gap: in real-world sidewalk navigation, the gap between an anchor-based planner's top choice and the best possible candidate is substantial, likely due to limited high-level scene understanding capability of the planner. Rather than replacing the planner with an end-to-end Vision-Language-Action model, we propose a VLM-Planner interface that uses a VLM to select a candidate index from the planner's proposal set and then fuse it with the planner's initial output. However, VLMs take 1--3s per query and so cannot directly drive a 5--20Hz control loop. We contribute a training-free, latency-resilient trajectory-level fusion layer that turns a stale VLM selection into real-time planner scoring via geometric similarity with exponential decay. On $\sim$2,000 challenging real-world scenarios (e.g., junctions, pedestrian encounters), VLM selection achieves 30% ADE reduction versus the planner's best selection, while the planner remains competitive in routine situations. In simulation, Score Fusion maintains >80% success rate with delays up to 5s. We demonstrate the full system on a mobile robot navigating challenging campus sidewalks with varied network latency.

2. 机器人操作 8 篇

2606.20426 2026-06-19 cs.RO 新提交 85%

TaCauchy: An Extensible FEM Framework for Vision-Based Tactile Simulation

TaCauchy:面向视觉触觉仿真的可扩展有限元框架

Hengfei Zhao, Yifan Xie, Junhao Gong, Yue Sun, Kai Zhu, Weihua He, Shoujie Li, Haohuan Fu, Wenbo Ding

发表机构 * Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院) Huawei Inc.(华为技术有限公司)

专题命中 机器人操作 :触觉仿真框架用于机器人操作中的力计算

AI总结 提出TaCauchy框架,基于UIPC求解器在Isaac Sim中集成有限元法,直接计算柯西应力张量并投影为接触力,实现高保真触觉仿真,支持多种传感器,物理验证SSIM>0.93。

Comments Accepted to IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2026

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AI中文摘要

基于视觉的触觉传感器需要高保真仿真以支持强化学习,然而现有方法难以在GPU加速的机器人平台中提供精确的机械应力场。我们提出TaCauchy,一个可扩展的有限元法(FEM)框架,将严格的基于物理的力计算集成到Isaac Sim中。TaCauchy基于统一增量势接触(UIPC)求解器,直接从超弹性本构定律计算柯西应力张量,并将其投影到接触表面以获得牵引力和压力分布,从而从第一性原理而非经验估计提供机械真实值。我们的框架具有几何感知自适应细化的自动网格生成和模块化传感器接口,能够以最小配置快速集成多种传感器(GelSight Mini、DIGIT、9DTact)。性能基准测试显示,单环境帧率为33.40 FPS,60个并行环境的总吞吐量为555 FPS,应力提取开销低于1 ms。物理验证实验表明,在1.2556 N至4.7332 N的力范围内,仿真与真实触觉响应高度一致,SSIM超过0.93,证实了该框架为下游机器人操作任务提供准确、基于物理的力监督的能力。

英文摘要

Vision-based tactile sensors require high-fidelity simulation for reinforcement learning, yet existing approaches struggle to provide accurate mechanical stress fields within GPU-accelerated robotics platforms. We present TaCauchy, an extensible Finite Element Method (FEM) framework that integrates rigorous physics-based force computation into Isaac Sim. Built on the Unified Incremental Potential Contact (UIPC) solver, TaCauchy directly computes Cauchy stress tensors from hyperelastic constitutive laws and projects them onto contact surfaces to obtain traction forces and pressure distributions, providing mechanical ground truth from first principles rather than empirical estimation. Our framework features automatic mesh generation with geometry-aware adaptive refinement and a modular sensor interface enabling rapid integration of diverse sensors (GelSight Mini, DIGIT, 9DTact) with minimal configuration. Performance benchmarks demonstrate 33.40 FPS for single environments and 555 FPS aggregate throughput across 60 parallel environments, with stress extraction overhead under 1 ms. Physical validation experiments show strong agreement between simulated and real tactile responses across force ranges from 1.2556 N to 4.7332 N, achieving SSIM above 0.93, confirming the framework's capability to provide accurate, physically-grounded force supervision for downstream robotic manipulation tasks.

2606.20285 2026-06-19 cs.RO 新提交 85%

Co-VLA: Coordination-Aware Structured Action Modeling for Dual-Arm Vision-Language-Action Systems

Co-VLA:面向双臂视觉-语言-动作系统的协调感知结构化动作建模

Yandong Wang, Jiaqian Yu, Xiongfeng Peng, Lu Xu, Yamin Mao, Weiming Li, Jaewook Yoo, Dongwook Lee, Daehyun Ji, Mingbo Zhao, Chao Zhang

发表机构 * Donghua University(东华大学) Samsung R&D Institute China-Beijing (SRCB)(三星中国北京研究院) Samsung AI Center, DS Division(三星DS部门AI中心)

专题命中 机器人操作 :聚焦双臂机器人操作任务

AI总结 针对双臂紧耦合任务中隐式协调不足的问题,提出Co-VLA框架,通过结构化动作专家和潜在感知控制器显式引入协调先验,在仿真和真实场景中显著提升成功率和效率。

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AI中文摘要

视觉-语言-动作(VLA)模型在单臂和双臂机器人操作中展现出强大能力。先前研究表明,通过端到端学习,利用大型视觉-语言骨干网络和连续动作预测,可以涌现出协调的双臂行为。然而,随着双臂任务变得紧密耦合且执行约束变得关键,仅靠隐式协调不足以确保可靠、可解释且稳定的行为。在这项工作中,我们提出了Co-VLA,一个协调感知的双臂操作框架,将显式结构先验引入VLA模型。我们在一个最先进的视觉-语言骨干网络上实例化我们的方法,用专为双臂协调设计的结构化动作专家(SAE)替换其单一动作头。具体来说,我们在动作生成层面引入显式结构,采用模块化的协调感知损失,根据任务特定结构塑造共享和残差潜在变量。共享潜在变量编码任务级协调意图,而残差潜在变量捕获每个手臂的执行调整。在部署时,潜在感知控制器(LAC)解释学习到的表示,以实时调节同步强度、执行不对称性、平滑性和安全约束。LAC在关节命令级别运行,并与标准控制流水线兼容,无需力或阻抗控制。在仿真和真实世界基准上的实验表明,Co-VLA显著优于单一基线,在紧协调任务中成功率达到27%的提升,在OOD真实世界场景中性能翻倍(从13%提升至27%),并将任务完成时间减少高达25%。

英文摘要

Vision-language-action (VLA) models show strong capabilities in single and dual-arm robotic manipulation. Prior works show coordinated bimanual behaviors can emerge from end-to-end learning, leveraging large vision-language backbones with continuous action prediction. However, as bimanual tasks become tightly coupled and execution constraints become critical, implicit coordination alone is insufficient to ensure reliable, interpretable, and stable behavior. In this work, we propose Co-VLA, a coordination-aware bimanual manipulation framework introducing explicit structural priors into VLA models. We instantiate our method on a state-of-the-art vision-language backbone by replacing its monolithic action head with a Structured Action Expert (SAE) designed for bimanual coordination. Specifically, we introduce explicit structure at the action generation level with a modular coordination-aware loss that shapes shared and residual latents according to task-specific structures. The shared latent encodes task-level coordination intent, while residual latents capture execution adjustments for each arm. At deployment, a Latent-Aware Controller (LAC) interprets the learned representations to modulate synchronization strength, execution asymmetry, smoothness, and safety constraints in real time. LAC operates at the joint-command level and remains compatible with standard control pipelines without requiring force or impedance control. Experiments across simulation and real-world benchmarks show Co-VLA significantly outperforms monolithic baselines, achieving a 27% success rate gain in tight-coordination tasks, more than doubling performance in OOD real-world scenarios (from 13% to 27%), and reducing task completion time by up to 25%.

2606.20120 2026-06-19 cs.RO cs.AI 新提交 85%

Dual-Agent Framework for Cross-Model Verified Translation of Natural-Language Protocols into Robotic Laboratory Platform

用于将自然语言协议翻译为机器人实验室平台的双智能体跨模型验证框架

Hyeonna Choi, Jung Yup Kim, Hyuneui Lim, Seunggyu Jeon

发表机构 * Department of Bionic Machinery, Research Institute of AI Robot, Korea Institute of Machinery & Materials(生物机械系、人工智能机器人研究所、韩国机械材料研究院)

专题命中 机器人操作 :双智能体框架翻译自然语言协议到机器人平台。

AI总结 提出双智能体框架,通过解析器形式化协议、规则映射引擎生成控制命令、异构LLM验证器纠错,实现自然语言微孔板协议到机器人平台可执行命令的转换,并验证了端到端自主执行。

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AI中文摘要

生物实验协议以自然语言编写,而自动化系统依赖预定义控制命令,这造成了限制自主执行的语义鸿沟。微孔板自动实验由于需要同时控制孔映射、样本-试剂组合、重复放置和平行分配而尤其具有挑战性。本研究提出一种基于智能体的协议翻译框架,将自然语言微孔板协议转换为机器人实验室平台的可执行控制命令。解析器智能体将自然语言协议形式化为结构化表示,基于规则的映射引擎确定性地融入机器人实验室平台的操作约束以生成设备级控制命令。异构LLM验证器检查完整性、参数准确性和执行顺序,并在检测到错误时触发带有结构化反馈的自校正循环。在随机选择的ELISA协议上对7个解析器和3个验证器进行扫描,评估模型规模和验证器类型在跨模型验证下对翻译准确率和通过率的影响。通过将所提框架的基于规则映射与LLM端到端直接映射进行比较,进一步验证了准确率-延迟权衡。最后,在机器人实验室平台上演示了基于Bradford法的微孔板蛋白质定量,验证了从自然语言协议到真实实验的端到端自主执行。所提框架为缩小自然语言协议与基于微孔板的自主实验室之间的语义鸿沟提供了一种灵活方法。

英文摘要

Biological experiment protocols are written in natural language, whereas automation systems rely on predefined control commands, creating a semantic gap that limits autonomous execution. Microplate-based automatic experiments are particularly challenging due to the need to simultaneously control well mapping, sample-reagent combinations, replicate placement, and parallel dispensing. This study proposes an agent-based protocol translation framework that converts natural-language microplate-based protocols into executable control commands for a robotic laboratory platform. A Parser Agent formalizes the natural-language protocol into a structured representation, and a rule-based mapping engine deterministically incorporates the operational constraints of the robotic laboratory platform to generate device-level control commands. A heterogeneous LLM Validation Agent verifies completeness, parameter accuracy, and execution order, and triggers a self-correction loop with structured feedback when errors are detected. A sweep involving 7 Parsers and 3 Validators on randomly selected ELISA protocols evaluates how model scale and Validator type affect translation accuracy and pass rates under cross-model verification. The accuracy-latency trade-off is further verified by comparing the rule-based mapping of the proposed framework with LLM end-to-end direct mapping. Finally, Bradford assay-based protein quantification using a microplate was demonstrated on a robotic laboratory platform, validating end-to-end autonomous execution from natural-language protocols to real-world experiments. The proposed framework provides a flexible approach to narrowing the semantic gap between natural-language protocols and microplate-based self-driving laboratories.

2606.20092 2026-06-19 cs.CV 新提交 85%

EventVLA: Event-Driven Visual Evidence Memory for Long-Horizon Vision-Language-Action Policies

EventVLA: 面向长程视觉-语言-动作策略的事件驱动视觉证据记忆

Ganlin Yang, Zhangzheng Tu, Yuqiang Yang, Sitong Mao, Junyi Dong, Tianxing Chen, Jiaqi Peng, Jing Xiong, Jiafei Cao, Jifeng Dai, Wengang Zhou, Yao Mu, Tai Wang

发表机构 * University of Science and Technology of China(中国科学技术大学) Shanghai AI Laboratory(上海人工智能实验室) Shanghai Jiao Tong University(上海交通大学) Dalian University of Technology(大连理工大学) Huawei Technologies Co., Ltd.(华为技术有限公司) The University of Hong Kong(香港大学) Tsinghua University(清华大学) Peking University(北京大学)

专题命中 机器人操作 :长程机器人操作记忆方法

AI总结 针对长程机器人操作中记忆瓶颈问题,提出EventVLA框架,通过动态关键帧证据记忆模块自主捕获任务关键视觉事件,在17个模拟和4个真实任务中平均成功率提升40%。

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AI中文摘要

记忆仍然是长程机器人操作的关键瓶颈,因为标准的视觉-语言-动作(VLA)策略在任务相关线索随时间变得遮挡或不可观测时常常失败。虽然现有的记忆增强方法利用历史上下文,但它们要么遭受严重的信息瓶颈,通过解耦的双系统引入高延迟,要么依赖积累大量视觉冗余的无选择性缓冲区。为了解决这些限制,我们引入了EventVLA,一个基于稀疏视觉证据记忆概念的端到端框架,包含两个核心组件:用于保留初始和短期上下文的基础视觉锚点,以及动态关键帧证据记忆(KEM)模块。具体来说,KEM直接从VLA的潜在嵌入中预测未来关键帧概率,以自主捕获和存储稀疏的、任务关键的视觉事件。这种前瞻驱动的机制使策略能够动态评估当前观测的未来因果效用,在瞬态视觉证据变得不可观测之前将其保留。此外,我们提出了RoboTwin-MeM,一个专门设计用于评估具有交互式视觉证据的非马尔可夫操作任务的诊断基准。大量评估表明,在17个需要记忆的模拟任务和4个真实世界双臂任务中,EventVLA相比最先进的记忆增强VLA实现了平均成功率提升+40%。

英文摘要

Memory remains a critical bottleneck for long-horizon robotic manipulation, as standard Vision-Language-Action (VLA) policies often fail when task-relevant cues become occluded or unobservable over time. While existing memory-augmented methods utilize historical context, they either suffer from severe information bottlenecks, incur high latency via decoupled dual systems, or rely on unselective buffers that accumulate massive visual redundancies. To address these limitations, we introduce EventVLA, an end-to-end framework founded on the concept of sparse visual evidence memory that comprises two core components: foundational visual anchors to retain initial and short-term contexts, and a dynamic Keyframe Evidence Memory (KEM) module. Specifically, KEM directly predicts future keyframe probabilities from the VLA's latent embeddings to autonomously capture and store sparse, task-critical visual events. This foresight-driven mechanism empowers the policy to dynamically evaluate the future causal utility of current observations, preserving transient visual evidence before it becomes unobservable. Furthermore, we propose RoboTwin-MeM, a diagnostic benchmark specifically designed to evaluate non-Markovian manipulation tasks with interactive visual evidence. Extensive evaluations show that across 17 memory-requiring simulation tasks and 4 real-world bimanual tasks, EventVLA achieves an average success rate improvement of +40% over state-of-the-art memory-augmented VLAs.

2606.19586 2026-06-19 cs.RO 新提交 85%

One Demo is Worth a Thousand Trajectories: Action-View Augmentation for Visuomotor Policies

一个演示胜过千条轨迹:用于视觉运动策略的动作-视角增强

Chuer Pan, Litian Liang, Dominik Bauer, Eric Cousineau, Benjamin Burchfiel, Siyuan Feng, Shuran Song

发表机构 * Stanford University(斯坦福大学) Columbia University(哥伦比亚大学) Toyota Research Institute(丰田研究所)

专题命中 机器人操作 :提出动作-视角增强框架提升操作策略成功率

AI总结 提出一种数据增强框架,通过高斯泼溅和轨迹优化生成逼真的鱼眼图像序列和物理可行的动作轨迹,提升操作策略在场景变化和障碍物下的成功率。

Comments Project website: https://chuerpan.com/1001-demos.github.io/. Published at CoRL 2025

Journal ref Proceedings of The 9th Conference on Robot Learning, PMLR 305:3902-3914, 2025

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AI中文摘要

用于操作的视觉运动策略在建模复杂机器人行为方面展现出显著潜力,但机器人初始配置的微小变化和未见障碍物容易导致分布外观测。在没有大量数据收集工作的情况下,这些会导致灾难性的执行失败。在这项工作中,我们引入了一个有效的数据增强框架,该框架从真实世界的眼在手演示中生成视觉上逼真的鱼眼图像序列和相应的物理上可行的动作轨迹,这些演示使用带有单个鱼眼摄像头的便携式平行夹爪捕获。我们引入了一种新颖的高斯泼溅公式,适用于广角鱼眼摄像头,以重建和编辑带有未见物体的3D场景。我们利用轨迹优化生成平滑、无碰撞、视图渲染友好的动作轨迹,并从相应新视角渲染视觉观测。在仿真和现实世界中的综合实验表明,我们的增强框架提高了各种操作任务在相同场景和需要避障的增强场景中的成功率。

英文摘要

Visuomotor policies for manipulation have demonstrated remarkable potential in modeling complex robotic behaviors, yet minor alterations in the robot's initial configuration and unseen obstacles easily lead to out-of-distribution observations. Without extensive data collection effort, these result in catastrophic execution failures. In this work, we introduce an effective data augmentation framework that generates visually realistic fisheye image sequences and corresponding physically feasible action trajectories from real-world eye-in-hand demonstrations, captured with a portable parallel gripper with a single fisheye camera. We introduce a novel Gaussian Splatting formulation, adapted to wide FoV fisheye cameras, to reconstruct and edit the 3D scene with unseen objects. We utilize trajectory optimization to generate smooth, collision-free, view-rendering-friendly action trajectories and render visual observations from corresponding novel views. Comprehensive experiments in simulation and the real world show that our augmentation framework improves the success rate for various manipulation tasks in both the same scene and the augmented scene with obstacles requiring collision avoidance.

2606.18960 2026-06-19 cs.CV cs.RO 新提交 85%

Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation

Mem-World:用于持久机器人操作的内存增强动作条件世界模型

Zirui Zheng, Jiaqian Yu, Xiongfeng Peng, jun shi, Mingyi Li, Chao Zhang, Weiming Li, Dong Wang, Huchuan Lu, Xu Jia

发表机构 * Dalian University of Technology(大连理工大学) Samsung R&D Institute China-Beijing (SRCB)(三星中国北京研究院)

专题命中 机器人操作 :内存增强世界模型用于机器人操作

AI总结 提出Mem-World,通过4D腕部视角曲面元索引内存W-VMem,解决操作中因遮挡和运动导致的场景遗忘问题,实现持久世界建模,提升策略评估与改进效果。

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AI中文摘要

动作条件世界模型已成为机器人学习的一种有前景的范式,通过生成动作一致的视频推演,为昂贵的真实世界实验提供了可扩展的替代方案。然而,在操作中持久世界建模仍然具有挑战性:频繁的末端执行器遮挡和快速的腕部相机运动使得当前观测不足以预测未来视图,导致模型遗忘或幻觉先前帧中看到的场景细节。现有的内存检索策略在动态操作场景中往往无法识别信息丰富的历史。为解决这一限制,我们提出了Mem-World,一种内存增强的多视图动作条件世界模型。其核心是W-VMem,一种4D腕部视图为中心的曲面元索引内存,将历史观测锚定到随时间演变的表面元素上。通过显式建模场景元素被观测的时间和位置,W-VMem能够根据未来动作实现几何感知的相关历史帧检索。在生成过程中,通过基于曲面元的渲染和评分选择相关历史帧,为预测提供信息丰富且非冗余的上下文。大量实验表明,Mem-World在复杂操作场景中生成持久推演,比Ctrl-World实现更可靠的策略评估,将皮尔逊相关系数提高14.5%,并通过合成数据生成支持有效的策略改进,在长时域任务中将成功率从58%提升到72%。

英文摘要

Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-consistent video rollouts. However, persistent world modeling remains challenging in manipulation: frequent end-effector occlusions and rapid wrist-camera motion make the current observation insufficient for predicting future views, causing models to forget or hallucinate scene details seen in earlier frames. Existing memory retrieval strategies often fail to identify informative history in dynamic manipulation scenarios. To address this limitation, we propose Mem-World, a memory-augmented multi-view action-conditioned world model. At its core, we present W-VMem, a 4D wrist-view-centered surfel-indexed memory that anchors historical observations to temporally evolving surface elements. By explicitly modeling when and where scene elements are observed, W-VMem enables geometry-aware retrieval of relevant history frames conditioned on future actions. During generation, relevant history frames are selected via surfel-based rendering and scoring, providing informative and non-redundant context for prediction. Extensive experiments show that Mem-World generates persistent rollouts in complex manipulation scenarios, enables more reliable policy evaluation than Ctrl-World, improving the Pearson correlation with real-world performance by 14.5\%, and supports effective policy improvement through synthetic data generation, increasing success rates from 58\% to 72\% on long-horizon tasks.

2509.10416 2026-06-19 cs.RO 版本更新 85%

TASC: Task-Aware Shared Control for Relational Telemanipulation

TASC:面向关系遥操作的任务感知共享控制

Ze Fu, Pinhao Song, Yutong Hu, Renaud Detry

发表机构 * KU Leuven, Dept. Mechanical Engineering, Research unit Robotics, Automation and Mechatronics(KU莱顿机械工程系,机器人、自动化与机电一体化研究单位) KU Leuven, Dept. Electrical Engineering, Research unit Processing Speech and Images(KU莱顿电气工程系,语音与图像处理研究单位)

专题命中 机器人操作 :提出遥操作共享控制框架,涉及机器人操作和任务级意图推理。

AI总结 提出TASC框架,通过视觉构建开放词汇交互图推断任务级用户意图,并基于空间约束提供共享控制辅助,提升关系遥操作效率与泛化能力。

Comments Accepted to IROS 2026

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AI中文摘要

我们提出了TASC,一个面向关系遥操作的任务感知共享控制框架,该框架从仅运动输入中推断任务级用户意图并提供辅助。为了在没有预定义模板的情况下支持抓取关系任务,TASC从视觉输入构建一个开放词汇的交互图来表示功能性物体关系,并据此推断用户意图。然后,共享控制策略在抓取和物体交互过程中提供辅助,该辅助由视觉语言模型预测的空间约束引导。我们的方法解决了共享控制下关系遥操作的两个关键挑战:(1)从低级运动命令中推断任务级意图,以及(2)跨不同物体和任务的泛化辅助。在仿真和真实世界的实验表明,与先前方法相比,TASC提高了任务效率并减少了用户输入努力,同时实现了跨多种关系遥操作任务的零样本泛化。支持我们实验的代码在此https URL公开提供。

英文摘要

We present TASC, a Task-Aware Shared Control framework for relational telemanipulation that infers task-level user intent and provides assistance from motion-only input. To support prehensile relational tasks without predefined templates, TASC constructs an open-vocabulary interaction graph from visual input to represent functional object relationships, and infers user intent accordingly. A shared control policy then provides assistance during both grasping and object interaction, guided by spatial constraints predicted by a vision-language model. Our method addresses two key challenges in relational telemanipulation under shared control: (1) task-level intent inference from low-level motion commands, and (2) generalizable assistance across diverse objects and tasks. Experiments in both simulation and the real world demonstrate that TASC improves task efficiency and reduces user input effort compared to prior methods, while enabling zero-shot generalization across diverse relational telemanipulation tasks. The code that supports our experiments is publicly available at https://github.com/fitz0401/tasc.

2509.00271 2026-06-19 cs.RO 版本更新 85%

Learn from What We HAVE: History-Aware VErifier that Reasons about Past Interactions Online

从我们所拥有的学习:在线推理过去交互的历史感知验证器

Yishu Li, Xinyi Mao, Ying Yuan, Kyutae Sim, Ben Eisner, David Held

发表机构 * Robotics Institute, Carnegie Mellon University(卡内基梅隆大学机器人研究所) Computer Science and Technology, Tsinghua University(清华大学计算机科学与技术系)

专题命中 机器人操作 :提出历史感知验证器,用于机器人操作中的动作选择。

AI总结 提出历史感知验证器HAVE,通过解耦动作生成与验证,利用历史交互在线消除歧义,理论证明其提升期望动作质量,在多个模拟和真实环境中验证有效性。

Comments CoRL 2025

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AI中文摘要

我们引入了一种新颖的历史感知验证器(HAVE),通过利用过去的交互来在线消除不确定场景中的歧义。机器人经常遇到视觉上模糊的物体,这些物体的操作结果直到物理交互之前都是不确定的。虽然仅凭生成模型理论上可以适应这种模糊性,但在实践中,即使在以动作历史为条件的情况下,它们在模糊情况下也会获得次优性能。为了解决这个问题,我们提出明确地将动作生成与验证解耦:我们使用无条件的基于扩散的生成器来提出多个候选动作,并采用我们的历史感知验证器通过推理过去的交互来选择最有希望的动作。通过理论分析,我们证明了使用验证器显著提高了期望动作质量。在多个模拟和真实环境(包括铰接物体、多模态门和不均匀物体拾取)中的实证评估和分析证实了我们方法的有效性以及对基线的改进。我们的项目网站位于:this https URL

英文摘要

We introduce a novel History-Aware VErifier (HAVE) to disambiguate uncertain scenarios online by leveraging past interactions. Robots frequently encounter visually ambiguous objects whose manipulation outcomes remain uncertain until physically interacted with. While generative models alone could theoretically adapt to such ambiguity, in practice they obtain suboptimal performance in ambiguous cases, even when conditioned on action history. To address this, we propose explicitly decoupling action generation from verification: we use an unconditional diffusion-based generator to propose multiple candidate actions and employ our history-aware verifier to select the most promising action by reasoning about past interactions. Through theoretical analysis, we demonstrate that employing a verifier significantly improves expected action quality. Empirical evaluations and analysis across multiple simulated and real-world environments including articulated objects, multi-modal doors, and uneven object pick-up confirm the effectiveness of our method and improvements over baselines. Our project website is available at: https://liy1shu.github.io/HAVE_CoRL25/

3. 机器人学习 19 篇

2606.20389 2026-06-19 cs.RO 新提交 85%

CoLI: A Reproducible Platform for Continuum Robot Learning via Monolithic 3D Printing and Isomorphic Teleoperation

CoLI: 通过整体3D打印和同构遥操作实现连续体机器人学习的可复现平台

Ziyuan Tang, Chenxi Xiao*

发表机构 * School of Information Science and Technology at ShanghaiTech University(上海科技大学信息科学与技术学院)

专题命中 机器人学习 :连续体机器人学习平台,支持模仿学习和遥操作。

AI总结 提出一种基于多材料3D打印和同构遥操作的连续体机器人平台,简化制造流程并实现无奇异映射控制,支持模仿学习自主控制,通过硬件表征和操作任务验证其可复现性和学习就绪性。

Comments 8 pages, 7 figures, 1 table, accepted by IROS2026

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AI中文摘要

连续体机器人因其高自由度、柔顺结构和操作安全性,在操作任务中展现出巨大潜力。然而,复杂的制造和组装过程、具有挑战性的运动学建模以及缺乏直观的控制接口,导致其在研究和实际应用中的可复现性受到阻碍。为解决这些问题,我们提出了一种新颖的开源连续体机器人设计。该平台采用多材料3D打印实现简化的制造流程,使机械臂能够作为整体柔顺结构制造,且组装工作量最小。控制通过同构遥操作接口实现,该接口建立了直接的执行器级映射,无需显式运动学建模,并提供无奇异映射。基于该硬件设计,平台进一步支持基于模仿学习的自主控制。通过硬件表征和一系列操作任务对所提出的系统进行了评估。实验结果表明,该平台提供了一个可复现的、学习就绪的连续体机器人系统,加速了连续体机器人社区的算法开发和系统基准测试。

英文摘要

Continuum robots offer strong potential for manipulation tasks due to their high degrees of freedom, compliant structures, and operational safety. However, their adoption in both research and practical applications has been hindered by reproducibility issues arising from complex fabrication and assembly processes, challenging kinematic modeling, and a lack of intuitive control interfaces. To address these challenges, we present a novel open-source continuum robot design. The platform features a simplified fabrication pipeline enabled by multi-material 3D printing, allowing the arm to be fabricated as a monolithic compliant structure with minimal assembly. Control is achieved through an isomorphic teleoperation interface that establishes a direct actuator-level mapping, eliminating the need for explicit kinematic modeling and providing a singularity-free mapping. Building on this hardware design, the platform further supports imitation-learning-based autonomous control. The proposed system is evaluated through hardware characterization and a set of manipulation tasks. Experimental results demonstrate that the platform provides a reproducible, learning-ready continuum robot system, accelerating algorithmic development and systematic benchmarking for the continuum robotics community.

2606.20365 2026-06-19 cs.RO cs.MA 新提交 85%

An Infrastructure-less, Control-Independent Solution to Relative Localisation of a Team of Mobile Robots using Ranging Measurements

基于测距的移动机器人团队相对定位的无基础设施、控制无关解决方案

Paolo Golinelli, Tommaso Faraci, Daniele Fontanelli

发表机构 * Department of Industrial Engineering, University of Trento(特伦托大学工业工程系) Department of Information Engineering and Computer Science, University of Trento(特伦托大学信息工程与计算机科学系)

专题命中 机器人学习 :移动机器人团队协作定位算法

AI总结 提出一种无锚点、完全去中心化的协作定位算法,仅依赖局部里程计、稀疏测距和短程通信,无需控制机器人运动即可实现团队可观测性,采用多假设贝叶斯框架保证鲁棒性。

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AI中文摘要

定位机器人团队的能力对于从非结构化环境中的机器人舰队到协作控制和导航任务等应用至关重要。在此类场景中,固定基础设施通常不可用,部署必须快速灵活,系统要求必须最小化。我们提出了一种去中心化协作定位算法,同时解决了所有这些挑战。该方法无锚点、完全去中心化,并且与大多数现有方法不同,不需要控制机器人运动来确保团队可观测性。它仅依赖局部里程计、稀疏的代理间测距测量和短程通信,这些在实践中广泛可用。该算法采用多假设贝叶斯框架,维护所有可行解集,确保在瞬态不可观测条件下的鲁棒性。此外,通过信息共享,每个代理都能受益于整个群体的估计,即使在部分连接条件下也是如此。

英文摘要

The ability to localise teams of robots is essential for applications ranging from robotic fleets in unstructured environments to cooperative control and navigation tasks. In such contexts, fixed infrastructure is often unavailable, deployments must be fast and flexible, and system requirements must be minimal. We present a decentralised cooperative localisation algorithm that addresses all these challenges at once. The method is anchor-less, fully decentralised, and, unlike most existing approaches, does not require controlling the robots motion to ensure team observability. It relies only on local odometry, sparse inter-agent ranging measurements, and short-range communication, all of which are widely available in practice. The algorithm adopts a multi-hypothesis Bayesian framework that maintains the entire set of feasible solutions, ensuring robustness under transient unobservable conditions. Moreover, through information sharing, each agent benefits from the estimates of the entire group, even in partially connected conditions.

2606.20209 2026-06-19 cs.RO cs.AI 新提交 85%

FlowMaps: Modeling Long-Term Multimodal Object Dynamics with Flow Matching

FlowMaps: 使用流匹配建模长期多模态物体动态

Francesco Argenziano, Miguel Saavedra-Ruiz, Sacha Morin, Charlie Gauthier, Daniele Nardi, Liam Paull

发表机构 * Sapienza University of Rome(罗马大学) Université de Montréal(蒙特利尔大学) Mila - Quebec AI Institute(米拉-魁北克人工智能研究所)

专题命中 机器人学习 :FlowMaps建模物体动态,提升机器人导航性能。

AI总结 提出FlowMaps模型,通过潜在流匹配学习物体位置的多模态时空分布,预测动态物体未来位置,提升机器人在变化家庭环境中的导航性能。

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AI中文摘要

对3D场景的联合空间和时间理解是部署在日常家庭环境中的机器人的关键要求。这些智能体不仅必须理解和导航空间布局,还必须推理这些空间如何随时间演变。特别是,人类每天与物体互动,导致物体在整个环境中改变位置,使机器人难以可靠地将当前观察与先前看到的物体关联起来。然而,这些互动并非随机:人类的习惯和日常行为在物体位置上产生了时空一致的模式,机器人智能体可以学习这些模式,然后将其用于下游任务,如导航。为此,我们引入了FlowMaps,一种潜在流匹配模型,用于估计连续3D空间中动态物体未来位置的多模态分布。通过学习物体之间的隐式依赖关系及其时间演变,FlowMaps预测物体位置在人类过去互动条件下的可能变化,同时支持在具有相似物体习惯的未见环境中的泛化。为了展示该方法的实用性,我们在模拟和真实环境中将FlowMaps部署到下游的动态物体导航任务中。在超过600个回合中,FlowMaps优于最先进的方法,表明通过连续、多模态的时空分布建模物体动态可以改善机器人在变化家庭环境中的搜索和导航。代码和附加材料可在此https URL获取。

英文摘要

Joint spatial and temporal understanding of 3D scenes is a crucial requirement for robots deployed in everyday household environments. Such agents must not only comprehend and navigate spatial layouts, but also reason about how these spaces evolve over time. In particular, humans interact with objects daily, causing them to change position throughout the environment and making it difficult for robots to reliably associate current observations with previously seen objects. However, these interactions are not random: human habits and routines induce spatio-temporally consistent patterns in object locations, which robotic agents can potentially learn and then exploit for downstream tasks such as navigation. To this end, we introduce FlowMaps, a latent flow matching model for estimating multimodal distributions over the future locations of dynamic objects in a continuous 3D space. By learning the implicit dependencies among objects and their temporal evolution, FlowMaps predicts likely changes in object locations conditioned on past human interactions, while supporting generalization across previously unseen environments that share similar object routines. To demonstrate the utility of this method, we deploy FlowMaps in a downstream dynamic Object Navigation task in both simulated and real-world environments. Across more than 600 episodes, FlowMaps outperforms state-of-the-art approaches, showing that modeling object dynamics through continuous, multimodal spatio-temporal distributions improves robotic search and navigation in changing household environments. Code and additional material is available at https://fra-tsuna.github.io/flowmaps/.

2606.20150 2026-06-19 cs.RO 新提交 85%

Robust Assembly State Reasoning from Action Recognition for Human-Robot Collaboration

面向人机协作的基于动作识别的鲁棒装配状态推理

James Fant-Male, Roel Pieters

发表机构 * Cognitive Robotics group, Unit of Automation Technology and Mechanical Engineering, Tampere University(坦佩雷大学自动化技术与机械工程系认知机器人组)

专题命中 机器人学习 :人机协作中的装配状态推理。

AI总结 研究从动作识别输入跟踪装配状态的方法,比较逻辑、HMM和神经网络方法,发现最优方法因任务而异,逻辑方法在多变场景更鲁棒。

Comments Preprint accepted to the 35th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN 2026). 8 pages, 9 figures, 3 tables

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AI中文摘要

人类动作识别(HAR)在人机协作(HRC)研究中经常被用于理解已执行的动作以及协作任务的状态。然而,从HAR准确跟踪装配状态尚未得到充分研究,并且在现实场景中并非易事。本研究系统性地调查并比较了使用动作识别输入跟踪装配状态的方法。使用两个不同数据集和五种状态跟踪方法(包括基于逻辑的、隐马尔可夫模型(HMM)和神经网络(NN)方法)进行的调查表明,最优方法在不同任务中并不统一,并且不同方法在不同情况下会失败。测试使用具有不同噪声水平的模拟输入和来自HAR模型的真实输入进行。结果表明,NN和HMM方法在变异性有限的任务中表现良好,但在其他场景中,基于逻辑的方法可能更鲁棒。对于没有额外传感的重复动作任务,建模预期动作持续时间的方法也很重要。

英文摘要

Human Action Recognition (HAR) is frequently investigated in Human-Robot Collaboration (HRC) research to understand what actions have been performed and hence the state of a collaborative task. Accurately tracking an assembly state from HAR is however not fully investigated, and in realistic scenarios is not a trivial task. This research systematically investigates and compares methods for tracking assembly state using action recognition inputs. Investigations using two diverse datasets and five state tracking approaches, including logic-based, Hidden Markov Model (HMM), and neural network (NN) methods, show that optimal approaches are not uniform across different tasks and that different methods fail under different circumstances. Testing is performed using both simulated inputs with varying noise levels and realistic inputs from a HAR model. Results show NN and HMM methods can perform well in tasks with limited variability, but for other scenarios logic-based approaches can be more robust. Methods which model expected action duration are also important for tasks with repeated actions where no additional sensing is provided.

2606.20104 2026-06-19 cs.LG cs.AI 新提交 85%

Sensorimotor World Models: Perception for Action via Inverse Dynamics

传感器运动世界模型:通过逆动力学实现面向行动感知

Petr Ivashkov, Randall Balestriero, Bernhard Schölkopf

发表机构 * Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所) Department of Computer Science, Brown University(布朗大学计算机科学系) ELLIS Institute(ELLIS研究所) ETH Zürich(苏黎世联邦理工学院)

专题命中 机器人学习 :世界模型用于机器人控制

AI总结 提出传感器运动世界模型(SMWM),通过逆动力学正则化端到端训练潜空间世界模型,防止表示崩溃并学习与行动对齐的紧凑表示,在2D和3D控制任务中实现竞争性规划性能。

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AI中文摘要

面向行动的感知表明,世界的表示不应仅由视觉保真度决定,而应由其与行动的相关性决定。同时,潜在的JEPA风格世界模型主张从高维观测中学习紧凑的预测状态以促进未来状态的预测,但这些模型的端到端训练并非易事,因为如果我们的唯一目标是构建易于预测的潜在状态,表示可能会崩溃。我们引入了一种传感器运动世界模型(SMWM):一种通过逆动力学正则化进行端到端训练的潜在世界模型。这一单一正则化解决了两个问题:它防止表示崩溃并诱导与行动对齐的表示。通过迫使潜在状态保留关于转换背后行动的信息,它使模型偏向于环境中可控的自由度,同时丢弃不可控的干扰因素。这产生了从离线、无奖励轨迹中训练的稳定潜在世界模型,无需冻结编码器、指数移动平均或复杂的潜在正则化。实验表明,SMWM学习了紧凑、可解释的潜在空间,并在简单的2D和3D控制任务中实现了竞争性的规划性能。

英文摘要

Perception for action suggests that representations of the world should be shaped not by visual fidelity alone, but by their relevance for actions. At the same time, latent JEPA-style world models advocate learning compact predictive states from high-dimensional observations to facilitate the prediction of future states, but end-to-end training of these models is nontrivial because representations may collapse if our only goal is to construct a latent state that is easy to predict. We introduce a sensorimotor world model (SMWM): a latent world model trained end-to-end with inverse dynamics regularization. This single regularizer addresses both issues: it prevents representation collapse and induces action-aligned representations. By forcing latent states to preserve information about the action underlying a transition, it biases the model toward the controllable degrees of freedom of the environment while discarding uncontrollable distractors. This yields stable latent world models trained from offline, reward-free trajectories, without frozen encoders, exponential moving averages, or complex latent regularizers. Empirically, SMWM learns compact, interpretable latent spaces and enables competitive planning performance across simple 2D and 3D control tasks.

2606.20056 2026-06-19 cs.RO 新提交 85%

VFILC: Accurate Frequency Extrapolations in Imitation Learning via Sampling Frequency ILC

VFILC: 通过采样频率迭代学习控制实现模仿学习中的精确频率外推

Nozomu Masuya, Toshiaki Tsuji, Sho Sakaino

发表机构 * Grad. School of Science Technology University of Tsukuba Tsukuba, Japan Engineering Saitama University Saitama, Japan Information Engineering University of Tsukuba Tsukuba, Japan

专题命中 机器人学习 :提出模仿学习方法用于机器人速度外推。

AI总结 提出VFILC方法,结合可变频率模仿学习与前馈-反馈迭代学习控制,在三种任务中实现精确的速度外推,频率误差降低最高81%。

Comments 8 pages, 17 figures. Accepted at IROS 2026

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AI中文摘要

传统的基于神经网络(NN)的变速度运动模仿学习方法要么局限于内插速度,要么在外推超出训练速度范围时产生不可预测的运动。可变频率模仿学习(VFIL)通过将NN模型的采样频率与运动频率相关联,实现了速度的外推,但其开环配置导致频率误差,特别是在外推的高频设置中。本研究提出了基于VFIL和迭代学习控制(ILC)的可变频率模仿学习与迭代学习控制(VFILC),包含前馈和反馈两部分,前者利用VFIL的优势,后者调整频率误差。实验结果表明,所提方法成功且精确地外推了运动速度,并在所有三个任务中减少了频率误差;特别是在以训练数据中平均速度的两倍进行外推时,与简单前馈VFIL相比,反馈在擦拭任务中将频率误差显著降低了81%,在摇晃任务中降低了50%。即使在受复杂摩擦特性影响的接触密集混合任务的内插频率下,所提方法相比VFIL也将精度提高了27%。

英文摘要

Conventional neural network (NN)-based imitation learning methods for variable-speed motion either restricted their scope to interpolated speeds, or generated unpredictable motions when extrapolating beyond trained velocity ranges. Variable-frequency imitation learning (VFIL) enabled extrapolations of speeds by linking the NN model's sampling frequency to the motion frequency, whereas its open-loop configuration caused frequency errors, especially in the extrapolated high-frequency settings. This study proposes variable-frequency imitation learning with iterative learning control (VFILC) based on a combination of VFIL and iterative learning control (ILC) with both feedforward and feedback parts, the former taking advantage of VFIL and the latter adjusting the frequency errors. The experimental results showed that the proposed method successfully and accurately extrapolated motion speeds and reduced frequency errors in all three tasks, and that the feedback especially reduced the frequency errors by a remarkable 81% in the wiping task and 50% in the shaking task, both compared to simple feedforward VFIL, when extrapolating at double the average speed in the training data. The proposed method also improved accuracy by 27% compared with VFIL even at an interpolated frequency for a contact-rich mixing task affected by complex friction traits.

2606.20048 2026-06-19 cs.RO 新提交 85%

MirrorDuo: Reflection-Consistent Visuomotor Learning from Mirrored Demonstration Pairs

MirrorDuo:基于镜像演示对的反射一致视觉运动学习

Zheyu Zhuang, Ruiyu Wang, Giovanni Luca Marchetti, Florian T. Pokorny, Danica Kragic

发表机构 * Division of Robotics, Perception and Learning(机器人、感知与学习 division)

专题命中 机器人学习 :提出镜像演示增强行为克隆,用于机器人学习。

AI总结 提出MirrorDuo方法,通过反射一致性为每个原始演示生成镜像副本,实现数据增强,在相同数据预算下显著提升行为克隆性能,并支持零/少样本技能迁移。

Comments Published in CoRL 2025

Journal ref CoRL 2025

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AI中文摘要

基于图像的行为克隆利用从无处不在的RGB相机捕获的演示。然而,它仍然受到收集多样化演示成本的限制,特别是在工作空间变化中泛化。我们提出MirrorDuo,一种基于反射的公式,操作于图像、本体感受和完整的6自由度末端执行器动作元组,为每个原始演示生成镜像对应物,有效实现“收集一个,免费获得一个”。它可以作为现有学习管道(如标准行为克隆或扩散策略)的数据增强策略,或作为反射等变策略网络的结构先验。通过利用原始域和镜像域之间的重叠,当演示均匀分布在工作空间两侧时,MirrorDuo在相同数据预算下实现了显著改进的性能。当演示仅限于一侧时,MirrorDuo能够在目标布局中仅使用零或五个演示实现向镜像工作空间的高效技能迁移。

英文摘要

Image-based behaviour cloning leverages demonstrations captured from ubiquitous RGB cameras. However, it remains constrained by the cost of collecting diverse demos, especially for generalizing across workspace variations. We propose MirrorDuo, a reflection-based formulation that operates on image, proprioception, and full 6-DoF end-effector action tuples, generating a mirrored counterpart for each original demonstration, effectively achieving "collect one, get one for free". It can be applied as a data augmentation strategy for existing learning pipelines, such as standard behaviour cloning or diffusion policy, or as a structural prior for reflection-equivariant policy networks. By leveraging the overlap between the original and mirrored domains, MirrorDuo achieves significantly improved performance under the same data budget when demonstrations are evenly distributed across both sides of the workspace. When demonstrations are confined to one side, MirrorDuo enables efficient skill transfer to the mirrored workspace with as few as zero or five demos in the target arrangement.

2606.19990 2026-06-19 cs.AI 新提交 85%

Reward as An Agent for Embodied World Models

奖励作为具身世界模型的智能体

Pu Li, Zhigang Lin, Qiang Wu, Yongxuan Lv, Fei Wang, Shan You

发表机构 * ACE Robotics(ACE机器人)

专题命中 机器人学习 :提出奖励智能体框架用于具身世界模型

AI总结 提出奖励智能体框架和动态感知 rollout 多样化方法,通过鲁棒验证支持更广泛探索,缓解奖励黑客问题,提升世界模型性能。

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AI中文摘要

虽然强化学习已成为改进世界模型的有前景工具,现有方法大多依赖于训练分布附近的保守 rollout,限制了探索、行为多样性和更丰富的动态发现。在这项工作中,我们挑战这种保守范式。我们认为核心限制不是探索本身,而是缺乏支持更广泛探索的可靠验证策略。没有可靠的验证,扩展的探索极易受到奖励黑客攻击,即策略利用不完美的奖励而未能实现真正的改进。为了评估这一动机,我们在具身世界模型中实例化我们的方法,其中物理合理性和任务完成性为复杂动态下的可扩展强化学习提供了严格的测试平台。在验证方面,我们引入奖励作为智能体,一种主动评估生成行为以提供鲁棒奖励信号并减轻分布偏移下奖励黑客攻击的智能体奖励框架。在探索方面,我们通过 DynDiff-GRPO 引入动态感知 rollout 多样化,显式扩展动作空间探索以多样化轨迹、拓宽状态-动作覆盖范围,并鼓励超越保守 rollout 机制的更丰富具身行为。通过将奖励作为智能体与 DynDiff-GRPO 统一,我们在更可靠的奖励基础上实现强化学习,并大幅多样化采样,有效缓解奖励黑客攻击,同时在多个开源世界模型上取得显著的精度提升,从而证明当基于鲁棒验证时,更广泛的探索可以成功扩展。

英文摘要

While RL has become a promising tool for refining world models, existing methods largely rely on conservative rollouts near the training distribution, limiting exploration, behavioral diversity, and richer dynamic discovery. In this work, we challenge this conservative paradigm. We argue that the core limitation is not exploration itself, but the lack of reliable verification strategies to support broader exploration. Without reliable verification, expanded exploration becomes highly susceptible to reward hacking, where policies exploit imperfect rewards without achieving genuine improvement. To evaluate this motivation, we instantiate our method in embodied world models, where physical plausibility, and task completion provide a rigorous testbed for scalable RL under complex dynamics. On the verification side, we introduce Reward as an Agent, an agentic reward framework that actively evaluates generated behaviors to provide robust reward signals and mitigate reward hacking under distribution shifts. On the exploration side, we introduce Dynamic-Aware Rollout Diversification through DynDiff-GRPO, which explicitly expands action-space exploration to diversify trajectories, broaden state-action coverage, and encourage richer embodied behaviors beyond conservative rollout regimes. By unifying Reward as an Agent with DynDiff-GRPO, we enable RL on a more reliable reward foundation with substantially diversified sampling, effectively mitigating reward hacking while yielding significant accuracy gains across multiple open-source world models, thereby demonstrating that broader exploration can scale successfully when grounded in robust verification.

2606.19928 2026-06-19 cs.RO 新提交 85%

SWAP: Symmetric Equivariant World-Model for Agile Robot Parkour

SWAP: 用于敏捷机器人跑酷的对称等变世界模型

Kaixin Lan, Ze Wang, Hongyi Li, Lei Jiang, Chaojie Fu, Chengkai Su, Choi Lam Wong, Yongbin Jin, Hongtao Wang

发表机构 * Center for X-Mechanics, Zhejiang University(浙江大学交叉力学中心) ZJU-Hangzhou Global Scientific and Technology Innovation Center(浙江大学杭州国际科创中心) Mirrorme Technology Co., Ltd.(魔镜科技有限公司)

专题命中 机器人学习 :提出对称等变世界模型用于四足机器人跑酷

AI总结 提出SWAP框架,将对称等变性嵌入世界模型和演员-评论家网络,实现四足机器人跑酷记录突破(跨越2.13米间隙、攀爬1.63米平台),并展现出对未见镜像地形的几何泛化与零样本迁移能力。

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AI中文摘要

虽然潜在世界模型能够实现极限跑酷所需的主动预测,但其纯数据驱动的特性迫使它们将左右对称交互冗余编码为独立模式。这增加了学习负担并阻碍了几何规律性的捕获,限制了潜在空间对下游策略的效率。为了解决这个问题,我们提出了SWAP,一个端到端的等变对称世界模型。该框架将对称性直接嵌入到世界模型和演员-评论家网络中。在真实世界测试中,机器人跨越了2.13米的间隙并攀爬了1.63米的高台,打破了四足机器人跑酷的记录。此外,该框架对未见过的镜像地形展现出鲁棒的几何泛化能力,并在多种户外环境中具有卓越的零样本迁移能力。这些结果表明,对称等变性是推动学习型腿式运动物理极限的有效结构先验。

英文摘要

While latent world models enable the proactive predictions required for extreme parkour, their purely data-driven nature forces them to redundantly encode left-right symmetric interactions as independent patterns. This inflates the learning burden and hinders the capture of geometric regularities, restricting the latent space's efficiency for downstream policies. To address this, we propose SWAP, an end-to-end equivariant symmetric world model. This framework embeds symmetry directly into both the world model and the actor-critic networks. In real-world tests, the robot leaps across a 2.13 m gap and climbs a 1.63 m platform, breaking records for quadruped parkour. Furthermore, the framework exhibits robust geometric generalization to unseen mirrored terrains and exceptional zero-shot transferability across diverse outdoor environments. These results demonstrate that symmetry equivariance is an effective structural prior for pushing the physical boundaries of learned legged locomotion.

2606.19774 2026-06-19 cs.RO 新提交 85%

Start Right, Arrive Right: Asynchronous Execution via Initial Noise Selection

开始正确,到达正确:通过初始噪声选择实现异步执行

Trong-Bao Ho, Quang-Tan Nguyen, Thien-Loc Ha, Gia-Binh Nguyen, Viet-Thanh Nguyen, Long Dinh, Minh N. Vu, Duy M. H. Nguyen, An Thai Le, Ngo Anh Vien

发表机构 * VinRobotics VinUniversity DFKI(德国人工智能研究中心) University of Stuttgart(斯图加特大学) IMPRS-IS(国际马克斯·普朗克智能系统研究学院)

专题命中 机器人学习 :通过初始噪声选择解决机器人异步执行中的动作块不一致。

AI总结 针对流式策略异步执行中的动作块边界不一致问题,提出无需训练的PAINT方法,通过初始噪声选择而非轨迹引导实现前缀一致性,在12个模拟和6个真实操作任务中提升执行一致性与任务性能。

Comments First version 19 pages, project site: https://paint-action-chunking.github.io

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AI中文摘要

动作分块使机器人策略能够产生时间上连贯的行为,但基于流的策略生成多步动作序列会产生延迟,与实时控制不兼容。在异步执行下,机器人继续执行当前块的同时生成下一个块,即使微小延迟也会在块边界造成不一致。现有方法通过将生成导向已执行的动作前缀来解决此问题。我们则表明,通过在生成开始前选择合适的初始噪声即可实现前缀一致性,使得未经修改的流ODE能够生成连贯的下一块。这将异步推理重新定义为噪声选择问题而非轨迹引导问题。我们提出\textbf{PAINT},一种无需训练的方法,通过后向欧拉反演找到此噪声,并通过重绘规则构建最终块。总之,\texttt{PAINT}不需要梯度、重新训练或策略修改;然而它在\textit{12个模拟基准}和\textit{6个真实世界操作任务}(涵盖单臂、双臂和人形机器人)上提高了执行一致性和任务性能。网站:~\href{ this https URL }{\texttt{ this https URL }}。

英文摘要

Action chunking enables robot policies to produce temporally coherent behavior, but generating multi-step action sequences with flow-based policies incurs latency that is incompatible with real-time control. Under asynchronous execution, the robot continues executing the current chunk while the next one is generated, causing even minor delays to create inconsistencies at chunk boundaries. Existing methods address this problem by steering generation toward the already executed action prefix. We instead show that prefix consistency can be achieved by selecting an appropriate initial noise before generation begins, allowing the unmodified flow ODE to produce a coherent next chunk. This reframes asynchronous inference as a noise selection problem rather than a trajectory steering problem. We introduce \textbf{PAINT}, a training-free method that finds this noise via backward Euler inversion and constructs the final chunk through a repainting rule. In summary, \texttt{PAINT} requires no gradients, retraining, or policy modification; yet it improves execution consistency and task performance across \textit{12 simulated benchmarks} and \textit{6 real-world manipulation tasks} spanning single-arm, bimanual, and humanoid embodiments. Website: ~\href{https://paint-action-chunking.github.io}{\texttt{https://paint-action-chunking.github.io}}.

2606.19752 2026-06-19 cs.RO cs.AI 新提交 85%

Temporal Self-Imitation Learning

时间自我模仿学习

Yinsen Jia, Boyuan Chen

发表机构 * Duke University(杜克大学)

专题命中 机器人学习 :时间自我模仿学习提升长时域机器人操作效率。

AI总结 提出时间自我模仿学习框架,通过挖掘高效成功轨迹并转化为可重用监督信号,提升长时域机器人操作任务的学习效率与鲁棒性。

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AI中文摘要

基于奖励塑形训练的长时域机器人操作策略仍可能通过低效交互利用密集奖励,而训练过程中稀有高效行为可能被遗忘。我们认为时间效率本身为强化学习提供了强大且未充分利用的自我监督源。我们引入时间自我模仿学习(TSIL),一种强化学习框架,挖掘学习过程中产生的时间高效成功轨迹,并将其转化为可重用的监督信号以改进未来策略。TSIL通过从快速成功轨迹中提取配置条件自适应时间目标逐步优化学习,并通过效率加权自我模仿学习保留和重放高效行为。在15个不同的长时域操作任务中,TSIL持续提升了学习效率、任务完成效率、快速成功行为的重访率以及对不稳定训练条件的鲁棒性。更广泛地,我们的结果表明,成功行为的时间结构本身为强化学习提供了超越人工奖励塑形的可扩展自我监督信号。

英文摘要

Long-horizon robot manipulation policies trained with reward shaping can still exploit dense rewards through inefficient interaction, while rare efficient behaviors may be forgotten during training. We argue that temporal efficiency itself provides a powerful and underutilized source of self-supervision for reinforcement learning. We introduce Temporal Self-Imitation Learning (TSIL), a reinforcement learning framework that mines temporally efficient successful trajectories generated during learning and converts them into reusable supervision for future policy improvement. TSIL progressively refines learning using configuration-conditioned adaptive temporal targets derived from fast successful trajectories, while preserving and replaying efficient behaviors through efficiency-weighted self-imitation learning. Across 15 distinct long-horizon manipulation tasks, TSIL consistently improves learning efficiency, task-completion efficiency, revisitation of fast successful behaviors, and robustness to unstable training conditions. More broadly, our results suggest that the temporal structure of successful behavior itself provides a scalable self-supervisory signal for reinforcement learning beyond manually engineered reward shaping alone.

2606.19633 2026-06-19 cs.RO cs.AI 新提交 85%

CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion

CTS-MoE: 基于混合专家模型的隐式地形适应感知运动

Francisco Affonso, Matheus P. Angarola, Ana Luiza Mineiro, Aditya Potnis, Marcelo Becker, Girish Chowdhary

发表机构 * University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校) University of São Paulo(圣保罗大学)

专题命中 机器人学习 :提出CTS-MoE用于感知运动,隐式地形适应。

AI总结 针对非连续地形上的感知运动问题,提出CTS-MoE方法,通过密集混合专家策略与感知门控组合共享行为,并用多批评家防止价值干扰,实现端到端训练和隐式地形适应,在仿真和硬件上优于基线。

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AI中文摘要

在不连续地形(如楼梯、间隙和障碍物)上的感知腿式运动需要自适应行为,因为单一的保守步态无法产生应对突然拓扑变化所需的预期动作。将该问题视为多任务强化学习,会在共享与分离之间引入张力。任务使用共同的运动基础但具有冲突的奖励,因此策略必须共享行为同时避免价值干扰。先前的工作只解决了其中一方面:整体策略牺牲了专业化,而分层子策略牺牲了跨过渡和未知地形的泛化能力。我们提出CTS-MoE,它结合了密集混合专家执行器与基于感知的门控来组合共享行为,以及具有任务特定价值头的多批评家来防止干扰。该模型在单阶段并发教师-学生设置中进行端到端训练,处理部分可观测性并避免顺序蒸馏,任务标签仅在训练期间使用。部署时,路由仅依赖于感知,从而无需高层选择器或地形分类器即可实现地形适应。在仿真和硬件上对Unitree Go1进行的实验(涵盖已知和未知地形)显示了任务感知的专业化,与整体基线相比,跟踪误差更低,成功率更高。项目网站:此https URL。

英文摘要

Perceptive legged locomotion over discontinuous terrain (e.g., stairs, gaps, and obstacles) requires adaptive behavior, as a single conservative gait cannot produce the anticipatory maneuvers needed for abrupt topology changes. Cast as multi-task reinforcement learning, this problem introduces a tension between sharing and separation. Tasks use a common locomotion base but have conflicting rewards, so a policy must share behavior while avoiding value interference. Prior work addresses only one side, with monolithic policies sacrificing specialization and hierarchical sub-policies sacrificing generalization across transitions and unseen terrain. We propose CTS-MoE, which combines a dense mixture-of-experts actor with perception-based gating to compose shared behaviors and a multi-critic with task-specific value heads to prevent interference. The model is trained end-to-end in a single-stage concurrent teacher-student setup that handles partial observability and avoids sequential distillation, with task labels used only during training. At deployment, routing depends solely on perception, allowing terrain adaptation without a high-level selector or terrain classifier. Experiments on a Unitree Go1 in simulation and on hardware across seen and unseen terrains show task-aware specialization, with lower tracking error and higher success rates than monolithic baselines. Project Website: https://cts-moe.github.io/ .

2606.19598 2026-06-19 cs.RO 新提交 85%

Fail-RAG : A Retrieval Augmented Generation Informed Framework for Robot Failure Identification

Fail-RAG:一种基于检索增强生成的机器人故障识别框架

Ameya Salvi, Jie Hu

发表机构 * Hitachi America, Ltd.(日立美国有限公司)

专题命中 机器人学习 :针对仓库机器人操作故障检测,属于机器人学习

AI总结 提出Fail-RAG框架,利用检索增强生成和视觉语言模型,通过嵌入故障图像和上下文信息并查询数据库,实现机器人操作故障的高效检测,在仓库自动化任务中平均检测准确率提升25个百分点。

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AI中文摘要

工业自动化正经历由技术突破和社会变革驱动的机器人演进:向通用机器人、具身和物理人工智能发展,以及劳动力短缺的加剧。智能自主机器人不仅需要按计划运动,还需对意外事件做出反应。本研究聚焦于仓库中物料搬运机器人的意外事件,将其定义为故障,并开发检测机器人操作故障的方法。由于环境和任务的动态性,故障形式可能变化,基于规则的检测方法可能失效。我们提出'Fail-RAG',一种基于检索增强生成(RAG)的故障检测框架,其中故障图像和上下文信息被嵌入,并通过计算相似度查询故障数据库。进一步使用视觉语言模型(VLM)按照指令模板分析故障并提供细节。通过使用固定机械臂和移动操作器在仓库自动化常见任务中进行仿真和物理实验,评估了Fail-RAG的性能。与使用现成VLM相比,Fail-RAG在五种机器人操作类型上的平均故障检测准确率提高了25个百分点,表明其在真实世界故障检测中的有效性。

英文摘要

Industry automation is witnessing an evolution in robotics driven by both technological breakthroughs and societal changes: progress towards generalist robots, embodied and physical artificial intelligence (AI), and increasing labor shortage in manufacturing.An intelligent autonomous robot needs to not only act according to planned motions but also react to any unexpected events. In this study, we focus on such unexpected events in warehouses where robots are used for material handling. Specifically, we refer to any unexpected events as failures and develop methods to detect robot operations related failures. Rule-based detection methods may break since the form of failures could change due to the dynamic nature of both environments and tasks. We propose 'Fail-RAG', a Retrieval Augmented Generation (RAG)-based failure detection framework where failure images and context information are embedded and queried against a failure database by calculating their similarities. Vision-Language Models (VLMs) are further used to analyze failures and provide details by following our instruction template. We evaluated the performance of Fail-RAG by conducting both simulation and physical experiments using fixed robot arms and a mobile manipulator for multiple tasks that are common in warehouse automation. Fail-RAG achieved 25 percentage point higher failure detection accuracy on average across five types of robot operations compared to using off-the-shelf VLMs, indicating its effectiveness for real-world failure detection.

2606.19531 2026-06-19 cs.CV cs.RO 新提交 85%

ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?

ImageWAM:世界动作模型真的需要视频生成,还是只需要图像编辑?

Yuyang Zhang, Wenyao Zhang, Zekun Qi, He Zhang, Haitao Lin, Jingbo Zhang, Yao Mu, Xiaokang Yang, Wenjun Zeng, Xin Jin

发表机构 * Shanghai Jiao Tong University(上海交通大学) Eastern Institute of Technology(东方理工学院) Tencent Robotics X(腾讯机器人X) Tsinghua University(清华大学) Zhongguancun Academy(中关村学院)

专题命中 机器人学习 :用图像编辑模型进行机器人动作预测

AI总结 提出ImageWAM框架,利用预训练图像编辑模型替代视频生成进行机器人动作预测,通过编辑去噪的KV缓存作为世界动作上下文,在多个模拟和真实实验中优于基线,计算量降至1/6,延迟降至1/4。

Comments Project Page: https://zhangwenyao1.github.io/ImageWAM/

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AI中文摘要

世界动作模型(WAMs)通常依赖视频生成来桥接视觉世界建模和机器人控制。然而,基于视频的WAMs面临三个耦合的限制:密集的多帧未来令牌使得推理成本高昂,完整的视频预测将容量花费在与动作无关的时间和外观细节上,以及长期未来想象可能引入误导动作预测的错误。这些问题提出了一个简单的问题:世界动作模型真的需要视频生成吗?我们提出ImageWAM,一个简单的WAM框架,将预训练的图像编辑模型重新用于机器人动作预测。与视频生成相比,图像编辑提供了更匹配的先验:它只需要建模目标帧变换,关注与动作相关的当前到目标视觉差异,并通过编辑预训练将任务指令接地到局部视觉变化。在实践中,ImageWAM在推理时不解码目标帧;相反,它根据图像编辑去噪产生的KV缓存条件化一个流匹配动作专家,将其用作紧凑的世界动作上下文。ImageWAM在多个模拟和真实世界实验中优于标准VLA基线和匹配的竞争性WAM,且无需额外的策略预训练。它还将FLOPs降低到基于视频的WAMs的1/6,延迟降低到1/4。注意力分析进一步表明,编辑缓存聚焦于任务相关的变化区域,支持图像编辑作为基于视频的世界动作建模的有效替代方案。

英文摘要

World Action Models (WAMs) commonly rely on video generation to bridge visual world modeling and robot control. However, video-based WAMs face three coupled limitations: dense multi-frame future tokens make inference costly, full video prediction spends capacity on action-irrelevant temporal and appearance details, and long-horizon future imagination may introduce errors that mislead action prediction. These issues raise a simple question: Does world action model really need video generation? We propose ImageWAM, a simple WAM framework that repurposes pretrained image editing models for robot action prediction. In contrast to video generation, image editing provides a better-matched prior: it only needs to model a target-frame transformation, focuses on action-relevant current-to-target visual differences, and grounds task instructions to localized visual changes through edit pretraining. In practice, ImageWAM does not decode the target frame at inference time; instead, it conditions a flow-matching action expert on the KV caches produced by image-editing denoising, using them as a compact world-action context. ImageWAM outperforms standard VLA baselines and matching competitive WAMs without additional policy pretraining across different simulator and real-world experiments. It also reduces FLOPs to 1/6 and latency to 1/4 of video-based WAMs. Attention analysis further shows that editing caches focus on task-relevant change regions, supporting image editing as an effective alternative to video-based world-action modeling.

2605.28654 2026-06-19 cs.RO cs.SY eess.SY math.OC 版本更新 85%

Integrated Exploration-Aware UAV Route Optimization and Path Planning

集成探索感知的无人机路径优化与轨迹规划

Jimin Choi, Grant Stagg, Cameron K. Peterson, Max Z. Li

发表机构 * Department of Aerospace Engineering, University of Michigan(密歇根大学航空航天工程系) Department of Electrical Engineering, Brigham Young University(BYU 电子工程系) Department of Aerospace Engineering, Department of Civil and Environmental Engineering, and Department of Industrial and Operations Engineering, University of Michigan(密歇根大学航空航天工程系、土木与环境工程系和工业与运营管理工程系)

专题命中 机器人学习 :提出探索感知的无人机路径优化与规划。

AI总结 提出一种集成探索感知的无人机路径优化与轨迹规划框架,通过风险地图、不确定兴趣区域建模、B样条轨迹优化和在线重规划,在灾害监测中平衡报告点访问与新信息探索,实现平均KL散度降低15.9%。

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AI中文摘要

无人机越来越多地用于危险环境(如灾区、污染场地、野火区域和受损基础设施)中的探索驱动监测,此时有限的飞行续航必须在访问报告位置和收集新信息之间分配。在这些场景中,关于危险的先验信息通常不完整、空间不精确,并且在执行过程中可能发生变化。例如,初始报告可能识别出危险可能存在的区域,但实际危险可能被移动、部分观察到或完全未被报告。我们提出了一种集成的探索感知无人机路径优化与轨迹规划框架,用于在不确定和演变的先验信息下进行危险监测。环境被表示为空间风险地图,每个位置都有相关的危险状况信念。报告的危险被建模为不确定的兴趣区域(ROI),而不是确认的目标位置,要求无人机在检查报告区域的同时,利用有限的飞行续航探索信息丰富的区域。所提出的方法解决了报告ROI上的车辆路径问题,通过辅助伪节点增强路径以改善空间覆盖,将剩余飞行距离预算分配到路径段,并优化局部探索的动态可行B样条轨迹。在执行过程中,无人机测量更新基于网格的信念地图,当新信息和剩余预算证明调整合理时,对剩余轨迹进行重规划。在48种场景配置中,在线重规划相比离线优化规划器平均KL散度降低15.9%,相比直线遍历降低48.6%。

英文摘要

Uncrewed aerial vehicles (UAVs) are increasingly used for exploration-driven monitoring in hazardous environments such as disaster zones, contaminated sites, wildfire areas, and damaged infrastructure, where limited flight endurance must be allocated between visiting reported locations and gathering new information. In these settings, prior information regarding hazards is often incomplete, spatially imprecise, and subject to change during execution. For example, initial reports may identify a region where a hazard is likely to exist, but the actual hazard may be displaced, partially observed, or entirely unreported. We present an integrated exploration-aware UAV route optimization and path planning framework for hazard monitoring under uncertain and evolving prior information. The environment is represented as a spatial risk map, where each location has an associated belief of hazardous conditions. Reported hazards are modeled as uncertain regions of interest (ROIs) rather than confirmed target locations, requiring the UAV to inspect reported areas while also using its limited flight endurance to explore informative regions. The proposed method solves a vehicle routing problem over reported ROIs, augments the route with auxiliary pseudo-nodes to improve spatial coverage, allocates the remaining flight distance budget across route segments, and optimizes dynamically feasible B-spline trajectories for local exploration. During execution, UAV measurements update a grid-based belief map, and the remaining trajectory is replanned when new information and the remaining budget justify adaptation. Across 48 scenario configurations, online replanning improves average KL reduction by 15.9% over the offline optimized planner and 48.6% over straight-line traversal.

2605.22748 2026-06-19 cs.RO cs.AI cs.LG cs.MA 版本更新 85%

Superhuman Safe and Agile Racing through Multi-Agent Reinforcement Learning

通过多智能体强化学习实现超人类安全且敏捷的赛车

Ismail Geles, Leonard Bauersfeld, Markus Wulfmeier, Davide Scaramuzza

发表机构 * Robotics and Perception Group, University of Zurich(苏黎世大学机器人与感知组) Google DeepMind(谷歌深Mind) Nomagic

专题命中 机器人学习 :多智能体强化学习用于四旋翼赛车

AI总结 本文提出通过多智能体强化学习在高速四旋翼赛车中实现安全且敏捷的性能,展示了多智能体交互对真实世界交互安全性的关键作用,同时在高速赛车中超越人类飞行员并减少碰撞率。

Comments 12 pages (+4 supplementary). Website: https://rpg.ifi.uzh.ch/marl

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AI中文摘要

自主系统在孤立或模拟环境中已实现超人类性能,但在共享、动态的真实世界空间中仍显得脆弱。这种失败源于物理应用中主导的单智能体范式,其中其他参与者被忽略或视为环境噪声,阻碍了有效协调。本文证明多智能体强化学习为真实世界交互提供了必要的安全性基础。使用高速四旋翼赛车作为高风险测试平台,训练智能体在复杂空气动力学相互作用和战略机动中导航,具有可变数量的赛车。通过联赛基于的自我对战,智能体进化出复杂的前瞻性行为,包括主动避障、超车和处理多智能体物理交互,包括空气动力学下洗。我们的智能体在超过22米/秒的速度下多玩家赛车中超越了冠军级人类飞行员,同时与最先进的单智能体基线相比,碰撞率减少了50%。关键的是,使用多样化的人工智能体进行训练能够实现零样本泛化到更安全的人类交互。这些结果表明,实现稳健的机器人共存的路径不在于孤立的安全约束,而在于多智能体交互的严格要求。多媒体材料可在:https://rpg.ifi.uzh.ch/marl

英文摘要

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where other actors are ignored or treated as environmental noise, preventing effective coordination. Here we show that multi-agent reinforcement learning provides the essential safety scaffolding required for real-world interaction. Using high-speed quadrotor racing as a high-stakes testbed, we train agents to navigate complex aerodynamic interactions and strategic maneuvering with a variable number of racers. Through league-based self-play, agents evolve sophisticated anticipatory behaviors, including proactive collision avoidance, overtaking, and handling multi-agent physical interactions, including aerodynamic downwash. Our agents outperform a champion-level human pilot in multi-player races at speeds exceeding 22 m/s, while simultaneously reducing collision rates by 50 % compared to state-of-the-art single-agent baselines. Crucially, training with diverse artificial agents enables zero-shot generalization to safer human interaction. These results suggest that the path to robust robotic co-existence lies not in isolated safety constraints, but in the rigorous demands of multi-agent interaction. Multimedia materials are available at: https://rpg.ifi.uzh.ch/marl

2604.09795 2026-06-19 eess.SY cs.RO cs.SY 版本更新 85%

On Feedback Speed Control for a Planar Tracking

平面跟踪中的反馈速度控制

Xincheng Li, Tengyue Liu, Udit Halder

发表机构 * Department of Mechanical and Aerospace Engineering, University of South Florida(南佛罗里达大学机械与航空航天工程系)

专题命中 机器人学习 :平面跟踪反馈速度控制律

AI总结 针对领航-跟随平面跟踪问题,提出一种反馈速度控制律与恒定方位角转向策略,实现并排编队并证明渐近稳定性,扩展至N-agent链网络。

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AI中文摘要

本文研究了领航者和跟随者之间的平面跟踪问题。我们提出了一种新颖的反馈速度控制律,结合恒定方位角转向策略,以保持两个智能体之间的并排编队。我们证明了当领航者的转向已知时,所提出的控制使闭环系统渐近稳定。对于跟随者无法获取领航者转向的情况,我们表明系统相对于被视为输入的领航者转向仍然是输入-状态稳定的。此外,我们证明如果领航者的转向是周期性的,跟随者将渐近收敛到具有相同周期的周期轨道。我们通过数值模拟和移动机器人实验验证了这些结果。最后,我们通过将两智能体控制律扩展到N智能体链网络,展示了所提出方法的可扩展性,并说明了其在生物和工程群体中方向信息传播的意义。

英文摘要

This paper investigates a planar tracking problem between a leader and follower agent. We propose a novel feedback speed control law, paired with a constant bearing steering strategy, to maintain an abreast formation between the two agents. We prove that the proposed control yields asymptotic stability of the closed-loop system when the steering of the leader is known. For the case when the leader's steering is unavailable to the follower, we show that the system is still input-to-state stable with respect to the leader's steering viewed as an input. Furthermore, we demonstrate that if the leader's steering is periodic, the follower will asymptotically converge to a periodic orbit with the same period. We validate these results through numerical simulations and experimental implementations on mobile robots. Finally, we demonstrate the scalability of the proposed approach by extending the two-agent control law to an N-agent chain network, illustrating its implications for directional information propagation in biological and engineered flocks.

2512.11173 2026-06-19 cs.RO 版本更新 85%

Learning Category-level Last-meter Navigation from RGB Demonstrations of a Single-instance

从单实例RGB演示中学习类别级最后米导航

Tzu-Hsien Lee, Fidan Mahmudova, Karthik Desingh

发表机构 * University of Minnesota, Twin Cities(明尼苏达大学 Twin Cities 分校)

专题命中 机器人学习 :模仿学习框架实现四足机器人最后米导航

AI总结 提出面向对象的模仿学习框架,利用RGB观测实现四足移动机械臂在最后米阶段的精确导航,无需深度或地图先验,在类别级泛化中达到高成功率。

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AI中文摘要

移动机械臂基座的精确定位对于后续成功操作至关重要。大多数基于RGB的导航系统仅保证粗略的米级精度,不适合移动操作的精确定位阶段。这一差距导致操作策略无法在其训练演示的分布内运行,从而导致频繁的执行失败。我们通过引入一种面向对象的模仿学习框架来解决这一差距,用于最后米导航,使四足移动机械臂机器人仅使用其机载摄像头的RGB观测即可实现可操作的定位。我们的方法将导航策略条件化为三个输入:目标图像、来自机载摄像头的多视角RGB观测以及指定目标对象的文本提示。然后,语言驱动的分割模块和空间得分矩阵解码器提供显式的对象定位和相对姿态推理。使用类别内单个对象实例的真实世界数据,该系统能够泛化到不同环境中具有挑战性光照和背景条件的未见对象实例。为了全面评估这一点,我们引入了两个指标:边缘对齐度量(使用真实方向)和对象对齐度量(评估机器人视觉上面对目标的程度)。在这些指标下,我们的策略在相对于未见目标对象定位时,边缘对齐成功率达到74.58%,对象对齐成功率达到89.42%。这些结果表明,无需深度、LiDAR或地图先验,即可在类别级实现精确的最后米导航,为统一的移动操作提供可扩展的途径。项目页面:此https URL

英文摘要

Achieving precise positioning of the mobile manipulator's base is essential for successful manipulation actions that follow. Most of the RGB-based navigation systems only guarantee coarse, meter-level accuracy, making them less suitable for the precise positioning phase of mobile manipulation. This gap prevents manipulation policies from operating within the distribution of their training demonstrations, resulting in frequent execution failures. We address this gap by introducing an object-centric imitation learning framework for last-meter navigation, enabling a quadruped mobile manipulator robot to achieve manipulation-ready positioning using only RGB observations from its onboard cameras. Our method conditions the navigation policy on three inputs: goal images, multi-view RGB observations from the onboard cameras, and a text prompt specifying the target object. A language-driven segmentation module and a spatial score-matrix decoder then supply explicit object grounding and relative pose reasoning. Using real-world data from a single object instance within a category, the system generalizes to unseen object instances across diverse environments with challenging lighting and background conditions. To comprehensively evaluate this, we introduce two metrics: an edge-alignment metric, which uses ground truth orientation, and an object-alignment metric, which evaluates how well the robot visually faces the target. Under these metrics, our policy achieves 74.58% success in edge-alignment and 89.42% success in object-alignment when positioning relative to unseen target objects. These results show that precise last-meter navigation can be achieved at a category-level without depth, LiDAR, or map priors, enabling a scalable pathway toward unified mobile manipulation. Project page: https://rpm-lab-umn.github.io/category-level-last-meter-nav/

2510.05013 2026-06-19 stat.ML cs.LG 85%

Curiosity-Driven Development of Action and Language in Robots Through Self-Exploration

通过自我探索的机器人好奇心驱动行为与语言发展

Theodore Jerome Tinker, Kenji Doya, Jun Tani

发表机构 * Okinawa Institute of Science and Technology(冲绳科学技术大学院大学)

专题命中 机器人学习 :好奇心驱动的机器人动作与语言学习

AI总结 本研究通过好奇心驱动的机器人自我探索,结合Q学习实现主动推理,揭示了组合泛化、快速学习、先配对后组合以及异常处理导致的U型发展模式,为人类高效语言习得提供解释。

Comments 27 pages, 22 pages of supplementary material

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AI中文摘要

婴儿通过极少的经验就能泛化习得语言,而大型语言模型需要数十亿的训练标记。人类高效发展的基础是什么?我们通过实验研究了这一问题,其中机器人代理通过好奇心驱动的自我探索学习执行与祈使句(例如,推红色立方体)相关的动作。我们的方法使用Q学习摊销主动推理,实现内在动机的发展性学习。模拟揭示了与发展心理学观察相对应的关键发现。i) 随着组合元素规模的增加,泛化能力显著提高。ii) 好奇心驱动的探索能够加速学习。iii) 句子和动作的机械配对先于组合泛化。iv) 异常处理导致U型发展表现,这种模式类似于儿童语言学习中的表征重述。这些结果表明,好奇心驱动的主动推理解释了内在动机的感觉运动-语言学习如何支持人类和人工代理中的可扩展组合泛化和异常处理。

英文摘要

Infants acquire language with generalization from minimal experience, whereas large language models require billions of training tokens. What underlies efficient development in humans? We investigated this problem through experiments wherein robotic agents learn to perform actions associated with imperative sentences (e.g., push red cube) via curiosity-driven self-exploration. Our approach amortizes active inference using Q-learning, enabling intrinsically motivated developmental learning. The simulations reveal key findings corresponding to observations in developmental psychology. i) Generalization improves drastically as the scale of compositional elements increases. ii) Curiosity-driven exploration enables faster learning. iii) Rote pairing of sentences and actions precedes compositional generalization. iv) Exception-handling induces U-shaped developmental performance, a pattern like representational redescription in child language learning. These results suggest that curiosity-driven active inference accounts for how intrinsically motivated sensorimotor-linguistic learning supports scalable compositional generalization and exception handling in humans and artificial agents.

4. 其他机器人 1 篇

2606.19769 2026-06-19 cs.RO cs.AI 新提交 85%

Data Standards for Humanoid Robotics: The Missing Infrastructure for Physical AI

人形机器人数据标准:物理AI缺失的基础设施

Shaoshan Liu, Xiugong Qin, Xuan Wu, Xuan Xia, Ning Ding, Jialu Liu, Jie Tang

专题命中 其他机器人 :讨论人形机器人数据标准,属于机器人基础设施。

AI总结 本文论证数据标准是人形机器人可扩展性的关键基础设施,通过提出ISO/WD 26264-1标准,解决数据非累积性问题,使具身经验可解释、可共享、可追溯和可复用。

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AI中文摘要

人形机器人的可扩展性不仅取决于模型和硬件,还取决于物理经验能否在机器人、任务、组织及时间维度上积累。基于作者在ISO/TC 299/WG 16内制定ISO/WD 26264-1《人形机器人数据集——第1部分:通用要求》的工作,本文论证数据标准正成为物理AI的基础设施。我们提出三个见解:第一,人形机器人数据是具身交互数据,而非孤立数字样本的集合;有用的数据集必须保留机器人本体、动作、任务、场景、执行轨迹和结果之间的关系。第二,其价值取决于物理一致性:多模态流仅在时序、坐标系、标定、运动学、单位和同步假设可检查时才可复用。第三,主要瓶颈不仅是数据稀缺,更是由高采集成本、数据孤岛和不一致评估导致的非累积性数据。我们认为人形机器人数据标准通过使具身经验可解释、可共享、可追溯和可复用来解决这些瓶颈。通用标准应为生命周期管理、元数据、来源、质量、版本控制和可追溯性提供横向基础设施,而能力特定部分应定义操作、移动、人机交互、认知及未来人形能力的领域语法。随着AI从屏幕进入实体,数据标准必须从组织数字信息演变为结构化物理交互。

英文摘要

The scalability of humanoid robots will depend not only on models and hardware, but also on whether physical experience can accumulate across robots, tasks, organizations, and time. Drawing on the authors' work in developing ISO/WD 26264-1, Humanoid robot datasets -- Part 1: General requirements, within ISO/TC 299/WG 16, this article argues that data standards are becoming foundational infrastructure for Physical AI. We develop three insights. First, humanoid robot data is embodied interaction data, not a collection of isolated digital samples; a useful dataset must preserve the relationship among robot body, action, task, scene, execution trace, and outcome. Second, its value depends on physical coherence: multimodal streams are reusable only when timing, coordinate frames, calibration, kinematics, units, and synchronization assumptions remain inspectable. Third, the main bottleneck is not only data scarcity, but non-cumulative data caused by high collection costs, data silos, and inconsistent evaluation. We argue that humanoid robot data standards address these bottlenecks by making embodied experience interpretable, shareable, traceable, and reusable. A general standard should provide horizontal infrastructure for lifecycle management, metadata, provenance, quality, versioning, and traceability, while capability-specific parts should define domain grammar for manipulation, locomotion, human-robot interaction, cognition, and future humanoid capabilities. As AI moves from screens into bodies, data standards must evolve from organizing digital information to structuring physical interaction.