This is an informal introduction to the ideas of decoherence and emergent classicality, including a simple account of the decoherent histories approach to quantum theory. It is aimed at undergraduates with a basic appreciation of quantum theory. The emphasis is on simple physical ideas and pictures.
The pointer states and preferred basis of the classical world are that of definite positions and momenta. Here it is shown that the reason for the absence of superposition states is the limited resolution with which observations or measurements are made.
It is frequently stated that the electromagnetic vector potential acquires a fundamental role in quantum physics, whereas classically it only represents a convenient, but by no means necessary, way of representing the electromagnetic field. Here we argue that this is a historical accident due to the fact that the electromagnetic field was discovered before photons, while the electron itself was discovered first as a particle, before it became clear that it must also be treated as a wave and therefore as an excitation of the underlying electron field. We illustrate the fact that the vector pote…
Decoherence shows how the openness of quantum systems -- interaction with their environment -- suppresses flagrant manifestations of quantumness. Einselection accounts for the emergence of preferred quasi-classical pointer states. Quantum Darwinism goes beyond decoherence. It posits that the information acquired by the monitoring environment responsible for decoherence is disseminated, in many copies, in the environment, and thus becomes accessible to observers. This indirect nature of the acquisition of information by observers who use the environment as a communication channel is the mechani…
We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction games became the first explicitly defined class of zero-sum combinatorial games with provable separation between quantum and classical complexity of solving them. For a narrower subset of Subtraction games, an exact quantum sublinear algorithm is known that surpasses all deterministic algorithms for finding solutions with probability $1$. Typically, both Nim …
The quantum to classical transition of fluctuations in the early universe is still not completely understood. Some headway has been made incorporating the effects of decoherence and the squeezing of states, though the methods and procedures continue to be challenged. But new developments in the analysis of the most recent Planck data suggest that the primordial power spectrum has a cutoff associated with the very first quantum fluctuation to have emerged into the semi-classical universe from the Planck domain at about the Planck time. In this paper, we examine the implications of this result o…
A version of the quantum theory of gravity based on the concept of the wave functional of the universe is proposed. To determine the physical wave functional, the quantum principle of least action is formulated as a secular equation for the corresponding action operator. Its solution, the wave functional, is an invariant of general covariant transformations of space-time. In the new formulation, the history of the evolution of the universe is described in terms of coordinate time together with arbitrary lapse and shift functions, which makes this description close to the formulation of the pri…