竞争系统中的系统效率与个人绩效
System Efficiency vs. Individual Performance in Competing Systems
摘要:
摘要研究了在少数者博弈(MG)模型的扩展--混合博弈模型中,不同记忆长度组合下系统效率与个体绩效之间的关系。在混合博弈中,有两组代理人,第1组玩多数博弈,而第2组玩少数博弈。代理人的平均收益可以代表个人的平均绩效,系统的波动性可以代表系统的效率。研究发现,当记忆长度分别为m1=m2、m1<m2=6和m2<m1=6时,代理人的平均收益与局部波动率中值的相关性不同。本文还对复杂竞争系统的设计提出了一些建议。
英文摘要:
this paper addresses the issue of the relation between the system efficiency and the individual performance with different combinations of agent memory lengths in mix-game model which is an extension of minority game (MG). In mix-game, there are two groups of agents; group1 plays the majority game, but the group2 plays the minority game. The average winnings of agents can represent the average individual performance and the volatility of a system can represent the efficiency of the system. It is found the correlations between the average winnings of agents and the medians of local volatilities are different when agent memory lengths change with different combinations of m1=m2, m1<m2=6 and m2<m1=6. This paper also gives some suggestions for designing complex competing systems.
机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。