Investigations in quantum games using EPR-type set-ups
Azhar Iqbal
备注:
PhD thesis, University of Hull, 2006, 10 figures, 114 pages, defended on Feb 14, 2006. The official version of this thesis is available from the University of Hull, UK
Research in quantum games has flourished during recent years. However, it seems that opinion remains divided about their true quantum character and content. For example, one argument says that quantum games are nothing but 'disguised' classical games and that to quantize a game is equivalent to replacing the original game by a different classical game. The present thesis contributes towards the ongoing debate about quantum nature of quantum games by developing two approaches addressing the related issues. Both approaches take Einstein-Podolsky-Rosen (EPR)-type experiments as the underlying physical set-ups to play two-player quantum games. In the first approach, the players' strategies are unit vectors in their respective planes, with the knowledge of coordinate axes being shared between them. Players perform measurements in an EPR-type setting and their payoffs are defined as functions of the correlations, i.e. without reference to classical or quantum mechanics. Classical bimatrix games are reproduced if the input states are classical and perfectly anti-correlated, as for a classical correlation game. However, for a quantum correlation game, with an entangled singlet state as input, qualitatively different solutions are obtained. The second approach uses the result that when the predictions of a Local Hidden Variable (LHV) model are made to violate the Bell inequalities the result is that some probability measures assume negative values. With the requirement that classical games result when the predictions of a LHV model do not violate the Bell inequalities, our analysis looks at the impact which the emergence of negative probabilities has on the solutions of two-player games which are physically implemented using the EPR-type experiments.
A local hidden variables model is exhibited which gives predictions in agreement with the quantum ones for the recent experiment by Go et al. quant-ph/0702267
The framework for playing quantum games in an Einstein-Podolsky-Rosen (EPR) type setting is investigated using the mathematical formalism of Clifford geometric algebra (GA). In this setting, the players' strategy sets remain identical to the ones in the classical mixed-strategy version of the game, which is then obtained as proper subset of the corresponding quantum game. As examples, using GA we analyze the games of Prisoners' Dilemma and Stag Hunt when played in the EPR type setting.
We use the formalism of Clifford Geometric Algebra (GA) to develop an analysis of quantum versions of three-player non-cooperative games. The quantum games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting. In this setting, the players' strategy sets remain identical to the ones in the mixed-strategy version of the classical game that is obtained as a proper subset of the corresponding quantum game. Using GA we investigate the outcome of a realization of the game by players sharing GHZ state, W state, and a mixture of GHZ and W states. As a specific example, we study the g…
The neutral B-meson pair produced at the Upsilon(4S) should exhibit a non-local correlation of the type discussed by Einstein, Podolski, and Rosen (EPR). We measure this correlation using the time-dependent flavour asymmetry of semileptonic B0 decays, which we compare with predictions from quantum mechanics and two local realistic models. The data are consistent with quantum mechanics, and inconsistent with the other models. Assuming that some B pairs disentangle to produce B0 and B0bar with definite flavour, we find a decoherent fraction of 0.029+-057, consistent with no decoherence.
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A probabilistic framework is developed that gives a unifying perspective on both the classical and the quantum games. We suggest exploiting peculiar probabilities involved in Einstein-Podolsky-Rosen (EPR) experiments to construct quantum games. In our framework a game attains classical interpretation when joint probabilities are factorizable and a quantum game corresponds when these probabilities cannot be factorized. We analyze how non-factorizability changes Nash equilibria in two-player games while considering the games of Prisoner's Dilemma, Stag Hunt, and Chicken. In this framework we fin…
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Non-local games and communication complexity with noisy entanglement
Quantum Computing Research Centre(量子计算研究中心);Hon Hai (Foxconn) Research Institute(鸿海(富士康)研究院);Institute for Quantum Computing(量子计算研究所);University of Waterloo(滑铁卢大学)
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